/* { dg-do run } */ /* { dg-require-effective-target vsx_hw } */ /* { dg-options "-O2 -mvsx" } */ #define NO_WARN_X86_INTRINSICS 1 #include #define VEC_T __m128 #define FP_T float #define ROUND_INTRIN(x, ignored, mode) _mm_round_ps (x, mode) #include "sse4_1-round-data.h" struct data2 data[] = { { .value1 = { .f = { 0.00, 0.25, 0.50, 0.75 } } }, { .value1 = { .f = { 0x1.fffff8p+21, 0x1.fffffap+21, 0x1.fffffcp+21, 0x1.fffffep+21 } } }, { .value1 = { .f = { 0x1.fffffap+22, 0x1.fffffcp+22, 0x1.fffffep+22, 0x1.fffffep+23 } } }, { .value1 = { .f = { -0x1.fffffep+23, -0x1.fffffep+22, -0x1.fffffcp+22, -0x1.fffffap+22 } } }, { .value1 = { .f = { -0x1.fffffep+21, -0x1.fffffcp+21, -0x1.fffffap+21, -0x1.fffff8p+21 } } }, { .value1 = { .f = { -1.00, -0.75, -0.50, -0.25 } } } }; union value answers_NEAREST_INT[] = { { .f = { 0.00, 0.00, 0.00, 1.00 } }, { .f = { 0x1.fffff8p+21, 0x1.fffff8p+21, 0x1.000000p+22, 0x1.000000p+22 } }, { .f = { 0x1.fffff8p+22, 0x1.fffffcp+22, 0x1.000000p+23, 0x1.fffffep+23 } }, { .f = { -0x1.fffffep+23, -0x1.000000p+23, -0x1.fffffcp+22, -0x1.fffff8p+22 } }, { .f = { -0x1.000000p+22, -0x1.000000p+22, -0x1.fffff8p+21, -0x1.fffff8p+21 } }, { .f = { -1.00, -1.00, 0.00, 0.00 } } }; union value answers_NEG_INF[] = { { .f = { 0.00, 0.00, 0.00, 0.00 } }, { .f = { 0x1.fffff8p+21, 0x1.fffff8p+21, 0x1.fffff8p+21, 0x1.fffff8p+21 } }, { .f = { 0x1.fffff8p+22, 0x1.fffffcp+22, 0x1.fffffcp+22, 0x1.fffffep+23 } }, { .f = { -0x1.fffffep+23, -0x1.000000p+23, -0x1.fffffcp+22, -0x1.fffffcp+22 } }, { .f = { -0x1.000000p+22, -0x1.000000p+22, -0x1.000000p+22, -0x1.fffff8p+21 } }, { .f = { -1.00, -1.00, -1.00, -1.00 } } }; union value answers_POS_INF[] = { { .f = { 0.00, 1.00, 1.00, 1.00 } }, { .f = { 0x1.fffff8p+21, 0x1.000000p+22, 0x1.000000p+22, 0x1.000000p+22 } }, { .f = { 0x1.fffffcp+22, 0x1.fffffcp+22, 0x1.000000p+23, 0x1.fffffep+23 } }, { .f = { -0x1.fffffep+23, -0x1.fffffcp+22, -0x1.fffffcp+22, -0x1.fffff8p+22 } }, { .f = { -0x1.fffff8p+21, -0x1.fffff8p+21, -0x1.fffff8p+21, -0x1.fffff8p+21 } }, { .f = { -1.00, 0.00, 0.00, 0.00 } } }; union value answers_ZERO[] = { { .f = { 0.00, 0.00, 0.00, 0.00 } }, { .f = { 0x1.fffff8p+21, 0x1.fffff8p+21, 0x1.fffff8p+21, 0x1.fffff8p+21 } }, { .f = { 0x1.fffff8p+22, 0x1.fffffcp+22, 0x1.fffffcp+22, 0x1.fffffep+23 } }, { .f = { -0x1.fffffep+23, -0x1.fffffcp+22, -0x1.fffffcp+22, -0x1.fffff8p+22 } }, { .f = { -0x1.fffff8p+21, -0x1.fffff8p+21, -0x1.fffff8p+21, -0x1.fffff8p+21 } }, { .f = { -1.00, 0.00, 0.00, 0.00 } } }; union value *answers[] = { answers_NEAREST_INT, answers_NEG_INF, answers_POS_INF, answers_ZERO, 0 /* CUR_DIRECTION answers depend on current rounding mode. */ }; #include "sse4_1-round3.h"