// Copyright (C) 2020 Free Software Foundation, Inc. // This file is part of GCC. // GCC is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free // Software Foundation; either version 3, or (at your option) any later // version. // GCC is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // You should have received a copy of the GNU General Public License // along with GCC; see the file COPYING3. If not see // . #ifndef RUST_AST_RESOLVE_PATTERN_H #define RUST_AST_RESOLVE_PATTERN_H #include "rust-ast-resolve-base.h" #include "rust-ast-full.h" namespace Rust { namespace Resolver { class ResolvePattern : public ResolverBase { public: static void go (AST::Pattern *pattern, NodeId parent) { ResolvePattern resolver (parent); pattern->accept_vis (resolver); if (resolver.resolved_node == UNKNOWN_NODEID) { rust_error_at (resolver.locus, "failed to resolve pattern %s", pattern->as_string ().c_str ()); } }; ~ResolvePattern () {} void visit (AST::IdentifierPattern &pattern) { if (resolver->get_name_scope ().lookup (pattern.get_ident (), &resolved_node)) { resolver->insert_resolved_name (pattern.get_node_id (), resolved_node); resolver->insert_new_definition (pattern.get_node_id (), Definition{pattern.get_node_id (), parent}); } } private: ResolvePattern (NodeId parent) : ResolverBase (parent) {} }; class PatternDeclaration : public ResolverBase { public: static void go (AST::Pattern *pattern, NodeId parent) { PatternDeclaration resolver (parent); pattern->accept_vis (resolver); if (resolver.resolved_node != UNKNOWN_NODEID) { // print both locations?! rust_error_at (resolver.locus, "duplicate pattern %s", pattern->as_string ().c_str ()); } }; ~PatternDeclaration () {} void visit (AST::IdentifierPattern &pattern) { // if we have a duplicate id this then allows for shadowing correctly // as new refs to this decl will match back here so it is ok to overwrite resolver->get_name_scope ().insert (pattern.get_ident (), pattern.get_node_id (), pattern.get_locus ()); resolver->insert_new_definition (pattern.get_node_id (), Definition{pattern.get_node_id (), parent}); } private: PatternDeclaration (NodeId parent) : ResolverBase (parent) {} }; } // namespace Resolver } // namespace Rust #endif // RUST_AST_RESOLVE_PATTERN_H