// Copyright (C) 2020-2025 Free Software Foundation, Inc. // This file is part of GCC. // GCC is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free // Software Foundation; either version 3, or (at your option) any later // version. // GCC is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // You should have received a copy of the GNU General Public License // along with GCC; see the file COPYING3. If not see // . #ifndef RUST_LATE_NAME_RESOLVER_2_0_H #define RUST_LATE_NAME_RESOLVER_2_0_H #include "rust-ast-full.h" #include "rust-default-resolver.h" namespace Rust { namespace Resolver2_0 { class Late : public DefaultResolver { using DefaultResolver::visit; public: Late (NameResolutionContext &ctx); void go (AST::Crate &crate); void new_label (Identifier name, NodeId id); // some more label declarations void visit (AST::LetStmt &) override; // TODO: Do we need this? // void visit (AST::Method &) override; void visit (AST::IdentifierPattern &) override; // resolutions void visit (AST::IdentifierExpr &) override; void visit (AST::PathInExpression &) override; void visit (AST::TypePath &) override; void visit (AST::StructExprStructBase &) override; void visit (AST::StructExprStructFields &) override; private: /* Setup Rust's builtin types (u8, i32, !...) in the resolver */ void setup_builtin_types (); }; // TODO: Add missing mappings and data structures } // namespace Resolver2_0 } // namespace Rust #endif // ! RUST_LATE_NAME_RESOLVER_2_0_H