/* PR tree-optimization/91597 */ enum E { A, B, C }; struct __attribute__((aligned (4))) S { enum E e; }; enum E foo (struct S *o) { if (((__UINTPTR_TYPE__) (o) & 1) == 0) return o->e; else return A; } int bar (struct S *o) { return foo (o) == B || foo (o) == C; } static inline void baz (struct S *o, int d) { if (__builtin_expect (!bar (o), 0)) __builtin_abort (); if (d > 2) return; baz (o, d + 1); } void qux (struct S *o) { switch (o->e) { case A: return; case B: baz (o, 0); break; case C: baz (o, 0); break; } } struct S s = { C }; int main () { qux (&s); return 0; }