/* PR objc/103639 */ /* { dg-do run } */ /* { dg-skip-if "No NeXT fast enum. pre-Darwin9" { *-*-darwin[5-8]* } { "-fnext-runtime" } { "" } } */ /* { dg-xfail-run-if "Needs OBJC2 ABI" { *-*-darwin* && { lp64 && { ! objc2 } } } { "-fnext-runtime" } { "" } } */ /* { dg-additional-sources "../objc-obj-c++-shared/nsconstantstring-class-impl.m" } */ /* { dg-additional-options "-mno-constant-cfstrings" { target *-*-darwin* } } */ /* { dg-additional-options "-Wno-objc-root-class" } */ #import "../objc-obj-c++-shared/TestsuiteObject.m" #ifndef __NEXT_RUNTIME__ #include #else #include "../objc-obj-c++-shared/nsconstantstring-class.h" #endif extern int printf (const char *, ...); #include /* A mini-array implementation that can be used to test fast enumeration. You create the array with some objects; you can mutate the array, and you can fast-enumerate it. */ @interface MyArray : TestsuiteObject { unsigned int length; id *objects; unsigned long mutated; } - (id) initWithLength: (unsigned int)l objects: (id *)o; - (void) mutate; - (unsigned long)countByEnumeratingWithState: (struct __objcFastEnumerationState *)state objects:(id *)stackbuf count:(unsigned long)len; @end @implementation MyArray : TestsuiteObject - (id) initWithLength: (unsigned int)l objects: (id *)o { length = l; objects = o; mutated = 0; return self; } - (void) mutate { mutated = 1; } - (unsigned long)countByEnumeratingWithState: (struct __objcFastEnumerationState*)state objects: (id*)stackbuf count: (unsigned long)len { unsigned long i, batch_size; /* We keep how many objects we served in the state->state counter. So the next batch will contain up to length - state->state objects. */ batch_size = length - state->state; /* Make obvious adjustments. */ if (batch_size < 0) batch_size = 0; if (batch_size > len) batch_size = len; /* Copy the objects. */ for (i = 0; i < batch_size; i++) stackbuf[i] = objects[i]; state->state += batch_size; state->itemsPtr = stackbuf; state->mutationsPtr = &mutated; return batch_size; } @end int check = 0; int main() { id *objects = malloc (sizeof (id) * 2); objects[0] = @"a"; objects[1] = @"b"; MyArray *array = [[MyArray alloc] initWithLength: 2 objects: objects]; int someVar = 0; for (id object in array) { switch (someVar) { case 0: break; } ++check; } if (check != 2) abort (); return 0; }