/* Verify that overloaded built-ins for vec_splat with pixel inputs produce the right code. */ /* { dg-do compile } */ /* { dg-options "-mvsx -O2" } */ /* { dg-require-effective-target powerpc_vsx } */ #include vector pixel test1_00 (vector pixel x) { return vec_splat (x, 0b00000); } vector pixel test1_01 (vector pixel x) { return vec_splat (x, 0b00001); } vector pixel test1_02 (vector pixel x) { return vec_splat (x, 0b00010); } vector pixel test1_04 (vector pixel x) { return vec_splat (x, 0b00100); } /* Similar test as above, but the source vector is a known constant. */ vector pixel test_p () { const vector pixel y = { 1,2,3,4}; return vec_splat (y, 0b00010); } /* { dg-final { scan-assembler-times "vspltish" 1 } } */ /* { dg-final { scan-assembler-times "vsplth" 4 } } */