/* Deleter objects Copyright (C) 2020-2022 Free Software Foundation, Inc. This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version. GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GCC; see the file COPYING3. If not see <http://www.gnu.org/licenses/>. */ #ifndef CC1_PLUGIN_DELETER_HH #define CC1_PLUGIN_DELETER_HH #include <memory> namespace cc1_plugin { // Any pointer type requires a deleter object that knows how to // clean up. These are used in multiple places. template<typename T> struct deleter; template<> struct deleter<char> { void operator() (char *s) { delete[] s; } }; template<> struct deleter<gcc_type_array> { void operator() (gcc_type_array *p) { delete[] p->elements; delete p; } }; template<typename T> using unique_ptr = std::unique_ptr<T, deleter<T>>; } #endif // CC1_PLUGIN_DELETER_HH