// rust-linemap.h -- interface to location tracking -*- C++ -*- // Copyright 2011 The Go Authors. All rights reserved. // Copyright (C) 2020-2024 Free Software Foundation, Inc. // Use of this source code is governed by a BSD-style // license that can be found in the '../go/gofrontend/LICENSE' file. #ifndef RUST_LINEMAP_H #define RUST_LINEMAP_H #include "rust-system.h" // The backend must define a type named Location which holds // information about a location in a source file. The only thing the // frontend does with instances of Location is pass them back to the // backend interface. The Location type must be assignable, and it // must be comparable: i.e., it must support operator= and operator<. // The type is normally passed by value rather than by reference, and // it should support that efficiently. The type should be defined in // "rust-location.h". #include "rust-location.h" // The Linemap class is a pure abstract interface, plus some static // convenience functions. The backend must implement the interface. /* TODO: probably better to replace linemap implementation as pure abstract * interface with some sort of compile-time switch (macros or maybe templates if * doable without too much extra annoyance) as to the definition of the methods * or whatever. This is to improve performance, as virtual function calls would * otherwise have to be made in tight loops like in the lexer. */ class Linemap { public: Linemap () : in_file_ (false) { // Only one instance of Linemap is allowed to exist. rust_assert (Linemap::instance_ == NULL); Linemap::instance_ = this; } ~Linemap () { Linemap::instance_ = NULL; } // Subsequent Location values will come from the file named // FILE_NAME, starting at LINE_BEGIN. Normally LINE_BEGIN will be // 0, but it will be non-zero if the Rust source has a //line comment. void start_file (const char *file_name, unsigned int line_begin); // Stop generating Location values. This will be called after all // input files have been read, in case any cleanup is required. void stop (); protected: // The single existing instance of Linemap. static Linemap *instance_; public: // Following are convenience static functions, which allow us to // access some virtual functions without explicitly passing around // an instance of Linemap. // Produce a human-readable description of a Location, e.g. // "foo.rust:10". Returns an empty string for predeclared, builtin or // unknown locations. static std::string location_to_string (location_t loc); private: // Whether we are currently reading a file. bool in_file_; }; #endif // !defined(RUST_LINEMAP_H)