// { dg-additional-options "-fmodules-ts" } import enUm; Bill x = Three; Ben y = Ben::Three; int main () { if (x != 3) return 1; if (int (y) != 3) return 2; if (int (func1 ()) != 3) return 3; if (int (func2 ()) != 4) return 4; return 0; }