/* Language-independent node constructors for parse phase of GNU compiler. Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc. This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GCC; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* This file contains the low level primitives for operating on tree nodes, including allocation, list operations, interning of identifiers, construction of data type nodes and statement nodes, and construction of type conversion nodes. It also contains tables index by tree code that describe how to take apart nodes of that code. It is intended to be language-independent, but occasionally calls language-dependent routines defined (for C) in typecheck.c. */ #include "config.h" #include "system.h" #include "coretypes.h" #include "tm.h" #include "flags.h" #include "tree.h" #include "real.h" #include "tm_p.h" #include "function.h" #include "obstack.h" #include "toplev.h" #include "ggc.h" #include "hashtab.h" #include "output.h" #include "target.h" #include "langhooks.h" #include "tree-iterator.h" #include "basic-block.h" #include "tree-flow.h" /* obstack.[ch] explicitly declined to prototype this. */ extern int _obstack_allocated_p (struct obstack *h, void *obj); #ifdef GATHER_STATISTICS /* Statistics-gathering stuff. */ int tree_node_counts[(int) all_kinds]; int tree_node_sizes[(int) all_kinds]; /* Keep in sync with tree.h:enum tree_node_kind. */ static const char * const tree_node_kind_names[] = { "decls", "types", "blocks", "stmts", "refs", "exprs", "constants", "identifiers", "perm_tree_lists", "temp_tree_lists", "vecs", "phi_nodes", "ssa names", "random kinds", "lang_decl kinds", "lang_type kinds" }; #endif /* GATHER_STATISTICS */ /* Unique id for next decl created. */ static GTY(()) int next_decl_uid; /* Unique id for next type created. */ static GTY(()) int next_type_uid = 1; /* Since we cannot rehash a type after it is in the table, we have to keep the hash code. */ struct type_hash GTY(()) { unsigned long hash; tree type; }; /* Initial size of the hash table (rounded to next prime). */ #define TYPE_HASH_INITIAL_SIZE 1000 /* Now here is the hash table. When recording a type, it is added to the slot whose index is the hash code. Note that the hash table is used for several kinds of types (function types, array types and array index range types, for now). While all these live in the same table, they are completely independent, and the hash code is computed differently for each of these. */ static GTY ((if_marked ("type_hash_marked_p"), param_is (struct type_hash))) htab_t type_hash_table; static void set_type_quals (tree, int); static int type_hash_eq (const void *, const void *); static hashval_t type_hash_hash (const void *); static void print_type_hash_statistics (void); static void finish_vector_type (tree); static int type_hash_marked_p (const void *); static unsigned int type_hash_list (tree, hashval_t); static unsigned int attribute_hash_list (tree, hashval_t); tree global_trees[TI_MAX]; tree integer_types[itk_none]; /* Init tree.c. */ void init_ttree (void) { /* Initialize the hash table of types. */ type_hash_table = htab_create_ggc (TYPE_HASH_INITIAL_SIZE, type_hash_hash, type_hash_eq, 0); } /* The name of the object as the assembler will see it (but before any translations made by ASM_OUTPUT_LABELREF). Often this is the same as DECL_NAME. It is an IDENTIFIER_NODE. */ tree decl_assembler_name (tree decl) { if (!DECL_ASSEMBLER_NAME_SET_P (decl)) lang_hooks.set_decl_assembler_name (decl); return DECL_CHECK (decl)->decl.assembler_name; } /* Compute the number of bytes occupied by 'node'. This routine only looks at TREE_CODE and, if the code is TREE_VEC, TREE_VEC_LENGTH. */ size_t tree_size (tree node) { enum tree_code code = TREE_CODE (node); switch (TREE_CODE_CLASS (code)) { case 'd': /* A decl node */ return sizeof (struct tree_decl); case 't': /* a type node */ return sizeof (struct tree_type); case 'r': /* a reference */ case 'e': /* an expression */ case 's': /* an expression with side effects */ case '<': /* a comparison expression */ case '1': /* a unary arithmetic expression */ case '2': /* a binary arithmetic expression */ return (sizeof (struct tree_exp) + TREE_CODE_LENGTH (code) * sizeof (char *) - sizeof (char *)); case 'c': /* a constant */ switch (code) { case INTEGER_CST: return sizeof (struct tree_int_cst); case REAL_CST: return sizeof (struct tree_real_cst); case COMPLEX_CST: return sizeof (struct tree_complex); case VECTOR_CST: return sizeof (struct tree_vector); case STRING_CST: return sizeof (struct tree_string); default: return lang_hooks.tree_size (code); } case 'x': /* something random, like an identifier. */ switch (code) { case IDENTIFIER_NODE: return lang_hooks.identifier_size; case TREE_LIST: return sizeof (struct tree_list); case TREE_VEC: return (sizeof (struct tree_vec) + TREE_VEC_LENGTH(node) * sizeof(char *) - sizeof (char *)); case ERROR_MARK: case PLACEHOLDER_EXPR: return sizeof (struct tree_common); case PHI_NODE: return (sizeof (struct tree_phi_node) + (PHI_ARG_CAPACITY (node) - 1) * sizeof (struct phi_arg_d)); case SSA_NAME: return sizeof (struct tree_ssa_name); case STATEMENT_LIST: return sizeof (struct tree_statement_list); case BLOCK: return sizeof (struct tree_block); case VALUE_HANDLE: return sizeof (struct tree_value_handle); default: return lang_hooks.tree_size (code); } default: abort (); } } /* Return a newly allocated node of code CODE. For decl and type nodes, some other fields are initialized. The rest of the node is initialized to zero. Achoo! I got a code in the node. */ tree make_node_stat (enum tree_code code MEM_STAT_DECL) { tree t; int type = TREE_CODE_CLASS (code); size_t length; #ifdef GATHER_STATISTICS tree_node_kind kind; #endif struct tree_common ttmp; /* We can't allocate a TREE_VEC, PHI_NODE, or STRING_CST without knowing how many elements it will have. */ if (code == TREE_VEC || code == PHI_NODE) abort (); TREE_SET_CODE ((tree)&ttmp, code); length = tree_size ((tree)&ttmp); #ifdef GATHER_STATISTICS switch (type) { case 'd': /* A decl node */ kind = d_kind; break; case 't': /* a type node */ kind = t_kind; break; case 's': /* an expression with side effects */ kind = s_kind; break; case 'r': /* a reference */ kind = r_kind; break; case 'e': /* an expression */ case '<': /* a comparison expression */ case '1': /* a unary arithmetic expression */ case '2': /* a binary arithmetic expression */ kind = e_kind; break; case 'c': /* a constant */ kind = c_kind; break; case 'x': /* something random, like an identifier. */ if (code == IDENTIFIER_NODE) kind = id_kind; else if (code == TREE_VEC) kind = vec_kind; else if (code == PHI_NODE) kind = phi_kind; else if (code == SSA_NAME) kind = ssa_name_kind; else if (code == BLOCK) kind = b_kind; else kind = x_kind; break; default: abort (); } tree_node_counts[(int) kind]++; tree_node_sizes[(int) kind] += length; #endif t = ggc_alloc_zone_stat (length, tree_zone PASS_MEM_STAT); memset (t, 0, length); TREE_SET_CODE (t, code); switch (type) { case 's': TREE_SIDE_EFFECTS (t) = 1; break; case 'd': if (code != FUNCTION_DECL) DECL_ALIGN (t) = 1; DECL_USER_ALIGN (t) = 0; DECL_IN_SYSTEM_HEADER (t) = in_system_header; DECL_SOURCE_LOCATION (t) = input_location; DECL_UID (t) = next_decl_uid++; /* We have not yet computed the alias set for this declaration. */ DECL_POINTER_ALIAS_SET (t) = -1; break; case 't': TYPE_UID (t) = next_type_uid++; TYPE_ALIGN (t) = char_type_node ? TYPE_ALIGN (char_type_node) : 0; TYPE_USER_ALIGN (t) = 0; TYPE_MAIN_VARIANT (t) = t; /* Default to no attributes for type, but let target change that. */ TYPE_ATTRIBUTES (t) = NULL_TREE; targetm.set_default_type_attributes (t); /* We have not yet computed the alias set for this type. */ TYPE_ALIAS_SET (t) = -1; break; case 'c': TREE_CONSTANT (t) = 1; TREE_INVARIANT (t) = 1; break; case 'e': switch (code) { case INIT_EXPR: case MODIFY_EXPR: case VA_ARG_EXPR: case RTL_EXPR: case PREDECREMENT_EXPR: case PREINCREMENT_EXPR: case POSTDECREMENT_EXPR: case POSTINCREMENT_EXPR: /* All of these have side-effects, no matter what their operands are. */ TREE_SIDE_EFFECTS (t) = 1; break; default: break; } break; } return t; } /* Return a new node with the same contents as NODE except that its TREE_CHAIN is zero and it has a fresh uid. */ tree copy_node_stat (tree node MEM_STAT_DECL) { tree t; enum tree_code code = TREE_CODE (node); size_t length; #ifdef ENABLE_CHECKING if (code == STATEMENT_LIST) abort (); #endif length = tree_size (node); t = ggc_alloc_zone_stat (length, tree_zone PASS_MEM_STAT); memcpy (t, node, length); TREE_CHAIN (t) = 0; TREE_ASM_WRITTEN (t) = 0; TREE_VISITED (t) = 0; t->common.ann = 0; if (TREE_CODE_CLASS (code) == 'd') DECL_UID (t) = next_decl_uid++; else if (TREE_CODE_CLASS (code) == 't') { TYPE_UID (t) = next_type_uid++; /* The following is so that the debug code for the copy is different from the original type. The two statements usually duplicate each other (because they clear fields of the same union), but the optimizer should catch that. */ TYPE_SYMTAB_POINTER (t) = 0; TYPE_SYMTAB_ADDRESS (t) = 0; } return t; } /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field. For example, this can copy a list made of TREE_LIST nodes. */ tree copy_list (tree list) { tree head; tree prev, next; if (list == 0) return 0; head = prev = copy_node (list); next = TREE_CHAIN (list); while (next) { TREE_CHAIN (prev) = copy_node (next); prev = TREE_CHAIN (prev); next = TREE_CHAIN (next); } return head; } /* Return a newly constructed INTEGER_CST node whose constant value is specified by the two ints LOW and HI. The TREE_TYPE is set to `int'. This function should be used via the `build_int_2' macro. */ tree build_int_2_wide (unsigned HOST_WIDE_INT low, HOST_WIDE_INT hi) { tree t = make_node (INTEGER_CST); TREE_INT_CST_LOW (t) = low; TREE_INT_CST_HIGH (t) = hi; TREE_TYPE (t) = integer_type_node; return t; } /* Return a new VECTOR_CST node whose type is TYPE and whose values are in a list pointed by VALS. */ tree build_vector (tree type, tree vals) { tree v = make_node (VECTOR_CST); int over1 = 0, over2 = 0; tree link; TREE_VECTOR_CST_ELTS (v) = vals; TREE_TYPE (v) = type; /* Iterate through elements and check for overflow. */ for (link = vals; link; link = TREE_CHAIN (link)) { tree value = TREE_VALUE (link); over1 |= TREE_OVERFLOW (value); over2 |= TREE_CONSTANT_OVERFLOW (value); } TREE_OVERFLOW (v) = over1; TREE_CONSTANT_OVERFLOW (v) = over2; return v; } /* Return a new CONSTRUCTOR node whose type is TYPE and whose values are in a list pointed to by VALS. */ tree build_constructor (tree type, tree vals) { tree c = make_node (CONSTRUCTOR); TREE_TYPE (c) = type; CONSTRUCTOR_ELTS (c) = vals; /* ??? May not be necessary. Mirrors what build does. */ if (vals) { TREE_SIDE_EFFECTS (c) = TREE_SIDE_EFFECTS (vals); TREE_READONLY (c) = TREE_READONLY (vals); TREE_CONSTANT (c) = TREE_CONSTANT (vals); TREE_INVARIANT (c) = TREE_INVARIANT (vals); } return c; } /* Return a new REAL_CST node whose type is TYPE and value is D. */ tree build_real (tree type, REAL_VALUE_TYPE d) { tree v; REAL_VALUE_TYPE *dp; int overflow = 0; /* ??? Used to check for overflow here via CHECK_FLOAT_TYPE. Consider doing it via real_convert now. */ v = make_node (REAL_CST); dp = ggc_alloc (sizeof (REAL_VALUE_TYPE)); memcpy (dp, &d, sizeof (REAL_VALUE_TYPE)); TREE_TYPE (v) = type; TREE_REAL_CST_PTR (v) = dp; TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow; return v; } /* Return a new REAL_CST node whose type is TYPE and whose value is the integer value of the INTEGER_CST node I. */ REAL_VALUE_TYPE real_value_from_int_cst (tree type, tree i) { REAL_VALUE_TYPE d; /* Clear all bits of the real value type so that we can later do bitwise comparisons to see if two values are the same. */ memset (&d, 0, sizeof d); real_from_integer (&d, type ? TYPE_MODE (type) : VOIDmode, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i), TYPE_UNSIGNED (TREE_TYPE (i))); return d; } /* Given a tree representing an integer constant I, return a tree representing the same value as a floating-point constant of type TYPE. */ tree build_real_from_int_cst (tree type, tree i) { tree v; int overflow = TREE_OVERFLOW (i); v = build_real (type, real_value_from_int_cst (type, i)); TREE_OVERFLOW (v) |= overflow; TREE_CONSTANT_OVERFLOW (v) |= overflow; return v; } /* Return a newly constructed STRING_CST node whose value is the LEN characters at STR. The TREE_TYPE is not initialized. */ tree build_string (int len, const char *str) { tree s = make_node (STRING_CST); TREE_STRING_LENGTH (s) = len; TREE_STRING_POINTER (s) = ggc_alloc_string (str, len); return s; } /* Return a newly constructed COMPLEX_CST node whose value is specified by the real and imaginary parts REAL and IMAG. Both REAL and IMAG should be constant nodes. TYPE, if specified, will be the type of the COMPLEX_CST; otherwise a new type will be made. */ tree build_complex (tree type, tree real, tree imag) { tree t = make_node (COMPLEX_CST); TREE_REALPART (t) = real; TREE_IMAGPART (t) = imag; TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real)); TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag); TREE_CONSTANT_OVERFLOW (t) = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag); return t; } /* Build a newly constructed TREE_VEC node of length LEN. */ tree make_tree_vec_stat (int len MEM_STAT_DECL) { tree t; int length = (len - 1) * sizeof (tree) + sizeof (struct tree_vec); #ifdef GATHER_STATISTICS tree_node_counts[(int) vec_kind]++; tree_node_sizes[(int) vec_kind] += length; #endif t = ggc_alloc_zone_stat (length, tree_zone PASS_MEM_STAT); memset (t, 0, length); TREE_SET_CODE (t, TREE_VEC); TREE_VEC_LENGTH (t) = len; return t; } /* Return 1 if EXPR is the integer constant zero or a complex constant of zero. */ int integer_zerop (tree expr) { STRIP_NOPS (expr); return ((TREE_CODE (expr) == INTEGER_CST && ! TREE_CONSTANT_OVERFLOW (expr) && TREE_INT_CST_LOW (expr) == 0 && TREE_INT_CST_HIGH (expr) == 0) || (TREE_CODE (expr) == COMPLEX_CST && integer_zerop (TREE_REALPART (expr)) && integer_zerop (TREE_IMAGPART (expr)))); } /* Return 1 if EXPR is the integer constant one or the corresponding complex constant. */ int integer_onep (tree expr) { STRIP_NOPS (expr); return ((TREE_CODE (expr) == INTEGER_CST && ! TREE_CONSTANT_OVERFLOW (expr) && TREE_INT_CST_LOW (expr) == 1 && TREE_INT_CST_HIGH (expr) == 0) || (TREE_CODE (expr) == COMPLEX_CST && integer_onep (TREE_REALPART (expr)) && integer_zerop (TREE_IMAGPART (expr)))); } /* Return 1 if EXPR is an integer containing all 1's in as much precision as it contains. Likewise for the corresponding complex constant. */ int integer_all_onesp (tree expr) { int prec; int uns; STRIP_NOPS (expr); if (TREE_CODE (expr) == COMPLEX_CST && integer_all_onesp (TREE_REALPART (expr)) && integer_zerop (TREE_IMAGPART (expr))) return 1; else if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr)) return 0; uns = TYPE_UNSIGNED (TREE_TYPE (expr)); if (!uns) return (TREE_INT_CST_LOW (expr) == ~(unsigned HOST_WIDE_INT) 0 && TREE_INT_CST_HIGH (expr) == -1); /* Note that using TYPE_PRECISION here is wrong. We care about the actual bits, not the (arbitrary) range of the type. */ prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr))); if (prec >= HOST_BITS_PER_WIDE_INT) { HOST_WIDE_INT high_value; int shift_amount; shift_amount = prec - HOST_BITS_PER_WIDE_INT; if (shift_amount > HOST_BITS_PER_WIDE_INT) /* Can not handle precisions greater than twice the host int size. */ abort (); else if (shift_amount == HOST_BITS_PER_WIDE_INT) /* Shifting by the host word size is undefined according to the ANSI standard, so we must handle this as a special case. */ high_value = -1; else high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1; return (TREE_INT_CST_LOW (expr) == ~(unsigned HOST_WIDE_INT) 0 && TREE_INT_CST_HIGH (expr) == high_value); } else return TREE_INT_CST_LOW (expr) == ((unsigned HOST_WIDE_INT) 1 << prec) - 1; } /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only one bit on). */ int integer_pow2p (tree expr) { int prec; HOST_WIDE_INT high, low; STRIP_NOPS (expr); if (TREE_CODE (expr) == COMPLEX_CST && integer_pow2p (TREE_REALPART (expr)) && integer_zerop (TREE_IMAGPART (expr))) return 1; if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr)) return 0; prec = (POINTER_TYPE_P (TREE_TYPE (expr)) ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr))); high = TREE_INT_CST_HIGH (expr); low = TREE_INT_CST_LOW (expr); /* First clear all bits that are beyond the type's precision in case we've been sign extended. */ if (prec == 2 * HOST_BITS_PER_WIDE_INT) ; else if (prec > HOST_BITS_PER_WIDE_INT) high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT)); else { high = 0; if (prec < HOST_BITS_PER_WIDE_INT) low &= ~((HOST_WIDE_INT) (-1) << prec); } if (high == 0 && low == 0) return 0; return ((high == 0 && (low & (low - 1)) == 0) || (low == 0 && (high & (high - 1)) == 0)); } /* Return 1 if EXPR is an integer constant other than zero or a complex constant other than zero. */ int integer_nonzerop (tree expr) { STRIP_NOPS (expr); return ((TREE_CODE (expr) == INTEGER_CST && ! TREE_CONSTANT_OVERFLOW (expr) && (TREE_INT_CST_LOW (expr) != 0 || TREE_INT_CST_HIGH (expr) != 0)) || (TREE_CODE (expr) == COMPLEX_CST && (integer_nonzerop (TREE_REALPART (expr)) || integer_nonzerop (TREE_IMAGPART (expr))))); } /* Return the power of two represented by a tree node known to be a power of two. */ int tree_log2 (tree expr) { int prec; HOST_WIDE_INT high, low; STRIP_NOPS (expr); if (TREE_CODE (expr) == COMPLEX_CST) return tree_log2 (TREE_REALPART (expr)); prec = (POINTER_TYPE_P (TREE_TYPE (expr)) ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr))); high = TREE_INT_CST_HIGH (expr); low = TREE_INT_CST_LOW (expr); /* First clear all bits that are beyond the type's precision in case we've been sign extended. */ if (prec == 2 * HOST_BITS_PER_WIDE_INT) ; else if (prec > HOST_BITS_PER_WIDE_INT) high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT)); else { high = 0; if (prec < HOST_BITS_PER_WIDE_INT) low &= ~((HOST_WIDE_INT) (-1) << prec); } return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high) : exact_log2 (low)); } /* Similar, but return the largest integer Y such that 2 ** Y is less than or equal to EXPR. */ int tree_floor_log2 (tree expr) { int prec; HOST_WIDE_INT high, low; STRIP_NOPS (expr); if (TREE_CODE (expr) == COMPLEX_CST) return tree_log2 (TREE_REALPART (expr)); prec = (POINTER_TYPE_P (TREE_TYPE (expr)) ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr))); high = TREE_INT_CST_HIGH (expr); low = TREE_INT_CST_LOW (expr); /* First clear all bits that are beyond the type's precision in case we've been sign extended. Ignore if type's precision hasn't been set since what we are doing is setting it. */ if (prec == 2 * HOST_BITS_PER_WIDE_INT || prec == 0) ; else if (prec > HOST_BITS_PER_WIDE_INT) high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT)); else { high = 0; if (prec < HOST_BITS_PER_WIDE_INT) low &= ~((HOST_WIDE_INT) (-1) << prec); } return (high != 0 ? HOST_BITS_PER_WIDE_INT + floor_log2 (high) : floor_log2 (low)); } /* Return 1 if EXPR is the real constant zero. */ int real_zerop (tree expr) { STRIP_NOPS (expr); return ((TREE_CODE (expr) == REAL_CST && ! TREE_CONSTANT_OVERFLOW (expr) && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0)) || (TREE_CODE (expr) == COMPLEX_CST && real_zerop (TREE_REALPART (expr)) && real_zerop (TREE_IMAGPART (expr)))); } /* Return 1 if EXPR is the real constant one in real or complex form. */ int real_onep (tree expr) { STRIP_NOPS (expr); return ((TREE_CODE (expr) == REAL_CST && ! TREE_CONSTANT_OVERFLOW (expr) && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1)) || (TREE_CODE (expr) == COMPLEX_CST && real_onep (TREE_REALPART (expr)) && real_zerop (TREE_IMAGPART (expr)))); } /* Return 1 if EXPR is the real constant two. */ int real_twop (tree expr) { STRIP_NOPS (expr); return ((TREE_CODE (expr) == REAL_CST && ! TREE_CONSTANT_OVERFLOW (expr) && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2)) || (TREE_CODE (expr) == COMPLEX_CST && real_twop (TREE_REALPART (expr)) && real_zerop (TREE_IMAGPART (expr)))); } /* Return 1 if EXPR is the real constant minus one. */ int real_minus_onep (tree expr) { STRIP_NOPS (expr); return ((TREE_CODE (expr) == REAL_CST && ! TREE_CONSTANT_OVERFLOW (expr) && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconstm1)) || (TREE_CODE (expr) == COMPLEX_CST && real_minus_onep (TREE_REALPART (expr)) && real_zerop (TREE_IMAGPART (expr)))); } /* Nonzero if EXP is a constant or a cast of a constant. */ int really_constant_p (tree exp) { /* This is not quite the same as STRIP_NOPS. It does more. */ while (TREE_CODE (exp) == NOP_EXPR || TREE_CODE (exp) == CONVERT_EXPR || TREE_CODE (exp) == NON_LVALUE_EXPR) exp = TREE_OPERAND (exp, 0); return TREE_CONSTANT (exp); } /* Return first list element whose TREE_VALUE is ELEM. Return 0 if ELEM is not in LIST. */ tree value_member (tree elem, tree list) { while (list) { if (elem == TREE_VALUE (list)) return list; list = TREE_CHAIN (list); } return NULL_TREE; } /* Return first list element whose TREE_PURPOSE is ELEM. Return 0 if ELEM is not in LIST. */ tree purpose_member (tree elem, tree list) { while (list) { if (elem == TREE_PURPOSE (list)) return list; list = TREE_CHAIN (list); } return NULL_TREE; } /* Return first list element whose BINFO_TYPE is ELEM. Return 0 if ELEM is not in LIST. */ tree binfo_member (tree elem, tree list) { while (list) { if (elem == BINFO_TYPE (list)) return list; list = TREE_CHAIN (list); } return NULL_TREE; } /* Return nonzero if ELEM is part of the chain CHAIN. */ int chain_member (tree elem, tree chain) { while (chain) { if (elem == chain) return 1; chain = TREE_CHAIN (chain); } return 0; } /* Return the length of a chain of nodes chained through TREE_CHAIN. We expect a null pointer to mark the end of the chain. This is the Lisp primitive `length'. */ int list_length (tree t) { tree p = t; #ifdef ENABLE_TREE_CHECKING tree q = t; #endif int len = 0; while (p) { p = TREE_CHAIN (p); #ifdef ENABLE_TREE_CHECKING if (len % 2) q = TREE_CHAIN (q); if (p == q) abort (); #endif len++; } return len; } /* Returns the number of FIELD_DECLs in TYPE. */ int fields_length (tree type) { tree t = TYPE_FIELDS (type); int count = 0; for (; t; t = TREE_CHAIN (t)) if (TREE_CODE (t) == FIELD_DECL) ++count; return count; } /* Concatenate two chains of nodes (chained through TREE_CHAIN) by modifying the last node in chain 1 to point to chain 2. This is the Lisp primitive `nconc'. */ tree chainon (tree op1, tree op2) { tree t1; if (!op1) return op2; if (!op2) return op1; for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1)) continue; TREE_CHAIN (t1) = op2; #ifdef ENABLE_TREE_CHECKING { tree t2; for (t2 = op2; t2; t2 = TREE_CHAIN (t2)) if (t2 == t1) abort (); /* Circularity created. */ } #endif return op1; } /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */ tree tree_last (tree chain) { tree next; if (chain) while ((next = TREE_CHAIN (chain))) chain = next; return chain; } /* Reverse the order of elements in the chain T, and return the new head of the chain (old last element). */ tree nreverse (tree t) { tree prev = 0, decl, next; for (decl = t; decl; decl = next) { next = TREE_CHAIN (decl); TREE_CHAIN (decl) = prev; prev = decl; } return prev; } /* Return a newly created TREE_LIST node whose purpose and value fields are PARM and VALUE. */ tree build_tree_list_stat (tree parm, tree value MEM_STAT_DECL) { tree t = make_node_stat (TREE_LIST PASS_MEM_STAT); TREE_PURPOSE (t) = parm; TREE_VALUE (t) = value; return t; } /* Return a newly created TREE_LIST node whose purpose and value fields are PURPOSE and VALUE and whose TREE_CHAIN is CHAIN. */ tree tree_cons_stat (tree purpose, tree value, tree chain MEM_STAT_DECL) { tree node; node = ggc_alloc_zone_stat (sizeof (struct tree_list), tree_zone PASS_MEM_STAT); memset (node, 0, sizeof (struct tree_common)); #ifdef GATHER_STATISTICS tree_node_counts[(int) x_kind]++; tree_node_sizes[(int) x_kind] += sizeof (struct tree_list); #endif TREE_SET_CODE (node, TREE_LIST); TREE_CHAIN (node) = chain; TREE_PURPOSE (node) = purpose; TREE_VALUE (node) = value; return node; } /* Return the size nominally occupied by an object of type TYPE when it resides in memory. The value is measured in units of bytes, and its data type is that normally used for type sizes (which is the first type created by make_signed_type or make_unsigned_type). */ tree size_in_bytes (tree type) { tree t; if (type == error_mark_node) return integer_zero_node; type = TYPE_MAIN_VARIANT (type); t = TYPE_SIZE_UNIT (type); if (t == 0) { lang_hooks.types.incomplete_type_error (NULL_TREE, type); return size_zero_node; } if (TREE_CODE (t) == INTEGER_CST) force_fit_type (t, 0); return t; } /* Return the size of TYPE (in bytes) as a wide integer or return -1 if the size can vary or is larger than an integer. */ HOST_WIDE_INT int_size_in_bytes (tree type) { tree t; if (type == error_mark_node) return 0; type = TYPE_MAIN_VARIANT (type); t = TYPE_SIZE_UNIT (type); if (t == 0 || TREE_CODE (t) != INTEGER_CST || TREE_OVERFLOW (t) || TREE_INT_CST_HIGH (t) != 0 /* If the result would appear negative, it's too big to represent. */ || (HOST_WIDE_INT) TREE_INT_CST_LOW (t) < 0) return -1; return TREE_INT_CST_LOW (t); } /* Return the bit position of FIELD, in bits from the start of the record. This is a tree of type bitsizetype. */ tree bit_position (tree field) { return bit_from_pos (DECL_FIELD_OFFSET (field), DECL_FIELD_BIT_OFFSET (field)); } /* Likewise, but return as an integer. Abort if it cannot be represented in that way (since it could be a signed value, we don't have the option of returning -1 like int_size_in_byte can. */ HOST_WIDE_INT int_bit_position (tree field) { return tree_low_cst (bit_position (field), 0); } /* Return the byte position of FIELD, in bytes from the start of the record. This is a tree of type sizetype. */ tree byte_position (tree field) { return byte_from_pos (DECL_FIELD_OFFSET (field), DECL_FIELD_BIT_OFFSET (field)); } /* Likewise, but return as an integer. Abort if it cannot be represented in that way (since it could be a signed value, we don't have the option of returning -1 like int_size_in_byte can. */ HOST_WIDE_INT int_byte_position (tree field) { return tree_low_cst (byte_position (field), 0); } /* Return the strictest alignment, in bits, that T is known to have. */ unsigned int expr_align (tree t) { unsigned int align0, align1; switch (TREE_CODE (t)) { case NOP_EXPR: case CONVERT_EXPR: case NON_LVALUE_EXPR: /* If we have conversions, we know that the alignment of the object must meet each of the alignments of the types. */ align0 = expr_align (TREE_OPERAND (t, 0)); align1 = TYPE_ALIGN (TREE_TYPE (t)); return MAX (align0, align1); case SAVE_EXPR: case COMPOUND_EXPR: case MODIFY_EXPR: case INIT_EXPR: case TARGET_EXPR: case WITH_CLEANUP_EXPR: case CLEANUP_POINT_EXPR: case UNSAVE_EXPR: /* These don't change the alignment of an object. */ return expr_align (TREE_OPERAND (t, 0)); case COND_EXPR: /* The best we can do is say that the alignment is the least aligned of the two arms. */ align0 = expr_align (TREE_OPERAND (t, 1)); align1 = expr_align (TREE_OPERAND (t, 2)); return MIN (align0, align1); case LABEL_DECL: case CONST_DECL: case VAR_DECL: case PARM_DECL: case RESULT_DECL: if (DECL_ALIGN (t) != 0) return DECL_ALIGN (t); break; case FUNCTION_DECL: return FUNCTION_BOUNDARY; default: break; } /* Otherwise take the alignment from that of the type. */ return TYPE_ALIGN (TREE_TYPE (t)); } /* Return, as a tree node, the number of elements for TYPE (which is an ARRAY_TYPE) minus one. This counts only elements of the top array. */ tree array_type_nelts (tree type) { tree index_type, min, max; /* If they did it with unspecified bounds, then we should have already given an error about it before we got here. */ if (! TYPE_DOMAIN (type)) return error_mark_node; index_type = TYPE_DOMAIN (type); min = TYPE_MIN_VALUE (index_type); max = TYPE_MAX_VALUE (index_type); return (integer_zerop (min) ? max : fold (build2 (MINUS_EXPR, TREE_TYPE (max), max, min))); } /* Return nonzero if arg is static -- a reference to an object in static storage. This is not the same as the C meaning of `static'. */ int staticp (tree arg) { switch (TREE_CODE (arg)) { case FUNCTION_DECL: /* Nested functions aren't static, since taking their address involves a trampoline. */ return ((decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg)) && ! DECL_NON_ADDR_CONST_P (arg)); case VAR_DECL: return ((TREE_STATIC (arg) || DECL_EXTERNAL (arg)) && ! DECL_THREAD_LOCAL (arg) && ! DECL_NON_ADDR_CONST_P (arg)); case CONSTRUCTOR: return TREE_STATIC (arg); case LABEL_DECL: case STRING_CST: return 1; case COMPONENT_REF: /* If the thing being referenced is not a field, then it is something language specific. */ if (TREE_CODE (TREE_OPERAND (arg, 1)) != FIELD_DECL) return (*lang_hooks.staticp) (arg); /* If we are referencing a bitfield, we can't evaluate an ADDR_EXPR at compile time and so it isn't a constant. */ if (DECL_BIT_FIELD (TREE_OPERAND (arg, 1))) return 0; return staticp (TREE_OPERAND (arg, 0)); case BIT_FIELD_REF: return 0; #if 0 /* This case is technically correct, but results in setting TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at compile time. */ case INDIRECT_REF: return TREE_CONSTANT (TREE_OPERAND (arg, 0)); #endif case ARRAY_REF: case ARRAY_RANGE_REF: if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST) return staticp (TREE_OPERAND (arg, 0)); else return 0; default: if ((unsigned int) TREE_CODE (arg) >= (unsigned int) LAST_AND_UNUSED_TREE_CODE) return lang_hooks.staticp (arg); else return 0; } } /* Wrap a SAVE_EXPR around EXPR, if appropriate. Do this to any expression which may be used in more than one place, but must be evaluated only once. Normally, expand_expr would reevaluate the expression each time. Calling save_expr produces something that is evaluated and recorded the first time expand_expr is called on it. Subsequent calls to expand_expr just reuse the recorded value. The call to expand_expr that generates code that actually computes the value is the first call *at compile time*. Subsequent calls *at compile time* generate code to use the saved value. This produces correct result provided that *at run time* control always flows through the insns made by the first expand_expr before reaching the other places where the save_expr was evaluated. You, the caller of save_expr, must make sure this is so. Constants, and certain read-only nodes, are returned with no SAVE_EXPR because that is safe. Expressions containing placeholders are not touched; see tree.def for an explanation of what these are used for. */ tree save_expr (tree expr) { tree t = fold (expr); tree inner; /* If the tree evaluates to a constant, then we don't want to hide that fact (i.e. this allows further folding, and direct checks for constants). However, a read-only object that has side effects cannot be bypassed. Since it is no problem to reevaluate literals, we just return the literal node. */ inner = skip_simple_arithmetic (t); if (TREE_INVARIANT (inner) || (TREE_READONLY (inner) && ! TREE_SIDE_EFFECTS (inner)) || TREE_CODE (inner) == SAVE_EXPR || TREE_CODE (inner) == ERROR_MARK) return t; /* If INNER contains a PLACEHOLDER_EXPR, we must evaluate it each time, since it means that the size or offset of some field of an object depends on the value within another field. Note that it must not be the case that T contains both a PLACEHOLDER_EXPR and some variable since it would then need to be both evaluated once and evaluated more than once. Front-ends must assure this case cannot happen by surrounding any such subexpressions in their own SAVE_EXPR and forcing evaluation at the proper time. */ if (contains_placeholder_p (inner)) return t; t = build3 (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE); /* This expression might be placed ahead of a jump to ensure that the value was computed on both sides of the jump. So make sure it isn't eliminated as dead. */ TREE_SIDE_EFFECTS (t) = 1; TREE_READONLY (t) = 1; TREE_INVARIANT (t) = 1; return t; } /* Look inside EXPR and into any simple arithmetic operations. Return the innermost non-arithmetic node. */ tree skip_simple_arithmetic (tree expr) { tree inner; /* We don't care about whether this can be used as an lvalue in this context. */ while (TREE_CODE (expr) == NON_LVALUE_EXPR) expr = TREE_OPERAND (expr, 0); /* If we have simple operations applied to a SAVE_EXPR or to a SAVE_EXPR and a constant, it will be more efficient to not make another SAVE_EXPR since it will allow better simplification and GCSE will be able to merge the computations if they actually occur. */ inner = expr; while (1) { if (TREE_CODE_CLASS (TREE_CODE (inner)) == '1') inner = TREE_OPERAND (inner, 0); else if (TREE_CODE_CLASS (TREE_CODE (inner)) == '2') { if (TREE_INVARIANT (TREE_OPERAND (inner, 1))) inner = TREE_OPERAND (inner, 0); else if (TREE_INVARIANT (TREE_OPERAND (inner, 0))) inner = TREE_OPERAND (inner, 1); else break; } else break; } return inner; } /* Arrange for an expression to be expanded multiple independent times. This is useful for cleanup actions, as the backend can expand them multiple times in different places. */ tree unsave_expr (tree expr) { tree t; /* If this is already protected, no sense in protecting it again. */ if (TREE_CODE (expr) == UNSAVE_EXPR) return expr; t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr); TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr); return t; } /* Returns the index of the first non-tree operand for CODE, or the number of operands if all are trees. */ int first_rtl_op (enum tree_code code) { switch (code) { case SAVE_EXPR: return 2; case GOTO_SUBROUTINE_EXPR: case RTL_EXPR: return 0; case WITH_CLEANUP_EXPR: return 2; default: return TREE_CODE_LENGTH (code); } } /* Return which tree structure is used by T. */ enum tree_node_structure_enum tree_node_structure (tree t) { enum tree_code code = TREE_CODE (t); switch (TREE_CODE_CLASS (code)) { case 'd': return TS_DECL; case 't': return TS_TYPE; case 'r': case '<': case '1': case '2': case 'e': case 's': return TS_EXP; default: /* 'c' and 'x' */ break; } switch (code) { /* 'c' cases. */ case INTEGER_CST: return TS_INT_CST; case REAL_CST: return TS_REAL_CST; case COMPLEX_CST: return TS_COMPLEX; case VECTOR_CST: return TS_VECTOR; case STRING_CST: return TS_STRING; /* 'x' cases. */ case ERROR_MARK: return TS_COMMON; case IDENTIFIER_NODE: return TS_IDENTIFIER; case TREE_LIST: return TS_LIST; case TREE_VEC: return TS_VEC; case PHI_NODE: return TS_PHI_NODE; case SSA_NAME: return TS_SSA_NAME; case PLACEHOLDER_EXPR: return TS_COMMON; case STATEMENT_LIST: return TS_STATEMENT_LIST; case BLOCK: return TS_BLOCK; case VALUE_HANDLE: return TS_VALUE_HANDLE; default: abort (); } } /* Perform any modifications to EXPR required when it is unsaved. Does not recurse into EXPR's subtrees. */ void unsave_expr_1 (tree expr) { switch (TREE_CODE (expr)) { case SAVE_EXPR: if (! SAVE_EXPR_PERSISTENT_P (expr)) SAVE_EXPR_RTL (expr) = 0; break; case TARGET_EXPR: /* Don't mess with a TARGET_EXPR that hasn't been expanded. It's OK for this to happen if it was part of a subtree that isn't immediately expanded, such as operand 2 of another TARGET_EXPR. */ if (TREE_OPERAND (expr, 1)) break; TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3); TREE_OPERAND (expr, 3) = NULL_TREE; break; case RTL_EXPR: /* I don't yet know how to emit a sequence multiple times. */ if (RTL_EXPR_SEQUENCE (expr) != 0) abort (); break; default: break; } } /* Return 0 if it is safe to evaluate EXPR multiple times, return 1 if it is safe if EXPR is unsaved afterward, or return 2 if it is completely unsafe. This assumes that CALL_EXPRs and TARGET_EXPRs are never replicated in an expression tree, so that it safe to unsave them and the surrounding context will be correct. SAVE_EXPRs basically *only* appear replicated in an expression tree, occasionally across the whole of a function. It is therefore only safe to unsave a SAVE_EXPR if you know that all occurrences appear below the UNSAVE_EXPR. RTL_EXPRs consume their rtl during evaluation. It is therefore never possible to unsave them. */ int unsafe_for_reeval (tree expr) { int unsafeness = 0; enum tree_code code; int i, tmp, tmp2; tree exp; int first_rtl; if (expr == NULL_TREE) return 1; code = TREE_CODE (expr); first_rtl = first_rtl_op (code); switch (code) { case SAVE_EXPR: case RTL_EXPR: return 2; /* A label can only be emitted once. */ case LABEL_EXPR: return 1; case BIND_EXPR: unsafeness = 1; break; case TREE_LIST: for (exp = expr; exp != 0; exp = TREE_CHAIN (exp)) { tmp = unsafe_for_reeval (TREE_VALUE (exp)); unsafeness = MAX (tmp, unsafeness); } return unsafeness; case CALL_EXPR: tmp2 = unsafe_for_reeval (TREE_OPERAND (expr, 0)); tmp = unsafe_for_reeval (TREE_OPERAND (expr, 1)); return MAX (MAX (tmp, 1), tmp2); case TARGET_EXPR: unsafeness = 1; break; case EXIT_BLOCK_EXPR: /* EXIT_BLOCK_LABELED_BLOCK, a.k.a. TREE_OPERAND (expr, 0), holds a reference to an ancestor LABELED_BLOCK, so we need to avoid unbounded recursion in the 'e' traversal code below. */ exp = EXIT_BLOCK_RETURN (expr); return exp ? unsafe_for_reeval (exp) : 0; default: tmp = lang_hooks.unsafe_for_reeval (expr); if (tmp >= 0) return tmp; break; } switch (TREE_CODE_CLASS (code)) { case 'c': /* a constant */ case 't': /* a type node */ case 'x': /* something random, like an identifier or an ERROR_MARK. */ case 'd': /* A decl node */ return 0; case 'e': /* an expression */ case 'r': /* a reference */ case 's': /* an expression with side effects */ case '<': /* a comparison expression */ case '2': /* a binary arithmetic expression */ case '1': /* a unary arithmetic expression */ for (i = first_rtl - 1; i >= 0; i--) { tmp = unsafe_for_reeval (TREE_OPERAND (expr, i)); unsafeness = MAX (tmp, unsafeness); } return unsafeness; default: return 2; } } /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size or offset that depends on a field within a record. */ bool contains_placeholder_p (tree exp) { enum tree_code code; int result; if (!exp) return 0; code = TREE_CODE (exp); if (code == PLACEHOLDER_EXPR) return 1; switch (TREE_CODE_CLASS (code)) { case 'r': /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit position computations since they will be converted into a WITH_RECORD_EXPR involving the reference, which will assume here will be valid. */ return CONTAINS_PLACEHOLDER_P (TREE_OPERAND (exp, 0)); case 'x': if (code == TREE_LIST) return (CONTAINS_PLACEHOLDER_P (TREE_VALUE (exp)) || CONTAINS_PLACEHOLDER_P (TREE_CHAIN (exp))); break; case '1': case '2': case '<': case 'e': switch (code) { case COMPOUND_EXPR: /* Ignoring the first operand isn't quite right, but works best. */ return CONTAINS_PLACEHOLDER_P (TREE_OPERAND (exp, 1)); case COND_EXPR: return (CONTAINS_PLACEHOLDER_P (TREE_OPERAND (exp, 0)) || CONTAINS_PLACEHOLDER_P (TREE_OPERAND (exp, 1)) || CONTAINS_PLACEHOLDER_P (TREE_OPERAND (exp, 2))); case SAVE_EXPR: /* If we already know this doesn't have a placeholder, don't check again. */ if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0) return 0; SAVE_EXPR_NOPLACEHOLDER (exp) = 1; result = CONTAINS_PLACEHOLDER_P (TREE_OPERAND (exp, 0)); if (result) SAVE_EXPR_NOPLACEHOLDER (exp) = 0; return result; default: break; } switch (first_rtl_op (code)) { case 1: return CONTAINS_PLACEHOLDER_P (TREE_OPERAND (exp, 0)); case 2: return (CONTAINS_PLACEHOLDER_P (TREE_OPERAND (exp, 0)) || CONTAINS_PLACEHOLDER_P (TREE_OPERAND (exp, 1))); default: return 0; } default: return 0; } return 0; } /* Return 1 if any part of the computation of TYPE involves a PLACEHOLDER_EXPR. This includes size, bounds, qualifiers (for QUAL_UNION_TYPE) and field positions. */ bool type_contains_placeholder_p (tree type) { /* If the size contains a placeholder or the parent type (component type in the case of arrays) type involves a placeholder, this type does. */ if (CONTAINS_PLACEHOLDER_P (TYPE_SIZE (type)) || CONTAINS_PLACEHOLDER_P (TYPE_SIZE_UNIT (type)) || (TREE_TYPE (type) != 0 && type_contains_placeholder_p (TREE_TYPE (type)))) return 1; /* Now do type-specific checks. Note that the last part of the check above greatly limits what we have to do below. */ switch (TREE_CODE (type)) { case VOID_TYPE: case COMPLEX_TYPE: case ENUMERAL_TYPE: case BOOLEAN_TYPE: case CHAR_TYPE: case POINTER_TYPE: case OFFSET_TYPE: case REFERENCE_TYPE: case METHOD_TYPE: case FILE_TYPE: case FUNCTION_TYPE: return 0; case INTEGER_TYPE: case REAL_TYPE: /* Here we just check the bounds. */ return (CONTAINS_PLACEHOLDER_P (TYPE_MIN_VALUE (type)) || CONTAINS_PLACEHOLDER_P (TYPE_MAX_VALUE (type))); case ARRAY_TYPE: case SET_TYPE: case VECTOR_TYPE: /* We're already checked the component type (TREE_TYPE), so just check the index type. */ return type_contains_placeholder_p (TYPE_DOMAIN (type)); case RECORD_TYPE: case UNION_TYPE: case QUAL_UNION_TYPE: { static tree seen_types = 0; tree field; bool ret = 0; /* We have to be careful here that we don't end up in infinite recursions due to a field of a type being a pointer to that type or to a mutually-recursive type. So we store a list of record types that we've seen and see if this type is in them. To save memory, we don't use a list for just one type. Here we check whether we've seen this type before and store it if not. */ if (seen_types == 0) seen_types = type; else if (TREE_CODE (seen_types) != TREE_LIST) { if (seen_types == type) return 0; seen_types = tree_cons (NULL_TREE, type, build_tree_list (NULL_TREE, seen_types)); } else { if (value_member (type, seen_types) != 0) return 0; seen_types = tree_cons (NULL_TREE, type, seen_types); } for (field = TYPE_FIELDS (type); field; field = TREE_CHAIN (field)) if (TREE_CODE (field) == FIELD_DECL && (CONTAINS_PLACEHOLDER_P (DECL_FIELD_OFFSET (field)) || (TREE_CODE (type) == QUAL_UNION_TYPE && CONTAINS_PLACEHOLDER_P (DECL_QUALIFIER (field))) || type_contains_placeholder_p (TREE_TYPE (field)))) { ret = true; break; } /* Now remove us from seen_types and return the result. */ if (seen_types == type) seen_types = 0; else seen_types = TREE_CHAIN (seen_types); return ret; } default: abort (); } } /* Return 1 if EXP contains any expressions that produce cleanups for an outer scope to deal with. Used by fold. */ int has_cleanups (tree exp) { int i, nops, cmp; if (! TREE_SIDE_EFFECTS (exp)) return 0; switch (TREE_CODE (exp)) { case TARGET_EXPR: case GOTO_SUBROUTINE_EXPR: case WITH_CLEANUP_EXPR: return 1; case CLEANUP_POINT_EXPR: return 0; case CALL_EXPR: for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp)) { cmp = has_cleanups (TREE_VALUE (exp)); if (cmp) return cmp; } return 0; case DECL_EXPR: return (DECL_INITIAL (DECL_EXPR_DECL (exp)) && has_cleanups (DECL_INITIAL (DECL_EXPR_DECL (exp)))); default: break; } /* This general rule works for most tree codes. All exceptions should be handled above. If this is a language-specific tree code, we can't trust what might be in the operand, so say we don't know the situation. */ if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE) return -1; nops = first_rtl_op (TREE_CODE (exp)); for (i = 0; i < nops; i++) if (TREE_OPERAND (exp, i) != 0) { int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i))); if (type == 'e' || type == '<' || type == '1' || type == '2' || type == 'r' || type == 's') { cmp = has_cleanups (TREE_OPERAND (exp, i)); if (cmp) return cmp; } } return 0; } /* Given a tree EXP, a FIELD_DECL F, and a replacement value R, return a tree with all occurrences of references to F in a PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP contains only arithmetic expressions or a CALL_EXPR with a PLACEHOLDER_EXPR occurring only in its arglist. */ tree substitute_in_expr (tree exp, tree f, tree r) { enum tree_code code = TREE_CODE (exp); tree op0, op1, op2; tree new; tree inner; /* We handle TREE_LIST and COMPONENT_REF separately. */ if (code == TREE_LIST) { op0 = SUBSTITUTE_IN_EXPR (TREE_CHAIN (exp), f, r); op1 = SUBSTITUTE_IN_EXPR (TREE_VALUE (exp), f, r); if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp)) return exp; return tree_cons (TREE_PURPOSE (exp), op1, op0); } else if (code == COMPONENT_REF) { /* If this expression is getting a value from a PLACEHOLDER_EXPR and it is the right field, replace it with R. */ for (inner = TREE_OPERAND (exp, 0); TREE_CODE_CLASS (TREE_CODE (inner)) == 'r'; inner = TREE_OPERAND (inner, 0)) ; if (TREE_CODE (inner) == PLACEHOLDER_EXPR && TREE_OPERAND (exp, 1) == f) return r; /* If this expression hasn't been completed let, leave it alone. */ if (TREE_CODE (inner) == PLACEHOLDER_EXPR && TREE_TYPE (inner) == 0) return exp; op0 = SUBSTITUTE_IN_EXPR (TREE_OPERAND (exp, 0), f, r); if (op0 == TREE_OPERAND (exp, 0)) return exp; new = fold (build (code, TREE_TYPE (exp), op0, TREE_OPERAND (exp, 1), NULL_TREE)); } else switch (TREE_CODE_CLASS (code)) { case 'c': case 'd': return exp; case 'x': case '1': case '2': case '<': case 'e': case 'r': switch (first_rtl_op (code)) { case 0: return exp; case 1: op0 = SUBSTITUTE_IN_EXPR (TREE_OPERAND (exp, 0), f, r); if (op0 == TREE_OPERAND (exp, 0)) return exp; new = fold (build1 (code, TREE_TYPE (exp), op0)); break; case 2: op0 = SUBSTITUTE_IN_EXPR (TREE_OPERAND (exp, 0), f, r); op1 = SUBSTITUTE_IN_EXPR (TREE_OPERAND (exp, 1), f, r); if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)) return exp; new = fold (build2 (code, TREE_TYPE (exp), op0, op1)); break; case 3: op0 = SUBSTITUTE_IN_EXPR (TREE_OPERAND (exp, 0), f, r); op1 = SUBSTITUTE_IN_EXPR (TREE_OPERAND (exp, 1), f, r); op2 = SUBSTITUTE_IN_EXPR (TREE_OPERAND (exp, 2), f, r); if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1) && op2 == TREE_OPERAND (exp, 2)) return exp; new = fold (build3 (code, TREE_TYPE (exp), op0, op1, op2)); break; default: abort (); } break; default: abort (); } TREE_READONLY (new) = TREE_READONLY (exp); return new; } /* Similar, but look for a PLACEHOLDER_EXPR in EXP and find a replacement for it within OBJ, a tree that is an object or a chain of references. */ tree substitute_placeholder_in_expr (tree exp, tree obj) { enum tree_code code = TREE_CODE (exp); tree op0, op1, op2, op3; /* If this is a PLACEHOLDER_EXPR, see if we find a corresponding type in the chain of OBJ. */ if (code == PLACEHOLDER_EXPR) { tree need_type = TYPE_MAIN_VARIANT (TREE_TYPE (exp)); tree elt; for (elt = obj; elt != 0; elt = ((TREE_CODE (elt) == COMPOUND_EXPR || TREE_CODE (elt) == COND_EXPR) ? TREE_OPERAND (elt, 1) : (TREE_CODE_CLASS (TREE_CODE (elt)) == 'r' || TREE_CODE_CLASS (TREE_CODE (elt)) == '1' || TREE_CODE_CLASS (TREE_CODE (elt)) == '2' || TREE_CODE_CLASS (TREE_CODE (elt)) == 'e') ? TREE_OPERAND (elt, 0) : 0)) if (TYPE_MAIN_VARIANT (TREE_TYPE (elt)) == need_type) return elt; for (elt = obj; elt != 0; elt = ((TREE_CODE (elt) == COMPOUND_EXPR || TREE_CODE (elt) == COND_EXPR) ? TREE_OPERAND (elt, 1) : (TREE_CODE_CLASS (TREE_CODE (elt)) == 'r' || TREE_CODE_CLASS (TREE_CODE (elt)) == '1' || TREE_CODE_CLASS (TREE_CODE (elt)) == '2' || TREE_CODE_CLASS (TREE_CODE (elt)) == 'e') ? TREE_OPERAND (elt, 0) : 0)) if (POINTER_TYPE_P (TREE_TYPE (elt)) && (TYPE_MAIN_VARIANT (TREE_TYPE (TREE_TYPE (elt))) == need_type)) return fold (build1 (INDIRECT_REF, need_type, elt)); /* If we didn't find it, return the original PLACEHOLDER_EXPR. If it survives until RTL generation, there will be an error. */ return exp; } /* TREE_LIST is special because we need to look at TREE_VALUE and TREE_CHAIN, not TREE_OPERANDS. */ else if (code == TREE_LIST) { op0 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_CHAIN (exp), obj); op1 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_VALUE (exp), obj); if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp)) return exp; return tree_cons (TREE_PURPOSE (exp), op1, op0); } else switch (TREE_CODE_CLASS (code)) { case 'c': case 'd': return exp; case 'x': case '1': case '2': case '<': case 'e': case 'r': case 's': switch (first_rtl_op (code)) { case 0: return exp; case 1: op0 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 0), obj); if (op0 == TREE_OPERAND (exp, 0)) return exp; else return fold (build1 (code, TREE_TYPE (exp), op0)); case 2: op0 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 0), obj); op1 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 1), obj); if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)) return exp; else return fold (build2 (code, TREE_TYPE (exp), op0, op1)); case 3: op0 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 0), obj); op1 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 1), obj); op2 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 2), obj); if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1) && op2 == TREE_OPERAND (exp, 2)) return exp; else return fold (build3 (code, TREE_TYPE (exp), op0, op1, op2)); case 4: op0 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 0), obj); op1 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 1), obj); op2 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 2), obj); op3 = SUBSTITUTE_PLACEHOLDER_IN_EXPR (TREE_OPERAND (exp, 3), obj); if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1) && op2 == TREE_OPERAND (exp, 2) && op3 == TREE_OPERAND (exp, 3)) return exp; else return fold (build4 (code, TREE_TYPE (exp), op0, op1, op2, op3)); default: abort (); } break; default: abort (); } } /* Stabilize a reference so that we can use it any number of times without causing its operands to be evaluated more than once. Returns the stabilized reference. This works by means of save_expr, so see the caveats in the comments about save_expr. Also allows conversion expressions whose operands are references. Any other kind of expression is returned unchanged. */ tree stabilize_reference (tree ref) { tree result; enum tree_code code = TREE_CODE (ref); switch (code) { case VAR_DECL: case PARM_DECL: case RESULT_DECL: /* No action is needed in this case. */ return ref; case NOP_EXPR: case CONVERT_EXPR: case FLOAT_EXPR: case FIX_TRUNC_EXPR: case FIX_FLOOR_EXPR: case FIX_ROUND_EXPR: case FIX_CEIL_EXPR: result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0))); break; case INDIRECT_REF: result = build_nt (INDIRECT_REF, stabilize_reference_1 (TREE_OPERAND (ref, 0))); break; case COMPONENT_REF: result = build_nt (COMPONENT_REF, stabilize_reference (TREE_OPERAND (ref, 0)), TREE_OPERAND (ref, 1), NULL_TREE); break; case BIT_FIELD_REF: result = build_nt (BIT_FIELD_REF, stabilize_reference (TREE_OPERAND (ref, 0)), stabilize_reference_1 (TREE_OPERAND (ref, 1)), stabilize_reference_1 (TREE_OPERAND (ref, 2))); break; case ARRAY_REF: result = build_nt (ARRAY_REF, stabilize_reference (TREE_OPERAND (ref, 0)), stabilize_reference_1 (TREE_OPERAND (ref, 1)), TREE_OPERAND (ref, 2), TREE_OPERAND (ref, 3)); break; case ARRAY_RANGE_REF: result = build_nt (ARRAY_RANGE_REF, stabilize_reference (TREE_OPERAND (ref, 0)), stabilize_reference_1 (TREE_OPERAND (ref, 1)), TREE_OPERAND (ref, 2), TREE_OPERAND (ref, 3)); break; case COMPOUND_EXPR: /* We cannot wrap the first expression in a SAVE_EXPR, as then it wouldn't be ignored. This matters when dealing with volatiles. */ return stabilize_reference_1 (ref); case RTL_EXPR: result = build1 (INDIRECT_REF, TREE_TYPE (ref), save_expr (build1 (ADDR_EXPR, build_pointer_type (TREE_TYPE (ref)), ref))); break; /* If arg isn't a kind of lvalue we recognize, make no change. Caller should recognize the error for an invalid lvalue. */ default: return ref; case ERROR_MARK: return error_mark_node; } TREE_TYPE (result) = TREE_TYPE (ref); TREE_READONLY (result) = TREE_READONLY (ref); TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref); TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref); return result; } /* Subroutine of stabilize_reference; this is called for subtrees of references. Any expression with side-effects must be put in a SAVE_EXPR to ensure that it is only evaluated once. We don't put SAVE_EXPR nodes around everything, because assigning very simple expressions to temporaries causes us to miss good opportunities for optimizations. Among other things, the opportunity to fold in the addition of a constant into an addressing mode often gets lost, e.g. "y[i+1] += x;". In general, we take the approach that we should not make an assignment unless we are forced into it - i.e., that any non-side effect operator should be allowed, and that cse should take care of coalescing multiple utterances of the same expression should that prove fruitful. */ tree stabilize_reference_1 (tree e) { tree result; enum tree_code code = TREE_CODE (e); /* We cannot ignore const expressions because it might be a reference to a const array but whose index contains side-effects. But we can ignore things that are actual constant or that already have been handled by this function. */ if (TREE_INVARIANT (e)) return e; switch (TREE_CODE_CLASS (code)) { case 'x': case 't': case 'd': case '<': case 's': case 'e': case 'r': /* If the expression has side-effects, then encase it in a SAVE_EXPR so that it will only be evaluated once. */ /* The reference (r) and comparison (<) classes could be handled as below, but it is generally faster to only evaluate them once. */ if (TREE_SIDE_EFFECTS (e)) return save_expr (e); return e; case 'c': /* Constants need no processing. In fact, we should never reach here. */ return e; case '2': /* Division is slow and tends to be compiled with jumps, especially the division by powers of 2 that is often found inside of an array reference. So do it just once. */ if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR) return save_expr (e); /* Recursively stabilize each operand. */ result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)), stabilize_reference_1 (TREE_OPERAND (e, 1))); break; case '1': /* Recursively stabilize each operand. */ result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0))); break; default: abort (); } TREE_TYPE (result) = TREE_TYPE (e); TREE_READONLY (result) = TREE_READONLY (e); TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e); TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e); TREE_INVARIANT (result) = 1; return result; } /* Low-level constructors for expressions. */ /* A helper function for build1 and constant folders. Set TREE_CONSTANT, TREE_INVARIANT, and TREE_SIDE_EFFECTS for an ADDR_EXPR. */ void recompute_tree_invarant_for_addr_expr (tree t) { tree node; bool tc = true, ti = true, se = false; /* We started out assuming this address is both invariant and constant, but does not have side effects. Now go down any handled components and see if any of them involve offsets that are either non-constant or non-invariant. Also check for side-effects. ??? Note that this code makes no attempt to deal with the case where taking the address of something causes a copy due to misalignment. */ #define UPDATE_TITCSE(NODE) \ do { tree _node = (NODE); \ if (_node && !TREE_INVARIANT (_node)) ti = false; \ if (_node && !TREE_CONSTANT (_node)) tc = false; \ if (_node && TREE_SIDE_EFFECTS (_node)) se = true; } while (0) for (node = TREE_OPERAND (t, 0); handled_component_p (node); node = TREE_OPERAND (node, 0)) { /* If the first operand doesn't have an ARRAY_TYPE, this is a bogus array reference (probably made temporarily by the G++ front end), so ignore all the operands. */ if ((TREE_CODE (node) == ARRAY_REF || TREE_CODE (node) == ARRAY_RANGE_REF) && TREE_CODE (TREE_TYPE (TREE_OPERAND (node, 0))) == ARRAY_TYPE) { UPDATE_TITCSE (TREE_OPERAND (node, 1)); UPDATE_TITCSE (array_ref_low_bound (node)); UPDATE_TITCSE (array_ref_element_size (node)); } /* Likewise, just because this is a COMPONENT_REF doesn't mean we have a FIELD_DECL, apparently. The G++ front end can put something else there, at least temporarily. */ else if (TREE_CODE (node) == COMPONENT_REF && TREE_CODE (TREE_OPERAND (node, 1)) == FIELD_DECL) UPDATE_TITCSE (component_ref_field_offset (node)); else if (TREE_CODE (node) == BIT_FIELD_REF) UPDATE_TITCSE (TREE_OPERAND (node, 2)); } /* Now see what's inside. If it's an INDIRECT_REF, copy our properties from it. If it's a decl, it's definitely invariant and it's constant if the decl is static. (Taking the address of a volatile variable is not volatile.) If it's a constant, the address is both invariant and constant. Otherwise it's neither. */ if (TREE_CODE (node) == INDIRECT_REF) UPDATE_TITCSE (node); else if (DECL_P (node)) { if (!staticp (node)) tc = false; } else if (TREE_CODE_CLASS (TREE_CODE (node)) == 'c') ; else { ti = tc = false; se |= TREE_SIDE_EFFECTS (node); } TREE_CONSTANT (t) = tc; TREE_INVARIANT (t) = ti; TREE_SIDE_EFFECTS (t) = se; #undef UPDATE_TITCSE } /* Build an expression of code CODE, data type TYPE, and operands as specified. Expressions and reference nodes can be created this way. Constants, decls, types and misc nodes cannot be. We define 5 non-variadic functions, from 0 to 4 arguments. This is enough for all extant tree codes. These functions can be called directly (preferably!), but can also be obtained via GCC preprocessor magic within the build macro. */ tree build0_stat (enum tree_code code, tree tt MEM_STAT_DECL) { tree t; #ifdef ENABLE_CHECKING if (TREE_CODE_LENGTH (code) != 0) abort (); #endif t = make_node_stat (code PASS_MEM_STAT); TREE_TYPE (t) = tt; return t; } tree build1_stat (enum tree_code code, tree type, tree node MEM_STAT_DECL) { int length = sizeof (struct tree_exp); #ifdef GATHER_STATISTICS tree_node_kind kind; #endif tree t; #ifdef GATHER_STATISTICS switch (TREE_CODE_CLASS (code)) { case 's': /* an expression with side effects */ kind = s_kind; break; case 'r': /* a reference */ kind = r_kind; break; default: kind = e_kind; break; } tree_node_counts[(int) kind]++; tree_node_sizes[(int) kind] += length; #endif #ifdef ENABLE_CHECKING if (TREE_CODE_LENGTH (code) != 1) abort (); #endif /* ENABLE_CHECKING */ t = ggc_alloc_zone_stat (length, tree_zone PASS_MEM_STAT); memset (t, 0, sizeof (struct tree_common)); TREE_SET_CODE (t, code); TREE_TYPE (t) = type; SET_EXPR_LOCUS (t, NULL); TREE_COMPLEXITY (t) = 0; TREE_OPERAND (t, 0) = node; TREE_BLOCK (t) = NULL_TREE; if (node && !TYPE_P (node) && first_rtl_op (code) != 0) { TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (node); TREE_READONLY (t) = TREE_READONLY (node); } if (TREE_CODE_CLASS (code) == 's') TREE_SIDE_EFFECTS (t) = 1; else switch (code) { case INIT_EXPR: case MODIFY_EXPR: case VA_ARG_EXPR: case RTL_EXPR: case PREDECREMENT_EXPR: case PREINCREMENT_EXPR: case POSTDECREMENT_EXPR: case POSTINCREMENT_EXPR: /* All of these have side-effects, no matter what their operands are. */ TREE_SIDE_EFFECTS (t) = 1; TREE_READONLY (t) = 0; break; case INDIRECT_REF: /* Whether a dereference is readonly has nothing to do with whether its operand is readonly. */ TREE_READONLY (t) = 0; break; case ADDR_EXPR: if (node) recompute_tree_invarant_for_addr_expr (t); break; default: if (TREE_CODE_CLASS (code) == '1' && node && !TYPE_P (node) && TREE_CONSTANT (node)) TREE_CONSTANT (t) = 1; if (TREE_CODE_CLASS (code) == '1' && node && TREE_INVARIANT (node)) TREE_INVARIANT (t) = 1; break; } return t; } #define PROCESS_ARG(N) \ do { \ TREE_OPERAND (t, N) = arg##N; \ if (arg##N &&!TYPE_P (arg##N) && fro > N) \ { \ if (TREE_SIDE_EFFECTS (arg##N)) \ side_effects = 1; \ if (!TREE_READONLY (arg##N)) \ read_only = 0; \ if (!TREE_CONSTANT (arg##N)) \ constant = 0; \ if (!TREE_INVARIANT (arg##N)) \ invariant = 0; \ } \ } while (0) tree build2_stat (enum tree_code code, tree tt, tree arg0, tree arg1 MEM_STAT_DECL) { bool constant, read_only, side_effects, invariant; tree t; int fro; #ifdef ENABLE_CHECKING if (TREE_CODE_LENGTH (code) != 2) abort (); #endif t = make_node_stat (code PASS_MEM_STAT); TREE_TYPE (t) = tt; /* Below, we automatically set TREE_SIDE_EFFECTS and TREE_READONLY for the result based on those same flags for the arguments. But if the arguments aren't really even `tree' expressions, we shouldn't be trying to do this. */ fro = first_rtl_op (code); /* Expressions without side effects may be constant if their arguments are as well. */ constant = (TREE_CODE_CLASS (code) == '<' || TREE_CODE_CLASS (code) == '2'); read_only = 1; side_effects = TREE_SIDE_EFFECTS (t); invariant = constant; PROCESS_ARG(0); PROCESS_ARG(1); TREE_READONLY (t) = read_only; TREE_CONSTANT (t) = constant; TREE_INVARIANT (t) = invariant; TREE_SIDE_EFFECTS (t) = side_effects; TREE_THIS_VOLATILE (t) = TREE_CODE_CLASS (code) == 'r' && arg0 && TREE_THIS_VOLATILE (arg0); return t; } tree build3_stat (enum tree_code code, tree tt, tree arg0, tree arg1, tree arg2 MEM_STAT_DECL) { bool constant, read_only, side_effects, invariant; tree t; int fro; #ifdef ENABLE_CHECKING if (TREE_CODE_LENGTH (code) != 3) abort (); #endif t = make_node_stat (code PASS_MEM_STAT); TREE_TYPE (t) = tt; fro = first_rtl_op (code); side_effects = TREE_SIDE_EFFECTS (t); PROCESS_ARG(0); PROCESS_ARG(1); PROCESS_ARG(2); if (code == CALL_EXPR && !side_effects) { tree node; int i; /* Calls have side-effects, except those to const or pure functions. */ i = call_expr_flags (t); if (!(i & (ECF_CONST | ECF_PURE))) side_effects = 1; /* And even those have side-effects if their arguments do. */ else for (node = arg1; node; node = TREE_CHAIN (node)) if (TREE_SIDE_EFFECTS (TREE_VALUE (node))) { side_effects = 1; break; } } TREE_SIDE_EFFECTS (t) = side_effects; TREE_THIS_VOLATILE (t) = TREE_CODE_CLASS (code) == 'r' && arg0 && TREE_THIS_VOLATILE (arg0); return t; } tree build4_stat (enum tree_code code, tree tt, tree arg0, tree arg1, tree arg2, tree arg3 MEM_STAT_DECL) { bool constant, read_only, side_effects, invariant; tree t; int fro; #ifdef ENABLE_CHECKING if (TREE_CODE_LENGTH (code) != 4) abort (); #endif t = make_node_stat (code PASS_MEM_STAT); TREE_TYPE (t) = tt; fro = first_rtl_op (code); side_effects = TREE_SIDE_EFFECTS (t); PROCESS_ARG(0); PROCESS_ARG(1); PROCESS_ARG(2); PROCESS_ARG(3); TREE_SIDE_EFFECTS (t) = side_effects; TREE_THIS_VOLATILE (t) = TREE_CODE_CLASS (code) == 'r' && arg0 && TREE_THIS_VOLATILE (arg0); return t; } /* Backup definition for non-gcc build compilers. */ tree (build) (enum tree_code code, tree tt, ...) { tree t, arg0, arg1, arg2, arg3; int length = TREE_CODE_LENGTH (code); va_list p; va_start (p, tt); switch (length) { case 0: t = build0 (code, tt); break; case 1: arg0 = va_arg (p, tree); t = build1 (code, tt, arg0); break; case 2: arg0 = va_arg (p, tree); arg1 = va_arg (p, tree); t = build2 (code, tt, arg0, arg1); break; case 3: arg0 = va_arg (p, tree); arg1 = va_arg (p, tree); arg2 = va_arg (p, tree); t = build3 (code, tt, arg0, arg1, arg2); break; case 4: arg0 = va_arg (p, tree); arg1 = va_arg (p, tree); arg2 = va_arg (p, tree); arg3 = va_arg (p, tree); t = build4 (code, tt, arg0, arg1, arg2, arg3); break; default: abort (); } va_end (p); return t; } /* Similar except don't specify the TREE_TYPE and leave the TREE_SIDE_EFFECTS as 0. It is permissible for arguments to be null, or even garbage if their values do not matter. */ tree build_nt (enum tree_code code, ...) { tree t; int length; int i; va_list p; va_start (p, code); t = make_node (code); length = TREE_CODE_LENGTH (code); for (i = 0; i < length; i++) TREE_OPERAND (t, i) = va_arg (p, tree); va_end (p); return t; } /* Create a DECL_... node of code CODE, name NAME and data type TYPE. We do NOT enter this node in any sort of symbol table. layout_decl is used to set up the decl's storage layout. Other slots are initialized to 0 or null pointers. */ tree build_decl_stat (enum tree_code code, tree name, tree type MEM_STAT_DECL) { tree t; t = make_node_stat (code PASS_MEM_STAT); /* if (type == error_mark_node) type = integer_type_node; */ /* That is not done, deliberately, so that having error_mark_node as the type can suppress useless errors in the use of this variable. */ DECL_NAME (t) = name; TREE_TYPE (t) = type; if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL) layout_decl (t, 0); else if (code == FUNCTION_DECL) DECL_MODE (t) = FUNCTION_MODE; return t; } /* BLOCK nodes are used to represent the structure of binding contours and declarations, once those contours have been exited and their contents compiled. This information is used for outputting debugging info. */ tree build_block (tree vars, tree tags ATTRIBUTE_UNUSED, tree subblocks, tree supercontext, tree chain) { tree block = make_node (BLOCK); BLOCK_VARS (block) = vars; BLOCK_SUBBLOCKS (block) = subblocks; BLOCK_SUPERCONTEXT (block) = supercontext; BLOCK_CHAIN (block) = chain; return block; } static GTY(()) tree last_annotated_node; /* Record the exact location where an expression or an identifier were encountered. */ void annotate_with_file_line (tree node, const char *file, int line) { /* Roughly one percent of the calls to this function are to annotate a node with the same information already attached to that node! Just return instead of wasting memory. */ if (EXPR_LOCUS (node) && (EXPR_FILENAME (node) == file || ! strcmp (EXPR_FILENAME (node), file)) && EXPR_LINENO (node) == line) { last_annotated_node = node; return; } /* In heavily macroized code (such as GCC itself) this single entry cache can reduce the number of allocations by more than half. */ if (last_annotated_node && EXPR_LOCUS (last_annotated_node) && (EXPR_FILENAME (last_annotated_node) == file || ! strcmp (EXPR_FILENAME (last_annotated_node), file)) && EXPR_LINENO (last_annotated_node) == line) { SET_EXPR_LOCUS (node, EXPR_LOCUS (last_annotated_node)); return; } SET_EXPR_LOCUS (node, ggc_alloc (sizeof (location_t))); EXPR_LINENO (node) = line; EXPR_FILENAME (node) = file; last_annotated_node = node; } void annotate_with_locus (tree node, location_t locus) { annotate_with_file_line (node, locus.file, locus.line); } /* Return a declaration like DDECL except that its DECL_ATTRIBUTES is ATTRIBUTE. */ tree build_decl_attribute_variant (tree ddecl, tree attribute) { DECL_ATTRIBUTES (ddecl) = attribute; return ddecl; } /* Return a type like TTYPE except that its TYPE_ATTRIBUTE is ATTRIBUTE. Record such modified types already made so we don't make duplicates. */ tree build_type_attribute_variant (tree ttype, tree attribute) { if (! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute)) { hashval_t hashcode = 0; tree ntype; enum tree_code code = TREE_CODE (ttype); ntype = copy_node (ttype); TYPE_POINTER_TO (ntype) = 0; TYPE_REFERENCE_TO (ntype) = 0; TYPE_ATTRIBUTES (ntype) = attribute; /* Create a new main variant of TYPE. */ TYPE_MAIN_VARIANT (ntype) = ntype; TYPE_NEXT_VARIANT (ntype) = 0; set_type_quals (ntype, TYPE_UNQUALIFIED); hashcode = iterative_hash_object (code, hashcode); if (TREE_TYPE (ntype)) hashcode = iterative_hash_object (TYPE_HASH (TREE_TYPE (ntype)), hashcode); hashcode = attribute_hash_list (attribute, hashcode); switch (TREE_CODE (ntype)) { case FUNCTION_TYPE: hashcode = type_hash_list (TYPE_ARG_TYPES (ntype), hashcode); break; case ARRAY_TYPE: hashcode = iterative_hash_object (TYPE_HASH (TYPE_DOMAIN (ntype)), hashcode); break; case INTEGER_TYPE: hashcode = iterative_hash_object (TREE_INT_CST_LOW (TYPE_MAX_VALUE (ntype)), hashcode); hashcode = iterative_hash_object (TREE_INT_CST_HIGH (TYPE_MAX_VALUE (ntype)), hashcode); break; case REAL_TYPE: { unsigned int precision = TYPE_PRECISION (ntype); hashcode = iterative_hash_object (precision, hashcode); } break; default: break; } ntype = type_hash_canon (hashcode, ntype); ttype = build_qualified_type (ntype, TYPE_QUALS (ttype)); } return ttype; } /* Return nonzero if IDENT is a valid name for attribute ATTR, or zero if not. We try both `text' and `__text__', ATTR may be either one. */ /* ??? It might be a reasonable simplification to require ATTR to be only `text'. One might then also require attribute lists to be stored in their canonicalized form. */ int is_attribute_p (const char *attr, tree ident) { int ident_len, attr_len; const char *p; if (TREE_CODE (ident) != IDENTIFIER_NODE) return 0; if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0) return 1; p = IDENTIFIER_POINTER (ident); ident_len = strlen (p); attr_len = strlen (attr); /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */ if (attr[0] == '_') { if (attr[1] != '_' || attr[attr_len - 2] != '_' || attr[attr_len - 1] != '_') abort (); if (ident_len == attr_len - 4 && strncmp (attr + 2, p, attr_len - 4) == 0) return 1; } else { if (ident_len == attr_len + 4 && p[0] == '_' && p[1] == '_' && p[ident_len - 2] == '_' && p[ident_len - 1] == '_' && strncmp (attr, p + 2, attr_len) == 0) return 1; } return 0; } /* Given an attribute name and a list of attributes, return a pointer to the attribute's list element if the attribute is part of the list, or NULL_TREE if not found. If the attribute appears more than once, this only returns the first occurrence; the TREE_CHAIN of the return value should be passed back in if further occurrences are wanted. */ tree lookup_attribute (const char *attr_name, tree list) { tree l; for (l = list; l; l = TREE_CHAIN (l)) { if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE) abort (); if (is_attribute_p (attr_name, TREE_PURPOSE (l))) return l; } return NULL_TREE; } /* Return an attribute list that is the union of a1 and a2. */ tree merge_attributes (tree a1, tree a2) { tree attributes; /* Either one unset? Take the set one. */ if ((attributes = a1) == 0) attributes = a2; /* One that completely contains the other? Take it. */ else if (a2 != 0 && ! attribute_list_contained (a1, a2)) { if (attribute_list_contained (a2, a1)) attributes = a2; else { /* Pick the longest list, and hang on the other list. */ if (list_length (a1) < list_length (a2)) attributes = a2, a2 = a1; for (; a2 != 0; a2 = TREE_CHAIN (a2)) { tree a; for (a = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)), attributes); a != NULL_TREE; a = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)), TREE_CHAIN (a))) { if (simple_cst_equal (TREE_VALUE (a), TREE_VALUE (a2)) == 1) break; } if (a == NULL_TREE) { a1 = copy_node (a2); TREE_CHAIN (a1) = attributes; attributes = a1; } } } } return attributes; } /* Given types T1 and T2, merge their attributes and return the result. */ tree merge_type_attributes (tree t1, tree t2) { return merge_attributes (TYPE_ATTRIBUTES (t1), TYPE_ATTRIBUTES (t2)); } /* Given decls OLDDECL and NEWDECL, merge their attributes and return the result. */ tree merge_decl_attributes (tree olddecl, tree newdecl) { return merge_attributes (DECL_ATTRIBUTES (olddecl), DECL_ATTRIBUTES (newdecl)); } #ifdef TARGET_DLLIMPORT_DECL_ATTRIBUTES /* Specialization of merge_decl_attributes for various Windows targets. This handles the following situation: __declspec (dllimport) int foo; int foo; The second instance of `foo' nullifies the dllimport. */ tree merge_dllimport_decl_attributes (tree old, tree new) { tree a; int delete_dllimport_p; old = DECL_ATTRIBUTES (old); new = DECL_ATTRIBUTES (new); /* What we need to do here is remove from `old' dllimport if it doesn't appear in `new'. dllimport behaves like extern: if a declaration is marked dllimport and a definition appears later, then the object is not dllimport'd. */ if (lookup_attribute ("dllimport", old) != NULL_TREE && lookup_attribute ("dllimport", new) == NULL_TREE) delete_dllimport_p = 1; else delete_dllimport_p = 0; a = merge_attributes (old, new); if (delete_dllimport_p) { tree prev, t; /* Scan the list for dllimport and delete it. */ for (prev = NULL_TREE, t = a; t; prev = t, t = TREE_CHAIN (t)) { if (is_attribute_p ("dllimport", TREE_PURPOSE (t))) { if (prev == NULL_TREE) a = TREE_CHAIN (a); else TREE_CHAIN (prev) = TREE_CHAIN (t); break; } } } return a; } #endif /* TARGET_DLLIMPORT_DECL_ATTRIBUTES */ /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask of the various TYPE_QUAL values. */ static void set_type_quals (tree type, int type_quals) { TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0; TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0; TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0; } /* Returns true iff cand is equivalent to base with type_quals. */ bool check_qualified_type (tree cand, tree base, int type_quals) { return (TYPE_QUALS (cand) == type_quals && TYPE_NAME (cand) == TYPE_NAME (base) /* Apparently this is needed for Objective-C. */ && TYPE_CONTEXT (cand) == TYPE_CONTEXT (base) && attribute_list_equal (TYPE_ATTRIBUTES (cand), TYPE_ATTRIBUTES (base))); } /* Return a version of the TYPE, qualified as indicated by the TYPE_QUALS, if one exists. If no qualified version exists yet, return NULL_TREE. */ tree get_qualified_type (tree type, int type_quals) { tree t; if (TYPE_QUALS (type) == type_quals) return type; /* Search the chain of variants to see if there is already one there just like the one we need to have. If so, use that existing one. We must preserve the TYPE_NAME, since there is code that depends on this. */ for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t)) if (check_qualified_type (t, type, type_quals)) return t; return NULL_TREE; } /* Like get_qualified_type, but creates the type if it does not exist. This function never returns NULL_TREE. */ tree build_qualified_type (tree type, int type_quals) { tree t; /* See if we already have the appropriate qualified variant. */ t = get_qualified_type (type, type_quals); /* If not, build it. */ if (!t) { t = build_type_copy (type); set_type_quals (t, type_quals); } return t; } /* Create a new variant of TYPE, equivalent but distinct. This is so the caller can modify it. */ tree build_type_copy (tree type) { tree t, m = TYPE_MAIN_VARIANT (type); t = copy_node (type); TYPE_POINTER_TO (t) = 0; TYPE_REFERENCE_TO (t) = 0; /* Add this type to the chain of variants of TYPE. */ TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m); TYPE_NEXT_VARIANT (m) = t; return t; } /* Hashing of types so that we don't make duplicates. The entry point is `type_hash_canon'. */ /* Compute a hash code for a list of types (chain of TREE_LIST nodes with types in the TREE_VALUE slots), by adding the hash codes of the individual types. */ unsigned int type_hash_list (tree list, hashval_t hashcode) { tree tail; for (tail = list; tail; tail = TREE_CHAIN (tail)) if (TREE_VALUE (tail) != error_mark_node) hashcode = iterative_hash_object (TYPE_HASH (TREE_VALUE (tail)), hashcode); return hashcode; } /* These are the Hashtable callback functions. */ /* Returns true iff the types are equivalent. */ static int type_hash_eq (const void *va, const void *vb) { const struct type_hash *a = va, *b = vb; /* First test the things that are the same for all types. */ if (a->hash != b->hash || TREE_CODE (a->type) != TREE_CODE (b->type) || TREE_TYPE (a->type) != TREE_TYPE (b->type) || !attribute_list_equal (TYPE_ATTRIBUTES (a->type), TYPE_ATTRIBUTES (b->type)) || TYPE_ALIGN (a->type) != TYPE_ALIGN (b->type) || TYPE_MODE (a->type) != TYPE_MODE (b->type)) return 0; switch (TREE_CODE (a->type)) { case VOID_TYPE: case COMPLEX_TYPE: case VECTOR_TYPE: case POINTER_TYPE: case REFERENCE_TYPE: return 1; case ENUMERAL_TYPE: if (TYPE_VALUES (a->type) != TYPE_VALUES (b->type) && !(TYPE_VALUES (a->type) && TREE_CODE (TYPE_VALUES (a->type)) == TREE_LIST && TYPE_VALUES (b->type) && TREE_CODE (TYPE_VALUES (b->type)) == TREE_LIST && type_list_equal (TYPE_VALUES (a->type), TYPE_VALUES (b->type)))) return 0; /* ... fall through ... */ case INTEGER_TYPE: case REAL_TYPE: case BOOLEAN_TYPE: case CHAR_TYPE: return ((TYPE_MAX_VALUE (a->type) == TYPE_MAX_VALUE (b->type) || tree_int_cst_equal (TYPE_MAX_VALUE (a->type), TYPE_MAX_VALUE (b->type))) && (TYPE_MIN_VALUE (a->type) == TYPE_MIN_VALUE (b->type) && tree_int_cst_equal (TYPE_MIN_VALUE (a->type), TYPE_MIN_VALUE (b->type)))); case OFFSET_TYPE: return TYPE_OFFSET_BASETYPE (a->type) == TYPE_OFFSET_BASETYPE (b->type); case METHOD_TYPE: return (TYPE_METHOD_BASETYPE (a->type) == TYPE_METHOD_BASETYPE (b->type) && (TYPE_ARG_TYPES (a->type) == TYPE_ARG_TYPES (b->type) || (TYPE_ARG_TYPES (a->type) && TREE_CODE (TYPE_ARG_TYPES (a->type)) == TREE_LIST && TYPE_ARG_TYPES (b->type) && TREE_CODE (TYPE_ARG_TYPES (b->type)) == TREE_LIST && type_list_equal (TYPE_ARG_TYPES (a->type), TYPE_ARG_TYPES (b->type))))); case ARRAY_TYPE: case SET_TYPE: return TYPE_DOMAIN (a->type) == TYPE_DOMAIN (b->type); case RECORD_TYPE: case UNION_TYPE: case QUAL_UNION_TYPE: return (TYPE_FIELDS (a->type) == TYPE_FIELDS (b->type) || (TYPE_FIELDS (a->type) && TREE_CODE (TYPE_FIELDS (a->type)) == TREE_LIST && TYPE_FIELDS (b->type) && TREE_CODE (TYPE_FIELDS (b->type)) == TREE_LIST && type_list_equal (TYPE_FIELDS (a->type), TYPE_FIELDS (b->type)))); case FUNCTION_TYPE: return (TYPE_ARG_TYPES (a->type) == TYPE_ARG_TYPES (b->type) || (TYPE_ARG_TYPES (a->type) && TREE_CODE (TYPE_ARG_TYPES (a->type)) == TREE_LIST && TYPE_ARG_TYPES (b->type) && TREE_CODE (TYPE_ARG_TYPES (b->type)) == TREE_LIST && type_list_equal (TYPE_ARG_TYPES (a->type), TYPE_ARG_TYPES (b->type)))); default: return 0; } } /* Return the cached hash value. */ static hashval_t type_hash_hash (const void *item) { return ((const struct type_hash *) item)->hash; } /* Look in the type hash table for a type isomorphic to TYPE. If one is found, return it. Otherwise return 0. */ tree type_hash_lookup (hashval_t hashcode, tree type) { struct type_hash *h, in; /* The TYPE_ALIGN field of a type is set by layout_type(), so we must call that routine before comparing TYPE_ALIGNs. */ layout_type (type); in.hash = hashcode; in.type = type; h = htab_find_with_hash (type_hash_table, &in, hashcode); if (h) return h->type; return NULL_TREE; } /* Add an entry to the type-hash-table for a type TYPE whose hash code is HASHCODE. */ void type_hash_add (hashval_t hashcode, tree type) { struct type_hash *h; void **loc; h = ggc_alloc (sizeof (struct type_hash)); h->hash = hashcode; h->type = type; loc = htab_find_slot_with_hash (type_hash_table, h, hashcode, INSERT); *(struct type_hash **) loc = h; } /* Given TYPE, and HASHCODE its hash code, return the canonical object for an identical type if one already exists. Otherwise, return TYPE, and record it as the canonical object. To use this function, first create a type of the sort you want. Then compute its hash code from the fields of the type that make it different from other similar types. Then call this function and use the value. */ tree type_hash_canon (unsigned int hashcode, tree type) { tree t1; /* The hash table only contains main variants, so ensure that's what we're being passed. */ if (TYPE_MAIN_VARIANT (type) != type) abort (); if (!lang_hooks.types.hash_types) return type; /* See if the type is in the hash table already. If so, return it. Otherwise, add the type. */ t1 = type_hash_lookup (hashcode, type); if (t1 != 0) { #ifdef GATHER_STATISTICS tree_node_counts[(int) t_kind]--; tree_node_sizes[(int) t_kind] -= sizeof (struct tree_type); #endif return t1; } else { type_hash_add (hashcode, type); return type; } } /* See if the data pointed to by the type hash table is marked. We consider it marked if the type is marked or if a debug type number or symbol table entry has been made for the type. This reduces the amount of debugging output and eliminates that dependency of the debug output on the number of garbage collections. */ static int type_hash_marked_p (const void *p) { tree type = ((struct type_hash *) p)->type; return ggc_marked_p (type) || TYPE_SYMTAB_POINTER (type); } static void print_type_hash_statistics (void) { fprintf (stderr, "Type hash: size %ld, %ld elements, %f collisions\n", (long) htab_size (type_hash_table), (long) htab_elements (type_hash_table), htab_collisions (type_hash_table)); } /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots), by adding the hash codes of the individual attributes. */ unsigned int attribute_hash_list (tree list, hashval_t hashcode) { tree tail; for (tail = list; tail; tail = TREE_CHAIN (tail)) /* ??? Do we want to add in TREE_VALUE too? */ hashcode = iterative_hash_object (IDENTIFIER_HASH_VALUE (TREE_PURPOSE (tail)), hashcode); return hashcode; } /* Given two lists of attributes, return true if list l2 is equivalent to l1. */ int attribute_list_equal (tree l1, tree l2) { return attribute_list_contained (l1, l2) && attribute_list_contained (l2, l1); } /* Given two lists of attributes, return true if list L2 is completely contained within L1. */ /* ??? This would be faster if attribute names were stored in a canonicalized form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method must be used to show these elements are equivalent (which they are). */ /* ??? It's not clear that attributes with arguments will always be handled correctly. */ int attribute_list_contained (tree l1, tree l2) { tree t1, t2; /* First check the obvious, maybe the lists are identical. */ if (l1 == l2) return 1; /* Maybe the lists are similar. */ for (t1 = l1, t2 = l2; t1 != 0 && t2 != 0 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2) && TREE_VALUE (t1) == TREE_VALUE (t2); t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2)); /* Maybe the lists are equal. */ if (t1 == 0 && t2 == 0) return 1; for (; t2 != 0; t2 = TREE_CHAIN (t2)) { tree attr; for (attr = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1); attr != NULL_TREE; attr = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), TREE_CHAIN (attr))) { if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) == 1) break; } if (attr == 0) return 0; if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1) return 0; } return 1; } /* Given two lists of types (chains of TREE_LIST nodes with types in the TREE_VALUE slots) return 1 if the lists contain the same types in the same order. Also, the TREE_PURPOSEs must match. */ int type_list_equal (tree l1, tree l2) { tree t1, t2; for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2)) if (TREE_VALUE (t1) != TREE_VALUE (t2) || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2) && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2)) && (TREE_TYPE (TREE_PURPOSE (t1)) == TREE_TYPE (TREE_PURPOSE (t2)))))) return 0; return t1 == t2; } /* Returns the number of arguments to the FUNCTION_TYPE or METHOD_TYPE given by TYPE. If the argument list accepts variable arguments, then this function counts only the ordinary arguments. */ int type_num_arguments (tree type) { int i = 0; tree t; for (t = TYPE_ARG_TYPES (type); t; t = TREE_CHAIN (t)) /* If the function does not take a variable number of arguments, the last element in the list will have type `void'. */ if (VOID_TYPE_P (TREE_VALUE (t))) break; else ++i; return i; } /* Nonzero if integer constants T1 and T2 represent the same constant value. */ int tree_int_cst_equal (tree t1, tree t2) { if (t1 == t2) return 1; if (t1 == 0 || t2 == 0) return 0; if (TREE_CODE (t1) == INTEGER_CST && TREE_CODE (t2) == INTEGER_CST && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2) && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2)) return 1; return 0; } /* Nonzero if integer constants T1 and T2 represent values that satisfy <. The precise way of comparison depends on their data type. */ int tree_int_cst_lt (tree t1, tree t2) { if (t1 == t2) return 0; if (TYPE_UNSIGNED (TREE_TYPE (t1)) != TYPE_UNSIGNED (TREE_TYPE (t2))) { int t1_sgn = tree_int_cst_sgn (t1); int t2_sgn = tree_int_cst_sgn (t2); if (t1_sgn < t2_sgn) return 1; else if (t1_sgn > t2_sgn) return 0; /* Otherwise, both are non-negative, so we compare them as unsigned just in case one of them would overflow a signed type. */ } else if (!TYPE_UNSIGNED (TREE_TYPE (t1))) return INT_CST_LT (t1, t2); return INT_CST_LT_UNSIGNED (t1, t2); } /* Returns -1 if T1 < T2, 0 if T1 == T2, and 1 if T1 > T2. */ int tree_int_cst_compare (tree t1, tree t2) { if (tree_int_cst_lt (t1, t2)) return -1; else if (tree_int_cst_lt (t2, t1)) return 1; else return 0; } /* Return 1 if T is an INTEGER_CST that can be manipulated efficiently on the host. If POS is zero, the value can be represented in a single HOST_WIDE_INT. If POS is nonzero, the value must be positive and can be represented in a single unsigned HOST_WIDE_INT. */ int host_integerp (tree t, int pos) { return (TREE_CODE (t) == INTEGER_CST && ! TREE_OVERFLOW (t) && ((TREE_INT_CST_HIGH (t) == 0 && (HOST_WIDE_INT) TREE_INT_CST_LOW (t) >= 0) || (! pos && TREE_INT_CST_HIGH (t) == -1 && (HOST_WIDE_INT) TREE_INT_CST_LOW (t) < 0 && !TYPE_UNSIGNED (TREE_TYPE (t))) || (pos && TREE_INT_CST_HIGH (t) == 0))); } /* Return the HOST_WIDE_INT least significant bits of T if it is an INTEGER_CST and there is no overflow. POS is nonzero if the result must be positive. Abort if we cannot satisfy the above conditions. */ HOST_WIDE_INT tree_low_cst (tree t, int pos) { if (host_integerp (t, pos)) return TREE_INT_CST_LOW (t); else abort (); } /* Return the most significant bit of the integer constant T. */ int tree_int_cst_msb (tree t) { int prec; HOST_WIDE_INT h; unsigned HOST_WIDE_INT l; /* Note that using TYPE_PRECISION here is wrong. We care about the actual bits, not the (arbitrary) range of the type. */ prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (t))) - 1; rshift_double (TREE_INT_CST_LOW (t), TREE_INT_CST_HIGH (t), prec, 2 * HOST_BITS_PER_WIDE_INT, &l, &h, 0); return (l & 1) == 1; } /* Return an indication of the sign of the integer constant T. The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0. Note that -1 will never be returned it T's type is unsigned. */ int tree_int_cst_sgn (tree t) { if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0) return 0; else if (TYPE_UNSIGNED (TREE_TYPE (t))) return 1; else if (TREE_INT_CST_HIGH (t) < 0) return -1; else return 1; } /* Compare two constructor-element-type constants. Return 1 if the lists are known to be equal; otherwise return 0. */ int simple_cst_list_equal (tree l1, tree l2) { while (l1 != NULL_TREE && l2 != NULL_TREE) { if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1) return 0; l1 = TREE_CHAIN (l1); l2 = TREE_CHAIN (l2); } return l1 == l2; } /* Return truthvalue of whether T1 is the same tree structure as T2. Return 1 if they are the same. Return 0 if they are understandably different. Return -1 if either contains tree structure not understood by this function. */ int simple_cst_equal (tree t1, tree t2) { enum tree_code code1, code2; int cmp; int i; if (t1 == t2) return 1; if (t1 == 0 || t2 == 0) return 0; code1 = TREE_CODE (t1); code2 = TREE_CODE (t2); if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR) { if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR) return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0)); else return simple_cst_equal (TREE_OPERAND (t1, 0), t2); } else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR) return simple_cst_equal (t1, TREE_OPERAND (t2, 0)); if (code1 != code2) return 0; switch (code1) { case INTEGER_CST: return (TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2) && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2)); case REAL_CST: return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2)); case STRING_CST: return (TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2) && ! memcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2), TREE_STRING_LENGTH (t1))); case CONSTRUCTOR: return simple_cst_list_equal (CONSTRUCTOR_ELTS (t1), CONSTRUCTOR_ELTS (t2)); case SAVE_EXPR: return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0)); case CALL_EXPR: cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0)); if (cmp <= 0) return cmp; return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1)); case TARGET_EXPR: /* Special case: if either target is an unallocated VAR_DECL, it means that it's going to be unified with whatever the TARGET_EXPR is really supposed to initialize, so treat it as being equivalent to anything. */ if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE && !DECL_RTL_SET_P (TREE_OPERAND (t1, 0))) || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE && !DECL_RTL_SET_P (TREE_OPERAND (t2, 0)))) cmp = 1; else cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0)); if (cmp <= 0) return cmp; return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1)); case WITH_CLEANUP_EXPR: cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0)); if (cmp <= 0) return cmp; return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t1, 1)); case COMPONENT_REF: if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1)) return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0)); return 0; case VAR_DECL: case PARM_DECL: case CONST_DECL: case FUNCTION_DECL: return 0; default: break; } /* This general rule works for most tree codes. All exceptions should be handled above. If this is a language-specific tree code, we can't trust what might be in the operand, so say we don't know the situation. */ if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE) return -1; switch (TREE_CODE_CLASS (code1)) { case '1': case '2': case '<': case 'e': case 'r': case 's': cmp = 1; for (i = 0; i < TREE_CODE_LENGTH (code1); i++) { cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i)); if (cmp <= 0) return cmp; } return cmp; default: return -1; } } /* Compare the value of T, an INTEGER_CST, with U, an unsigned integer value. Return -1, 0, or 1 if the value of T is less than, equal to, or greater than U, respectively. */ int compare_tree_int (tree t, unsigned HOST_WIDE_INT u) { if (tree_int_cst_sgn (t) < 0) return -1; else if (TREE_INT_CST_HIGH (t) != 0) return 1; else if (TREE_INT_CST_LOW (t) == u) return 0; else if (TREE_INT_CST_LOW (t) < u) return -1; else return 1; } /* Return true if CODE represents an associative tree code. Otherwise return false. */ bool associative_tree_code (enum tree_code code) { switch (code) { case BIT_IOR_EXPR: case BIT_AND_EXPR: case BIT_XOR_EXPR: case PLUS_EXPR: case MULT_EXPR: case MIN_EXPR: case MAX_EXPR: return true; default: break; } return false; } /* Return true if CODE represents an commutative tree code. Otherwise return false. */ bool commutative_tree_code (enum tree_code code) { switch (code) { case PLUS_EXPR: case MULT_EXPR: case MIN_EXPR: case MAX_EXPR: case BIT_IOR_EXPR: case BIT_XOR_EXPR: case BIT_AND_EXPR: case NE_EXPR: case EQ_EXPR: case UNORDERED_EXPR: case ORDERED_EXPR: case UNEQ_EXPR: case LTGT_EXPR: case TRUTH_AND_EXPR: case TRUTH_XOR_EXPR: case TRUTH_OR_EXPR: return true; default: break; } return false; } /* Generate a hash value for an expression. This can be used iteratively by passing a previous result as the "val" argument. This function is intended to produce the same hash for expressions which would compare equal using operand_equal_p. */ hashval_t iterative_hash_expr (tree t, hashval_t val) { int i; enum tree_code code; char class; if (t == NULL_TREE) return iterative_hash_object (t, val); code = TREE_CODE (t); class = TREE_CODE_CLASS (code); if (class == 'd' || TREE_CODE (t) == VALUE_HANDLE) { /* Decls we can just compare by pointer. */ val = iterative_hash_object (t, val); } else if (class == 'c') { /* Alas, constants aren't shared, so we can't rely on pointer identity. */ if (code == INTEGER_CST) { val = iterative_hash_object (TREE_INT_CST_LOW (t), val); val = iterative_hash_object (TREE_INT_CST_HIGH (t), val); } else if (code == REAL_CST) { unsigned int val2 = real_hash (TREE_REAL_CST_PTR (t)); val = iterative_hash (&val2, sizeof (unsigned int), val); } else if (code == STRING_CST) val = iterative_hash (TREE_STRING_POINTER (t), TREE_STRING_LENGTH (t), val); else if (code == COMPLEX_CST) { val = iterative_hash_expr (TREE_REALPART (t), val); val = iterative_hash_expr (TREE_IMAGPART (t), val); } else if (code == VECTOR_CST) val = iterative_hash_expr (TREE_VECTOR_CST_ELTS (t), val); else abort (); } else if (IS_EXPR_CODE_CLASS (class)) { val = iterative_hash_object (code, val); /* Don't hash the type, that can lead to having nodes which compare equal according to operand_equal_p, but which have different hash codes. */ if (code == NOP_EXPR || code == CONVERT_EXPR || code == NON_LVALUE_EXPR) { /* Make sure to include signness in the hash computation. */ val += TYPE_UNSIGNED (TREE_TYPE (t)); val = iterative_hash_expr (TREE_OPERAND (t, 0), val); } if (commutative_tree_code (code)) { /* It's a commutative expression. We want to hash it the same however it appears. We do this by first hashing both operands and then rehashing based on the order of their independent hashes. */ hashval_t one = iterative_hash_expr (TREE_OPERAND (t, 0), 0); hashval_t two = iterative_hash_expr (TREE_OPERAND (t, 1), 0); hashval_t t; if (one > two) t = one, one = two, two = t; val = iterative_hash_object (one, val); val = iterative_hash_object (two, val); } else for (i = first_rtl_op (code) - 1; i >= 0; --i) val = iterative_hash_expr (TREE_OPERAND (t, i), val); } else if (code == TREE_LIST) { /* A list of expressions, for a CALL_EXPR or as the elements of a VECTOR_CST. */ for (; t; t = TREE_CHAIN (t)) val = iterative_hash_expr (TREE_VALUE (t), val); } else if (code == SSA_NAME) { val = iterative_hash_object (SSA_NAME_VERSION (t), val); val = iterative_hash_expr (SSA_NAME_VAR (t), val); } else abort (); return val; } /* Constructors for pointer, array and function types. (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are constructed by language-dependent code, not here.) */ /* Construct, lay out and return the type of pointers to TO_TYPE with mode MODE. If CAN_ALIAS_ALL is TRUE, indicate this type can reference all of memory. If such a type has already been constructed, reuse it. */ tree build_pointer_type_for_mode (tree to_type, enum machine_mode mode, bool can_alias_all) { tree t; /* In some cases, languages will have things that aren't a POINTER_TYPE (such as a RECORD_TYPE for fat pointers in Ada) as TYPE_POINTER_TO. In that case, return that type without regard to the rest of our operands. ??? This is a kludge, but consistent with the way this function has always operated and there doesn't seem to be a good way to avoid this at the moment. */ if (TYPE_POINTER_TO (to_type) != 0 && TREE_CODE (TYPE_POINTER_TO (to_type)) != POINTER_TYPE) return TYPE_POINTER_TO (to_type); /* First, if we already have a type for pointers to TO_TYPE and it's the proper mode, use it. */ for (t = TYPE_POINTER_TO (to_type); t; t = TYPE_NEXT_PTR_TO (t)) if (TYPE_MODE (t) == mode && TYPE_REF_CAN_ALIAS_ALL (t) == can_alias_all) return t; t = make_node (POINTER_TYPE); TREE_TYPE (t) = to_type; TYPE_MODE (t) = mode; TYPE_REF_CAN_ALIAS_ALL (t) = can_alias_all; TYPE_NEXT_PTR_TO (t) = TYPE_POINTER_TO (to_type); TYPE_POINTER_TO (to_type) = t; /* Lay out the type. This function has many callers that are concerned with expression-construction, and this simplifies them all. */ layout_type (t); return t; } /* By default build pointers in ptr_mode. */ tree build_pointer_type (tree to_type) { return build_pointer_type_for_mode (to_type, ptr_mode, false); } /* Same as build_pointer_type_for_mode, but for REFERENCE_TYPE. */ tree build_reference_type_for_mode (tree to_type, enum machine_mode mode, bool can_alias_all) { tree t; /* In some cases, languages will have things that aren't a REFERENCE_TYPE (such as a RECORD_TYPE for fat pointers in Ada) as TYPE_REFERENCE_TO. In that case, return that type without regard to the rest of our operands. ??? This is a kludge, but consistent with the way this function has always operated and there doesn't seem to be a good way to avoid this at the moment. */ if (TYPE_REFERENCE_TO (to_type) != 0 && TREE_CODE (TYPE_REFERENCE_TO (to_type)) != REFERENCE_TYPE) return TYPE_REFERENCE_TO (to_type); /* First, if we already have a type for pointers to TO_TYPE and it's the proper mode, use it. */ for (t = TYPE_REFERENCE_TO (to_type); t; t = TYPE_NEXT_REF_TO (t)) if (TYPE_MODE (t) == mode && TYPE_REF_CAN_ALIAS_ALL (t) == can_alias_all) return t; t = make_node (REFERENCE_TYPE); TREE_TYPE (t) = to_type; TYPE_MODE (t) = mode; TYPE_REF_CAN_ALIAS_ALL (t) = can_alias_all; TYPE_NEXT_REF_TO (t) = TYPE_REFERENCE_TO (to_type); TYPE_REFERENCE_TO (to_type) = t; layout_type (t); return t; } /* Build the node for the type of references-to-TO_TYPE by default in ptr_mode. */ tree build_reference_type (tree to_type) { return build_reference_type_for_mode (to_type, ptr_mode, false); } /* Build a type that is compatible with t but has no cv quals anywhere in its type, thus const char *const *const * -> char ***. */ tree build_type_no_quals (tree t) { switch (TREE_CODE (t)) { case POINTER_TYPE: return build_pointer_type_for_mode (build_type_no_quals (TREE_TYPE (t)), TYPE_MODE (t), TYPE_REF_CAN_ALIAS_ALL (t)); case REFERENCE_TYPE: return build_reference_type_for_mode (build_type_no_quals (TREE_TYPE (t)), TYPE_MODE (t), TYPE_REF_CAN_ALIAS_ALL (t)); default: return TYPE_MAIN_VARIANT (t); } } /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE. MAXVAL should be the maximum value in the domain (one less than the length of the array). The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT. We don't enforce this limit, that is up to caller (e.g. language front end). The limit exists because the result is a signed type and we don't handle sizes that use more than one HOST_WIDE_INT. */ tree build_index_type (tree maxval) { tree itype = make_node (INTEGER_TYPE); TREE_TYPE (itype) = sizetype; TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype); TYPE_MIN_VALUE (itype) = size_zero_node; TYPE_MAX_VALUE (itype) = convert (sizetype, maxval); TYPE_MODE (itype) = TYPE_MODE (sizetype); TYPE_SIZE (itype) = TYPE_SIZE (sizetype); TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype); TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype); TYPE_USER_ALIGN (itype) = TYPE_USER_ALIGN (sizetype); if (host_integerp (maxval, 1)) return type_hash_canon (tree_low_cst (maxval, 1), itype); else return itype; } /* Create a range of some discrete type TYPE (an INTEGER_TYPE, ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with low bound LOWVAL and high bound HIGHVAL. if TYPE==NULL_TREE, sizetype is used. */ tree build_range_type (tree type, tree lowval, tree highval) { tree itype = make_node (INTEGER_TYPE); TREE_TYPE (itype) = type; if (type == NULL_TREE) type = sizetype; TYPE_MIN_VALUE (itype) = convert (type, lowval); TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL; TYPE_PRECISION (itype) = TYPE_PRECISION (type); TYPE_MODE (itype) = TYPE_MODE (type); TYPE_SIZE (itype) = TYPE_SIZE (type); TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type); TYPE_ALIGN (itype) = TYPE_ALIGN (type); TYPE_USER_ALIGN (itype) = TYPE_USER_ALIGN (type); if (host_integerp (lowval, 0) && highval != 0 && host_integerp (highval, 0)) return type_hash_canon (tree_low_cst (highval, 0) - tree_low_cst (lowval, 0), itype); else return itype; } /* Just like build_index_type, but takes lowval and highval instead of just highval (maxval). */ tree build_index_2_type (tree lowval, tree highval) { return build_range_type (sizetype, lowval, highval); } /* Construct, lay out and return the type of arrays of elements with ELT_TYPE and number of elements specified by the range of values of INDEX_TYPE. If such a type has already been constructed, reuse it. */ tree build_array_type (tree elt_type, tree index_type) { tree t; hashval_t hashcode = 0; if (TREE_CODE (elt_type) == FUNCTION_TYPE) { error ("arrays of functions are not meaningful"); elt_type = integer_type_node; } t = make_node (ARRAY_TYPE); TREE_TYPE (t) = elt_type; TYPE_DOMAIN (t) = index_type; if (index_type == 0) return t; hashcode = iterative_hash_object (TYPE_HASH (elt_type), hashcode); hashcode = iterative_hash_object (TYPE_HASH (index_type), hashcode); t = type_hash_canon (hashcode, t); if (!COMPLETE_TYPE_P (t)) layout_type (t); return t; } /* Return the TYPE of the elements comprising the innermost dimension of ARRAY. */ tree get_inner_array_type (tree array) { tree type = TREE_TYPE (array); while (TREE_CODE (type) == ARRAY_TYPE) type = TREE_TYPE (type); return type; } /* Construct, lay out and return the type of functions returning type VALUE_TYPE given arguments of types ARG_TYPES. ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs are data type nodes for the arguments of the function. If such a type has already been constructed, reuse it. */ tree build_function_type (tree value_type, tree arg_types) { tree t; hashval_t hashcode = 0; if (TREE_CODE (value_type) == FUNCTION_TYPE) { error ("function return type cannot be function"); value_type = integer_type_node; } /* Make a node of the sort we want. */ t = make_node (FUNCTION_TYPE); TREE_TYPE (t) = value_type; TYPE_ARG_TYPES (t) = arg_types; /* If we already have such a type, use the old one. */ hashcode = iterative_hash_object (TYPE_HASH (value_type), hashcode); hashcode = type_hash_list (arg_types, hashcode); t = type_hash_canon (hashcode, t); if (!COMPLETE_TYPE_P (t)) layout_type (t); return t; } /* Build a function type. The RETURN_TYPE is the type returned by the function. If additional arguments are provided, they are additional argument types. The list of argument types must always be terminated by NULL_TREE. */ tree build_function_type_list (tree return_type, ...) { tree t, args, last; va_list p; va_start (p, return_type); t = va_arg (p, tree); for (args = NULL_TREE; t != NULL_TREE; t = va_arg (p, tree)) args = tree_cons (NULL_TREE, t, args); last = args; args = nreverse (args); TREE_CHAIN (last) = void_list_node; args = build_function_type (return_type, args); va_end (p); return args; } /* Build a METHOD_TYPE for a member of BASETYPE. The RETTYPE (a TYPE) and ARGTYPES (a TREE_LIST) are the return type and arguments types for the method. An implicit additional parameter (of type pointer-to-BASETYPE) is added to the ARGTYPES. */ tree build_method_type_directly (tree basetype, tree rettype, tree argtypes) { tree t; tree ptype; int hashcode = 0; /* Make a node of the sort we want. */ t = make_node (METHOD_TYPE); TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype); TREE_TYPE (t) = rettype; ptype = build_pointer_type (basetype); /* The actual arglist for this function includes a "hidden" argument which is "this". Put it into the list of argument types. */ argtypes = tree_cons (NULL_TREE, ptype, argtypes); TYPE_ARG_TYPES (t) = argtypes; /* If we already have such a type, use the old one. */ hashcode = iterative_hash_object (TYPE_HASH (basetype), hashcode); hashcode = iterative_hash_object (TYPE_HASH (rettype), hashcode); hashcode = type_hash_list (argtypes, hashcode); t = type_hash_canon (hashcode, t); if (!COMPLETE_TYPE_P (t)) layout_type (t); return t; } /* Construct, lay out and return the type of methods belonging to class BASETYPE and whose arguments and values are described by TYPE. If that type exists already, reuse it. TYPE must be a FUNCTION_TYPE node. */ tree build_method_type (tree basetype, tree type) { if (TREE_CODE (type) != FUNCTION_TYPE) abort (); return build_method_type_directly (basetype, TREE_TYPE (type), TYPE_ARG_TYPES (type)); } /* Construct, lay out and return the type of offsets to a value of type TYPE, within an object of type BASETYPE. If a suitable offset type exists already, reuse it. */ tree build_offset_type (tree basetype, tree type) { tree t; hashval_t hashcode = 0; /* Make a node of the sort we want. */ t = make_node (OFFSET_TYPE); TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype); TREE_TYPE (t) = type; /* If we already have such a type, use the old one. */ hashcode = iterative_hash_object (TYPE_HASH (basetype), hashcode); hashcode = iterative_hash_object (TYPE_HASH (type), hashcode); t = type_hash_canon (hashcode, t); if (!COMPLETE_TYPE_P (t)) layout_type (t); return t; } /* Create a complex type whose components are COMPONENT_TYPE. */ tree build_complex_type (tree component_type) { tree t; hashval_t hashcode; /* Make a node of the sort we want. */ t = make_node (COMPLEX_TYPE); TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type); /* If we already have such a type, use the old one. */ hashcode = iterative_hash_object (TYPE_HASH (component_type), 0); t = type_hash_canon (hashcode, t); if (!COMPLETE_TYPE_P (t)) layout_type (t); /* If we are writing Dwarf2 output we need to create a name, since complex is a fundamental type. */ if ((write_symbols == DWARF2_DEBUG || write_symbols == VMS_AND_DWARF2_DEBUG) && ! TYPE_NAME (t)) { const char *name; if (component_type == char_type_node) name = "complex char"; else if (component_type == signed_char_type_node) name = "complex signed char"; else if (component_type == unsigned_char_type_node) name = "complex unsigned char"; else if (component_type == short_integer_type_node) name = "complex short int"; else if (component_type == short_unsigned_type_node) name = "complex short unsigned int"; else if (component_type == integer_type_node) name = "complex int"; else if (component_type == unsigned_type_node) name = "complex unsigned int"; else if (component_type == long_integer_type_node) name = "complex long int"; else if (component_type == long_unsigned_type_node) name = "complex long unsigned int"; else if (component_type == long_long_integer_type_node) name = "complex long long int"; else if (component_type == long_long_unsigned_type_node) name = "complex long long unsigned int"; else name = 0; if (name != 0) TYPE_NAME (t) = get_identifier (name); } return build_qualified_type (t, TYPE_QUALS (component_type)); } /* Return OP, stripped of any conversions to wider types as much as is safe. Converting the value back to OP's type makes a value equivalent to OP. If FOR_TYPE is nonzero, we return a value which, if converted to type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE. If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the narrowest type that can hold the value, even if they don't exactly fit. Otherwise, bit-field references are changed to a narrower type only if they can be fetched directly from memory in that type. OP must have integer, real or enumeral type. Pointers are not allowed! There are some cases where the obvious value we could return would regenerate to OP if converted to OP's type, but would not extend like OP to wider types. If FOR_TYPE indicates such extension is contemplated, we eschew such values. For example, if OP is (unsigned short)(signed char)-1, we avoid returning (signed char)-1 if FOR_TYPE is int, even though extending that to an unsigned short would regenerate OP, since the result of extending (signed char)-1 to (int) is different from (int) OP. */ tree get_unwidened (tree op, tree for_type) { /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */ tree type = TREE_TYPE (op); unsigned final_prec = TYPE_PRECISION (for_type != 0 ? for_type : type); int uns = (for_type != 0 && for_type != type && final_prec > TYPE_PRECISION (type) && TYPE_UNSIGNED (type)); tree win = op; while (TREE_CODE (op) == NOP_EXPR) { int bitschange = TYPE_PRECISION (TREE_TYPE (op)) - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0))); /* Truncations are many-one so cannot be removed. Unless we are later going to truncate down even farther. */ if (bitschange < 0 && final_prec > TYPE_PRECISION (TREE_TYPE (op))) break; /* See what's inside this conversion. If we decide to strip it, we will set WIN. */ op = TREE_OPERAND (op, 0); /* If we have not stripped any zero-extensions (uns is 0), we can strip any kind of extension. If we have previously stripped a zero-extension, only zero-extensions can safely be stripped. Any extension can be stripped if the bits it would produce are all going to be discarded later by truncating to FOR_TYPE. */ if (bitschange > 0) { if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op))) win = op; /* TYPE_UNSIGNED says whether this is a zero-extension. Let's avoid computing it if it does not affect WIN and if UNS will not be needed again. */ if ((uns || TREE_CODE (op) == NOP_EXPR) && TYPE_UNSIGNED (TREE_TYPE (op))) { uns = 1; win = op; } } } if (TREE_CODE (op) == COMPONENT_REF /* Since type_for_size always gives an integer type. */ && TREE_CODE (type) != REAL_TYPE /* Don't crash if field not laid out yet. */ && DECL_SIZE (TREE_OPERAND (op, 1)) != 0 && host_integerp (DECL_SIZE (TREE_OPERAND (op, 1)), 1)) { unsigned int innerprec = tree_low_cst (DECL_SIZE (TREE_OPERAND (op, 1)), 1); int unsignedp = (DECL_UNSIGNED (TREE_OPERAND (op, 1)) || TYPE_UNSIGNED (TREE_TYPE (TREE_OPERAND (op, 1)))); type = lang_hooks.types.type_for_size (innerprec, unsignedp); /* We can get this structure field in the narrowest type it fits in. If FOR_TYPE is 0, do this only for a field that matches the narrower type exactly and is aligned for it The resulting extension to its nominal type (a fullword type) must fit the same conditions as for other extensions. */ if (type != 0 && INT_CST_LT_UNSIGNED (TYPE_SIZE (type), TYPE_SIZE (TREE_TYPE (op))) && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))) && (! uns || final_prec <= innerprec || unsignedp)) { win = build3 (COMPONENT_REF, type, TREE_OPERAND (op, 0), TREE_OPERAND (op, 1), NULL_TREE); TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op); TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op); } } return win; } /* Return OP or a simpler expression for a narrower value which can be sign-extended or zero-extended to give back OP. Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended or 0 if the value should be sign-extended. */ tree get_narrower (tree op, int *unsignedp_ptr) { int uns = 0; int first = 1; tree win = op; while (TREE_CODE (op) == NOP_EXPR) { int bitschange = (TYPE_PRECISION (TREE_TYPE (op)) - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)))); /* Truncations are many-one so cannot be removed. */ if (bitschange < 0) break; /* See what's inside this conversion. If we decide to strip it, we will set WIN. */ if (bitschange > 0) { op = TREE_OPERAND (op, 0); /* An extension: the outermost one can be stripped, but remember whether it is zero or sign extension. */ if (first) uns = TYPE_UNSIGNED (TREE_TYPE (op)); /* Otherwise, if a sign extension has been stripped, only sign extensions can now be stripped; if a zero extension has been stripped, only zero-extensions. */ else if (uns != TYPE_UNSIGNED (TREE_TYPE (op))) break; first = 0; } else /* bitschange == 0 */ { /* A change in nominal type can always be stripped, but we must preserve the unsignedness. */ if (first) uns = TYPE_UNSIGNED (TREE_TYPE (op)); first = 0; op = TREE_OPERAND (op, 0); } win = op; } if (TREE_CODE (op) == COMPONENT_REF /* Since type_for_size always gives an integer type. */ && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE /* Ensure field is laid out already. */ && DECL_SIZE (TREE_OPERAND (op, 1)) != 0 && host_integerp (DECL_SIZE (TREE_OPERAND (op, 1)), 1)) { unsigned HOST_WIDE_INT innerprec = tree_low_cst (DECL_SIZE (TREE_OPERAND (op, 1)), 1); int unsignedp = (DECL_UNSIGNED (TREE_OPERAND (op, 1)) || TYPE_UNSIGNED (TREE_TYPE (TREE_OPERAND (op, 1)))); tree type = lang_hooks.types.type_for_size (innerprec, unsignedp); /* We can get this structure field in a narrower type that fits it, but the resulting extension to its nominal type (a fullword type) must satisfy the same conditions as for other extensions. Do this only for fields that are aligned (not bit-fields), because when bit-field insns will be used there is no advantage in doing this. */ if (innerprec < TYPE_PRECISION (TREE_TYPE (op)) && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)) && (first || uns == DECL_UNSIGNED (TREE_OPERAND (op, 1))) && type != 0) { if (first) uns = DECL_UNSIGNED (TREE_OPERAND (op, 1)); win = build3 (COMPONENT_REF, type, TREE_OPERAND (op, 0), TREE_OPERAND (op, 1), NULL_TREE); TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op); TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op); } } *unsignedp_ptr = uns; return win; } /* Nonzero if integer constant C has a value that is permissible for type TYPE (an INTEGER_TYPE). */ int int_fits_type_p (tree c, tree type) { tree type_low_bound = TYPE_MIN_VALUE (type); tree type_high_bound = TYPE_MAX_VALUE (type); int ok_for_low_bound, ok_for_high_bound; /* Perform some generic filtering first, which may allow making a decision even if the bounds are not constant. First, negative integers never fit in unsigned types, */ if ((TYPE_UNSIGNED (type) && tree_int_cst_sgn (c) < 0) /* Also, unsigned integers with top bit set never fit signed types. */ || (! TYPE_UNSIGNED (type) && TYPE_UNSIGNED (TREE_TYPE (c)) && tree_int_cst_msb (c))) return 0; /* If at least one bound of the type is a constant integer, we can check ourselves and maybe make a decision. If no such decision is possible, but this type is a subtype, try checking against that. Otherwise, use force_fit_type, which checks against the precision. Compute the status for each possibly constant bound, and return if we see one does not match. Use ok_for_xxx_bound for this purpose, assigning -1 for "unknown if constant fits", 0 for "constant known *not* to fit" and 1 for "constant known to fit". */ ok_for_low_bound = -1; ok_for_high_bound = -1; /* Check if C >= type_low_bound. */ if (type_low_bound && TREE_CODE (type_low_bound) == INTEGER_CST) { ok_for_low_bound = ! tree_int_cst_lt (c, type_low_bound); if (! ok_for_low_bound) return 0; } /* Check if c <= type_high_bound. */ if (type_high_bound && TREE_CODE (type_high_bound) == INTEGER_CST) { ok_for_high_bound = ! tree_int_cst_lt (type_high_bound, c); if (! ok_for_high_bound) return 0; } /* If the constant fits both bounds, the result is known. */ if (ok_for_low_bound == 1 && ok_for_high_bound == 1) return 1; /* If we haven't been able to decide at this point, there nothing more we can check ourselves here. Look at the base type if we have one. */ else if (TREE_CODE (type) == INTEGER_TYPE && TREE_TYPE (type) != 0) return int_fits_type_p (c, TREE_TYPE (type)); /* Or to force_fit_type, if nothing else. */ else { c = copy_node (c); TREE_TYPE (c) = type; return !force_fit_type (c, 0); } } /* Returns true if T is, contains, or refers to a type with variable size. This concept is more general than that of C99 'variably modified types': in C99, a struct type is never variably modified because a VLA may not appear as a structure member. However, in GNU C code like: struct S { int i[f()]; }; is valid, and other languages may define similar constructs. */ bool variably_modified_type_p (tree type) { tree t; if (type == error_mark_node) return false; /* If TYPE itself has variable size, it is variably modified. We do not yet have a representation of the C99 '[*]' syntax. When a representation is chosen, this function should be modified to test for that case as well. */ t = TYPE_SIZE (type); if (t && t != error_mark_node && TREE_CODE (t) != INTEGER_CST) return true; switch (TREE_CODE (type)) { case POINTER_TYPE: case REFERENCE_TYPE: case ARRAY_TYPE: case SET_TYPE: case VECTOR_TYPE: if (variably_modified_type_p (TREE_TYPE (type))) return true; break; case FUNCTION_TYPE: case METHOD_TYPE: /* If TYPE is a function type, it is variably modified if any of the parameters or the return type are variably modified. */ if (variably_modified_type_p (TREE_TYPE (type))) return true; for (t = TYPE_ARG_TYPES (type); t && t != void_list_node; t = TREE_CHAIN (t)) if (variably_modified_type_p (TREE_VALUE (t))) return true; break; case INTEGER_TYPE: case REAL_TYPE: case ENUMERAL_TYPE: case BOOLEAN_TYPE: case CHAR_TYPE: /* Scalar types are variably modified if their end points aren't constant. */ t = TYPE_MIN_VALUE (type); if (t && t != error_mark_node && TREE_CODE (t) != INTEGER_CST) return true; t = TYPE_MAX_VALUE (type); if (t && t != error_mark_node && TREE_CODE (t) != INTEGER_CST) return true; break; case RECORD_TYPE: case UNION_TYPE: case QUAL_UNION_TYPE: /* We can't see if any of the field are variably-modified by the definition we normally use, since that would produce infinite recursion via pointers. */ /* This is variably modified if some field's type is. */ for (t = TYPE_FIELDS (type); t; t = TREE_CHAIN (t)) if (TREE_CODE (t) == FIELD_DECL) { tree t1 = DECL_FIELD_OFFSET (t); if (t1 && t1 != error_mark_node && TREE_CODE (t1) != INTEGER_CST) return true; t1 = DECL_SIZE (t); if (t1 && t1 != error_mark_node && TREE_CODE (t1) != INTEGER_CST) return true; } break; default: break; } /* The current language may have other cases to check, but in general, all other types are not variably modified. */ return lang_hooks.tree_inlining.var_mod_type_p (type); } /* Given a DECL or TYPE, return the scope in which it was declared, or NULL_TREE if there is no containing scope. */ tree get_containing_scope (tree t) { return (TYPE_P (t) ? TYPE_CONTEXT (t) : DECL_CONTEXT (t)); } /* Return the innermost context enclosing DECL that is a FUNCTION_DECL, or zero if none. */ tree decl_function_context (tree decl) { tree context; if (TREE_CODE (decl) == ERROR_MARK) return 0; if (TREE_CODE (decl) == SAVE_EXPR) context = SAVE_EXPR_CONTEXT (decl); /* C++ virtual functions use DECL_CONTEXT for the class of the vtable where we look up the function at runtime. Such functions always take a first argument of type 'pointer to real context'. C++ should really be fixed to use DECL_CONTEXT for the real context, and use something else for the "virtual context". */ else if (TREE_CODE (decl) == FUNCTION_DECL && DECL_VINDEX (decl)) context = TYPE_MAIN_VARIANT (TREE_TYPE (TREE_VALUE (TYPE_ARG_TYPES (TREE_TYPE (decl))))); else context = DECL_CONTEXT (decl); while (context && TREE_CODE (context) != FUNCTION_DECL) { if (TREE_CODE (context) == BLOCK) context = BLOCK_SUPERCONTEXT (context); else context = get_containing_scope (context); } return context; } /* Return the innermost context enclosing DECL that is a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none. TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */ tree decl_type_context (tree decl) { tree context = DECL_CONTEXT (decl); while (context) switch (TREE_CODE (context)) { case NAMESPACE_DECL: case TRANSLATION_UNIT_DECL: return NULL_TREE; case RECORD_TYPE: case UNION_TYPE: case QUAL_UNION_TYPE: return context; case TYPE_DECL: case FUNCTION_DECL: context = DECL_CONTEXT (context); break; case BLOCK: context = BLOCK_SUPERCONTEXT (context); break; default: abort (); } return NULL_TREE; } /* CALL is a CALL_EXPR. Return the declaration for the function called, or NULL_TREE if the called function cannot be determined. */ tree get_callee_fndecl (tree call) { tree addr; /* It's invalid to call this function with anything but a CALL_EXPR. */ if (TREE_CODE (call) != CALL_EXPR) abort (); /* The first operand to the CALL is the address of the function called. */ addr = TREE_OPERAND (call, 0); STRIP_NOPS (addr); /* If this is a readonly function pointer, extract its initial value. */ if (DECL_P (addr) && TREE_CODE (addr) != FUNCTION_DECL && TREE_READONLY (addr) && ! TREE_THIS_VOLATILE (addr) && DECL_INITIAL (addr)) addr = DECL_INITIAL (addr); /* If the address is just `&f' for some function `f', then we know that `f' is being called. */ if (TREE_CODE (addr) == ADDR_EXPR && TREE_CODE (TREE_OPERAND (addr, 0)) == FUNCTION_DECL) return TREE_OPERAND (addr, 0); /* We couldn't figure out what was being called. Maybe the front end has some idea. */ return lang_hooks.lang_get_callee_fndecl (call); } /* Print debugging information about tree nodes generated during the compile, and any language-specific information. */ void dump_tree_statistics (void) { #ifdef GATHER_STATISTICS int i; int total_nodes, total_bytes; #endif fprintf (stderr, "\n??? tree nodes created\n\n"); #ifdef GATHER_STATISTICS fprintf (stderr, "Kind Nodes Bytes\n"); fprintf (stderr, "---------------------------------------\n"); total_nodes = total_bytes = 0; for (i = 0; i < (int) all_kinds; i++) { fprintf (stderr, "%-20s %7d %10d\n", tree_node_kind_names[i], tree_node_counts[i], tree_node_sizes[i]); total_nodes += tree_node_counts[i]; total_bytes += tree_node_sizes[i]; } fprintf (stderr, "---------------------------------------\n"); fprintf (stderr, "%-20s %7d %10d\n", "Total", total_nodes, total_bytes); fprintf (stderr, "---------------------------------------\n"); ssanames_print_statistics (); phinodes_print_statistics (); #else fprintf (stderr, "(No per-node statistics)\n"); #endif print_type_hash_statistics (); lang_hooks.print_statistics (); } #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s" /* Generate a crc32 of a string. */ unsigned crc32_string (unsigned chksum, const char *string) { do { unsigned value = *string << 24; unsigned ix; for (ix = 8; ix--; value <<= 1) { unsigned feedback; feedback = (value ^ chksum) & 0x80000000 ? 0x04c11db7 : 0; chksum <<= 1; chksum ^= feedback; } } while (*string++); return chksum; } /* P is a string that will be used in a symbol. Mask out any characters that are not valid in that context. */ void clean_symbol_name (char *p) { for (; *p; p++) if (! (ISALNUM (*p) #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */ || *p == '$' #endif #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */ || *p == '.' #endif )) *p = '_'; } /* Generate a name for a function unique to this translation unit. TYPE is some string to identify the purpose of this function to the linker or collect2. */ tree get_file_function_name_long (const char *type) { char *buf; const char *p; char *q; if (first_global_object_name) p = first_global_object_name; else { /* We don't have anything that we know to be unique to this translation unit, so use what we do have and throw in some randomness. */ unsigned len; const char *name = weak_global_object_name; const char *file = main_input_filename; if (! name) name = ""; if (! file) file = input_filename; len = strlen (file); q = alloca (9 * 2 + len + 1); memcpy (q, file, len + 1); clean_symbol_name (q); sprintf (q + len, "_%08X_%08X", crc32_string (0, name), crc32_string (0, flag_random_seed)); p = q; } buf = alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p) + strlen (type)); /* Set up the name of the file-level functions we may need. Use a global object (which is already required to be unique over the program) rather than the file name (which imposes extra constraints). */ sprintf (buf, FILE_FUNCTION_FORMAT, type, p); return get_identifier (buf); } /* If KIND=='I', return a suitable global initializer (constructor) name. If KIND=='D', return a suitable global clean-up (destructor) name. */ tree get_file_function_name (int kind) { char p[2]; p[0] = kind; p[1] = 0; return get_file_function_name_long (p); } /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node. The result is placed in BUFFER (which has length BIT_SIZE), with one bit in each char ('\000' or '\001'). If the constructor is constant, NULL_TREE is returned. Otherwise, a TREE_LIST of the non-constant elements is emitted. */ tree get_set_constructor_bits (tree init, char *buffer, int bit_size) { int i; tree vals; HOST_WIDE_INT domain_min = tree_low_cst (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))), 0); tree non_const_bits = NULL_TREE; for (i = 0; i < bit_size; i++) buffer[i] = 0; for (vals = TREE_OPERAND (init, 1); vals != NULL_TREE; vals = TREE_CHAIN (vals)) { if (!host_integerp (TREE_VALUE (vals), 0) || (TREE_PURPOSE (vals) != NULL_TREE && !host_integerp (TREE_PURPOSE (vals), 0))) non_const_bits = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits); else if (TREE_PURPOSE (vals) != NULL_TREE) { /* Set a range of bits to ones. */ HOST_WIDE_INT lo_index = tree_low_cst (TREE_PURPOSE (vals), 0) - domain_min; HOST_WIDE_INT hi_index = tree_low_cst (TREE_VALUE (vals), 0) - domain_min; if (lo_index < 0 || lo_index >= bit_size || hi_index < 0 || hi_index >= bit_size) abort (); for (; lo_index <= hi_index; lo_index++) buffer[lo_index] = 1; } else { /* Set a single bit to one. */ HOST_WIDE_INT index = tree_low_cst (TREE_VALUE (vals), 0) - domain_min; if (index < 0 || index >= bit_size) { error ("invalid initializer for bit string"); return NULL_TREE; } buffer[index] = 1; } } return non_const_bits; } /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node. The result is placed in BUFFER (which is an array of bytes). If the constructor is constant, NULL_TREE is returned. Otherwise, a TREE_LIST of the non-constant elements is emitted. */ tree get_set_constructor_bytes (tree init, unsigned char *buffer, int wd_size) { int i; int set_word_size = BITS_PER_UNIT; int bit_size = wd_size * set_word_size; int bit_pos = 0; unsigned char *bytep = buffer; char *bit_buffer = alloca (bit_size); tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size); for (i = 0; i < wd_size; i++) buffer[i] = 0; for (i = 0; i < bit_size; i++) { if (bit_buffer[i]) { if (BYTES_BIG_ENDIAN) *bytep |= (1 << (set_word_size - 1 - bit_pos)); else *bytep |= 1 << bit_pos; } bit_pos++; if (bit_pos >= set_word_size) bit_pos = 0, bytep++; } return non_const_bits; } #if defined ENABLE_TREE_CHECKING && (GCC_VERSION >= 2007) /* Complain that the tree code of NODE does not match the expected CODE. FILE, LINE, and FUNCTION are of the caller. */ void tree_check_failed (const tree node, enum tree_code code, const char *file, int line, const char *function) { internal_error ("tree check: expected %s, have %s in %s, at %s:%d", tree_code_name[code], tree_code_name[TREE_CODE (node)], function, trim_filename (file), line); } /* Similar to above except that we allowed the code to be one of two different codes. */ void tree_check2_failed (const tree node, enum tree_code code1, enum tree_code code2, const char *file, int line, const char *function) { internal_error ("tree check: expected %s or %s, have %s in %s, at %s:%d", tree_code_name[code1], tree_code_name[code2], tree_code_name[TREE_CODE (node)], function, trim_filename (file), line); } /* Likewise for three different codes. */ void tree_check3_failed (const tree node, enum tree_code code1, enum tree_code code2, enum tree_code code3, const char *file, int line, const char *function) { internal_error ("tree check: expected %s, %s or %s; have %s in %s, at %s:%d", tree_code_name[code1], tree_code_name[code2], tree_code_name[code3], tree_code_name[TREE_CODE (node)], function, trim_filename (file), line); } /* ... and for four different codes. */ void tree_check4_failed (const tree node, enum tree_code code1, enum tree_code code2, enum tree_code code3, enum tree_code code4, const char *file, int line, const char *function) { internal_error ("tree check: expected %s, %s, %s or %s; have %s in %s, at %s:%d", tree_code_name[code1], tree_code_name[code2], tree_code_name[code3], tree_code_name[code4], tree_code_name[TREE_CODE (node)], function, trim_filename (file), line); } /* ... and for five different codes. */ void tree_check5_failed (const tree node, enum tree_code code1, enum tree_code code2, enum tree_code code3, enum tree_code code4, enum tree_code code5, const char *file, int line, const char *function) { internal_error ("tree check: expected %s, %s, %s, %s or %s; have %s in %s, at %s:%d", tree_code_name[code1], tree_code_name[code2], tree_code_name[code3], tree_code_name[code4], tree_code_name[code5], tree_code_name[TREE_CODE (node)], function, trim_filename (file), line); } /* Similar to tree_check_failed, except that we check for a class of tree code, given in CL. */ void tree_class_check_failed (const tree node, int cl, const char *file, int line, const char *function) { internal_error ("tree check: expected class '%c', have '%c' (%s) in %s, at %s:%d", cl, TREE_CODE_CLASS (TREE_CODE (node)), tree_code_name[TREE_CODE (node)], function, trim_filename (file), line); } /* Similar to above, except that the check is for the bounds of a TREE_VEC's (dynamically sized) vector. */ void tree_vec_elt_check_failed (int idx, int len, const char *file, int line, const char *function) { internal_error ("tree check: accessed elt %d of tree_vec with %d elts in %s, at %s:%d", idx + 1, len, function, trim_filename (file), line); } /* Similar to above, except that the check is for the bounds of a PHI_NODE's (dynamically sized) vector. */ void phi_node_elt_check_failed (int idx, int len, const char *file, int line, const char *function) { internal_error ("tree check: accessed elt %d of phi_node with %d elts in %s, at %s:%d", idx + 1, len, function, trim_filename (file), line); } /* Similar to above, except that the check is for the bounds of the operand vector of an expression node. */ void tree_operand_check_failed (int idx, enum tree_code code, const char *file, int line, const char *function) { internal_error ("tree check: accessed operand %d of %s with %d operands in %s, at %s:%d", idx + 1, tree_code_name[code], TREE_CODE_LENGTH (code), function, trim_filename (file), line); } #endif /* ENABLE_TREE_CHECKING */ /* For a new vector type node T, build the information necessary for debugging output. */ static void finish_vector_type (tree t) { layout_type (t); { tree index = build_int_2 (TYPE_VECTOR_SUBPARTS (t) - 1, 0); tree array = build_array_type (TREE_TYPE (t), build_index_type (index)); tree rt = make_node (RECORD_TYPE); TYPE_FIELDS (rt) = build_decl (FIELD_DECL, get_identifier ("f"), array); DECL_CONTEXT (TYPE_FIELDS (rt)) = rt; layout_type (rt); TYPE_DEBUG_REPRESENTATION_TYPE (t) = rt; /* In dwarfout.c, type lookup uses TYPE_UID numbers. We want to output the representation type, and we want to find that die when looking up the vector type. This is most easily achieved by making the TYPE_UID numbers equal. */ TYPE_UID (rt) = TYPE_UID (t); } } static tree make_or_reuse_type (unsigned size, int unsignedp) { if (size == INT_TYPE_SIZE) return unsignedp ? unsigned_type_node : integer_type_node; if (size == CHAR_TYPE_SIZE) return unsignedp ? unsigned_char_type_node : signed_char_type_node; if (size == SHORT_TYPE_SIZE) return unsignedp ? short_unsigned_type_node : short_integer_type_node; if (size == LONG_TYPE_SIZE) return unsignedp ? long_unsigned_type_node : long_integer_type_node; if (size == LONG_LONG_TYPE_SIZE) return (unsignedp ? long_long_unsigned_type_node : long_long_integer_type_node); if (unsignedp) return make_unsigned_type (size); else return make_signed_type (size); } /* Create nodes for all integer types (and error_mark_node) using the sizes of C datatypes. The caller should call set_sizetype soon after calling this function to select one of the types as sizetype. */ void build_common_tree_nodes (int signed_char) { error_mark_node = make_node (ERROR_MARK); TREE_TYPE (error_mark_node) = error_mark_node; initialize_sizetypes (); /* Define both `signed char' and `unsigned char'. */ signed_char_type_node = make_signed_type (CHAR_TYPE_SIZE); unsigned_char_type_node = make_unsigned_type (CHAR_TYPE_SIZE); /* Define `char', which is like either `signed char' or `unsigned char' but not the same as either. */ char_type_node = (signed_char ? make_signed_type (CHAR_TYPE_SIZE) : make_unsigned_type (CHAR_TYPE_SIZE)); short_integer_type_node = make_signed_type (SHORT_TYPE_SIZE); short_unsigned_type_node = make_unsigned_type (SHORT_TYPE_SIZE); integer_type_node = make_signed_type (INT_TYPE_SIZE); unsigned_type_node = make_unsigned_type (INT_TYPE_SIZE); long_integer_type_node = make_signed_type (LONG_TYPE_SIZE); long_unsigned_type_node = make_unsigned_type (LONG_TYPE_SIZE); long_long_integer_type_node = make_signed_type (LONG_LONG_TYPE_SIZE); long_long_unsigned_type_node = make_unsigned_type (LONG_LONG_TYPE_SIZE); /* Define a boolean type. This type only represents boolean values but may be larger than char depending on the value of BOOL_TYPE_SIZE. Front ends which want to override this size (i.e. Java) can redefine boolean_type_node before calling build_common_tree_nodes_2. */ boolean_type_node = make_unsigned_type (BOOL_TYPE_SIZE); TREE_SET_CODE (boolean_type_node, BOOLEAN_TYPE); TYPE_MAX_VALUE (boolean_type_node) = build_int_2 (1, 0); TREE_TYPE (TYPE_MAX_VALUE (boolean_type_node)) = boolean_type_node; TYPE_PRECISION (boolean_type_node) = 1; /* Fill in the rest of the sized types. Reuse existing type nodes when possible. */ intQI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (QImode), 0); intHI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (HImode), 0); intSI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (SImode), 0); intDI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (DImode), 0); intTI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (TImode), 0); unsigned_intQI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (QImode), 1); unsigned_intHI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (HImode), 1); unsigned_intSI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (SImode), 1); unsigned_intDI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (DImode), 1); unsigned_intTI_type_node = make_or_reuse_type (GET_MODE_BITSIZE (TImode), 1); access_public_node = get_identifier ("public"); access_protected_node = get_identifier ("protected"); access_private_node = get_identifier ("private"); } /* Call this function after calling build_common_tree_nodes and set_sizetype. It will create several other common tree nodes. */ void build_common_tree_nodes_2 (int short_double) { /* Define these next since types below may used them. */ integer_zero_node = build_int_2 (0, 0); integer_one_node = build_int_2 (1, 0); integer_minus_one_node = build_int_2 (-1, -1); size_zero_node = size_int (0); size_one_node = size_int (1); bitsize_zero_node = bitsize_int (0); bitsize_one_node = bitsize_int (1); bitsize_unit_node = bitsize_int (BITS_PER_UNIT); boolean_false_node = TYPE_MIN_VALUE (boolean_type_node); boolean_true_node = TYPE_MAX_VALUE (boolean_type_node); void_type_node = make_node (VOID_TYPE); layout_type (void_type_node); /* We are not going to have real types in C with less than byte alignment, so we might as well not have any types that claim to have it. */ TYPE_ALIGN (void_type_node) = BITS_PER_UNIT; TYPE_USER_ALIGN (void_type_node) = 0; null_pointer_node = build_int_2 (0, 0); TREE_TYPE (null_pointer_node) = build_pointer_type (void_type_node); layout_type (TREE_TYPE (null_pointer_node)); ptr_type_node = build_pointer_type (void_type_node); const_ptr_type_node = build_pointer_type (build_type_variant (void_type_node, 1, 0)); fileptr_type_node = ptr_type_node; float_type_node = make_node (REAL_TYPE); TYPE_PRECISION (float_type_node) = FLOAT_TYPE_SIZE; layout_type (float_type_node); double_type_node = make_node (REAL_TYPE); if (short_double) TYPE_PRECISION (double_type_node) = FLOAT_TYPE_SIZE; else TYPE_PRECISION (double_type_node) = DOUBLE_TYPE_SIZE; layout_type (double_type_node); long_double_type_node = make_node (REAL_TYPE); TYPE_PRECISION (long_double_type_node) = LONG_DOUBLE_TYPE_SIZE; layout_type (long_double_type_node); float_ptr_type_node = build_pointer_type (float_type_node); double_ptr_type_node = build_pointer_type (double_type_node); long_double_ptr_type_node = build_pointer_type (long_double_type_node); integer_ptr_type_node = build_pointer_type (integer_type_node); complex_integer_type_node = make_node (COMPLEX_TYPE); TREE_TYPE (complex_integer_type_node) = integer_type_node; layout_type (complex_integer_type_node); complex_float_type_node = make_node (COMPLEX_TYPE); TREE_TYPE (complex_float_type_node) = float_type_node; layout_type (complex_float_type_node); complex_double_type_node = make_node (COMPLEX_TYPE); TREE_TYPE (complex_double_type_node) = double_type_node; layout_type (complex_double_type_node); complex_long_double_type_node = make_node (COMPLEX_TYPE); TREE_TYPE (complex_long_double_type_node) = long_double_type_node; layout_type (complex_long_double_type_node); { tree t = targetm.build_builtin_va_list (); /* Many back-ends define record types without setting TYPE_NAME. If we copied the record type here, we'd keep the original record type without a name. This breaks name mangling. So, don't copy record types and let c_common_nodes_and_builtins() declare the type to be __builtin_va_list. */ if (TREE_CODE (t) != RECORD_TYPE) t = build_type_copy (t); va_list_type_node = t; } } /* HACK. GROSS. This is absolutely disgusting. I wish there was a better way. If we requested a pointer to a vector, build up the pointers that we stripped off while looking for the inner type. Similarly for return values from functions. The argument TYPE is the top of the chain, and BOTTOM is the new type which we will point to. */ tree reconstruct_complex_type (tree type, tree bottom) { tree inner, outer; if (POINTER_TYPE_P (type)) { inner = reconstruct_complex_type (TREE_TYPE (type), bottom); outer = build_pointer_type (inner); } else if (TREE_CODE (type) == ARRAY_TYPE) { inner = reconstruct_complex_type (TREE_TYPE (type), bottom); outer = build_array_type (inner, TYPE_DOMAIN (type)); } else if (TREE_CODE (type) == FUNCTION_TYPE) { inner = reconstruct_complex_type (TREE_TYPE (type), bottom); outer = build_function_type (inner, TYPE_ARG_TYPES (type)); } else if (TREE_CODE (type) == METHOD_TYPE) { inner = reconstruct_complex_type (TREE_TYPE (type), bottom); outer = build_method_type_directly (TYPE_METHOD_BASETYPE (type), inner, TYPE_ARG_TYPES (type)); } else return bottom; TYPE_READONLY (outer) = TYPE_READONLY (type); TYPE_VOLATILE (outer) = TYPE_VOLATILE (type); return outer; } /* Returns a vector tree node given a vector mode and inner type. */ tree build_vector_type_for_mode (tree innertype, enum machine_mode mode) { tree t; t = make_node (VECTOR_TYPE); TREE_TYPE (t) = innertype; TYPE_MODE (t) = mode; finish_vector_type (t); return t; } /* Similarly, but takes inner type and units. */ tree build_vector_type (tree innertype, int nunits) { enum machine_mode innermode = TYPE_MODE (innertype); enum machine_mode mode; if (GET_MODE_CLASS (innermode) == MODE_FLOAT) mode = MIN_MODE_VECTOR_FLOAT; else mode = MIN_MODE_VECTOR_INT; for (; mode != VOIDmode ; mode = GET_MODE_WIDER_MODE (mode)) if (GET_MODE_NUNITS (mode) == nunits && GET_MODE_INNER (mode) == innermode) return build_vector_type_for_mode (innertype, mode); return NULL_TREE; } /* Given an initializer INIT, return TRUE if INIT is zero or some aggregate of zeros. Otherwise return FALSE. */ bool initializer_zerop (tree init) { tree elt; STRIP_NOPS (init); switch (TREE_CODE (init)) { case INTEGER_CST: return integer_zerop (init); case REAL_CST: /* ??? Note that this is not correct for C4X float formats. There, a bit pattern of all zeros is 1.0; 0.0 is encoded with the most negative exponent. */ return real_zerop (init) && ! REAL_VALUE_MINUS_ZERO (TREE_REAL_CST (init)); case COMPLEX_CST: return integer_zerop (init) || (real_zerop (init) && ! REAL_VALUE_MINUS_ZERO (TREE_REAL_CST (TREE_REALPART (init))) && ! REAL_VALUE_MINUS_ZERO (TREE_REAL_CST (TREE_IMAGPART (init)))); case VECTOR_CST: for (elt = TREE_VECTOR_CST_ELTS (init); elt; elt = TREE_CHAIN (elt)) if (!initializer_zerop (TREE_VALUE (elt))) return false; return true; case CONSTRUCTOR: elt = CONSTRUCTOR_ELTS (init); if (elt == NULL_TREE) return true; /* A set is empty only if it has no elements. */ if (TREE_CODE (TREE_TYPE (init)) == SET_TYPE) return false; for (; elt ; elt = TREE_CHAIN (elt)) if (! initializer_zerop (TREE_VALUE (elt))) return false; return true; default: return false; } } void add_var_to_bind_expr (tree bind_expr, tree var) { BIND_EXPR_VARS (bind_expr) = chainon (BIND_EXPR_VARS (bind_expr), var); if (BIND_EXPR_BLOCK (bind_expr)) BLOCK_VARS (BIND_EXPR_BLOCK (bind_expr)) = BIND_EXPR_VARS (bind_expr); } /* Build an empty statement. */ tree build_empty_stmt (void) { return build1 (NOP_EXPR, void_type_node, size_zero_node); } /* Return true if T (assumed to be a DECL) must be assigned a memory location. */ bool needs_to_live_in_memory (tree t) { return (DECL_NEEDS_TO_LIVE_IN_MEMORY_INTERNAL (t) || TREE_STATIC (t) || DECL_EXTERNAL (t) || DECL_NONLOCAL (t) || (TREE_CODE (t) == RESULT_DECL && aggregate_value_p (t, current_function_decl)) || decl_function_context (t) != current_function_decl); } #include "gt-tree.h"