#include "tree-vect.h" int x[1024]; int y[1024]; int z[1024]; void __attribute__((noinline)) foo() { for (int i = 0; i < 512; ++i) { x[2*i] = x[2*i] << y[2*i]; x[2*i+1] = x[2*i+1] << y[2*i]; z[2*i] = y[2*i]; z[2*i+1] = y[2*i+1]; } } int main() { check_vect (); for (int i = 0; i < 1024; ++i) x[i] = i, y[i] = i % 8; foo (); for (int i = 0; i < 1024; ++i) if (x[i] != i << ((i & ~1) % 8)) __builtin_abort (); return 0; }