// rust-gcc.cc -- Rust frontend to gcc IR. // Copyright (C) 2011-2020 Free Software Foundation, Inc. // Contributed by Ian Lance Taylor, Google. // forked from gccgo // This file is part of GCC. // GCC is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free // Software Foundation; either version 3, or (at your option) any later // version. // GCC is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // You should have received a copy of the GNU General Public License // along with GCC; see the file COPYING3. If not see // . #include "rust-system.h" // This has to be included outside of extern "C", so we have to // include it here before tree.h includes it later. #include #include "tree.h" #include "opts.h" #include "fold-const.h" #include "stringpool.h" #include "stor-layout.h" #include "varasm.h" #include "tree-iterator.h" #include "tm.h" #include "function.h" #include "cgraph.h" #include "convert.h" #include "gimple-expr.h" #include "gimplify.h" #include "langhooks.h" #include "toplev.h" #include "output.h" #include "realmpfr.h" #include "builtins.h" #include "rust-location.h" #include "rust-linemap.h" #include "rust-backend.h" #include "rust-object-export.h" // TODO: this will have to be significantly modified to work with Rust // A class wrapping a tree. class Gcc_tree { public: Gcc_tree (tree t) : t_ (t) {} tree get_tree () const { return this->t_; } void set_tree (tree t) { this->t_ = t; } private: tree t_; }; // In gcc, types, expressions, and statements are all trees. class Btype : public Gcc_tree { public: Btype (tree t) : Gcc_tree (t) {} }; class Bexpression : public Gcc_tree { public: Bexpression (tree t) : Gcc_tree (t) {} }; class Bstatement : public Gcc_tree { public: Bstatement (tree t) : Gcc_tree (t) {} }; class Bfunction : public Gcc_tree { public: Bfunction (tree t) : Gcc_tree (t) {} }; class Bblock : public Gcc_tree { public: Bblock (tree t) : Gcc_tree (t) {} }; class Blabel : public Gcc_tree { public: Blabel (tree t) : Gcc_tree (t) {} }; // Bvariable is a bit more complicated, because of zero-sized types. // The GNU linker does not permit dynamic variables with zero size. // When we see such a variable, we generate a version of the type with // non-zero size. However, when referring to the global variable, we // want an expression of zero size; otherwise, if, say, the global // variable is passed to a function, we will be passing a // non-zero-sized value to a zero-sized value, which can lead to a // miscompilation. class Bvariable { public: Bvariable (tree t) : t_ (t), orig_type_ (NULL) {} Bvariable (tree t, tree orig_type) : t_ (t), orig_type_ (orig_type) {} // Get the tree for use as an expression. tree get_tree (Location) const; // Get the actual decl; tree get_decl () const { return this->t_; } private: tree t_; tree orig_type_; }; // Get the tree of a variable for use as an expression. If this is a // zero-sized global, create an expression that refers to the decl but // has zero size. tree Bvariable::get_tree (Location location) const { if (this->orig_type_ == NULL || this->t_ == error_mark_node || TREE_TYPE (this->t_) == this->orig_type_) return this->t_; // Return *(orig_type*)&decl. */ tree t = build_fold_addr_expr_loc (location.gcc_location (), this->t_); t = fold_build1_loc (location.gcc_location (), NOP_EXPR, build_pointer_type (this->orig_type_), t); return build_fold_indirect_ref_loc (location.gcc_location (), t); } // This file implements the interface between the Rust frontend proper // and the gcc IR. This implements specific instantiations of // abstract classes defined by the Rust frontend proper. The Rust // frontend proper class methods of these classes to generate the // backend representation. class Gcc_backend : public Backend { public: Gcc_backend (); // Types. Btype *error_type () { return this->make_type (error_mark_node); } Btype *void_type () { return this->make_type (void_type_node); } Btype *bool_type () { return this->make_type (boolean_type_node); } Btype *integer_type (bool, int); Btype *float_type (int); Btype *complex_type (int); Btype *pointer_type (Btype *); Btype *function_type (const Btyped_identifier &, const std::vector &, const std::vector &, Btype *, const Location); Btype *struct_type (const std::vector &); Btype *array_type (Btype *, Bexpression *); Btype *placeholder_pointer_type (const std::string &, Location, bool); bool set_placeholder_pointer_type (Btype *, Btype *); bool set_placeholder_function_type (Btype *, Btype *); Btype *placeholder_struct_type (const std::string &, Location); bool set_placeholder_struct_type (Btype *placeholder, const std::vector &); Btype *placeholder_array_type (const std::string &, Location); bool set_placeholder_array_type (Btype *, Btype *, Bexpression *); Btype *named_type (const std::string &, Btype *, Location); Btype *circular_pointer_type (Btype *, bool); bool is_circular_pointer_type (Btype *); int64_t type_size (Btype *); int64_t type_alignment (Btype *); int64_t type_field_alignment (Btype *); int64_t type_field_offset (Btype *, size_t index); // Expressions. Bexpression *zero_expression (Btype *); Bexpression *error_expression () { return this->make_expression (error_mark_node); } Bexpression *nil_pointer_expression () { return this->make_expression (null_pointer_node); } Bexpression *var_expression (Bvariable *var, Location); Bexpression *indirect_expression (Btype *, Bexpression *expr, bool known_valid, Location); Bexpression *named_constant_expression (Btype *btype, const std::string &name, Bexpression *val, Location); Bexpression *integer_constant_expression (Btype *btype, mpz_t val); Bexpression *float_constant_expression (Btype *btype, mpfr_t val); Bexpression *complex_constant_expression (Btype *btype, mpc_t val); Bexpression *string_constant_expression (const std::string &val); Bexpression *boolean_constant_expression (bool val); Bexpression *real_part_expression (Bexpression *bcomplex, Location); Bexpression *imag_part_expression (Bexpression *bcomplex, Location); Bexpression *complex_expression (Bexpression *breal, Bexpression *bimag, Location); Bexpression *convert_expression (Btype *type, Bexpression *expr, Location); Bexpression *function_code_expression (Bfunction *, Location); Bexpression *address_expression (Bexpression *, Location); Bexpression *struct_field_expression (Bexpression *, size_t, Location); Bexpression *compound_expression (Bstatement *, Bexpression *, Location); Bexpression *conditional_expression (Bfunction *, Btype *, Bexpression *, Bexpression *, Bexpression *, Location); Bexpression *unary_expression (Operator, Bexpression *, Location); Bexpression *binary_expression (Operator, Bexpression *, Bexpression *, Location); Bexpression *constructor_expression (Btype *, const std::vector &, Location); Bexpression *array_constructor_expression (Btype *, const std::vector &, const std::vector &, Location); Bexpression *pointer_offset_expression (Bexpression *base, Bexpression *offset, Location); Bexpression *array_index_expression (Bexpression *array, Bexpression *index, Location); Bexpression *call_expression (Bfunction *caller, Bexpression *fn, const std::vector &args, Bexpression *static_chain, Location); // Statements. Bstatement *error_statement () { return this->make_statement (error_mark_node); } Bstatement *expression_statement (Bfunction *, Bexpression *); Bstatement *init_statement (Bfunction *, Bvariable *var, Bexpression *init); Bstatement *assignment_statement (Bfunction *, Bexpression *lhs, Bexpression *rhs, Location); Bstatement *return_statement (Bfunction *, const std::vector &, Location); Bstatement *if_statement (Bfunction *, Bexpression *condition, Bblock *then_block, Bblock *else_block, Location); Bstatement * switch_statement (Bfunction *function, Bexpression *value, const std::vector > &cases, const std::vector &statements, Location); Bstatement *compound_statement (Bstatement *, Bstatement *); Bstatement *statement_list (const std::vector &); Bstatement *exception_handler_statement (Bstatement *bstat, Bstatement *except_stmt, Bstatement *finally_stmt, Location); // Blocks. Bblock *block (Bfunction *, Bblock *, const std::vector &, Location, Location); void block_add_statements (Bblock *, const std::vector &); Bstatement *block_statement (Bblock *); // Variables. Bvariable *error_variable () { return new Bvariable (error_mark_node); } Bvariable *global_variable (const std::string &var_name, const std::string &asm_name, Btype *btype, bool is_external, bool is_hidden, bool in_unique_section, Location location); void global_variable_set_init (Bvariable *, Bexpression *); Bvariable *local_variable (Bfunction *, const std::string &, Btype *, Bvariable *, bool, Location); Bvariable *parameter_variable (Bfunction *, const std::string &, Btype *, bool, Location); Bvariable *static_chain_variable (Bfunction *, const std::string &, Btype *, Location); Bvariable *temporary_variable (Bfunction *, Bblock *, Btype *, Bexpression *, bool, Location, Bstatement **); Bvariable *implicit_variable (const std::string &, const std::string &, Btype *, bool, bool, bool, int64_t); void implicit_variable_set_init (Bvariable *, const std::string &, Btype *, bool, bool, bool, Bexpression *); Bvariable *implicit_variable_reference (const std::string &, const std::string &, Btype *); Bvariable *immutable_struct (const std::string &, const std::string &, bool, bool, Btype *, Location); void immutable_struct_set_init (Bvariable *, const std::string &, bool, bool, Btype *, Location, Bexpression *); Bvariable *immutable_struct_reference (const std::string &, const std::string &, Btype *, Location); // Labels. Blabel *label (Bfunction *, const std::string &name, Location); Bstatement *label_definition_statement (Blabel *); Bstatement *goto_statement (Blabel *, Location); Bexpression *label_address (Blabel *, Location); // Functions. Bfunction *error_function () { return this->make_function (error_mark_node); } Bfunction *function (Btype *fntype, const std::string &name, const std::string &asm_name, unsigned int flags, Location); Bstatement *function_defer_statement (Bfunction *function, Bexpression *undefer, Bexpression *defer, Location); bool function_set_parameters (Bfunction *function, const std::vector &); bool function_set_body (Bfunction *function, Bstatement *code_stmt); Bfunction *lookup_builtin (const std::string &); void write_global_definitions (const std::vector &, const std::vector &, const std::vector &, const std::vector &); void write_export_data (const char *bytes, unsigned int size); private: // Make a Bexpression from a tree. Bexpression *make_expression (tree t) { return new Bexpression (t); } // Make a Bstatement from a tree. Bstatement *make_statement (tree t) { return new Bstatement (t); } // Make a Btype from a tree. Btype *make_type (tree t) { return new Btype (t); } Bfunction *make_function (tree t) { return new Bfunction (t); } Btype *fill_in_struct (Btype *, const std::vector &); Btype *fill_in_array (Btype *, Btype *, Bexpression *); tree non_zero_size_type (tree); tree convert_tree (tree, tree, Location); private: static const int builtin_const = 1 << 0; static const int builtin_noreturn = 1 << 1; static const int builtin_novops = 1 << 2; void define_builtin (built_in_function bcode, const char *name, const char *libname, tree fntype, int flags); // A mapping of the GCC built-ins exposed to GCCRust. std::map builtin_functions_; }; // A helper function to create a GCC identifier from a C++ string. static inline tree get_identifier_from_string (const std::string &str) { return get_identifier_with_length (str.data (), str.length ()); } // Define the built-in functions that are exposed to GCCRust. Gcc_backend::Gcc_backend () { /* We need to define the fetch_and_add functions, since we use them for ++ and --. */ tree t = this->integer_type (true, BITS_PER_UNIT)->get_tree (); tree p = build_pointer_type (build_qualified_type (t, TYPE_QUAL_VOLATILE)); this->define_builtin (BUILT_IN_SYNC_ADD_AND_FETCH_1, "__sync_fetch_and_add_1", NULL, build_function_type_list (t, p, t, NULL_TREE), 0); t = this->integer_type (true, BITS_PER_UNIT * 2)->get_tree (); p = build_pointer_type (build_qualified_type (t, TYPE_QUAL_VOLATILE)); this->define_builtin (BUILT_IN_SYNC_ADD_AND_FETCH_2, "__sync_fetch_and_add_2", NULL, build_function_type_list (t, p, t, NULL_TREE), 0); t = this->integer_type (true, BITS_PER_UNIT * 4)->get_tree (); p = build_pointer_type (build_qualified_type (t, TYPE_QUAL_VOLATILE)); this->define_builtin (BUILT_IN_SYNC_ADD_AND_FETCH_4, "__sync_fetch_and_add_4", NULL, build_function_type_list (t, p, t, NULL_TREE), 0); t = this->integer_type (true, BITS_PER_UNIT * 8)->get_tree (); p = build_pointer_type (build_qualified_type (t, TYPE_QUAL_VOLATILE)); this->define_builtin (BUILT_IN_SYNC_ADD_AND_FETCH_8, "__sync_fetch_and_add_8", NULL, build_function_type_list (t, p, t, NULL_TREE), 0); // We use __builtin_expect for magic import functions. this->define_builtin (BUILT_IN_EXPECT, "__builtin_expect", NULL, build_function_type_list (long_integer_type_node, long_integer_type_node, long_integer_type_node, NULL_TREE), builtin_const); // We use __builtin_memcmp for struct comparisons. this->define_builtin (BUILT_IN_MEMCMP, "__builtin_memcmp", "memcmp", build_function_type_list (integer_type_node, const_ptr_type_node, const_ptr_type_node, size_type_node, NULL_TREE), 0); // We use __builtin_memmove for copying data. this->define_builtin (BUILT_IN_MEMMOVE, "__builtin_memmove", "memmove", build_function_type_list (void_type_node, ptr_type_node, const_ptr_type_node, size_type_node, NULL_TREE), 0); // We use __builtin_memset for zeroing data. this->define_builtin (BUILT_IN_MEMSET, "__builtin_memset", "memset", build_function_type_list (void_type_node, ptr_type_node, integer_type_node, size_type_node, NULL_TREE), 0); // Used by runtime/internal/sys and math/bits. this->define_builtin (BUILT_IN_CTZ, "__builtin_ctz", "ctz", build_function_type_list (integer_type_node, unsigned_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_CTZLL, "__builtin_ctzll", "ctzll", build_function_type_list (integer_type_node, long_long_unsigned_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_CLZ, "__builtin_clz", "clz", build_function_type_list (integer_type_node, unsigned_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_CLZLL, "__builtin_clzll", "clzll", build_function_type_list (integer_type_node, long_long_unsigned_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_POPCOUNT, "__builtin_popcount", "popcount", build_function_type_list (integer_type_node, unsigned_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_POPCOUNTLL, "__builtin_popcountll", "popcountll", build_function_type_list (integer_type_node, long_long_unsigned_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_BSWAP16, "__builtin_bswap16", "bswap16", build_function_type_list (uint16_type_node, uint16_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_BSWAP32, "__builtin_bswap32", "bswap32", build_function_type_list (uint32_type_node, uint32_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_BSWAP64, "__builtin_bswap64", "bswap64", build_function_type_list (uint64_type_node, uint64_type_node, NULL_TREE), builtin_const); // We provide some functions for the math library. tree math_function_type = build_function_type_list (double_type_node, double_type_node, NULL_TREE); tree math_function_type_long = build_function_type_list (long_double_type_node, long_double_type_node, NULL_TREE); tree math_function_type_two = build_function_type_list (double_type_node, double_type_node, double_type_node, NULL_TREE); tree math_function_type_long_two = build_function_type_list (long_double_type_node, long_double_type_node, long_double_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ACOS, "__builtin_acos", "acos", math_function_type, builtin_const); this->define_builtin (BUILT_IN_ACOSL, "__builtin_acosl", "acosl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_ASIN, "__builtin_asin", "asin", math_function_type, builtin_const); this->define_builtin (BUILT_IN_ASINL, "__builtin_asinl", "asinl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_ATAN, "__builtin_atan", "atan", math_function_type, builtin_const); this->define_builtin (BUILT_IN_ATANL, "__builtin_atanl", "atanl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_ATAN2, "__builtin_atan2", "atan2", math_function_type_two, builtin_const); this->define_builtin (BUILT_IN_ATAN2L, "__builtin_atan2l", "atan2l", math_function_type_long_two, builtin_const); this->define_builtin (BUILT_IN_CEIL, "__builtin_ceil", "ceil", math_function_type, builtin_const); this->define_builtin (BUILT_IN_CEILL, "__builtin_ceill", "ceill", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_COS, "__builtin_cos", "cos", math_function_type, builtin_const); this->define_builtin (BUILT_IN_COSL, "__builtin_cosl", "cosl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_EXP, "__builtin_exp", "exp", math_function_type, builtin_const); this->define_builtin (BUILT_IN_EXPL, "__builtin_expl", "expl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_EXPM1, "__builtin_expm1", "expm1", math_function_type, builtin_const); this->define_builtin (BUILT_IN_EXPM1L, "__builtin_expm1l", "expm1l", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_FABS, "__builtin_fabs", "fabs", math_function_type, builtin_const); this->define_builtin (BUILT_IN_FABSL, "__builtin_fabsl", "fabsl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_FLOOR, "__builtin_floor", "floor", math_function_type, builtin_const); this->define_builtin (BUILT_IN_FLOORL, "__builtin_floorl", "floorl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_FMOD, "__builtin_fmod", "fmod", math_function_type_two, builtin_const); this->define_builtin (BUILT_IN_FMODL, "__builtin_fmodl", "fmodl", math_function_type_long_two, builtin_const); this->define_builtin (BUILT_IN_LDEXP, "__builtin_ldexp", "ldexp", build_function_type_list (double_type_node, double_type_node, integer_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_LDEXPL, "__builtin_ldexpl", "ldexpl", build_function_type_list (long_double_type_node, long_double_type_node, integer_type_node, NULL_TREE), builtin_const); this->define_builtin (BUILT_IN_LOG, "__builtin_log", "log", math_function_type, builtin_const); this->define_builtin (BUILT_IN_LOGL, "__builtin_logl", "logl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_LOG1P, "__builtin_log1p", "log1p", math_function_type, builtin_const); this->define_builtin (BUILT_IN_LOG1PL, "__builtin_log1pl", "log1pl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_LOG10, "__builtin_log10", "log10", math_function_type, builtin_const); this->define_builtin (BUILT_IN_LOG10L, "__builtin_log10l", "log10l", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_LOG2, "__builtin_log2", "log2", math_function_type, builtin_const); this->define_builtin (BUILT_IN_LOG2L, "__builtin_log2l", "log2l", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_SIN, "__builtin_sin", "sin", math_function_type, builtin_const); this->define_builtin (BUILT_IN_SINL, "__builtin_sinl", "sinl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_SQRT, "__builtin_sqrt", "sqrt", math_function_type, builtin_const); this->define_builtin (BUILT_IN_SQRTL, "__builtin_sqrtl", "sqrtl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_TAN, "__builtin_tan", "tan", math_function_type, builtin_const); this->define_builtin (BUILT_IN_TANL, "__builtin_tanl", "tanl", math_function_type_long, builtin_const); this->define_builtin (BUILT_IN_TRUNC, "__builtin_trunc", "trunc", math_function_type, builtin_const); this->define_builtin (BUILT_IN_TRUNCL, "__builtin_truncl", "truncl", math_function_type_long, builtin_const); // We use __builtin_return_address in the thunk we build for // functions which call recover, and for runtime.getcallerpc. t = build_function_type_list (ptr_type_node, unsigned_type_node, NULL_TREE); this->define_builtin (BUILT_IN_RETURN_ADDRESS, "__builtin_return_address", NULL, t, 0); // The runtime calls __builtin_dwarf_cfa for runtime.getcallersp. t = build_function_type_list (ptr_type_node, NULL_TREE); this->define_builtin (BUILT_IN_DWARF_CFA, "__builtin_dwarf_cfa", NULL, t, 0); // The runtime calls __builtin_extract_return_addr when recording // the address to which a function returns. this->define_builtin ( BUILT_IN_EXTRACT_RETURN_ADDR, "__builtin_extract_return_addr", NULL, build_function_type_list (ptr_type_node, ptr_type_node, NULL_TREE), 0); // The compiler uses __builtin_trap for some exception handling // cases. this->define_builtin (BUILT_IN_TRAP, "__builtin_trap", NULL, build_function_type (void_type_node, void_list_node), builtin_noreturn); // The runtime uses __builtin_prefetch. this->define_builtin (BUILT_IN_PREFETCH, "__builtin_prefetch", NULL, build_varargs_function_type_list (void_type_node, const_ptr_type_node, NULL_TREE), builtin_novops); // The compiler uses __builtin_unreachable for cases that cannot // occur. this->define_builtin (BUILT_IN_UNREACHABLE, "__builtin_unreachable", NULL, build_function_type (void_type_node, void_list_node), builtin_const | builtin_noreturn); // We provide some atomic functions. t = build_function_type_list (uint32_type_node, ptr_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_LOAD_4, "__atomic_load_4", NULL, t, 0); t = build_function_type_list (uint64_type_node, ptr_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_LOAD_8, "__atomic_load_8", NULL, t, 0); t = build_function_type_list (void_type_node, ptr_type_node, uint32_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_STORE_4, "__atomic_store_4", NULL, t, 0); t = build_function_type_list (void_type_node, ptr_type_node, uint64_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_STORE_8, "__atomic_store_8", NULL, t, 0); t = build_function_type_list (uint32_type_node, ptr_type_node, uint32_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_EXCHANGE_4, "__atomic_exchange_4", NULL, t, 0); t = build_function_type_list (uint64_type_node, ptr_type_node, uint64_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_EXCHANGE_8, "__atomic_exchange_8", NULL, t, 0); t = build_function_type_list (boolean_type_node, ptr_type_node, ptr_type_node, uint32_type_node, boolean_type_node, integer_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_COMPARE_EXCHANGE_4, "__atomic_compare_exchange_4", NULL, t, 0); t = build_function_type_list (boolean_type_node, ptr_type_node, ptr_type_node, uint64_type_node, boolean_type_node, integer_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_COMPARE_EXCHANGE_8, "__atomic_compare_exchange_8", NULL, t, 0); t = build_function_type_list (uint32_type_node, ptr_type_node, uint32_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_ADD_FETCH_4, "__atomic_add_fetch_4", NULL, t, 0); t = build_function_type_list (uint64_type_node, ptr_type_node, uint64_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_ADD_FETCH_8, "__atomic_add_fetch_8", NULL, t, 0); t = build_function_type_list (unsigned_char_type_node, ptr_type_node, unsigned_char_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_AND_FETCH_1, "__atomic_and_fetch_1", NULL, t, 0); this->define_builtin (BUILT_IN_ATOMIC_FETCH_AND_1, "__atomic_fetch_and_1", NULL, t, 0); t = build_function_type_list (unsigned_char_type_node, ptr_type_node, unsigned_char_type_node, integer_type_node, NULL_TREE); this->define_builtin (BUILT_IN_ATOMIC_OR_FETCH_1, "__atomic_or_fetch_1", NULL, t, 0); this->define_builtin (BUILT_IN_ATOMIC_FETCH_OR_1, "__atomic_fetch_or_1", NULL, t, 0); } // Get an unnamed integer type. Btype * Gcc_backend::integer_type (bool is_unsigned, int bits) { tree type; if (is_unsigned) { if (bits == INT_TYPE_SIZE) type = unsigned_type_node; else if (bits == CHAR_TYPE_SIZE) type = unsigned_char_type_node; else if (bits == SHORT_TYPE_SIZE) type = short_unsigned_type_node; else if (bits == LONG_TYPE_SIZE) type = long_unsigned_type_node; else if (bits == LONG_LONG_TYPE_SIZE) type = long_long_unsigned_type_node; else type = make_unsigned_type (bits); } else { if (bits == INT_TYPE_SIZE) type = integer_type_node; else if (bits == CHAR_TYPE_SIZE) type = signed_char_type_node; else if (bits == SHORT_TYPE_SIZE) type = short_integer_type_node; else if (bits == LONG_TYPE_SIZE) type = long_integer_type_node; else if (bits == LONG_LONG_TYPE_SIZE) type = long_long_integer_type_node; else type = make_signed_type (bits); } return this->make_type (type); } // Get an unnamed float type. Btype * Gcc_backend::float_type (int bits) { tree type; if (bits == FLOAT_TYPE_SIZE) type = float_type_node; else if (bits == DOUBLE_TYPE_SIZE) type = double_type_node; else if (bits == LONG_DOUBLE_TYPE_SIZE) type = long_double_type_node; else { type = make_node (REAL_TYPE); TYPE_PRECISION (type) = bits; layout_type (type); } return this->make_type (type); } // Get an unnamed complex type. Btype * Gcc_backend::complex_type (int bits) { tree type; if (bits == FLOAT_TYPE_SIZE * 2) type = complex_float_type_node; else if (bits == DOUBLE_TYPE_SIZE * 2) type = complex_double_type_node; else if (bits == LONG_DOUBLE_TYPE_SIZE * 2) type = complex_long_double_type_node; else { type = make_node (REAL_TYPE); TYPE_PRECISION (type) = bits / 2; layout_type (type); type = build_complex_type (type); } return this->make_type (type); } // Get a pointer type. Btype * Gcc_backend::pointer_type (Btype *to_type) { tree to_type_tree = to_type->get_tree (); if (to_type_tree == error_mark_node) return this->error_type (); tree type = build_pointer_type (to_type_tree); return this->make_type (type); } // Make a function type. Btype * Gcc_backend::function_type (const Btyped_identifier &receiver, const std::vector ¶meters, const std::vector &results, Btype *result_struct, Location) { tree args = NULL_TREE; tree *pp = &args; if (receiver.btype != NULL) { tree t = receiver.btype->get_tree (); if (t == error_mark_node) return this->error_type (); *pp = tree_cons (NULL_TREE, t, NULL_TREE); pp = &TREE_CHAIN (*pp); } for (std::vector::const_iterator p = parameters.begin (); p != parameters.end (); ++p) { tree t = p->btype->get_tree (); if (t == error_mark_node) return this->error_type (); *pp = tree_cons (NULL_TREE, t, NULL_TREE); pp = &TREE_CHAIN (*pp); } // Varargs is handled entirely at the Rust level. When converted to // GENERIC functions are not varargs. *pp = void_list_node; tree result; if (results.empty ()) result = void_type_node; else if (results.size () == 1) result = results.front ().btype->get_tree (); else { gcc_assert (result_struct != NULL); result = result_struct->get_tree (); } if (result == error_mark_node) return this->error_type (); // The libffi library cannot represent a zero-sized object. To // avoid causing confusion on 32-bit SPARC, we treat a function that // returns a zero-sized value as returning void. That should do no // harm since there is no actual value to be returned. See // https://gcc.gnu.org/PR72814 for details. if (result != void_type_node && int_size_in_bytes (result) == 0) result = void_type_node; tree fntype = build_function_type (result, args); if (fntype == error_mark_node) return this->error_type (); return this->make_type (build_pointer_type (fntype)); } // Make a struct type. Btype * Gcc_backend::struct_type (const std::vector &fields) { return this->fill_in_struct (this->make_type (make_node (RECORD_TYPE)), fields); } // Fill in the fields of a struct type. Btype * Gcc_backend::fill_in_struct (Btype *fill, const std::vector &fields) { tree fill_tree = fill->get_tree (); tree field_trees = NULL_TREE; tree *pp = &field_trees; for (std::vector::const_iterator p = fields.begin (); p != fields.end (); ++p) { tree name_tree = get_identifier_from_string (p->name); tree type_tree = p->btype->get_tree (); if (type_tree == error_mark_node) return this->error_type (); tree field = build_decl (p->location.gcc_location (), FIELD_DECL, name_tree, type_tree); DECL_CONTEXT (field) = fill_tree; *pp = field; pp = &DECL_CHAIN (field); } TYPE_FIELDS (fill_tree) = field_trees; layout_type (fill_tree); // Because Rust permits converting between named struct types and // equivalent struct types, for which we use VIEW_CONVERT_EXPR, and // because we don't try to maintain TYPE_CANONICAL for struct types, // we need to tell the middle-end to use structural equality. SET_TYPE_STRUCTURAL_EQUALITY (fill_tree); return fill; } // Make an array type. Btype * Gcc_backend::array_type (Btype *element_btype, Bexpression *length) { return this->fill_in_array (this->make_type (make_node (ARRAY_TYPE)), element_btype, length); } // Fill in an array type. Btype * Gcc_backend::fill_in_array (Btype *fill, Btype *element_type, Bexpression *length) { tree element_type_tree = element_type->get_tree (); tree length_tree = length->get_tree (); if (element_type_tree == error_mark_node || length_tree == error_mark_node) return this->error_type (); gcc_assert (TYPE_SIZE (element_type_tree) != NULL_TREE); length_tree = fold_convert (sizetype, length_tree); // build_index_type takes the maximum index, which is one less than // the length. tree index_type_tree = build_index_type ( fold_build2 (MINUS_EXPR, sizetype, length_tree, size_one_node)); tree fill_tree = fill->get_tree (); TREE_TYPE (fill_tree) = element_type_tree; TYPE_DOMAIN (fill_tree) = index_type_tree; TYPE_ADDR_SPACE (fill_tree) = TYPE_ADDR_SPACE (element_type_tree); layout_type (fill_tree); if (TYPE_STRUCTURAL_EQUALITY_P (element_type_tree)) SET_TYPE_STRUCTURAL_EQUALITY (fill_tree); else if (TYPE_CANONICAL (element_type_tree) != element_type_tree || TYPE_CANONICAL (index_type_tree) != index_type_tree) TYPE_CANONICAL (fill_tree) = build_array_type (TYPE_CANONICAL (element_type_tree), TYPE_CANONICAL (index_type_tree)); return fill; } // Create a placeholder for a pointer type. Btype * Gcc_backend::placeholder_pointer_type (const std::string &name, Location location, bool) { tree ret = build_distinct_type_copy (ptr_type_node); if (!name.empty ()) { tree decl = build_decl (location.gcc_location (), TYPE_DECL, get_identifier_from_string (name), ret); TYPE_NAME (ret) = decl; } return this->make_type (ret); } // Set the real target type for a placeholder pointer type. bool Gcc_backend::set_placeholder_pointer_type (Btype *placeholder, Btype *to_type) { tree pt = placeholder->get_tree (); if (pt == error_mark_node) return false; gcc_assert (TREE_CODE (pt) == POINTER_TYPE); tree tt = to_type->get_tree (); if (tt == error_mark_node) { placeholder->set_tree (error_mark_node); return false; } gcc_assert (TREE_CODE (tt) == POINTER_TYPE); TREE_TYPE (pt) = TREE_TYPE (tt); TYPE_CANONICAL (pt) = TYPE_CANONICAL (tt); if (TYPE_NAME (pt) != NULL_TREE) { // Build the data structure gcc wants to see for a typedef. tree copy = build_variant_type_copy (pt); TYPE_NAME (copy) = NULL_TREE; DECL_ORIGINAL_TYPE (TYPE_NAME (pt)) = copy; } return true; } // Set the real values for a placeholder function type. bool Gcc_backend::set_placeholder_function_type (Btype *placeholder, Btype *ft) { return this->set_placeholder_pointer_type (placeholder, ft); } // Create a placeholder for a struct type. Btype * Gcc_backend::placeholder_struct_type (const std::string &name, Location location) { tree ret = make_node (RECORD_TYPE); if (!name.empty ()) { tree decl = build_decl (location.gcc_location (), TYPE_DECL, get_identifier_from_string (name), ret); TYPE_NAME (ret) = decl; // The struct type that eventually replaces this placeholder will require // structural equality. The placeholder must too, so that the requirement // for structural equality propagates to references that are constructed // before the replacement occurs. SET_TYPE_STRUCTURAL_EQUALITY (ret); } return this->make_type (ret); } // Fill in the fields of a placeholder struct type. bool Gcc_backend::set_placeholder_struct_type ( Btype *placeholder, const std::vector &fields) { tree t = placeholder->get_tree (); gcc_assert (TREE_CODE (t) == RECORD_TYPE && TYPE_FIELDS (t) == NULL_TREE); Btype *r = this->fill_in_struct (placeholder, fields); if (TYPE_NAME (t) != NULL_TREE) { // Build the data structure gcc wants to see for a typedef. tree copy = build_distinct_type_copy (t); TYPE_NAME (copy) = NULL_TREE; DECL_ORIGINAL_TYPE (TYPE_NAME (t)) = copy; TYPE_SIZE (copy) = NULL_TREE; Btype *bc = this->make_type (copy); this->fill_in_struct (bc, fields); delete bc; } return r->get_tree () != error_mark_node; } // Create a placeholder for an array type. Btype * Gcc_backend::placeholder_array_type (const std::string &name, Location location) { tree ret = make_node (ARRAY_TYPE); tree decl = build_decl (location.gcc_location (), TYPE_DECL, get_identifier_from_string (name), ret); TYPE_NAME (ret) = decl; return this->make_type (ret); } // Fill in the fields of a placeholder array type. bool Gcc_backend::set_placeholder_array_type (Btype *placeholder, Btype *element_btype, Bexpression *length) { tree t = placeholder->get_tree (); gcc_assert (TREE_CODE (t) == ARRAY_TYPE && TREE_TYPE (t) == NULL_TREE); Btype *r = this->fill_in_array (placeholder, element_btype, length); // Build the data structure gcc wants to see for a typedef. tree copy = build_distinct_type_copy (t); TYPE_NAME (copy) = NULL_TREE; DECL_ORIGINAL_TYPE (TYPE_NAME (t)) = copy; return r->get_tree () != error_mark_node; } // Return a named version of a type. Btype * Gcc_backend::named_type (const std::string &name, Btype *btype, Location location) { tree type = btype->get_tree (); if (type == error_mark_node) return this->error_type (); // The middle-end expects a basic type to have a name. In Go every // basic type will have a name. The first time we see a basic type, // give it whatever Go name we have at this point. if (TYPE_NAME (type) == NULL_TREE && location.gcc_location () == BUILTINS_LOCATION && (TREE_CODE (type) == INTEGER_TYPE || TREE_CODE (type) == REAL_TYPE || TREE_CODE (type) == COMPLEX_TYPE || TREE_CODE (type) == BOOLEAN_TYPE)) { tree decl = build_decl (BUILTINS_LOCATION, TYPE_DECL, get_identifier_from_string (name), type); TYPE_NAME (type) = decl; return this->make_type (type); } tree copy = build_variant_type_copy (type); tree decl = build_decl (location.gcc_location (), TYPE_DECL, get_identifier_from_string (name), copy); DECL_ORIGINAL_TYPE (decl) = type; TYPE_NAME (copy) = decl; return this->make_type (copy); } // Return a pointer type used as a marker for a circular type. Btype * Gcc_backend::circular_pointer_type (Btype *, bool) { return this->make_type (ptr_type_node); } // Return whether we might be looking at a circular type. bool Gcc_backend::is_circular_pointer_type (Btype *btype) { return btype->get_tree () == ptr_type_node; } // Return the size of a type. int64_t Gcc_backend::type_size (Btype *btype) { tree t = btype->get_tree (); if (t == error_mark_node) return 1; if (t == void_type_node) return 0; t = TYPE_SIZE_UNIT (t); gcc_assert (tree_fits_uhwi_p (t)); unsigned HOST_WIDE_INT val_wide = TREE_INT_CST_LOW (t); int64_t ret = static_cast (val_wide); if (ret < 0 || static_cast (ret) != val_wide) return -1; return ret; } // Return the alignment of a type. int64_t Gcc_backend::type_alignment (Btype *btype) { tree t = btype->get_tree (); if (t == error_mark_node) return 1; return TYPE_ALIGN_UNIT (t); } // Return the alignment of a struct field of type BTYPE. int64_t Gcc_backend::type_field_alignment (Btype *btype) { tree t = btype->get_tree (); if (t == error_mark_node) return 1; return rust_field_alignment (t); } // Return the offset of a field in a struct. int64_t Gcc_backend::type_field_offset (Btype *btype, size_t index) { tree struct_tree = btype->get_tree (); if (struct_tree == error_mark_node) return 0; gcc_assert (TREE_CODE (struct_tree) == RECORD_TYPE); tree field = TYPE_FIELDS (struct_tree); for (; index > 0; --index) { field = DECL_CHAIN (field); gcc_assert (field != NULL_TREE); } HOST_WIDE_INT offset_wide = int_byte_position (field); int64_t ret = static_cast (offset_wide); gcc_assert (ret == offset_wide); return ret; } // Return the zero value for a type. Bexpression * Gcc_backend::zero_expression (Btype *btype) { tree t = btype->get_tree (); tree ret; if (t == error_mark_node) ret = error_mark_node; else ret = build_zero_cst (t); return this->make_expression (ret); } // An expression that references a variable. Bexpression * Gcc_backend::var_expression (Bvariable *var, Location location) { tree ret = var->get_tree (location); if (ret == error_mark_node) return this->error_expression (); return this->make_expression (ret); } // An expression that indirectly references an expression. Bexpression * Gcc_backend::indirect_expression (Btype *btype, Bexpression *expr, bool known_valid, Location location) { tree expr_tree = expr->get_tree (); tree type_tree = btype->get_tree (); if (expr_tree == error_mark_node || type_tree == error_mark_node) return this->error_expression (); // If the type of EXPR is a recursive pointer type, then we // need to insert a cast before indirecting. tree target_type_tree = TREE_TYPE (TREE_TYPE (expr_tree)); if (VOID_TYPE_P (target_type_tree)) expr_tree = fold_convert_loc (location.gcc_location (), build_pointer_type (type_tree), expr_tree); tree ret = build_fold_indirect_ref_loc (location.gcc_location (), expr_tree); if (known_valid) TREE_THIS_NOTRAP (ret) = 1; return this->make_expression (ret); } // Return an expression that declares a constant named NAME with the // constant value VAL in BTYPE. Bexpression * Gcc_backend::named_constant_expression (Btype *btype, const std::string &name, Bexpression *val, Location location) { tree type_tree = btype->get_tree (); tree const_val = val->get_tree (); if (type_tree == error_mark_node || const_val == error_mark_node) return this->error_expression (); tree name_tree = get_identifier_from_string (name); tree decl = build_decl (location.gcc_location (), CONST_DECL, name_tree, type_tree); DECL_INITIAL (decl) = const_val; TREE_CONSTANT (decl) = 1; TREE_READONLY (decl) = 1; rust_preserve_from_gc (decl); return this->make_expression (decl); } // Return a typed value as a constant integer. Bexpression * Gcc_backend::integer_constant_expression (Btype *btype, mpz_t val) { tree t = btype->get_tree (); if (t == error_mark_node) return this->error_expression (); tree ret = double_int_to_tree (t, mpz_get_double_int (t, val, true)); return this->make_expression (ret); } // Return a typed value as a constant floating-point number. Bexpression * Gcc_backend::float_constant_expression (Btype *btype, mpfr_t val) { tree t = btype->get_tree (); tree ret; if (t == error_mark_node) return this->error_expression (); REAL_VALUE_TYPE r1; real_from_mpfr (&r1, val, t, GMP_RNDN); REAL_VALUE_TYPE r2; real_convert (&r2, TYPE_MODE (t), &r1); ret = build_real (t, r2); return this->make_expression (ret); } // Return a typed real and imaginary value as a constant complex number. Bexpression * Gcc_backend::complex_constant_expression (Btype *btype, mpc_t val) { tree t = btype->get_tree (); tree ret; if (t == error_mark_node) return this->error_expression (); REAL_VALUE_TYPE r1; real_from_mpfr (&r1, mpc_realref (val), TREE_TYPE (t), GMP_RNDN); REAL_VALUE_TYPE r2; real_convert (&r2, TYPE_MODE (TREE_TYPE (t)), &r1); REAL_VALUE_TYPE r3; real_from_mpfr (&r3, mpc_imagref (val), TREE_TYPE (t), GMP_RNDN); REAL_VALUE_TYPE r4; real_convert (&r4, TYPE_MODE (TREE_TYPE (t)), &r3); ret = build_complex (t, build_real (TREE_TYPE (t), r2), build_real (TREE_TYPE (t), r4)); return this->make_expression (ret); } // Make a constant string expression. Bexpression * Gcc_backend::string_constant_expression (const std::string &val) { tree index_type = build_index_type (size_int (val.length ())); tree const_char_type = build_qualified_type (unsigned_char_type_node, TYPE_QUAL_CONST); tree string_type = build_array_type (const_char_type, index_type); TYPE_STRING_FLAG (string_type) = 1; tree string_val = build_string (val.length (), val.data ()); TREE_TYPE (string_val) = string_type; return this->make_expression (string_val); } // Make a constant boolean expression. Bexpression * Gcc_backend::boolean_constant_expression (bool val) { tree bool_cst = val ? boolean_true_node : boolean_false_node; return this->make_expression (bool_cst); } // Return the real part of a complex expression. Bexpression * Gcc_backend::real_part_expression (Bexpression *bcomplex, Location location) { tree complex_tree = bcomplex->get_tree (); if (complex_tree == error_mark_node) return this->error_expression (); gcc_assert (COMPLEX_FLOAT_TYPE_P (TREE_TYPE (complex_tree))); tree ret = fold_build1_loc (location.gcc_location (), REALPART_EXPR, TREE_TYPE (TREE_TYPE (complex_tree)), complex_tree); return this->make_expression (ret); } // Return the imaginary part of a complex expression. Bexpression * Gcc_backend::imag_part_expression (Bexpression *bcomplex, Location location) { tree complex_tree = bcomplex->get_tree (); if (complex_tree == error_mark_node) return this->error_expression (); gcc_assert (COMPLEX_FLOAT_TYPE_P (TREE_TYPE (complex_tree))); tree ret = fold_build1_loc (location.gcc_location (), IMAGPART_EXPR, TREE_TYPE (TREE_TYPE (complex_tree)), complex_tree); return this->make_expression (ret); } // Make a complex expression given its real and imaginary parts. Bexpression * Gcc_backend::complex_expression (Bexpression *breal, Bexpression *bimag, Location location) { tree real_tree = breal->get_tree (); tree imag_tree = bimag->get_tree (); if (real_tree == error_mark_node || imag_tree == error_mark_node) return this->error_expression (); gcc_assert (TYPE_MAIN_VARIANT (TREE_TYPE (real_tree)) == TYPE_MAIN_VARIANT (TREE_TYPE (imag_tree))); gcc_assert (SCALAR_FLOAT_TYPE_P (TREE_TYPE (real_tree))); tree ret = fold_build2_loc (location.gcc_location (), COMPLEX_EXPR, build_complex_type (TREE_TYPE (real_tree)), real_tree, imag_tree); return this->make_expression (ret); } // An expression that converts an expression to a different type. Bexpression * Gcc_backend::convert_expression (Btype *type, Bexpression *expr, Location location) { tree type_tree = type->get_tree (); tree expr_tree = expr->get_tree (); if (type_tree == error_mark_node || expr_tree == error_mark_node || TREE_TYPE (expr_tree) == error_mark_node) return this->error_expression (); tree ret; if (this->type_size (type) == 0 || TREE_TYPE (expr_tree) == void_type_node) { // Do not convert zero-sized types. ret = expr_tree; } else if (TREE_CODE (type_tree) == INTEGER_TYPE) ret = fold (convert_to_integer (type_tree, expr_tree)); else if (TREE_CODE (type_tree) == REAL_TYPE) ret = fold (convert_to_real (type_tree, expr_tree)); else if (TREE_CODE (type_tree) == COMPLEX_TYPE) ret = fold (convert_to_complex (type_tree, expr_tree)); else if (TREE_CODE (type_tree) == POINTER_TYPE && TREE_CODE (TREE_TYPE (expr_tree)) == INTEGER_TYPE) ret = fold (convert_to_pointer (type_tree, expr_tree)); else if (TREE_CODE (type_tree) == RECORD_TYPE || TREE_CODE (type_tree) == ARRAY_TYPE) ret = fold_build1_loc (location.gcc_location (), VIEW_CONVERT_EXPR, type_tree, expr_tree); else ret = fold_convert_loc (location.gcc_location (), type_tree, expr_tree); return this->make_expression (ret); } // Get the address of a function. Bexpression * Gcc_backend::function_code_expression (Bfunction *bfunc, Location location) { tree func = bfunc->get_tree (); if (func == error_mark_node) return this->error_expression (); tree ret = build_fold_addr_expr_loc (location.gcc_location (), func); return this->make_expression (ret); } // Get the address of an expression. Bexpression * Gcc_backend::address_expression (Bexpression *bexpr, Location location) { tree expr = bexpr->get_tree (); if (expr == error_mark_node) return this->error_expression (); tree ret = build_fold_addr_expr_loc (location.gcc_location (), expr); return this->make_expression (ret); } // Return an expression for the field at INDEX in BSTRUCT. Bexpression * Gcc_backend::struct_field_expression (Bexpression *bstruct, size_t index, Location location) { tree struct_tree = bstruct->get_tree (); if (struct_tree == error_mark_node || TREE_TYPE (struct_tree) == error_mark_node) return this->error_expression (); gcc_assert (TREE_CODE (TREE_TYPE (struct_tree)) == RECORD_TYPE); tree field = TYPE_FIELDS (TREE_TYPE (struct_tree)); if (field == NULL_TREE) { // This can happen for a type which refers to itself indirectly // and then turns out to be erroneous. return this->error_expression (); } for (unsigned int i = index; i > 0; --i) { field = DECL_CHAIN (field); gcc_assert (field != NULL_TREE); } if (TREE_TYPE (field) == error_mark_node) return this->error_expression (); tree ret = fold_build3_loc (location.gcc_location (), COMPONENT_REF, TREE_TYPE (field), struct_tree, field, NULL_TREE); if (TREE_CONSTANT (struct_tree)) TREE_CONSTANT (ret) = 1; return this->make_expression (ret); } // Return an expression that executes BSTAT before BEXPR. Bexpression * Gcc_backend::compound_expression (Bstatement *bstat, Bexpression *bexpr, Location location) { tree stat = bstat->get_tree (); tree expr = bexpr->get_tree (); if (stat == error_mark_node || expr == error_mark_node) return this->error_expression (); tree ret = fold_build2_loc (location.gcc_location (), COMPOUND_EXPR, TREE_TYPE (expr), stat, expr); return this->make_expression (ret); } // Return an expression that executes THEN_EXPR if CONDITION is true, or // ELSE_EXPR otherwise. Bexpression * Gcc_backend::conditional_expression (Bfunction *, Btype *btype, Bexpression *condition, Bexpression *then_expr, Bexpression *else_expr, Location location) { tree type_tree = btype == NULL ? void_type_node : btype->get_tree (); tree cond_tree = condition->get_tree (); tree then_tree = then_expr->get_tree (); tree else_tree = else_expr == NULL ? NULL_TREE : else_expr->get_tree (); if (type_tree == error_mark_node || cond_tree == error_mark_node || then_tree == error_mark_node || else_tree == error_mark_node) return this->error_expression (); tree ret = build3_loc (location.gcc_location (), COND_EXPR, type_tree, cond_tree, then_tree, else_tree); return this->make_expression (ret); } // Return an expression for the unary operation OP EXPR. Bexpression * Gcc_backend::unary_expression (Operator op, Bexpression *expr, Location location) { tree expr_tree = expr->get_tree (); if (expr_tree == error_mark_node || TREE_TYPE (expr_tree) == error_mark_node) return this->error_expression (); tree type_tree = TREE_TYPE (expr_tree); enum tree_code code; switch (op) { case OPERATOR_MINUS: { tree computed_type = excess_precision_type (type_tree); if (computed_type != NULL_TREE) { expr_tree = convert (computed_type, expr_tree); type_tree = computed_type; } code = NEGATE_EXPR; break; } case OPERATOR_NOT: code = TRUTH_NOT_EXPR; break; case OPERATOR_XOR: code = BIT_NOT_EXPR; break; default: gcc_unreachable (); break; } tree ret = fold_build1_loc (location.gcc_location (), code, type_tree, expr_tree); return this->make_expression (ret); } // Convert a rustfrontend operator to an equivalent tree_code. static enum tree_code operator_to_tree_code (Operator op, tree type) { enum tree_code code; switch (op) { case OPERATOR_EQEQ: code = EQ_EXPR; break; case OPERATOR_NOTEQ: code = NE_EXPR; break; case OPERATOR_LT: code = LT_EXPR; break; case OPERATOR_LE: code = LE_EXPR; break; case OPERATOR_GT: code = GT_EXPR; break; case OPERATOR_GE: code = GE_EXPR; break; case OPERATOR_OROR: code = TRUTH_ORIF_EXPR; break; case OPERATOR_ANDAND: code = TRUTH_ANDIF_EXPR; break; case OPERATOR_PLUS: code = PLUS_EXPR; break; case OPERATOR_MINUS: code = MINUS_EXPR; break; case OPERATOR_OR: code = BIT_IOR_EXPR; break; case OPERATOR_XOR: code = BIT_XOR_EXPR; break; case OPERATOR_MULT: code = MULT_EXPR; break; case OPERATOR_DIV: if (TREE_CODE (type) == REAL_TYPE || TREE_CODE (type) == COMPLEX_TYPE) code = RDIV_EXPR; else code = TRUNC_DIV_EXPR; break; case OPERATOR_MOD: code = TRUNC_MOD_EXPR; break; case OPERATOR_LSHIFT: code = LSHIFT_EXPR; break; case OPERATOR_RSHIFT: code = RSHIFT_EXPR; break; case OPERATOR_AND: code = BIT_AND_EXPR; break; case OPERATOR_BITCLEAR: code = BIT_AND_EXPR; break; default: gcc_unreachable (); } return code; } // Return an expression for the binary operation LEFT OP RIGHT. Bexpression * Gcc_backend::binary_expression (Operator op, Bexpression *left, Bexpression *right, Location location) { tree left_tree = left->get_tree (); tree right_tree = right->get_tree (); if (left_tree == error_mark_node || right_tree == error_mark_node) return this->error_expression (); enum tree_code code = operator_to_tree_code (op, TREE_TYPE (left_tree)); bool use_left_type = op != OPERATOR_OROR && op != OPERATOR_ANDAND; tree type_tree = use_left_type ? TREE_TYPE (left_tree) : TREE_TYPE (right_tree); tree computed_type = excess_precision_type (type_tree); if (computed_type != NULL_TREE) { left_tree = convert (computed_type, left_tree); right_tree = convert (computed_type, right_tree); type_tree = computed_type; } // For comparison operators, the resulting type should be boolean. switch (op) { case OPERATOR_EQEQ: case OPERATOR_NOTEQ: case OPERATOR_LT: case OPERATOR_LE: case OPERATOR_GT: case OPERATOR_GE: type_tree = boolean_type_node; break; default: break; } tree ret = fold_build2_loc (location.gcc_location (), code, type_tree, left_tree, right_tree); return this->make_expression (ret); } // Return an expression that constructs BTYPE with VALS. Bexpression * Gcc_backend::constructor_expression (Btype *btype, const std::vector &vals, Location location) { tree type_tree = btype->get_tree (); if (type_tree == error_mark_node) return this->error_expression (); vec *init; vec_alloc (init, vals.size ()); tree sink = NULL_TREE; bool is_constant = true; tree field = TYPE_FIELDS (type_tree); for (std::vector::const_iterator p = vals.begin (); p != vals.end (); ++p, field = DECL_CHAIN (field)) { gcc_assert (field != NULL_TREE); tree val = (*p)->get_tree (); if (TREE_TYPE (field) == error_mark_node || val == error_mark_node || TREE_TYPE (val) == error_mark_node) return this->error_expression (); if (int_size_in_bytes (TREE_TYPE (field)) == 0) { // GIMPLE cannot represent indices of zero-sized types so // trying to construct a map with zero-sized keys might lead // to errors. Instead, we evaluate each expression that // would have been added as a map element for its // side-effects and construct an empty map. append_to_statement_list (val, &sink); continue; } constructor_elt empty = {NULL, NULL}; constructor_elt *elt = init->quick_push (empty); elt->index = field; elt->value = this->convert_tree (TREE_TYPE (field), val, location); if (!TREE_CONSTANT (elt->value)) is_constant = false; } gcc_assert (field == NULL_TREE); tree ret = build_constructor (type_tree, init); if (is_constant) TREE_CONSTANT (ret) = 1; if (sink != NULL_TREE) ret = fold_build2_loc (location.gcc_location (), COMPOUND_EXPR, type_tree, sink, ret); return this->make_expression (ret); } Bexpression * Gcc_backend::array_constructor_expression ( Btype *array_btype, const std::vector &indexes, const std::vector &vals, Location location) { tree type_tree = array_btype->get_tree (); if (type_tree == error_mark_node) return this->error_expression (); gcc_assert (indexes.size () == vals.size ()); tree element_type = TREE_TYPE (type_tree); HOST_WIDE_INT element_size = int_size_in_bytes (element_type); vec *init; vec_alloc (init, element_size == 0 ? 0 : vals.size ()); tree sink = NULL_TREE; bool is_constant = true; for (size_t i = 0; i < vals.size (); ++i) { tree index = size_int (indexes[i]); tree val = (vals[i])->get_tree (); if (index == error_mark_node || val == error_mark_node) return this->error_expression (); if (element_size == 0) { // GIMPLE cannot represent arrays of zero-sized types so trying // to construct an array of zero-sized values might lead to errors. // Instead, we evaluate each expression that would have been added as // an array value for its side-effects and construct an empty array. append_to_statement_list (val, &sink); continue; } if (!TREE_CONSTANT (val)) is_constant = false; constructor_elt empty = {NULL, NULL}; constructor_elt *elt = init->quick_push (empty); elt->index = index; elt->value = val; } tree ret = build_constructor (type_tree, init); if (is_constant) TREE_CONSTANT (ret) = 1; if (sink != NULL_TREE) ret = fold_build2_loc (location.gcc_location (), COMPOUND_EXPR, type_tree, sink, ret); return this->make_expression (ret); } // Return an expression for the address of BASE[INDEX]. Bexpression * Gcc_backend::pointer_offset_expression (Bexpression *base, Bexpression *index, Location location) { tree base_tree = base->get_tree (); tree index_tree = index->get_tree (); tree element_type_tree = TREE_TYPE (TREE_TYPE (base_tree)); if (base_tree == error_mark_node || TREE_TYPE (base_tree) == error_mark_node || index_tree == error_mark_node || element_type_tree == error_mark_node) return this->error_expression (); tree element_size = TYPE_SIZE_UNIT (element_type_tree); index_tree = fold_convert_loc (location.gcc_location (), sizetype, index_tree); tree offset = fold_build2_loc (location.gcc_location (), MULT_EXPR, sizetype, index_tree, element_size); tree ptr = fold_build2_loc (location.gcc_location (), POINTER_PLUS_EXPR, TREE_TYPE (base_tree), base_tree, offset); return this->make_expression (ptr); } // Return an expression representing ARRAY[INDEX] Bexpression * Gcc_backend::array_index_expression (Bexpression *array, Bexpression *index, Location location) { tree array_tree = array->get_tree (); tree index_tree = index->get_tree (); if (array_tree == error_mark_node || TREE_TYPE (array_tree) == error_mark_node || index_tree == error_mark_node) return this->error_expression (); // A function call that returns a zero sized object will have been // changed to return void. If we see void here, assume we are // dealing with a zero sized type and just evaluate the operands. tree ret; if (TREE_TYPE (array_tree) != void_type_node) ret = build4_loc (location.gcc_location (), ARRAY_REF, TREE_TYPE (TREE_TYPE (array_tree)), array_tree, index_tree, NULL_TREE, NULL_TREE); else ret = fold_build2_loc (location.gcc_location (), COMPOUND_EXPR, void_type_node, array_tree, index_tree); return this->make_expression (ret); } // Create an expression for a call to FN_EXPR with FN_ARGS. Bexpression * Gcc_backend::call_expression (Bfunction *, // containing fcn for call Bexpression *fn_expr, const std::vector &fn_args, Bexpression *chain_expr, Location location) { tree fn = fn_expr->get_tree (); if (fn == error_mark_node || TREE_TYPE (fn) == error_mark_node) return this->error_expression (); gcc_assert (FUNCTION_POINTER_TYPE_P (TREE_TYPE (fn))); tree rettype = TREE_TYPE (TREE_TYPE (TREE_TYPE (fn))); size_t nargs = fn_args.size (); tree *args = nargs == 0 ? NULL : new tree[nargs]; for (size_t i = 0; i < nargs; ++i) { args[i] = fn_args.at (i)->get_tree (); if (args[i] == error_mark_node) return this->error_expression (); } tree fndecl = fn; if (TREE_CODE (fndecl) == ADDR_EXPR) fndecl = TREE_OPERAND (fndecl, 0); // This is to support builtin math functions when using 80387 math. tree excess_type = NULL_TREE; if (optimize && TREE_CODE (fndecl) == FUNCTION_DECL && fndecl_built_in_p (fndecl, BUILT_IN_NORMAL) && DECL_IS_UNDECLARED_BUILTIN (fndecl) && nargs > 0 && ((SCALAR_FLOAT_TYPE_P (rettype) && SCALAR_FLOAT_TYPE_P (TREE_TYPE (args[0]))) || (COMPLEX_FLOAT_TYPE_P (rettype) && COMPLEX_FLOAT_TYPE_P (TREE_TYPE (args[0]))))) { excess_type = excess_precision_type (TREE_TYPE (args[0])); if (excess_type != NULL_TREE) { tree excess_fndecl = mathfn_built_in (excess_type, DECL_FUNCTION_CODE (fndecl)); if (excess_fndecl == NULL_TREE) excess_type = NULL_TREE; else { fn = build_fold_addr_expr_loc (location.gcc_location (), excess_fndecl); for (size_t i = 0; i < nargs; ++i) { if (SCALAR_FLOAT_TYPE_P (TREE_TYPE (args[i])) || COMPLEX_FLOAT_TYPE_P (TREE_TYPE (args[i]))) args[i] = ::convert (excess_type, args[i]); } } } } tree ret = build_call_array_loc (location.gcc_location (), excess_type != NULL_TREE ? excess_type : rettype, fn, nargs, args); if (chain_expr) CALL_EXPR_STATIC_CHAIN (ret) = chain_expr->get_tree (); if (excess_type != NULL_TREE) { // Calling convert here can undo our excess precision change. // That may or may not be a bug in convert_to_real. ret = build1_loc (location.gcc_location (), NOP_EXPR, rettype, ret); } delete[] args; return this->make_expression (ret); } // An expression as a statement. Bstatement * Gcc_backend::expression_statement (Bfunction *, Bexpression *expr) { return this->make_statement (expr->get_tree ()); } // Variable initialization. Bstatement * Gcc_backend::init_statement (Bfunction *, Bvariable *var, Bexpression *init) { tree var_tree = var->get_decl (); tree init_tree = init->get_tree (); if (var_tree == error_mark_node || init_tree == error_mark_node) return this->error_statement (); gcc_assert (TREE_CODE (var_tree) == VAR_DECL); // To avoid problems with GNU ld, we don't make zero-sized // externally visible variables. That might lead us to doing an // initialization of a zero-sized expression to a non-zero sized // variable, or vice-versa. Avoid crashes by omitting the // initializer. Such initializations don't mean anything anyhow. if (int_size_in_bytes (TREE_TYPE (var_tree)) != 0 && init_tree != NULL_TREE && TREE_TYPE (init_tree) != void_type_node && int_size_in_bytes (TREE_TYPE (init_tree)) != 0) { DECL_INITIAL (var_tree) = init_tree; init_tree = NULL_TREE; } tree ret = build1_loc (DECL_SOURCE_LOCATION (var_tree), DECL_EXPR, void_type_node, var_tree); if (init_tree != NULL_TREE) ret = build2_loc (DECL_SOURCE_LOCATION (var_tree), COMPOUND_EXPR, void_type_node, init_tree, ret); return this->make_statement (ret); } // Assignment. Bstatement * Gcc_backend::assignment_statement (Bfunction *bfn, Bexpression *lhs, Bexpression *rhs, Location location) { tree lhs_tree = lhs->get_tree (); tree rhs_tree = rhs->get_tree (); if (lhs_tree == error_mark_node || rhs_tree == error_mark_node) return this->error_statement (); // To avoid problems with GNU ld, we don't make zero-sized // externally visible variables. That might lead us to doing an // assignment of a zero-sized expression to a non-zero sized // expression; avoid crashes here by avoiding assignments of // zero-sized expressions. Such assignments don't really mean // anything anyhow. if (TREE_TYPE (lhs_tree) == void_type_node || int_size_in_bytes (TREE_TYPE (lhs_tree)) == 0 || TREE_TYPE (rhs_tree) == void_type_node || int_size_in_bytes (TREE_TYPE (rhs_tree)) == 0) return this->compound_statement (this->expression_statement (bfn, lhs), this->expression_statement (bfn, rhs)); rhs_tree = this->convert_tree (TREE_TYPE (lhs_tree), rhs_tree, location); return this->make_statement (fold_build2_loc (location.gcc_location (), MODIFY_EXPR, void_type_node, lhs_tree, rhs_tree)); } // Return. Bstatement * Gcc_backend::return_statement (Bfunction *bfunction, const std::vector &vals, Location location) { tree fntree = bfunction->get_tree (); if (fntree == error_mark_node) return this->error_statement (); tree result = DECL_RESULT (fntree); if (result == error_mark_node) return this->error_statement (); // If the result size is zero bytes, we have set the function type // to have a result type of void, so don't return anything. // See the function_type method. tree res_type = TREE_TYPE (result); if (res_type == void_type_node || int_size_in_bytes (res_type) == 0) { tree stmt_list = NULL_TREE; for (std::vector::const_iterator p = vals.begin (); p != vals.end (); p++) { tree val = (*p)->get_tree (); if (val == error_mark_node) return this->error_statement (); append_to_statement_list (val, &stmt_list); } tree ret = fold_build1_loc (location.gcc_location (), RETURN_EXPR, void_type_node, NULL_TREE); append_to_statement_list (ret, &stmt_list); return this->make_statement (stmt_list); } tree ret; if (vals.empty ()) ret = fold_build1_loc (location.gcc_location (), RETURN_EXPR, void_type_node, NULL_TREE); else if (vals.size () == 1) { tree val = vals.front ()->get_tree (); if (val == error_mark_node) return this->error_statement (); tree set = fold_build2_loc (location.gcc_location (), MODIFY_EXPR, void_type_node, result, vals.front ()->get_tree ()); ret = fold_build1_loc (location.gcc_location (), RETURN_EXPR, void_type_node, set); } else { // To return multiple values, copy the values into a temporary // variable of the right structure type, and then assign the // temporary variable to the DECL_RESULT in the return // statement. tree stmt_list = NULL_TREE; tree rettype = TREE_TYPE (result); if (DECL_STRUCT_FUNCTION (fntree) == NULL) push_struct_function (fntree); else push_cfun (DECL_STRUCT_FUNCTION (fntree)); tree rettmp = create_tmp_var (rettype, "RESULT"); pop_cfun (); tree field = TYPE_FIELDS (rettype); for (std::vector::const_iterator p = vals.begin (); p != vals.end (); p++, field = DECL_CHAIN (field)) { gcc_assert (field != NULL_TREE); tree ref = fold_build3_loc (location.gcc_location (), COMPONENT_REF, TREE_TYPE (field), rettmp, field, NULL_TREE); tree val = (*p)->get_tree (); if (val == error_mark_node) return this->error_statement (); tree set = fold_build2_loc (location.gcc_location (), MODIFY_EXPR, void_type_node, ref, (*p)->get_tree ()); append_to_statement_list (set, &stmt_list); } gcc_assert (field == NULL_TREE); tree set = fold_build2_loc (location.gcc_location (), MODIFY_EXPR, void_type_node, result, rettmp); tree ret_expr = fold_build1_loc (location.gcc_location (), RETURN_EXPR, void_type_node, set); append_to_statement_list (ret_expr, &stmt_list); ret = stmt_list; } return this->make_statement (ret); } // Create a statement that attempts to execute BSTAT and calls EXCEPT_STMT if an // error occurs. EXCEPT_STMT may be NULL. FINALLY_STMT may be NULL and if not // NULL, it will always be executed. This is used for handling defers in Rust // functions. In C++, the resulting code is of this form: // try { BSTAT; } catch { EXCEPT_STMT; } finally { FINALLY_STMT; } Bstatement * Gcc_backend::exception_handler_statement (Bstatement *bstat, Bstatement *except_stmt, Bstatement *finally_stmt, Location location) { tree stat_tree = bstat->get_tree (); tree except_tree = except_stmt == NULL ? NULL_TREE : except_stmt->get_tree (); tree finally_tree = finally_stmt == NULL ? NULL_TREE : finally_stmt->get_tree (); if (stat_tree == error_mark_node || except_tree == error_mark_node || finally_tree == error_mark_node) return this->error_statement (); if (except_tree != NULL_TREE) stat_tree = build2_loc (location.gcc_location (), TRY_CATCH_EXPR, void_type_node, stat_tree, build2_loc (location.gcc_location (), CATCH_EXPR, void_type_node, NULL, except_tree)); if (finally_tree != NULL_TREE) stat_tree = build2_loc (location.gcc_location (), TRY_FINALLY_EXPR, void_type_node, stat_tree, finally_tree); return this->make_statement (stat_tree); } // If. Bstatement * Gcc_backend::if_statement (Bfunction *, Bexpression *condition, Bblock *then_block, Bblock *else_block, Location location) { tree cond_tree = condition->get_tree (); tree then_tree = then_block->get_tree (); tree else_tree = else_block == NULL ? NULL_TREE : else_block->get_tree (); if (cond_tree == error_mark_node || then_tree == error_mark_node || else_tree == error_mark_node) return this->error_statement (); tree ret = build3_loc (location.gcc_location (), COND_EXPR, void_type_node, cond_tree, then_tree, else_tree); return this->make_statement (ret); } // Switch. Bstatement * Gcc_backend::switch_statement ( Bfunction *function, Bexpression *value, const std::vector > &cases, const std::vector &statements, Location switch_location) { gcc_assert (cases.size () == statements.size ()); tree decl = function->get_tree (); if (DECL_STRUCT_FUNCTION (decl) == NULL) push_struct_function (decl); else push_cfun (DECL_STRUCT_FUNCTION (decl)); tree stmt_list = NULL_TREE; std::vector >::const_iterator pc = cases.begin (); for (std::vector::const_iterator ps = statements.begin (); ps != statements.end (); ++ps, ++pc) { if (pc->empty ()) { location_t loc = (*ps != NULL ? EXPR_LOCATION ((*ps)->get_tree ()) : UNKNOWN_LOCATION); tree label = create_artificial_label (loc); tree c = build_case_label (NULL_TREE, NULL_TREE, label); append_to_statement_list (c, &stmt_list); } else { for (std::vector::const_iterator pcv = pc->begin (); pcv != pc->end (); ++pcv) { tree t = (*pcv)->get_tree (); if (t == error_mark_node) return this->error_statement (); location_t loc = EXPR_LOCATION (t); tree label = create_artificial_label (loc); tree c = build_case_label ((*pcv)->get_tree (), NULL_TREE, label); append_to_statement_list (c, &stmt_list); } } if (*ps != NULL) { tree t = (*ps)->get_tree (); if (t == error_mark_node) return this->error_statement (); append_to_statement_list (t, &stmt_list); } } pop_cfun (); tree tv = value->get_tree (); if (tv == error_mark_node) return this->error_statement (); tree t = build2_loc (switch_location.gcc_location (), SWITCH_EXPR, NULL_TREE, tv, stmt_list); return this->make_statement (t); } // Pair of statements. Bstatement * Gcc_backend::compound_statement (Bstatement *s1, Bstatement *s2) { tree stmt_list = NULL_TREE; tree t = s1->get_tree (); if (t == error_mark_node) return this->error_statement (); append_to_statement_list (t, &stmt_list); t = s2->get_tree (); if (t == error_mark_node) return this->error_statement (); append_to_statement_list (t, &stmt_list); // If neither statement has any side effects, stmt_list can be NULL // at this point. if (stmt_list == NULL_TREE) stmt_list = integer_zero_node; return this->make_statement (stmt_list); } // List of statements. Bstatement * Gcc_backend::statement_list (const std::vector &statements) { tree stmt_list = NULL_TREE; for (std::vector::const_iterator p = statements.begin (); p != statements.end (); ++p) { tree t = (*p)->get_tree (); if (t == error_mark_node) return this->error_statement (); append_to_statement_list (t, &stmt_list); } return this->make_statement (stmt_list); } // Make a block. For some reason gcc uses a dual structure for // blocks: BLOCK tree nodes and BIND_EXPR tree nodes. Since the // BIND_EXPR node points to the BLOCK node, we store the BIND_EXPR in // the Bblock. Bblock * Gcc_backend::block (Bfunction *function, Bblock *enclosing, const std::vector &vars, Location start_location, Location) { tree block_tree = make_node (BLOCK); if (enclosing == NULL) { tree fndecl = function->get_tree (); gcc_assert (fndecl != NULL_TREE); // We may have already created a block for local variables when // we take the address of a parameter. if (DECL_INITIAL (fndecl) == NULL_TREE) { BLOCK_SUPERCONTEXT (block_tree) = fndecl; DECL_INITIAL (fndecl) = block_tree; } else { tree superblock_tree = DECL_INITIAL (fndecl); BLOCK_SUPERCONTEXT (block_tree) = superblock_tree; tree *pp; for (pp = &BLOCK_SUBBLOCKS (superblock_tree); *pp != NULL_TREE; pp = &BLOCK_CHAIN (*pp)) ; *pp = block_tree; } } else { tree superbind_tree = enclosing->get_tree (); tree superblock_tree = BIND_EXPR_BLOCK (superbind_tree); gcc_assert (TREE_CODE (superblock_tree) == BLOCK); BLOCK_SUPERCONTEXT (block_tree) = superblock_tree; tree *pp; for (pp = &BLOCK_SUBBLOCKS (superblock_tree); *pp != NULL_TREE; pp = &BLOCK_CHAIN (*pp)) ; *pp = block_tree; } tree *pp = &BLOCK_VARS (block_tree); for (std::vector::const_iterator pv = vars.begin (); pv != vars.end (); ++pv) { *pp = (*pv)->get_decl (); if (*pp != error_mark_node) pp = &DECL_CHAIN (*pp); } *pp = NULL_TREE; TREE_USED (block_tree) = 1; tree bind_tree = build3_loc (start_location.gcc_location (), BIND_EXPR, void_type_node, BLOCK_VARS (block_tree), NULL_TREE, block_tree); TREE_SIDE_EFFECTS (bind_tree) = 1; return new Bblock (bind_tree); } // Add statements to a block. void Gcc_backend::block_add_statements (Bblock *bblock, const std::vector &statements) { tree stmt_list = NULL_TREE; for (std::vector::const_iterator p = statements.begin (); p != statements.end (); ++p) { tree s = (*p)->get_tree (); if (s != error_mark_node) append_to_statement_list (s, &stmt_list); } tree bind_tree = bblock->get_tree (); gcc_assert (TREE_CODE (bind_tree) == BIND_EXPR); BIND_EXPR_BODY (bind_tree) = stmt_list; } // Return a block as a statement. Bstatement * Gcc_backend::block_statement (Bblock *bblock) { tree bind_tree = bblock->get_tree (); gcc_assert (TREE_CODE (bind_tree) == BIND_EXPR); return this->make_statement (bind_tree); } // This is not static because we declare it with GTY(()) in rust-c.h. tree rust_non_zero_struct; // Return a type corresponding to TYPE with non-zero size. tree Gcc_backend::non_zero_size_type (tree type) { if (int_size_in_bytes (type) != 0) return type; switch (TREE_CODE (type)) { case RECORD_TYPE: if (TYPE_FIELDS (type) != NULL_TREE) { tree ns = make_node (RECORD_TYPE); tree field_trees = NULL_TREE; tree *pp = &field_trees; for (tree field = TYPE_FIELDS (type); field != NULL_TREE; field = DECL_CHAIN (field)) { tree ft = TREE_TYPE (field); if (field == TYPE_FIELDS (type)) ft = non_zero_size_type (ft); tree f = build_decl (DECL_SOURCE_LOCATION (field), FIELD_DECL, DECL_NAME (field), ft); DECL_CONTEXT (f) = ns; *pp = f; pp = &DECL_CHAIN (f); } TYPE_FIELDS (ns) = field_trees; layout_type (ns); return ns; } if (rust_non_zero_struct == NULL_TREE) { type = make_node (RECORD_TYPE); tree field = build_decl (UNKNOWN_LOCATION, FIELD_DECL, get_identifier ("dummy"), boolean_type_node); DECL_CONTEXT (field) = type; TYPE_FIELDS (type) = field; layout_type (type); rust_non_zero_struct = type; } return rust_non_zero_struct; case ARRAY_TYPE: { tree element_type = non_zero_size_type (TREE_TYPE (type)); return build_array_type_nelts (element_type, 1); } default: gcc_unreachable (); } gcc_unreachable (); } // Convert EXPR_TREE to TYPE_TREE. Sometimes the same unnamed Rust type // can be created multiple times and thus have multiple tree // representations. Make sure this does not confuse the middle-end. tree Gcc_backend::convert_tree (tree type_tree, tree expr_tree, Location location) { if (type_tree == TREE_TYPE (expr_tree)) return expr_tree; if (type_tree == error_mark_node || expr_tree == error_mark_node || TREE_TYPE (expr_tree) == error_mark_node) return error_mark_node; gcc_assert (TREE_CODE (type_tree) == TREE_CODE (TREE_TYPE (expr_tree))); if (POINTER_TYPE_P (type_tree) || INTEGRAL_TYPE_P (type_tree) || SCALAR_FLOAT_TYPE_P (type_tree) || COMPLEX_FLOAT_TYPE_P (type_tree)) return fold_convert_loc (location.gcc_location (), type_tree, expr_tree); else if (TREE_CODE (type_tree) == RECORD_TYPE || TREE_CODE (type_tree) == ARRAY_TYPE) { gcc_assert (int_size_in_bytes (type_tree) == int_size_in_bytes (TREE_TYPE (expr_tree))); if (TYPE_MAIN_VARIANT (type_tree) == TYPE_MAIN_VARIANT (TREE_TYPE (expr_tree))) return fold_build1_loc (location.gcc_location (), NOP_EXPR, type_tree, expr_tree); return fold_build1_loc (location.gcc_location (), VIEW_CONVERT_EXPR, type_tree, expr_tree); } gcc_unreachable (); } // Make a global variable. Bvariable * Gcc_backend::global_variable (const std::string &var_name, const std::string &asm_name, Btype *btype, bool is_external, bool is_hidden, bool in_unique_section, Location location) { tree type_tree = btype->get_tree (); if (type_tree == error_mark_node) return this->error_variable (); // The GNU linker does not like dynamic variables with zero size. tree orig_type_tree = type_tree; if ((is_external || !is_hidden) && int_size_in_bytes (type_tree) == 0) type_tree = this->non_zero_size_type (type_tree); tree decl = build_decl (location.gcc_location (), VAR_DECL, get_identifier_from_string (var_name), type_tree); if (is_external) DECL_EXTERNAL (decl) = 1; else TREE_STATIC (decl) = 1; if (!is_hidden) { TREE_PUBLIC (decl) = 1; SET_DECL_ASSEMBLER_NAME (decl, get_identifier_from_string (asm_name)); } else { SET_DECL_ASSEMBLER_NAME (decl, get_identifier_from_string (asm_name)); } TREE_USED (decl) = 1; if (in_unique_section) resolve_unique_section (decl, 0, 1); rust_preserve_from_gc (decl); return new Bvariable (decl, orig_type_tree); } // Set the initial value of a global variable. void Gcc_backend::global_variable_set_init (Bvariable *var, Bexpression *expr) { tree expr_tree = expr->get_tree (); if (expr_tree == error_mark_node) return; gcc_assert (TREE_CONSTANT (expr_tree)); tree var_decl = var->get_decl (); if (var_decl == error_mark_node) return; DECL_INITIAL (var_decl) = expr_tree; // If this variable rustes in a unique section, it may need to rust into // a different one now that DECL_INITIAL is set. if (symtab_node::get (var_decl) && symtab_node::get (var_decl)->implicit_section) { set_decl_section_name (var_decl, (const char *) NULL); resolve_unique_section (var_decl, compute_reloc_for_constant (expr_tree), 1); } } // Make a local variable. Bvariable * Gcc_backend::local_variable (Bfunction *function, const std::string &name, Btype *btype, Bvariable *decl_var, bool is_address_taken, Location location) { tree type_tree = btype->get_tree (); if (type_tree == error_mark_node) return this->error_variable (); tree decl = build_decl (location.gcc_location (), VAR_DECL, get_identifier_from_string (name), type_tree); DECL_CONTEXT (decl) = function->get_tree (); TREE_USED (decl) = 1; if (is_address_taken) TREE_ADDRESSABLE (decl) = 1; if (decl_var != NULL) { DECL_HAS_VALUE_EXPR_P (decl) = 1; SET_DECL_VALUE_EXPR (decl, decl_var->get_decl ()); } rust_preserve_from_gc (decl); return new Bvariable (decl); } // Make a function parameter variable. Bvariable * Gcc_backend::parameter_variable (Bfunction *function, const std::string &name, Btype *btype, bool is_address_taken, Location location) { tree type_tree = btype->get_tree (); if (type_tree == error_mark_node) return this->error_variable (); tree decl = build_decl (location.gcc_location (), PARM_DECL, get_identifier_from_string (name), type_tree); DECL_CONTEXT (decl) = function->get_tree (); DECL_ARG_TYPE (decl) = type_tree; TREE_USED (decl) = 1; if (is_address_taken) TREE_ADDRESSABLE (decl) = 1; rust_preserve_from_gc (decl); return new Bvariable (decl); } // Make a static chain variable. Bvariable * Gcc_backend::static_chain_variable (Bfunction *function, const std::string &name, Btype *btype, Location location) { tree type_tree = btype->get_tree (); if (type_tree == error_mark_node) return this->error_variable (); tree decl = build_decl (location.gcc_location (), PARM_DECL, get_identifier_from_string (name), type_tree); tree fndecl = function->get_tree (); DECL_CONTEXT (decl) = fndecl; DECL_ARG_TYPE (decl) = type_tree; TREE_USED (decl) = 1; DECL_ARTIFICIAL (decl) = 1; DECL_IGNORED_P (decl) = 1; TREE_READONLY (decl) = 1; struct function *f = DECL_STRUCT_FUNCTION (fndecl); if (f == NULL) { push_struct_function (fndecl); pop_cfun (); f = DECL_STRUCT_FUNCTION (fndecl); } gcc_assert (f->static_chain_decl == NULL); f->static_chain_decl = decl; DECL_STATIC_CHAIN (fndecl) = 1; rust_preserve_from_gc (decl); return new Bvariable (decl); } // Make a temporary variable. Bvariable * Gcc_backend::temporary_variable (Bfunction *function, Bblock *bblock, Btype *btype, Bexpression *binit, bool is_address_taken, Location location, Bstatement **pstatement) { gcc_assert (function != NULL); tree decl = function->get_tree (); tree type_tree = btype->get_tree (); tree init_tree = binit == NULL ? NULL_TREE : binit->get_tree (); if (type_tree == error_mark_node || init_tree == error_mark_node || decl == error_mark_node) { *pstatement = this->error_statement (); return this->error_variable (); } tree var; // We can only use create_tmp_var if the type is not addressable. if (!TREE_ADDRESSABLE (type_tree)) { if (DECL_STRUCT_FUNCTION (decl) == NULL) push_struct_function (decl); else push_cfun (DECL_STRUCT_FUNCTION (decl)); var = create_tmp_var (type_tree, "RUSTTMP"); pop_cfun (); } else { gcc_assert (bblock != NULL); var = build_decl (location.gcc_location (), VAR_DECL, create_tmp_var_name ("RUSTTMP"), type_tree); DECL_ARTIFICIAL (var) = 1; DECL_IGNORED_P (var) = 1; TREE_USED (var) = 1; DECL_CONTEXT (var) = decl; // We have to add this variable to the BLOCK and the BIND_EXPR. tree bind_tree = bblock->get_tree (); gcc_assert (TREE_CODE (bind_tree) == BIND_EXPR); tree block_tree = BIND_EXPR_BLOCK (bind_tree); gcc_assert (TREE_CODE (block_tree) == BLOCK); DECL_CHAIN (var) = BLOCK_VARS (block_tree); BLOCK_VARS (block_tree) = var; BIND_EXPR_VARS (bind_tree) = BLOCK_VARS (block_tree); } if (this->type_size (btype) != 0 && init_tree != NULL_TREE && TREE_TYPE (init_tree) != void_type_node) DECL_INITIAL (var) = this->convert_tree (type_tree, init_tree, location); if (is_address_taken) TREE_ADDRESSABLE (var) = 1; *pstatement = this->make_statement ( build1_loc (location.gcc_location (), DECL_EXPR, void_type_node, var)); // For a zero sized type, don't initialize VAR with BINIT, but still // evaluate BINIT for its side effects. if (init_tree != NULL_TREE && (this->type_size (btype) == 0 || TREE_TYPE (init_tree) == void_type_node)) *pstatement = this->compound_statement (this->expression_statement (function, binit), *pstatement); return new Bvariable (var); } // Create an implicit variable that is compiler-defined. This is used when // generating GC root variables and storing the values of a slice initializer. Bvariable * Gcc_backend::implicit_variable (const std::string &name, const std::string &asm_name, Btype *type, bool is_hidden, bool is_constant, bool is_common, int64_t alignment) { tree type_tree = type->get_tree (); if (type_tree == error_mark_node) return this->error_variable (); tree decl = build_decl (BUILTINS_LOCATION, VAR_DECL, get_identifier_from_string (name), type_tree); DECL_EXTERNAL (decl) = 0; TREE_PUBLIC (decl) = !is_hidden; TREE_STATIC (decl) = 1; TREE_USED (decl) = 1; DECL_ARTIFICIAL (decl) = 1; if (is_common) { DECL_COMMON (decl) = 1; // When the initializer for one implicit_variable refers to another, // it needs to know the visibility of the referenced struct so that // compute_reloc_for_constant will return the right value. On many // systems calling make_decl_one_only will mark the decl as weak, // which will change the return value of compute_reloc_for_constant. // We can't reliably call make_decl_one_only yet, because we don't // yet know the initializer. This issue doesn't arise in C because // Rust initializers, unlike C initializers, can be indirectly // recursive. To ensure that compute_reloc_for_constant computes // the right value if some other initializer refers to this one, we // mark this symbol as weak here. We undo that below in // immutable_struct_set_init before calling mark_decl_one_only. DECL_WEAK (decl) = 1; } if (is_constant) { TREE_READONLY (decl) = 1; TREE_CONSTANT (decl) = 1; } if (alignment != 0) { SET_DECL_ALIGN (decl, alignment * BITS_PER_UNIT); DECL_USER_ALIGN (decl) = 1; } if (!asm_name.empty ()) SET_DECL_ASSEMBLER_NAME (decl, get_identifier_from_string (asm_name)); rust_preserve_from_gc (decl); return new Bvariable (decl); } // Set the initalizer for a variable created by implicit_variable. // This is where we finish compiling the variable. void Gcc_backend::implicit_variable_set_init (Bvariable *var, const std::string &, Btype *, bool, bool, bool is_common, Bexpression *init) { tree decl = var->get_decl (); tree init_tree; if (init == NULL) init_tree = NULL_TREE; else init_tree = init->get_tree (); if (decl == error_mark_node || init_tree == error_mark_node) return; DECL_INITIAL (decl) = init_tree; // Now that DECL_INITIAL is set, we can't call make_decl_one_only. // See the comment where DECL_WEAK is set in implicit_variable. if (is_common) { DECL_WEAK (decl) = 0; make_decl_one_only (decl, DECL_ASSEMBLER_NAME (decl)); } resolve_unique_section (decl, 2, 1); rest_of_decl_compilation (decl, 1, 0); } // Return a reference to an implicit variable defined in another package. Bvariable * Gcc_backend::implicit_variable_reference (const std::string &name, const std::string &asm_name, Btype *btype) { tree type_tree = btype->get_tree (); if (type_tree == error_mark_node) return this->error_variable (); tree decl = build_decl (BUILTINS_LOCATION, VAR_DECL, get_identifier_from_string (name), type_tree); DECL_EXTERNAL (decl) = 1; TREE_PUBLIC (decl) = 1; TREE_STATIC (decl) = 0; DECL_ARTIFICIAL (decl) = 1; if (!asm_name.empty ()) SET_DECL_ASSEMBLER_NAME (decl, get_identifier_from_string (asm_name)); rust_preserve_from_gc (decl); return new Bvariable (decl); } // Create a named immutable initialized data structure. Bvariable * Gcc_backend::immutable_struct (const std::string &name, const std::string &asm_name, bool is_hidden, bool is_common, Btype *btype, Location location) { tree type_tree = btype->get_tree (); if (type_tree == error_mark_node) return this->error_variable (); gcc_assert (TREE_CODE (type_tree) == RECORD_TYPE); tree decl = build_decl (location.gcc_location (), VAR_DECL, get_identifier_from_string (name), build_qualified_type (type_tree, TYPE_QUAL_CONST)); TREE_STATIC (decl) = 1; TREE_USED (decl) = 1; TREE_READONLY (decl) = 1; TREE_CONSTANT (decl) = 1; DECL_ARTIFICIAL (decl) = 1; if (!is_hidden) TREE_PUBLIC (decl) = 1; if (!asm_name.empty ()) SET_DECL_ASSEMBLER_NAME (decl, get_identifier_from_string (asm_name)); // When the initializer for one immutable_struct refers to another, // it needs to know the visibility of the referenced struct so that // compute_reloc_for_constant will return the right value. On many // systems calling make_decl_one_only will mark the decl as weak, // which will change the return value of compute_reloc_for_constant. // We can't reliably call make_decl_one_only yet, because we don't // yet know the initializer. This issue doesn't arise in C because // Rust initializers, unlike C initializers, can be indirectly // recursive. To ensure that compute_reloc_for_constant computes // the right value if some other initializer refers to this one, we // mark this symbol as weak here. We undo that below in // immutable_struct_set_init before calling mark_decl_one_only. if (is_common) DECL_WEAK (decl) = 1; // We don't call rest_of_decl_compilation until we have the // initializer. rust_preserve_from_gc (decl); return new Bvariable (decl); } // Set the initializer for a variable created by immutable_struct. // This is where we finish compiling the variable. void Gcc_backend::immutable_struct_set_init (Bvariable *var, const std::string &, bool, bool is_common, Btype *, Location, Bexpression *initializer) { tree decl = var->get_decl (); tree init_tree = initializer->get_tree (); if (decl == error_mark_node || init_tree == error_mark_node) return; DECL_INITIAL (decl) = init_tree; // Now that DECL_INITIAL is set, we can't call make_decl_one_only. // See the comment where DECL_WEAK is set in immutable_struct. if (is_common) { DECL_WEAK (decl) = 0; make_decl_one_only (decl, DECL_ASSEMBLER_NAME (decl)); } // These variables are often unneeded in the final program, so put // them in their own section so that linker GC can discard them. resolve_unique_section (decl, compute_reloc_for_constant (init_tree), 1); rest_of_decl_compilation (decl, 1, 0); } // Return a reference to an immutable initialized data structure // defined in another package. Bvariable * Gcc_backend::immutable_struct_reference (const std::string &name, const std::string &asm_name, Btype *btype, Location location) { tree type_tree = btype->get_tree (); if (type_tree == error_mark_node) return this->error_variable (); gcc_assert (TREE_CODE (type_tree) == RECORD_TYPE); tree decl = build_decl (location.gcc_location (), VAR_DECL, get_identifier_from_string (name), build_qualified_type (type_tree, TYPE_QUAL_CONST)); TREE_READONLY (decl) = 1; TREE_CONSTANT (decl) = 1; DECL_ARTIFICIAL (decl) = 1; TREE_PUBLIC (decl) = 1; DECL_EXTERNAL (decl) = 1; if (!asm_name.empty ()) SET_DECL_ASSEMBLER_NAME (decl, get_identifier_from_string (asm_name)); rust_preserve_from_gc (decl); return new Bvariable (decl); } // Make a label. Blabel * Gcc_backend::label (Bfunction *function, const std::string &name, Location location) { tree decl; if (name.empty ()) { tree func_tree = function->get_tree (); if (DECL_STRUCT_FUNCTION (func_tree) == NULL) push_struct_function (func_tree); else push_cfun (DECL_STRUCT_FUNCTION (func_tree)); decl = create_artificial_label (location.gcc_location ()); pop_cfun (); } else { tree id = get_identifier_from_string (name); decl = build_decl (location.gcc_location (), LABEL_DECL, id, void_type_node); DECL_CONTEXT (decl) = function->get_tree (); } return new Blabel (decl); } // Make a statement which defines a label. Bstatement * Gcc_backend::label_definition_statement (Blabel *label) { tree lab = label->get_tree (); tree ret = fold_build1_loc (DECL_SOURCE_LOCATION (lab), LABEL_EXPR, void_type_node, lab); return this->make_statement (ret); } // Make a goto statement. Bstatement * Gcc_backend::goto_statement (Blabel *label, Location location) { tree lab = label->get_tree (); tree ret = fold_build1_loc (location.gcc_location (), GOTO_EXPR, void_type_node, lab); return this->make_statement (ret); } // Get the address of a label. Bexpression * Gcc_backend::label_address (Blabel *label, Location location) { tree lab = label->get_tree (); TREE_USED (lab) = 1; TREE_ADDRESSABLE (lab) = 1; tree ret = fold_convert_loc (location.gcc_location (), ptr_type_node, build_fold_addr_expr_loc (location.gcc_location (), lab)); return this->make_expression (ret); } // Declare or define a new function. Bfunction * Gcc_backend::function (Btype *fntype, const std::string &name, const std::string &asm_name, unsigned int flags, Location location) { tree functype = fntype->get_tree (); if (functype != error_mark_node) { gcc_assert (FUNCTION_POINTER_TYPE_P (functype)); functype = TREE_TYPE (functype); } tree id = get_identifier_from_string (name); if (functype == error_mark_node || id == error_mark_node) return this->error_function (); tree decl = build_decl (location.gcc_location (), FUNCTION_DECL, id, functype); if (!asm_name.empty ()) SET_DECL_ASSEMBLER_NAME (decl, get_identifier_from_string (asm_name)); if ((flags & function_is_visible) != 0) TREE_PUBLIC (decl) = 1; if ((flags & function_is_declaration) != 0) DECL_EXTERNAL (decl) = 1; else { tree restype = TREE_TYPE (functype); tree resdecl = build_decl (location.gcc_location (), RESULT_DECL, NULL_TREE, restype); DECL_ARTIFICIAL (resdecl) = 1; DECL_IGNORED_P (resdecl) = 1; DECL_CONTEXT (resdecl) = decl; DECL_RESULT (decl) = resdecl; } if ((flags & function_is_inlinable) == 0) DECL_UNINLINABLE (decl) = 1; if ((flags & function_no_split_stack) != 0) { tree attr = get_identifier ("no_split_stack"); DECL_ATTRIBUTES (decl) = tree_cons (attr, NULL_TREE, NULL_TREE); } if ((flags & function_does_not_return) != 0) TREE_THIS_VOLATILE (decl) = 1; if ((flags & function_in_unique_section) != 0) resolve_unique_section (decl, 0, 1); if ((flags & function_only_inline) != 0) { TREE_PUBLIC (decl) = 1; DECL_EXTERNAL (decl) = 1; DECL_DECLARED_INLINE_P (decl) = 1; } // Optimize thunk functions for size. A thunk created for a defer // statement that may call recover looks like: // if runtime.setdeferretaddr(L1) { // goto L1 // } // realfn() // L1: // The idea is that L1 should be the address to which realfn // returns. This only works if this little function is not over // optimized. At some point GCC started duplicating the epilogue in // the basic-block reordering pass, breaking this assumption. // Optimizing the function for size avoids duplicating the epilogue. // This optimization shouldn't matter for any thunk since all thunks // are small. size_t pos = name.find ("..thunk"); if (pos != std::string::npos) { for (pos += 7; pos < name.length (); ++pos) { if (name[pos] < '0' || name[pos] > '9') break; } if (pos == name.length ()) { struct cl_optimization cur_opts; cl_optimization_save (&cur_opts, &global_options, &global_options_set); global_options.x_optimize_size = 1; global_options.x_optimize_fast = 0; global_options.x_optimize_debug = 0; DECL_FUNCTION_SPECIFIC_OPTIMIZATION (decl) = build_optimization_node (&global_options, &global_options_set); cl_optimization_restore (&global_options, &global_options_set, &cur_opts); } } rust_preserve_from_gc (decl); return new Bfunction (decl); } // Create a statement that runs all deferred calls for FUNCTION. This should // be a statement that looks like this in C++: // finish: // try { UNDEFER; } catch { CHECK_DEFER; goto finish; } Bstatement * Gcc_backend::function_defer_statement (Bfunction *function, Bexpression *undefer, Bexpression *defer, Location location) { tree undefer_tree = undefer->get_tree (); tree defer_tree = defer->get_tree (); tree fntree = function->get_tree (); if (undefer_tree == error_mark_node || defer_tree == error_mark_node || fntree == error_mark_node) return this->error_statement (); if (DECL_STRUCT_FUNCTION (fntree) == NULL) push_struct_function (fntree); else push_cfun (DECL_STRUCT_FUNCTION (fntree)); tree stmt_list = NULL; Blabel *blabel = this->label (function, "", location); Bstatement *label_def = this->label_definition_statement (blabel); append_to_statement_list (label_def->get_tree (), &stmt_list); Bstatement *jump_stmt = this->goto_statement (blabel, location); tree jump = jump_stmt->get_tree (); tree catch_body = build2 (COMPOUND_EXPR, void_type_node, defer_tree, jump); catch_body = build2 (CATCH_EXPR, void_type_node, NULL, catch_body); tree try_catch = build2 (TRY_CATCH_EXPR, void_type_node, undefer_tree, catch_body); append_to_statement_list (try_catch, &stmt_list); pop_cfun (); return this->make_statement (stmt_list); } // Record PARAM_VARS as the variables to use for the parameters of FUNCTION. // This will only be called for a function definition. bool Gcc_backend::function_set_parameters ( Bfunction *function, const std::vector ¶m_vars) { tree func_tree = function->get_tree (); if (func_tree == error_mark_node) return false; tree params = NULL_TREE; tree *pp = ¶ms; for (std::vector::const_iterator pv = param_vars.begin (); pv != param_vars.end (); ++pv) { *pp = (*pv)->get_decl (); gcc_assert (*pp != error_mark_node); pp = &DECL_CHAIN (*pp); } *pp = NULL_TREE; DECL_ARGUMENTS (func_tree) = params; return true; } // Set the function body for FUNCTION using the code in CODE_BLOCK. bool Gcc_backend::function_set_body (Bfunction *function, Bstatement *code_stmt) { tree func_tree = function->get_tree (); tree code = code_stmt->get_tree (); if (func_tree == error_mark_node || code == error_mark_node) return false; DECL_SAVED_TREE (func_tree) = code; return true; } // Look up a named built-in function in the current backend implementation. // Returns NULL if no built-in function by that name exists. Bfunction * Gcc_backend::lookup_builtin (const std::string &name) { if (this->builtin_functions_.count (name) != 0) return this->builtin_functions_[name]; return NULL; } // Write the definitions for all TYPE_DECLS, CONSTANT_DECLS, // FUNCTION_DECLS, and VARIABLE_DECLS declared globally, as well as // emit early debugging information. void Gcc_backend::write_global_definitions ( const std::vector &type_decls, const std::vector &constant_decls, const std::vector &function_decls, const std::vector &variable_decls) { size_t count_definitions = type_decls.size () + constant_decls.size () + function_decls.size () + variable_decls.size (); tree *defs = new tree[count_definitions]; // Convert all non-erroneous declarations into Gimple form. size_t i = 0; for (std::vector::const_iterator p = variable_decls.begin (); p != variable_decls.end (); ++p) { tree v = (*p)->get_decl (); if (v != error_mark_node) { defs[i] = v; rust_preserve_from_gc (defs[i]); ++i; } } for (std::vector::const_iterator p = type_decls.begin (); p != type_decls.end (); ++p) { tree type_tree = (*p)->get_tree (); if (type_tree != error_mark_node && IS_TYPE_OR_DECL_P (type_tree)) { defs[i] = TYPE_NAME (type_tree); gcc_assert (defs[i] != NULL); rust_preserve_from_gc (defs[i]); ++i; } } for (std::vector::const_iterator p = constant_decls.begin (); p != constant_decls.end (); ++p) { if ((*p)->get_tree () != error_mark_node) { defs[i] = (*p)->get_tree (); rust_preserve_from_gc (defs[i]); ++i; } } for (std::vector::const_iterator p = function_decls.begin (); p != function_decls.end (); ++p) { tree decl = (*p)->get_tree (); if (decl != error_mark_node) { rust_preserve_from_gc (decl); if (DECL_STRUCT_FUNCTION (decl) == NULL) allocate_struct_function (decl, false); cgraph_node::finalize_function (decl, true); defs[i] = decl; ++i; } } // Pass everything back to the middle-end. wrapup_global_declarations (defs, i); delete[] defs; } void Gcc_backend::write_export_data (const char *bytes, unsigned int size) { rust_write_export_data (bytes, size); } // Define a builtin function. BCODE is the builtin function code // defined by builtins.def. NAME is the name of the builtin function. // LIBNAME is the name of the corresponding library function, and is // NULL if there isn't one. FNTYPE is the type of the function. // CONST_P is true if the function has the const attribute. // NORETURN_P is true if the function has the noreturn attribute. void Gcc_backend::define_builtin (built_in_function bcode, const char *name, const char *libname, tree fntype, int flags) { tree decl = add_builtin_function (name, fntype, bcode, BUILT_IN_NORMAL, libname, NULL_TREE); if ((flags & builtin_const) != 0) TREE_READONLY (decl) = 1; if ((flags & builtin_noreturn) != 0) TREE_THIS_VOLATILE (decl) = 1; if ((flags & builtin_novops) != 0) DECL_IS_NOVOPS (decl) = 1; set_builtin_decl (bcode, decl, true); this->builtin_functions_[name] = this->make_function (decl); if (libname != NULL) { decl = add_builtin_function (libname, fntype, bcode, BUILT_IN_NORMAL, NULL, NULL_TREE); if ((flags & builtin_const) != 0) TREE_READONLY (decl) = 1; if ((flags & builtin_noreturn) != 0) TREE_THIS_VOLATILE (decl) = 1; if ((flags & builtin_novops) != 0) DECL_IS_NOVOPS (decl) = 1; this->builtin_functions_[libname] = this->make_function (decl); } } // Return the backend generator. Backend * rust_get_backend () { return new Gcc_backend (); }