#include <stdarg.h> #include "tree-vect.h" #if VECTOR_BITS > 128 #define NINTS (VECTOR_BITS / 32) #define EXTRA (NINTS * 2) #else #define NINTS 4 #define EXTRA 10 #endif #define N 128 #define RES_A (N * N / 4) #define RES_B (N * (N + 1) / 2 + (NINTS + 3) * (N + 1)) #define RES_C (N * (N + 1) / 2 + (N + 1)) #define RES (RES_A + RES_B + RES_C) int ib[N + EXTRA]; int ia[N + EXTRA]; int ic[N + EXTRA]; __attribute__ ((noinline)) int main1 () { int i, suma = 0, sumb = 0, sumc = 0; /* ib and ic have same misalignment, we peel to align them. */ for (i = 0; i <= N; i++) { suma += ia[i]; sumb += ib[i + NINTS + 1]; sumc += ic[i + 1]; } /* check results: */ if (suma + sumb + sumc != RES) abort (); return 0; } int main (void) { int i; check_vect (); for (i = 0; i < N + EXTRA; i++) { asm volatile ("" : "+r" (i)); ib[i] = i; ic[i] = i+2; ia[i] = i/2; } return main1 (); }