// Copyright (C) 2020-2024 Free Software Foundation, Inc. // This file is part of GCC. // GCC is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free // Software Foundation; either version 3, or (at your option) any later // version. // GCC is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // You should have received a copy of the GNU General Public License // along with GCC; see the file COPYING3. If not see // . #include "rust-system.h" #include "rust-diagnostics.h" #include "coretypes.h" #include "target.h" #include "tree.h" #include "gimple-expr.h" #include "diagnostic.h" #include "opts.h" #include "fold-const.h" #include "gimplify.h" #include "stor-layout.h" #include "debug.h" #include "convert.h" #include "langhooks.h" #include "langhooks-def.h" #include "selftest.h" #include "rust-cfg-parser.h" #include "rust-privacy-ctx.h" #include "rust-ast-resolve-item.h" #include "rust-lex.h" #include "optional.h" #include "rust-unicode.h" #include "rust-punycode.h" #include // note: header files must be in this order or else forward declarations don't // work properly. Kinda dumb system, but have to live with it. clang-format // seems to mess it up /* Order: config, system, coretypes, target, tree, gimple-expr, diagnostic, * opts, fold-const, gimplify, stor-layout, debug, convert, langhooks, * langhooks-def */ // FIXME: test saving intellisense #include "options.h" // version check to stop compiling if c++ isn't c++11 or higher #if __cplusplus < 201103 #error \ "GCC Rust frontend requires C++11 or higher. You can compile the g++ frontend first and then compile the Rust frontend using that." #endif // TODO: is this best way to do it? Is it allowed? (should be) /* General TODOs: * - convert all copies of expensive-to-copy (deep copy) AST objects into * moves, if possible. Don't remove clone functionality - it may be required for * e.g. HIR conversion. */ #include "rust-session-manager.h" #include "rust-tree.h" // The resulting tree type. union GTY (( desc ("TREE_CODE (&%h.generic) == IDENTIFIER_NODE"), chain_next ( "CODE_CONTAINS_STRUCT (TREE_CODE (&%h.generic), " "TS_COMMON) ? ((union lang_tree_node *) TREE_CHAIN (&%h.generic)) : NULL"))) lang_tree_node { union tree_node GTY ((tag ("0"), desc ("tree_node_structure (&%h)"))) generic; struct lang_identifier GTY ((tag ("1"))) identifier; }; // has to be in same compilation unit as session, so here for now void rust_add_target_info (const char *key, const char *value) { Rust::Session::get_instance ().options.target_data.insert_key_value_pair ( key, value); } /* Language hooks. */ /* Initial lang hook called (possibly), used for initialisation. * Must call build_common_tree_nodes, set_sizetype, build_common_tree_nodes_2, * and build_common_builtin_nodes, as well as set global variable * void_list_node. Apparently called after option handling? */ static bool grs_langhook_init (void) { /* Something to do with this: This allows the code in d-builtins.cc to not have to worry about converting (C signed char *) to (D char *) for string arguments of built-in functions. The parameter (signed_char = false) specifies whether char is signed. */ build_common_tree_nodes (false); // Builds built-ins for middle-end after all front-end built-ins are already // instantiated build_common_builtin_nodes (); mpfr_set_default_prec (128); using_eh_for_cleanups (); // initialise compiler session Rust::Session::get_instance ().init (); return true; } /* The option mask (something to do with options for specific frontends or * something). */ static unsigned int grs_langhook_option_lang_mask (void) { return CL_Rust; } /* Initialize the options structure. */ static void grs_langhook_init_options_struct (struct gcc_options *opts) { /* Operations are always wrapping in Rust, even on signed integer. This is * useful for the low level wrapping_{add, sub, mul} intrinsics, not for * regular arithmetic operations which are checked for overflow anyway using * builtins */ opts->x_flag_wrapv = 1; /* We need to warn on unused variables by default */ opts->x_warn_unused_variable = 1; /* For const variables too */ opts->x_warn_unused_const_variable = 1; /* And finally unused result for #[must_use] */ opts->x_warn_unused_result = 1; /* lets warn for infinite recursion*/ opts->x_warn_infinite_recursion = 1; // nothing yet - used by frontends to change specific options for the language Rust::Session::get_instance ().init_options (); } /* Main entry point for front-end, apparently. Finds input file names in global * vars in_fnames and num_in_fnames. From this, frontend can take over and do * actual parsing and initial compilation. This function must create a complete * parse tree in a global var, and then return. * * Some consider this the "start of compilation". */ static void grs_langhook_parse_file (void) { rust_debug ("Preparing to parse files. "); Rust::Session::get_instance ().handle_input_files (num_in_fnames, in_fnames); } /* Seems to get the exact type for a specific type - e.g. for scalar float with * 32-bit bitsize, it returns float, and for 64-bit bitsize, it returns double. * Used to map RTL nodes to machine modes or something like that. */ static tree grs_langhook_type_for_mode (machine_mode mode, int unsignedp) { // TODO: change all this later to match rustc types if (mode == QImode) return unsignedp ? unsigned_intQI_type_node : intQI_type_node; if (mode == HImode) return unsignedp ? unsigned_intHI_type_node : intHI_type_node; if (mode == SImode) return unsignedp ? unsigned_intSI_type_node : intSI_type_node; if (mode == DImode) return unsignedp ? unsigned_intDI_type_node : intDI_type_node; if (mode == TYPE_MODE (intTI_type_node)) return unsignedp ? unsigned_intTI_type_node : intTI_type_node; if (mode == TYPE_MODE (float_type_node)) return float_type_node; if (mode == TYPE_MODE (double_type_node)) return double_type_node; if (mode == TYPE_MODE (long_double_type_node)) return long_double_type_node; if (COMPLEX_MODE_P (mode)) { if (mode == TYPE_MODE (complex_float_type_node)) return complex_float_type_node; if (mode == TYPE_MODE (complex_double_type_node)) return complex_double_type_node; if (mode == TYPE_MODE (complex_long_double_type_node)) return complex_long_double_type_node; if (mode == TYPE_MODE (complex_integer_type_node) && !unsignedp) return complex_integer_type_node; } /* See (a) "Test failure on msp430-elfbare target", and (b) "ICE: SIGSEGV in optab_for_tree_code (optabs.c:407) with -O -fno-tree-scev-cprop -ftree-vectorize" -- we have to support "random" modes/types here. TODO Clean all this up (either locally, or preferably per PR46805: "Ideally we'd never use lang_hooks.types.type_for_mode (or _for_size) in the middle-end but had a pure middle-end based implementation". */ for (size_t i = 0; i < NUM_INT_N_ENTS; i++) if (int_n_enabled_p[i] && mode == int_n_data[i].m) return (unsignedp ? int_n_trees[i].unsigned_type : int_n_trees[i].signed_type); /* rust_unreachable */ return NULL; } // Record a builtin function. We just ignore builtin functions. static tree grs_langhook_builtin_function (tree decl ATTRIBUTE_UNUSED) { return decl; } /* Return true if we are in the global binding level (which is never, * apparently). */ static bool grs_langhook_global_bindings_p (void) { // return current_function_decl == NULL_TREE; // rust_unreachable(); // return true; return false; } /* Push a declaration into the current binding level. We can't usefully implement this since we don't want to convert from tree back to one of our internal data structures. I think the only way this is used is to record a decl which is to be returned by getdecls, and we could implement it for that purpose if necessary. */ static tree grs_langhook_pushdecl (tree decl ATTRIBUTE_UNUSED) { rust_unreachable (); return NULL; } /* This hook is used to get the current list of declarations as trees. We don't support that; instead we use the write_globals hook. This can't simply crash because it is called by -gstabs. */ static tree grs_langhook_getdecls (void) { // rust_unreachable(); return NULL; } // Handle Rust-specific options. Return false if nothing happened. static bool grs_langhook_handle_option ( size_t scode, const char *arg, HOST_WIDE_INT value, int kind ATTRIBUTE_UNUSED, location_t loc ATTRIBUTE_UNUSED, const struct cl_option_handlers *handlers ATTRIBUTE_UNUSED) { // Convert integer code to lang.opt enum codes with names. enum opt_code code = (enum opt_code) scode; // Delegate to session manager return Rust::Session::get_instance ().handle_option (code, arg, value, kind, loc, handlers); } /* Run after parsing options. */ static bool grs_langhook_post_options (const char **pfilename ATTRIBUTE_UNUSED) { // can be used to override other options if required // satisfies an assert in init_excess_precision in toplev.cc if (flag_excess_precision /*_cmdline*/ == EXCESS_PRECISION_DEFAULT) flag_excess_precision /*_cmdline*/ = EXCESS_PRECISION_STANDARD; /* Returning false means that the backend should be used. */ return false; } /* Rust-specific gimplification. May need to gimplify e.g. * CALL_EXPR_STATIC_CHAIN */ static int grs_langhook_gimplify_expr (tree *expr_p ATTRIBUTE_UNUSED, gimple_seq *pre_p ATTRIBUTE_UNUSED, gimple_seq *post_p ATTRIBUTE_UNUSED) { if (TREE_CODE (*expr_p) == CALL_EXPR && CALL_EXPR_STATIC_CHAIN (*expr_p) != NULL_TREE) gimplify_expr (&CALL_EXPR_STATIC_CHAIN (*expr_p), pre_p, post_p, is_gimple_val, fb_rvalue); return GS_UNHANDLED; } static tree grs_langhook_eh_personality (void) { static tree personality_decl; if (personality_decl == NULL_TREE) { personality_decl = build_personality_function ("gccrs"); rust_preserve_from_gc (personality_decl); } return personality_decl; } tree convert (tree type, tree expr) { if (type == error_mark_node || expr == error_mark_node || TREE_TYPE (expr) == error_mark_node) return error_mark_node; if (type == TREE_TYPE (expr)) return expr; if (TYPE_MAIN_VARIANT (type) == TYPE_MAIN_VARIANT (TREE_TYPE (expr))) return fold_convert (type, expr); switch (TREE_CODE (type)) { case VOID_TYPE: case BOOLEAN_TYPE: return fold_convert (type, expr); case INTEGER_TYPE: return convert_to_integer (type, expr); case POINTER_TYPE: return convert_to_pointer (type, expr); case REAL_TYPE: return convert_to_real (type, expr); case COMPLEX_TYPE: return convert_to_complex (type, expr); default: break; } rust_unreachable (); } /* FIXME: This is a hack to preserve trees that we create from the garbage collector. */ static GTY (()) tree rust_gc_root; void rust_preserve_from_gc (tree t) { rust_gc_root = tree_cons (NULL_TREE, t, rust_gc_root); } /* Convert an identifier for use in an error message. */ const char * rust_localize_identifier (const char *ident) { return identifier_to_locale (ident); } extern const attribute_spec grs_langhook_common_attribute_table[]; /* The language hooks data structure. This is the main interface between the GCC * front-end and the GCC middle-end/back-end. A list of language hooks could be * found in /langhooks.h */ #undef LANG_HOOKS_NAME #undef LANG_HOOKS_INIT #undef LANG_HOOKS_OPTION_LANG_MASK #undef LANG_HOOKS_INIT_OPTIONS_STRUCT #undef LANG_HOOKS_HANDLE_OPTION #undef LANG_HOOKS_POST_OPTIONS #undef LANG_HOOKS_PARSE_FILE #undef LANG_HOOKS_TYPE_FOR_MODE #undef LANG_HOOKS_BUILTIN_FUNCTION #undef LANG_HOOKS_GLOBAL_BINDINGS_P #undef LANG_HOOKS_PUSHDECL #undef LANG_HOOKS_GETDECLS #undef LANG_HOOKS_WRITE_GLOBALS #undef LANG_HOOKS_GIMPLIFY_EXPR #undef LANG_HOOKS_EH_PERSONALITY #undef LANG_HOOKS_COMMON_ATTRIBUTE_TABLE #define LANG_HOOKS_NAME "GNU Rust" #define LANG_HOOKS_INIT grs_langhook_init #define LANG_HOOKS_OPTION_LANG_MASK grs_langhook_option_lang_mask #define LANG_HOOKS_INIT_OPTIONS_STRUCT grs_langhook_init_options_struct #define LANG_HOOKS_HANDLE_OPTION grs_langhook_handle_option #define LANG_HOOKS_POST_OPTIONS grs_langhook_post_options /* Main lang-hook, apparently. Finds input file names in global vars in_fnames * and num_in_fnames From this, frontend can take over and do actual parsing and * initial compilation. * This hook must create a complete parse tree in a global var, and then return. */ #define LANG_HOOKS_PARSE_FILE grs_langhook_parse_file #define LANG_HOOKS_TYPE_FOR_MODE grs_langhook_type_for_mode #define LANG_HOOKS_BUILTIN_FUNCTION grs_langhook_builtin_function #define LANG_HOOKS_GLOBAL_BINDINGS_P grs_langhook_global_bindings_p #define LANG_HOOKS_PUSHDECL grs_langhook_pushdecl #define LANG_HOOKS_GETDECLS grs_langhook_getdecls #define LANG_HOOKS_GIMPLIFY_EXPR grs_langhook_gimplify_expr #define LANG_HOOKS_EH_PERSONALITY grs_langhook_eh_personality #define LANG_HOOKS_COMMON_ATTRIBUTE_TABLE grs_langhook_common_attribute_table #if CHECKING_P #undef LANG_HOOKS_RUN_LANG_SELFTESTS #define LANG_HOOKS_RUN_LANG_SELFTESTS selftest::run_rust_tests namespace selftest { void run_rust_tests () { // Call tests for the rust frontend here rust_input_source_test (); rust_nfc_qc_test (); rust_utf8_normalize_test (); rust_punycode_encode_test (); rust_cfg_parser_test (); rust_privacy_ctx_test (); rust_crate_name_validation_test (); rust_simple_path_resolve_test (); } } // namespace selftest #endif /* !CHECKING_P */ // Expands all LANG_HOOKS_x of GCC struct lang_hooks lang_hooks = LANG_HOOKS_INITIALIZER; // These are for GCC's garbage collector to work properly or something #include "gt-rust-rust-lang.h" #include "gtype-rust.h"