/* Perform instruction reorganizations for delay slot filling. Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000 Free Software Foundation, Inc. Contributed by Richard Kenner (kenner@vlsi1.ultra.nyu.edu). Hacked by Michael Tiemann (tiemann@cygnus.com). This file is part of GNU CC. GNU CC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU CC; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Instruction reorganization pass. This pass runs after register allocation and final jump optimization. It should be the last pass to run before peephole. It serves primarily to fill delay slots of insns, typically branch and call insns. Other insns typically involve more complicated interactions of data dependencies and resource constraints, and are better handled by scheduling before register allocation (by the function `schedule_insns'). The Branch Penalty is the number of extra cycles that are needed to execute a branch insn. On an ideal machine, branches take a single cycle, and the Branch Penalty is 0. Several RISC machines approach branch delays differently: The MIPS and AMD 29000 have a single branch delay slot. Most insns (except other branches) can be used to fill this slot. When the slot is filled, two insns execute in two cycles, reducing the branch penalty to zero. The Motorola 88000 conditionally exposes its branch delay slot, so code is shorter when it is turned off, but will run faster when useful insns are scheduled there. The IBM ROMP has two forms of branch and call insns, both with and without a delay slot. Much like the 88k, insns not using the delay slot can be shorted (2 bytes vs. 4 bytes), but will run slowed. The SPARC always has a branch delay slot, but its effects can be annulled when the branch is not taken. This means that failing to find other sources of insns, we can hoist an insn from the branch target that would only be safe to execute knowing that the branch is taken. The HP-PA always has a branch delay slot. For unconditional branches its effects can be annulled when the branch is taken. The effects of the delay slot in a conditional branch can be nullified for forward taken branches, or for untaken backward branches. This means we can hoist insns from the fall-through path for forward branches or steal insns from the target of backward branches. The TMS320C3x and C4x have three branch delay slots. When the three slots are filled, the branch penalty is zero. Most insns can fill the delay slots except jump insns. Three techniques for filling delay slots have been implemented so far: (1) `fill_simple_delay_slots' is the simplest, most efficient way to fill delay slots. This pass first looks for insns which come from before the branch and which are safe to execute after the branch. Then it searches after the insn requiring delay slots or, in the case of a branch, for insns that are after the point at which the branch merges into the fallthrough code, if such a point exists. When such insns are found, the branch penalty decreases and no code expansion takes place. (2) `fill_eager_delay_slots' is more complicated: it is used for scheduling conditional jumps, or for scheduling jumps which cannot be filled using (1). A machine need not have annulled jumps to use this strategy, but it helps (by keeping more options open). `fill_eager_delay_slots' tries to guess the direction the branch will go; if it guesses right 100% of the time, it can reduce the branch penalty as much as `fill_simple_delay_slots' does. If it guesses wrong 100% of the time, it might as well schedule nops (or on the m88k, unexpose the branch slot). When `fill_eager_delay_slots' takes insns from the fall-through path of the jump, usually there is no code expansion; when it takes insns from the branch target, there is code expansion if it is not the only way to reach that target. (3) `relax_delay_slots' uses a set of rules to simplify code that has been reorganized by (1) and (2). It finds cases where conditional test can be eliminated, jumps can be threaded, extra insns can be eliminated, etc. It is the job of (1) and (2) to do a good job of scheduling locally; `relax_delay_slots' takes care of making the various individual schedules work well together. It is especially tuned to handle the control flow interactions of branch insns. It does nothing for insns with delay slots that do not branch. On machines that use CC0, we are very conservative. We will not make a copy of an insn involving CC0 since we want to maintain a 1-1 correspondence between the insn that sets and uses CC0. The insns are allowed to be separated by placing an insn that sets CC0 (but not an insn that uses CC0; we could do this, but it doesn't seem worthwhile) in a delay slot. In that case, we point each insn at the other with REG_CC_USER and REG_CC_SETTER notes. Note that these restrictions affect very few machines because most RISC machines with delay slots will not use CC0 (the RT is the only known exception at this point). Not yet implemented: The Acorn Risc Machine can conditionally execute most insns, so it is profitable to move single insns into a position to execute based on the condition code of the previous insn. The HP-PA can conditionally nullify insns, providing a similar effect to the ARM, differing mostly in which insn is "in charge". */ #include "config.h" #include "system.h" #include "toplev.h" #include "rtl.h" #include "tm_p.h" #include "expr.h" #include "function.h" #include "insn-config.h" #include "conditions.h" #include "hard-reg-set.h" #include "basic-block.h" #include "regs.h" #include "insn-flags.h" #include "recog.h" #include "flags.h" #include "output.h" #include "obstack.h" #include "insn-attr.h" #include "resource.h" #ifdef DELAY_SLOTS #define obstack_chunk_alloc xmalloc #define obstack_chunk_free free #ifndef ANNUL_IFTRUE_SLOTS #define eligible_for_annul_true(INSN, SLOTS, TRIAL, FLAGS) 0 #endif #ifndef ANNUL_IFFALSE_SLOTS #define eligible_for_annul_false(INSN, SLOTS, TRIAL, FLAGS) 0 #endif /* Insns which have delay slots that have not yet been filled. */ static struct obstack unfilled_slots_obstack; static rtx *unfilled_firstobj; /* Define macros to refer to the first and last slot containing unfilled insns. These are used because the list may move and its address should be recomputed at each use. */ #define unfilled_slots_base \ ((rtx *) obstack_base (&unfilled_slots_obstack)) #define unfilled_slots_next \ ((rtx *) obstack_next_free (&unfilled_slots_obstack)) /* Points to the label before the end of the function. */ static rtx end_of_function_label; /* Mapping between INSN_UID's and position in the code since INSN_UID's do not always monotonically increase. */ static int *uid_to_ruid; /* Highest valid index in `uid_to_ruid'. */ static int max_uid; static int stop_search_p PARAMS ((rtx, int)); static int resource_conflicts_p PARAMS ((struct resources *, struct resources *)); static int insn_references_resource_p PARAMS ((rtx, struct resources *, int)); static int insn_sets_resource_p PARAMS ((rtx, struct resources *, int)); static rtx find_end_label PARAMS ((void)); static rtx emit_delay_sequence PARAMS ((rtx, rtx, int)); static rtx add_to_delay_list PARAMS ((rtx, rtx)); static rtx delete_from_delay_slot PARAMS ((rtx)); static void delete_scheduled_jump PARAMS ((rtx)); static void note_delay_statistics PARAMS ((int, int)); #if defined(ANNUL_IFFALSE_SLOTS) || defined(ANNUL_IFTRUE_SLOTS) static rtx optimize_skip PARAMS ((rtx)); #endif static int get_jump_flags PARAMS ((rtx, rtx)); static int rare_destination PARAMS ((rtx)); static int mostly_true_jump PARAMS ((rtx, rtx)); static rtx get_branch_condition PARAMS ((rtx, rtx)); static int condition_dominates_p PARAMS ((rtx, rtx)); static int redirect_with_delay_slots_safe_p PARAMS ((rtx, rtx, rtx)); static int redirect_with_delay_list_safe_p PARAMS ((rtx, rtx, rtx)); static int check_annul_list_true_false PARAMS ((int, rtx)); static rtx steal_delay_list_from_target PARAMS ((rtx, rtx, rtx, rtx, struct resources *, struct resources *, struct resources *, int, int *, int *, rtx *)); static rtx steal_delay_list_from_fallthrough PARAMS ((rtx, rtx, rtx, rtx, struct resources *, struct resources *, struct resources *, int, int *, int *)); static void try_merge_delay_insns PARAMS ((rtx, rtx)); static rtx redundant_insn PARAMS ((rtx, rtx, rtx)); static int own_thread_p PARAMS ((rtx, rtx, int)); static void update_block PARAMS ((rtx, rtx)); static int reorg_redirect_jump PARAMS ((rtx, rtx)); static void update_reg_dead_notes PARAMS ((rtx, rtx)); static void fix_reg_dead_note PARAMS ((rtx, rtx)); static void update_reg_unused_notes PARAMS ((rtx, rtx)); static void fill_simple_delay_slots PARAMS ((int)); static rtx fill_slots_from_thread PARAMS ((rtx, rtx, rtx, rtx, int, int, int, int, int *, rtx)); static void fill_eager_delay_slots PARAMS ((void)); static void relax_delay_slots PARAMS ((rtx)); #ifdef HAVE_return static void make_return_insns PARAMS ((rtx)); #endif /* Return TRUE if this insn should stop the search for insn to fill delay slots. LABELS_P indicates that labels should terminate the search. In all cases, jumps terminate the search. */ static int stop_search_p (insn, labels_p) rtx insn; int labels_p; { if (insn == 0) return 1; switch (GET_CODE (insn)) { case NOTE: case CALL_INSN: return 0; case CODE_LABEL: return labels_p; case JUMP_INSN: case BARRIER: return 1; case INSN: /* OK unless it contains a delay slot or is an `asm' insn of some type. We don't know anything about these. */ return (GET_CODE (PATTERN (insn)) == SEQUENCE || GET_CODE (PATTERN (insn)) == ASM_INPUT || asm_noperands (PATTERN (insn)) >= 0); default: abort (); } } /* Return TRUE if any resources are marked in both RES1 and RES2 or if either resource set contains a volatile memory reference. Otherwise, return FALSE. */ static int resource_conflicts_p (res1, res2) struct resources *res1, *res2; { if ((res1->cc && res2->cc) || (res1->memory && res2->memory) || (res1->unch_memory && res2->unch_memory) || res1->volatil || res2->volatil) return 1; #ifdef HARD_REG_SET return (res1->regs & res2->regs) != HARD_CONST (0); #else { int i; for (i = 0; i < HARD_REG_SET_LONGS; i++) if ((res1->regs[i] & res2->regs[i]) != 0) return 1; return 0; } #endif } /* Return TRUE if any resource marked in RES, a `struct resources', is referenced by INSN. If INCLUDE_DELAYED_EFFECTS is set, return if the called routine is using those resources. We compute this by computing all the resources referenced by INSN and seeing if this conflicts with RES. It might be faster to directly check ourselves, and this is the way it used to work, but it means duplicating a large block of complex code. */ static int insn_references_resource_p (insn, res, include_delayed_effects) register rtx insn; register struct resources *res; int include_delayed_effects; { struct resources insn_res; CLEAR_RESOURCE (&insn_res); mark_referenced_resources (insn, &insn_res, include_delayed_effects); return resource_conflicts_p (&insn_res, res); } /* Return TRUE if INSN modifies resources that are marked in RES. INCLUDE_DELAYED_EFFECTS is set if the actions of that routine should be included. CC0 is only modified if it is explicitly set; see comments in front of mark_set_resources for details. */ static int insn_sets_resource_p (insn, res, include_delayed_effects) register rtx insn; register struct resources *res; int include_delayed_effects; { struct resources insn_sets; CLEAR_RESOURCE (&insn_sets); mark_set_resources (insn, &insn_sets, 0, include_delayed_effects); return resource_conflicts_p (&insn_sets, res); } /* Find a label at the end of the function or before a RETURN. If there is none, make one. */ static rtx find_end_label () { rtx insn; /* If we found one previously, return it. */ if (end_of_function_label) return end_of_function_label; /* Otherwise, see if there is a label at the end of the function. If there is, it must be that RETURN insns aren't needed, so that is our return label and we don't have to do anything else. */ insn = get_last_insn (); while (GET_CODE (insn) == NOTE || (GET_CODE (insn) == INSN && (GET_CODE (PATTERN (insn)) == USE || GET_CODE (PATTERN (insn)) == CLOBBER))) insn = PREV_INSN (insn); /* When a target threads its epilogue we might already have a suitable return insn. If so put a label before it for the end_of_function_label. */ if (GET_CODE (insn) == BARRIER && GET_CODE (PREV_INSN (insn)) == JUMP_INSN && GET_CODE (PATTERN (PREV_INSN (insn))) == RETURN) { rtx temp = PREV_INSN (PREV_INSN (insn)); end_of_function_label = gen_label_rtx (); LABEL_NUSES (end_of_function_label) = 0; /* Put the label before an USE insns that may proceed the RETURN insn. */ while (GET_CODE (temp) == USE) temp = PREV_INSN (temp); emit_label_after (end_of_function_label, temp); } else if (GET_CODE (insn) == CODE_LABEL) end_of_function_label = insn; else { end_of_function_label = gen_label_rtx (); LABEL_NUSES (end_of_function_label) = 0; /* If the basic block reorder pass moves the return insn to some other place try to locate it again and put our end_of_function_label there. */ while (insn && ! (GET_CODE (insn) == JUMP_INSN && (GET_CODE (PATTERN (insn)) == RETURN))) insn = PREV_INSN (insn); if (insn) { insn = PREV_INSN (insn); /* Put the label before an USE insns that may proceed the RETURN insn. */ while (GET_CODE (insn) == USE) insn = PREV_INSN (insn); emit_label_after (end_of_function_label, insn); } else { /* Otherwise, make a new label and emit a RETURN and BARRIER, if needed. */ emit_label (end_of_function_label); #ifdef HAVE_return if (HAVE_return) { /* The return we make may have delay slots too. */ rtx insn = gen_return (); insn = emit_jump_insn (insn); emit_barrier (); if (num_delay_slots (insn) > 0) obstack_ptr_grow (&unfilled_slots_obstack, insn); } #endif } } /* Show one additional use for this label so it won't go away until we are done. */ ++LABEL_NUSES (end_of_function_label); return end_of_function_label; } /* Put INSN and LIST together in a SEQUENCE rtx of LENGTH, and replace the pattern of INSN with the SEQUENCE. Chain the insns so that NEXT_INSN of each insn in the sequence points to the next and NEXT_INSN of the last insn in the sequence points to the first insn after the sequence. Similarly for PREV_INSN. This makes it easier to scan all insns. Returns the SEQUENCE that replaces INSN. */ static rtx emit_delay_sequence (insn, list, length) rtx insn; rtx list; int length; { register int i = 1; register rtx li; int had_barrier = 0; /* Allocate the rtvec to hold the insns and the SEQUENCE. */ rtvec seqv = rtvec_alloc (length + 1); rtx seq = gen_rtx_SEQUENCE (VOIDmode, seqv); rtx seq_insn = make_insn_raw (seq); rtx first = get_insns (); rtx last = get_last_insn (); /* Make a copy of the insn having delay slots. */ rtx delay_insn = copy_rtx (insn); /* If INSN is followed by a BARRIER, delete the BARRIER since it will only confuse further processing. Update LAST in case it was the last insn. We will put the BARRIER back in later. */ if (NEXT_INSN (insn) && GET_CODE (NEXT_INSN (insn)) == BARRIER) { delete_insn (NEXT_INSN (insn)); last = get_last_insn (); had_barrier = 1; } /* Splice our SEQUENCE into the insn stream where INSN used to be. */ NEXT_INSN (seq_insn) = NEXT_INSN (insn); PREV_INSN (seq_insn) = PREV_INSN (insn); if (insn != last) PREV_INSN (NEXT_INSN (seq_insn)) = seq_insn; if (insn != first) NEXT_INSN (PREV_INSN (seq_insn)) = seq_insn; /* Note the calls to set_new_first_and_last_insn must occur after SEQ_INSN has been completely spliced into the insn stream. Otherwise CUR_INSN_UID will get set to an incorrect value because set_new_first_and_last_insn will not find SEQ_INSN in the chain. */ if (insn == last) set_new_first_and_last_insn (first, seq_insn); if (insn == first) set_new_first_and_last_insn (seq_insn, last); /* Build our SEQUENCE and rebuild the insn chain. */ XVECEXP (seq, 0, 0) = delay_insn; INSN_DELETED_P (delay_insn) = 0; PREV_INSN (delay_insn) = PREV_INSN (seq_insn); for (li = list; li; li = XEXP (li, 1), i++) { rtx tem = XEXP (li, 0); rtx note; /* Show that this copy of the insn isn't deleted. */ INSN_DELETED_P (tem) = 0; XVECEXP (seq, 0, i) = tem; PREV_INSN (tem) = XVECEXP (seq, 0, i - 1); NEXT_INSN (XVECEXP (seq, 0, i - 1)) = tem; /* Remove any REG_DEAD notes because we can't rely on them now that the insn has been moved. */ for (note = REG_NOTES (tem); note; note = XEXP (note, 1)) if (REG_NOTE_KIND (note) == REG_DEAD) XEXP (note, 0) = const0_rtx; } NEXT_INSN (XVECEXP (seq, 0, length)) = NEXT_INSN (seq_insn); /* If the previous insn is a SEQUENCE, update the NEXT_INSN pointer on the last insn in that SEQUENCE to point to us. Similarly for the first insn in the following insn if it is a SEQUENCE. */ if (PREV_INSN (seq_insn) && GET_CODE (PREV_INSN (seq_insn)) == INSN && GET_CODE (PATTERN (PREV_INSN (seq_insn))) == SEQUENCE) NEXT_INSN (XVECEXP (PATTERN (PREV_INSN (seq_insn)), 0, XVECLEN (PATTERN (PREV_INSN (seq_insn)), 0) - 1)) = seq_insn; if (NEXT_INSN (seq_insn) && GET_CODE (NEXT_INSN (seq_insn)) == INSN && GET_CODE (PATTERN (NEXT_INSN (seq_insn))) == SEQUENCE) PREV_INSN (XVECEXP (PATTERN (NEXT_INSN (seq_insn)), 0, 0)) = seq_insn; /* If there used to be a BARRIER, put it back. */ if (had_barrier) emit_barrier_after (seq_insn); if (i != length + 1) abort (); return seq_insn; } /* Add INSN to DELAY_LIST and return the head of the new list. The list must be in the order in which the insns are to be executed. */ static rtx add_to_delay_list (insn, delay_list) rtx insn; rtx delay_list; { /* If we have an empty list, just make a new list element. If INSN has its block number recorded, clear it since we may be moving the insn to a new block. */ if (delay_list == 0) { clear_hashed_info_for_insn (insn); return gen_rtx_INSN_LIST (VOIDmode, insn, NULL_RTX); } /* Otherwise this must be an INSN_LIST. Add INSN to the end of the list. */ XEXP (delay_list, 1) = add_to_delay_list (insn, XEXP (delay_list, 1)); return delay_list; } /* Delete INSN from the delay slot of the insn that it is in, which may produce an insn with no delay slots. Return the new insn. */ static rtx delete_from_delay_slot (insn) rtx insn; { rtx trial, seq_insn, seq, prev; rtx delay_list = 0; int i; /* We first must find the insn containing the SEQUENCE with INSN in its delay slot. Do this by finding an insn, TRIAL, where PREV_INSN (NEXT_INSN (TRIAL)) != TRIAL. */ for (trial = insn; PREV_INSN (NEXT_INSN (trial)) == trial; trial = NEXT_INSN (trial)) ; seq_insn = PREV_INSN (NEXT_INSN (trial)); seq = PATTERN (seq_insn); /* Create a delay list consisting of all the insns other than the one we are deleting (unless we were the only one). */ if (XVECLEN (seq, 0) > 2) for (i = 1; i < XVECLEN (seq, 0); i++) if (XVECEXP (seq, 0, i) != insn) delay_list = add_to_delay_list (XVECEXP (seq, 0, i), delay_list); /* Delete the old SEQUENCE, re-emit the insn that used to have the delay list, and rebuild the delay list if non-empty. */ prev = PREV_INSN (seq_insn); trial = XVECEXP (seq, 0, 0); delete_insn (seq_insn); add_insn_after (trial, prev); if (GET_CODE (trial) == JUMP_INSN && (simplejump_p (trial) || GET_CODE (PATTERN (trial)) == RETURN)) emit_barrier_after (trial); /* If there are any delay insns, remit them. Otherwise clear the annul flag. */ if (delay_list) trial = emit_delay_sequence (trial, delay_list, XVECLEN (seq, 0) - 2); else INSN_ANNULLED_BRANCH_P (trial) = 0; INSN_FROM_TARGET_P (insn) = 0; /* Show we need to fill this insn again. */ obstack_ptr_grow (&unfilled_slots_obstack, trial); return trial; } /* Delete INSN, a JUMP_INSN. If it is a conditional jump, we must track down the insn that sets CC0 for it and delete it too. */ static void delete_scheduled_jump (insn) rtx insn; { /* Delete the insn that sets cc0 for us. On machines without cc0, we could delete the insn that sets the condition code, but it is hard to find it. Since this case is rare anyway, don't bother trying; there would likely be other insns that became dead anyway, which we wouldn't know to delete. */ #ifdef HAVE_cc0 if (reg_mentioned_p (cc0_rtx, insn)) { rtx note = find_reg_note (insn, REG_CC_SETTER, NULL_RTX); /* If a reg-note was found, it points to an insn to set CC0. This insn is in the delay list of some other insn. So delete it from the delay list it was in. */ if (note) { if (! FIND_REG_INC_NOTE (XEXP (note, 0), NULL_RTX) && sets_cc0_p (PATTERN (XEXP (note, 0))) == 1) delete_from_delay_slot (XEXP (note, 0)); } else { /* The insn setting CC0 is our previous insn, but it may be in a delay slot. It will be the last insn in the delay slot, if it is. */ rtx trial = previous_insn (insn); if (GET_CODE (trial) == NOTE) trial = prev_nonnote_insn (trial); if (sets_cc0_p (PATTERN (trial)) != 1 || FIND_REG_INC_NOTE (trial, 0)) return; if (PREV_INSN (NEXT_INSN (trial)) == trial) delete_insn (trial); else delete_from_delay_slot (trial); } } #endif delete_insn (insn); } /* Counters for delay-slot filling. */ #define NUM_REORG_FUNCTIONS 2 #define MAX_DELAY_HISTOGRAM 3 #define MAX_REORG_PASSES 2 static int num_insns_needing_delays[NUM_REORG_FUNCTIONS][MAX_REORG_PASSES]; static int num_filled_delays[NUM_REORG_FUNCTIONS][MAX_DELAY_HISTOGRAM+1][MAX_REORG_PASSES]; static int reorg_pass_number; static void note_delay_statistics (slots_filled, index) int slots_filled, index; { num_insns_needing_delays[index][reorg_pass_number]++; if (slots_filled > MAX_DELAY_HISTOGRAM) slots_filled = MAX_DELAY_HISTOGRAM; num_filled_delays[index][slots_filled][reorg_pass_number]++; } #if defined(ANNUL_IFFALSE_SLOTS) || defined(ANNUL_IFTRUE_SLOTS) /* Optimize the following cases: 1. When a conditional branch skips over only one instruction, use an annulling branch and put that insn in the delay slot. Use either a branch that annuls when the condition if true or invert the test with a branch that annuls when the condition is false. This saves insns, since otherwise we must copy an insn from the L1 target. (orig) (skip) (otherwise) Bcc.n L1 Bcc',a L1 Bcc,a L1' insn insn insn2 L1: L1: L1: insn2 insn2 insn2 insn3 insn3 L1': insn3 2. When a conditional branch skips over only one instruction, and after that, it unconditionally branches somewhere else, perform the similar optimization. This saves executing the second branch in the case where the inverted condition is true. Bcc.n L1 Bcc',a L2 insn insn L1: L1: Bra L2 Bra L2 INSN is a JUMP_INSN. This should be expanded to skip over N insns, where N is the number of delay slots required. */ static rtx optimize_skip (insn) register rtx insn; { register rtx trial = next_nonnote_insn (insn); rtx next_trial = next_active_insn (trial); rtx delay_list = 0; rtx target_label; int flags; flags = get_jump_flags (insn, JUMP_LABEL (insn)); if (trial == 0 || GET_CODE (trial) != INSN || GET_CODE (PATTERN (trial)) == SEQUENCE || recog_memoized (trial) < 0 || (! eligible_for_annul_false (insn, 0, trial, flags) && ! eligible_for_annul_true (insn, 0, trial, flags))) return 0; /* There are two cases where we are just executing one insn (we assume here that a branch requires only one insn; this should be generalized at some point): Where the branch goes around a single insn or where we have one insn followed by a branch to the same label we branch to. In both of these cases, inverting the jump and annulling the delay slot give the same effect in fewer insns. */ if ((next_trial == next_active_insn (JUMP_LABEL (insn)) && ! (next_trial == 0 && current_function_epilogue_delay_list != 0)) || (next_trial != 0 && GET_CODE (next_trial) == JUMP_INSN && JUMP_LABEL (insn) == JUMP_LABEL (next_trial) && (simplejump_p (next_trial) || GET_CODE (PATTERN (next_trial)) == RETURN))) { if (eligible_for_annul_false (insn, 0, trial, flags)) { if (invert_jump (insn, JUMP_LABEL (insn), 1)) INSN_FROM_TARGET_P (trial) = 1; else if (! eligible_for_annul_true (insn, 0, trial, flags)) return 0; } delay_list = add_to_delay_list (trial, NULL_RTX); next_trial = next_active_insn (trial); update_block (trial, trial); delete_insn (trial); /* Also, if we are targeting an unconditional branch, thread our jump to the target of that branch. Don't change this into a RETURN here, because it may not accept what we have in the delay slot. We'll fix this up later. */ if (next_trial && GET_CODE (next_trial) == JUMP_INSN && (simplejump_p (next_trial) || GET_CODE (PATTERN (next_trial)) == RETURN)) { target_label = JUMP_LABEL (next_trial); if (target_label == 0) target_label = find_end_label (); /* Recompute the flags based on TARGET_LABEL since threading the jump to TARGET_LABEL may change the direction of the jump (which may change the circumstances in which the delay slot is nullified). */ flags = get_jump_flags (insn, target_label); if (eligible_for_annul_true (insn, 0, trial, flags)) reorg_redirect_jump (insn, target_label); } INSN_ANNULLED_BRANCH_P (insn) = 1; } return delay_list; } #endif /* Encode and return branch direction and prediction information for INSN assuming it will jump to LABEL. Non conditional branches return no direction information and are predicted as very likely taken. */ static int get_jump_flags (insn, label) rtx insn, label; { int flags; /* get_jump_flags can be passed any insn with delay slots, these may be INSNs, CALL_INSNs, or JUMP_INSNs. Only JUMP_INSNs have branch direction information, and only if they are conditional jumps. If LABEL is zero, then there is no way to determine the branch direction. */ if (GET_CODE (insn) == JUMP_INSN && (condjump_p (insn) || condjump_in_parallel_p (insn)) && INSN_UID (insn) <= max_uid && label != 0 && INSN_UID (label) <= max_uid) flags = (uid_to_ruid[INSN_UID (label)] > uid_to_ruid[INSN_UID (insn)]) ? ATTR_FLAG_forward : ATTR_FLAG_backward; /* No valid direction information. */ else flags = 0; /* If insn is a conditional branch call mostly_true_jump to get determine the branch prediction. Non conditional branches are predicted as very likely taken. */ if (GET_CODE (insn) == JUMP_INSN && (condjump_p (insn) || condjump_in_parallel_p (insn))) { int prediction; prediction = mostly_true_jump (insn, get_branch_condition (insn, label)); switch (prediction) { case 2: flags |= (ATTR_FLAG_very_likely | ATTR_FLAG_likely); break; case 1: flags |= ATTR_FLAG_likely; break; case 0: flags |= ATTR_FLAG_unlikely; break; case -1: flags |= (ATTR_FLAG_very_unlikely | ATTR_FLAG_unlikely); break; default: abort(); } } else flags |= (ATTR_FLAG_very_likely | ATTR_FLAG_likely); return flags; } /* Return 1 if INSN is a destination that will be branched to rarely (the return point of a function); return 2 if DEST will be branched to very rarely (a call to a function that doesn't return). Otherwise, return 0. */ static int rare_destination (insn) rtx insn; { int jump_count = 0; rtx next; for (; insn; insn = next) { if (GET_CODE (insn) == INSN && GET_CODE (PATTERN (insn)) == SEQUENCE) insn = XVECEXP (PATTERN (insn), 0, 0); next = NEXT_INSN (insn); switch (GET_CODE (insn)) { case CODE_LABEL: return 0; case BARRIER: /* A BARRIER can either be after a JUMP_INSN or a CALL_INSN. We don't scan past JUMP_INSNs, so any barrier we find here must have been after a CALL_INSN and hence mean the call doesn't return. */ return 2; case JUMP_INSN: if (GET_CODE (PATTERN (insn)) == RETURN) return 1; else if (simplejump_p (insn) && jump_count++ < 10) next = JUMP_LABEL (insn); else return 0; default: break; } } /* If we got here it means we hit the end of the function. So this is an unlikely destination. */ return 1; } /* Return truth value of the statement that this branch is mostly taken. If we think that the branch is extremely likely to be taken, we return 2. If the branch is slightly more likely to be taken, return 1. If the branch is slightly less likely to be taken, return 0 and if the branch is highly unlikely to be taken, return -1. CONDITION, if non-zero, is the condition that JUMP_INSN is testing. */ static int mostly_true_jump (jump_insn, condition) rtx jump_insn, condition; { rtx target_label = JUMP_LABEL (jump_insn); rtx insn, note; int rare_dest = rare_destination (target_label); int rare_fallthrough = rare_destination (NEXT_INSN (jump_insn)); /* If branch probabilities are available, then use that number since it always gives a correct answer. */ note = find_reg_note (jump_insn, REG_BR_PROB, 0); if (note) { int prob = INTVAL (XEXP (note, 0)); if (prob >= REG_BR_PROB_BASE * 9 / 10) return 2; else if (prob >= REG_BR_PROB_BASE / 2) return 1; else if (prob >= REG_BR_PROB_BASE / 10) return 0; else return -1; } /* ??? Ought to use estimate_probability instead. */ /* If this is a branch outside a loop, it is highly unlikely. */ if (GET_CODE (PATTERN (jump_insn)) == SET && GET_CODE (SET_SRC (PATTERN (jump_insn))) == IF_THEN_ELSE && ((GET_CODE (XEXP (SET_SRC (PATTERN (jump_insn)), 1)) == LABEL_REF && LABEL_OUTSIDE_LOOP_P (XEXP (SET_SRC (PATTERN (jump_insn)), 1))) || (GET_CODE (XEXP (SET_SRC (PATTERN (jump_insn)), 2)) == LABEL_REF && LABEL_OUTSIDE_LOOP_P (XEXP (SET_SRC (PATTERN (jump_insn)), 2))))) return -1; if (target_label) { /* If this is the test of a loop, it is very likely true. We scan backwards from the target label. If we find a NOTE_INSN_LOOP_BEG before the next real insn, we assume the branch is to the top of the loop. */ for (insn = PREV_INSN (target_label); insn && GET_CODE (insn) == NOTE; insn = PREV_INSN (insn)) if (NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_BEG) return 2; /* If this is a jump to the test of a loop, it is likely true. We scan forwards from the target label. If we find a NOTE_INSN_LOOP_VTOP before the next real insn, we assume the branch is to the loop branch test. */ for (insn = NEXT_INSN (target_label); insn && GET_CODE (insn) == NOTE; insn = PREV_INSN (insn)) if (NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_VTOP) return 1; } /* Look at the relative rarities of the fallthrough and destination. If they differ, we can predict the branch that way. */ switch (rare_fallthrough - rare_dest) { case -2: return -1; case -1: return 0; case 0: break; case 1: return 1; case 2: return 2; } /* If we couldn't figure out what this jump was, assume it won't be taken. This should be rare. */ if (condition == 0) return 0; /* EQ tests are usually false and NE tests are usually true. Also, most quantities are positive, so we can make the appropriate guesses about signed comparisons against zero. */ switch (GET_CODE (condition)) { case CONST_INT: /* Unconditional branch. */ return 1; case EQ: return 0; case NE: return 1; case LE: case LT: if (XEXP (condition, 1) == const0_rtx) return 0; break; case GE: case GT: if (XEXP (condition, 1) == const0_rtx) return 1; break; default: break; } /* Predict backward branches usually take, forward branches usually not. If we don't know whether this is forward or backward, assume the branch will be taken, since most are. */ return (target_label == 0 || INSN_UID (jump_insn) > max_uid || INSN_UID (target_label) > max_uid || (uid_to_ruid[INSN_UID (jump_insn)] > uid_to_ruid[INSN_UID (target_label)])); } /* Return the condition under which INSN will branch to TARGET. If TARGET is zero, return the condition under which INSN will return. If INSN is an unconditional branch, return const_true_rtx. If INSN isn't a simple type of jump, or it doesn't go to TARGET, return 0. */ static rtx get_branch_condition (insn, target) rtx insn; rtx target; { rtx pat = PATTERN (insn); rtx src; if (condjump_in_parallel_p (insn)) pat = XVECEXP (pat, 0, 0); if (GET_CODE (pat) == RETURN) return target == 0 ? const_true_rtx : 0; else if (GET_CODE (pat) != SET || SET_DEST (pat) != pc_rtx) return 0; src = SET_SRC (pat); if (GET_CODE (src) == LABEL_REF && XEXP (src, 0) == target) return const_true_rtx; else if (GET_CODE (src) == IF_THEN_ELSE && ((target == 0 && GET_CODE (XEXP (src, 1)) == RETURN) || (GET_CODE (XEXP (src, 1)) == LABEL_REF && XEXP (XEXP (src, 1), 0) == target)) && XEXP (src, 2) == pc_rtx) return XEXP (src, 0); else if (GET_CODE (src) == IF_THEN_ELSE && ((target == 0 && GET_CODE (XEXP (src, 2)) == RETURN) || (GET_CODE (XEXP (src, 2)) == LABEL_REF && XEXP (XEXP (src, 2), 0) == target)) && XEXP (src, 1) == pc_rtx) return gen_rtx_fmt_ee (reverse_condition (GET_CODE (XEXP (src, 0))), GET_MODE (XEXP (src, 0)), XEXP (XEXP (src, 0), 0), XEXP (XEXP (src, 0), 1)); return 0; } /* Return non-zero if CONDITION is more strict than the condition of INSN, i.e., if INSN will always branch if CONDITION is true. */ static int condition_dominates_p (condition, insn) rtx condition; rtx insn; { rtx other_condition = get_branch_condition (insn, JUMP_LABEL (insn)); enum rtx_code code = GET_CODE (condition); enum rtx_code other_code; if (rtx_equal_p (condition, other_condition) || other_condition == const_true_rtx) return 1; else if (condition == const_true_rtx || other_condition == 0) return 0; other_code = GET_CODE (other_condition); if (GET_RTX_LENGTH (code) != 2 || GET_RTX_LENGTH (other_code) != 2 || ! rtx_equal_p (XEXP (condition, 0), XEXP (other_condition, 0)) || ! rtx_equal_p (XEXP (condition, 1), XEXP (other_condition, 1))) return 0; return comparison_dominates_p (code, other_code); } /* Return non-zero if redirecting JUMP to NEWLABEL does not invalidate any insns already in the delay slot of JUMP. */ static int redirect_with_delay_slots_safe_p (jump, newlabel, seq) rtx jump, newlabel, seq; { int flags, i; rtx pat = PATTERN (seq); /* Make sure all the delay slots of this jump would still be valid after threading the jump. If they are still valid, then return non-zero. */ flags = get_jump_flags (jump, newlabel); for (i = 1; i < XVECLEN (pat, 0); i++) if (! ( #ifdef ANNUL_IFFALSE_SLOTS (INSN_ANNULLED_BRANCH_P (jump) && INSN_FROM_TARGET_P (XVECEXP (pat, 0, i))) ? eligible_for_annul_false (jump, i - 1, XVECEXP (pat, 0, i), flags) : #endif #ifdef ANNUL_IFTRUE_SLOTS (INSN_ANNULLED_BRANCH_P (jump) && ! INSN_FROM_TARGET_P (XVECEXP (pat, 0, i))) ? eligible_for_annul_true (jump, i - 1, XVECEXP (pat, 0, i), flags) : #endif eligible_for_delay (jump, i -1, XVECEXP (pat, 0, i), flags))) break; return (i == XVECLEN (pat, 0)); } /* Return non-zero if redirecting JUMP to NEWLABEL does not invalidate any insns we wish to place in the delay slot of JUMP. */ static int redirect_with_delay_list_safe_p (jump, newlabel, delay_list) rtx jump, newlabel, delay_list; { int flags, i; rtx li; /* Make sure all the insns in DELAY_LIST would still be valid after threading the jump. If they are still valid, then return non-zero. */ flags = get_jump_flags (jump, newlabel); for (li = delay_list, i = 0; li; li = XEXP (li, 1), i++) if (! ( #ifdef ANNUL_IFFALSE_SLOTS (INSN_ANNULLED_BRANCH_P (jump) && INSN_FROM_TARGET_P (XEXP (li, 0))) ? eligible_for_annul_false (jump, i, XEXP (li, 0), flags) : #endif #ifdef ANNUL_IFTRUE_SLOTS (INSN_ANNULLED_BRANCH_P (jump) && ! INSN_FROM_TARGET_P (XEXP (li, 0))) ? eligible_for_annul_true (jump, i, XEXP (li, 0), flags) : #endif eligible_for_delay (jump, i, XEXP (li, 0), flags))) break; return (li == NULL); } /* DELAY_LIST is a list of insns that have already been placed into delay slots. See if all of them have the same annulling status as ANNUL_TRUE_P. If not, return 0; otherwise return 1. */ static int check_annul_list_true_false (annul_true_p, delay_list) int annul_true_p; rtx delay_list; { rtx temp; if (delay_list) { for (temp = delay_list; temp; temp = XEXP (temp, 1)) { rtx trial = XEXP (temp, 0); if ((annul_true_p && INSN_FROM_TARGET_P (trial)) || (!annul_true_p && !INSN_FROM_TARGET_P (trial))) return 0; } } return 1; } /* INSN branches to an insn whose pattern SEQ is a SEQUENCE. Given that the condition tested by INSN is CONDITION and the resources shown in OTHER_NEEDED are needed after INSN, see whether INSN can take all the insns from SEQ's delay list, in addition to whatever insns it may execute (in DELAY_LIST). SETS and NEEDED are denote resources already set and needed while searching for delay slot insns. Return the concatenated delay list if possible, otherwise, return 0. SLOTS_TO_FILL is the total number of slots required by INSN, and PSLOTS_FILLED points to the number filled so far (also the number of insns in DELAY_LIST). It is updated with the number that have been filled from the SEQUENCE, if any. PANNUL_P points to a non-zero value if we already know that we need to annul INSN. If this routine determines that annulling is needed, it may set that value non-zero. PNEW_THREAD points to a location that is to receive the place at which execution should continue. */ static rtx steal_delay_list_from_target (insn, condition, seq, delay_list, sets, needed, other_needed, slots_to_fill, pslots_filled, pannul_p, pnew_thread) rtx insn, condition; rtx seq; rtx delay_list; struct resources *sets, *needed, *other_needed; int slots_to_fill; int *pslots_filled; int *pannul_p; rtx *pnew_thread; { rtx temp; int slots_remaining = slots_to_fill - *pslots_filled; int total_slots_filled = *pslots_filled; rtx new_delay_list = 0; int must_annul = *pannul_p; int used_annul = 0; int i; struct resources cc_set; /* We can't do anything if there are more delay slots in SEQ than we can handle, or if we don't know that it will be a taken branch. We know that it will be a taken branch if it is either an unconditional branch or a conditional branch with a stricter branch condition. Also, exit if the branch has more than one set, since then it is computing other results that can't be ignored, e.g. the HPPA mov&branch instruction. ??? It may be possible to move other sets into INSN in addition to moving the instructions in the delay slots. We can not steal the delay list if one of the instructions in the current delay_list modifies the condition codes and the jump in the sequence is a conditional jump. We can not do this because we can not change the direction of the jump because the condition codes will effect the direction of the jump in the sequence. */ CLEAR_RESOURCE (&cc_set); for (temp = delay_list; temp; temp = XEXP (temp, 1)) { rtx trial = XEXP (temp, 0); mark_set_resources (trial, &cc_set, 0, MARK_SRC_DEST_CALL); if (insn_references_resource_p (XVECEXP (seq , 0, 0), &cc_set, 0)) return delay_list; } if (XVECLEN (seq, 0) - 1 > slots_remaining || ! condition_dominates_p (condition, XVECEXP (seq, 0, 0)) || ! single_set (XVECEXP (seq, 0, 0))) return delay_list; for (i = 1; i < XVECLEN (seq, 0); i++) { rtx trial = XVECEXP (seq, 0, i); int flags; if (insn_references_resource_p (trial, sets, 0) || insn_sets_resource_p (trial, needed, 0) || insn_sets_resource_p (trial, sets, 0) #ifdef HAVE_cc0 /* If TRIAL sets CC0, we can't copy it, so we can't steal this delay list. */ || find_reg_note (trial, REG_CC_USER, NULL_RTX) #endif /* If TRIAL is from the fallthrough code of an annulled branch insn in SEQ, we cannot use it. */ || (INSN_ANNULLED_BRANCH_P (XVECEXP (seq, 0, 0)) && ! INSN_FROM_TARGET_P (trial))) return delay_list; /* If this insn was already done (usually in a previous delay slot), pretend we put it in our delay slot. */ if (redundant_insn (trial, insn, new_delay_list)) continue; /* We will end up re-vectoring this branch, so compute flags based on jumping to the new label. */ flags = get_jump_flags (insn, JUMP_LABEL (XVECEXP (seq, 0, 0))); if (! must_annul && ((condition == const_true_rtx || (! insn_sets_resource_p (trial, other_needed, 0) && ! may_trap_p (PATTERN (trial))))) ? eligible_for_delay (insn, total_slots_filled, trial, flags) : (must_annul || (delay_list == NULL && new_delay_list == NULL)) && (must_annul = 1, check_annul_list_true_false (0, delay_list) && check_annul_list_true_false (0, new_delay_list) && eligible_for_annul_false (insn, total_slots_filled, trial, flags))) { if (must_annul) used_annul = 1; temp = copy_rtx (trial); INSN_FROM_TARGET_P (temp) = 1; new_delay_list = add_to_delay_list (temp, new_delay_list); total_slots_filled++; if (--slots_remaining == 0) break; } else return delay_list; } /* Show the place to which we will be branching. */ *pnew_thread = next_active_insn (JUMP_LABEL (XVECEXP (seq, 0, 0))); /* Add any new insns to the delay list and update the count of the number of slots filled. */ *pslots_filled = total_slots_filled; if (used_annul) *pannul_p = 1; if (delay_list == 0) return new_delay_list; for (temp = new_delay_list; temp; temp = XEXP (temp, 1)) delay_list = add_to_delay_list (XEXP (temp, 0), delay_list); return delay_list; } /* Similar to steal_delay_list_from_target except that SEQ is on the fallthrough path of INSN. Here we only do something if the delay insn of SEQ is an unconditional branch. In that case we steal its delay slot for INSN since unconditional branches are much easier to fill. */ static rtx steal_delay_list_from_fallthrough (insn, condition, seq, delay_list, sets, needed, other_needed, slots_to_fill, pslots_filled, pannul_p) rtx insn, condition; rtx seq; rtx delay_list; struct resources *sets, *needed, *other_needed; int slots_to_fill; int *pslots_filled; int *pannul_p; { int i; int flags; int must_annul = *pannul_p; int used_annul = 0; flags = get_jump_flags (insn, JUMP_LABEL (insn)); /* We can't do anything if SEQ's delay insn isn't an unconditional branch. */ if (! simplejump_p (XVECEXP (seq, 0, 0)) && GET_CODE (PATTERN (XVECEXP (seq, 0, 0))) != RETURN) return delay_list; for (i = 1; i < XVECLEN (seq, 0); i++) { rtx trial = XVECEXP (seq, 0, i); /* If TRIAL sets CC0, stealing it will move it too far from the use of CC0. */ if (insn_references_resource_p (trial, sets, 0) || insn_sets_resource_p (trial, needed, 0) || insn_sets_resource_p (trial, sets, 0) #ifdef HAVE_cc0 || sets_cc0_p (PATTERN (trial)) #endif ) break; /* If this insn was already done, we don't need it. */ if (redundant_insn (trial, insn, delay_list)) { delete_from_delay_slot (trial); continue; } if (! must_annul && ((condition == const_true_rtx || (! insn_sets_resource_p (trial, other_needed, 0) && ! may_trap_p (PATTERN (trial))))) ? eligible_for_delay (insn, *pslots_filled, trial, flags) : (must_annul || delay_list == NULL) && (must_annul = 1, check_annul_list_true_false (1, delay_list) && eligible_for_annul_true (insn, *pslots_filled, trial, flags))) { if (must_annul) used_annul = 1; delete_from_delay_slot (trial); delay_list = add_to_delay_list (trial, delay_list); if (++(*pslots_filled) == slots_to_fill) break; } else break; } if (used_annul) *pannul_p = 1; return delay_list; } /* Try merging insns starting at THREAD which match exactly the insns in INSN's delay list. If all insns were matched and the insn was previously annulling, the annul bit will be cleared. For each insn that is merged, if the branch is or will be non-annulling, we delete the merged insn. */ static void try_merge_delay_insns (insn, thread) rtx insn, thread; { rtx trial, next_trial; rtx delay_insn = XVECEXP (PATTERN (insn), 0, 0); int annul_p = INSN_ANNULLED_BRANCH_P (delay_insn); int slot_number = 1; int num_slots = XVECLEN (PATTERN (insn), 0); rtx next_to_match = XVECEXP (PATTERN (insn), 0, slot_number); struct resources set, needed; rtx merged_insns = 0; int i; int flags; flags = get_jump_flags (delay_insn, JUMP_LABEL (delay_insn)); CLEAR_RESOURCE (&needed); CLEAR_RESOURCE (&set); /* If this is not an annulling branch, take into account anything needed in INSN's delay slot. This prevents two increments from being incorrectly folded into one. If we are annulling, this would be the correct thing to do. (The alternative, looking at things set in NEXT_TO_MATCH will essentially disable this optimization. This method is somewhat of a kludge, but I don't see a better way.) */ if (! annul_p) for (i = 1 ; i < num_slots ; i++) if (XVECEXP (PATTERN (insn), 0, i)) mark_referenced_resources (XVECEXP (PATTERN (insn), 0, i), &needed, 1); for (trial = thread; !stop_search_p (trial, 1); trial = next_trial) { rtx pat = PATTERN (trial); rtx oldtrial = trial; next_trial = next_nonnote_insn (trial); /* TRIAL must be a CALL_INSN or INSN. Skip USE and CLOBBER. */ if (GET_CODE (trial) == INSN && (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)) continue; if (GET_CODE (next_to_match) == GET_CODE (trial) #ifdef HAVE_cc0 /* We can't share an insn that sets cc0. */ && ! sets_cc0_p (pat) #endif && ! insn_references_resource_p (trial, &set, 1) && ! insn_sets_resource_p (trial, &set, 1) && ! insn_sets_resource_p (trial, &needed, 1) && (trial = try_split (pat, trial, 0)) != 0 /* Update next_trial, in case try_split succeeded. */ && (next_trial = next_nonnote_insn (trial)) /* Likewise THREAD. */ && (thread = oldtrial == thread ? trial : thread) && rtx_equal_p (PATTERN (next_to_match), PATTERN (trial)) /* Have to test this condition if annul condition is different from (and less restrictive than) non-annulling one. */ && eligible_for_delay (delay_insn, slot_number - 1, trial, flags)) { if (! annul_p) { update_block (trial, thread); if (trial == thread) thread = next_active_insn (thread); delete_insn (trial); INSN_FROM_TARGET_P (next_to_match) = 0; } else merged_insns = gen_rtx_INSN_LIST (VOIDmode, trial, merged_insns); if (++slot_number == num_slots) break; next_to_match = XVECEXP (PATTERN (insn), 0, slot_number); } mark_set_resources (trial, &set, 0, MARK_SRC_DEST_CALL); mark_referenced_resources (trial, &needed, 1); } /* See if we stopped on a filled insn. If we did, try to see if its delay slots match. */ if (slot_number != num_slots && trial && GET_CODE (trial) == INSN && GET_CODE (PATTERN (trial)) == SEQUENCE && ! INSN_ANNULLED_BRANCH_P (XVECEXP (PATTERN (trial), 0, 0))) { rtx pat = PATTERN (trial); rtx filled_insn = XVECEXP (pat, 0, 0); /* Account for resources set/needed by the filled insn. */ mark_set_resources (filled_insn, &set, 0, MARK_SRC_DEST_CALL); mark_referenced_resources (filled_insn, &needed, 1); for (i = 1; i < XVECLEN (pat, 0); i++) { rtx dtrial = XVECEXP (pat, 0, i); if (! insn_references_resource_p (dtrial, &set, 1) && ! insn_sets_resource_p (dtrial, &set, 1) && ! insn_sets_resource_p (dtrial, &needed, 1) #ifdef HAVE_cc0 && ! sets_cc0_p (PATTERN (dtrial)) #endif && rtx_equal_p (PATTERN (next_to_match), PATTERN (dtrial)) && eligible_for_delay (delay_insn, slot_number - 1, dtrial, flags)) { if (! annul_p) { rtx new; update_block (dtrial, thread); new = delete_from_delay_slot (dtrial); if (INSN_DELETED_P (thread)) thread = new; INSN_FROM_TARGET_P (next_to_match) = 0; } else merged_insns = gen_rtx_INSN_LIST (SImode, dtrial, merged_insns); if (++slot_number == num_slots) break; next_to_match = XVECEXP (PATTERN (insn), 0, slot_number); } else { /* Keep track of the set/referenced resources for the delay slots of any trial insns we encounter. */ mark_set_resources (dtrial, &set, 0, MARK_SRC_DEST_CALL); mark_referenced_resources (dtrial, &needed, 1); } } } /* If all insns in the delay slot have been matched and we were previously annulling the branch, we need not any more. In that case delete all the merged insns. Also clear the INSN_FROM_TARGET_P bit of each insn in the delay list so that we know that it isn't only being used at the target. */ if (slot_number == num_slots && annul_p) { for (; merged_insns; merged_insns = XEXP (merged_insns, 1)) { if (GET_MODE (merged_insns) == SImode) { rtx new; update_block (XEXP (merged_insns, 0), thread); new = delete_from_delay_slot (XEXP (merged_insns, 0)); if (INSN_DELETED_P (thread)) thread = new; } else { update_block (XEXP (merged_insns, 0), thread); delete_insn (XEXP (merged_insns, 0)); } } INSN_ANNULLED_BRANCH_P (delay_insn) = 0; for (i = 0; i < XVECLEN (PATTERN (insn), 0); i++) INSN_FROM_TARGET_P (XVECEXP (PATTERN (insn), 0, i)) = 0; } } /* See if INSN is redundant with an insn in front of TARGET. Often this is called when INSN is a candidate for a delay slot of TARGET. DELAY_LIST are insns that will be placed in delay slots of TARGET in front of INSN. Often INSN will be redundant with an insn in a delay slot of some previous insn. This happens when we have a series of branches to the same label; in that case the first insn at the target might want to go into each of the delay slots. If we are not careful, this routine can take up a significant fraction of the total compilation time (4%), but only wins rarely. Hence we speed this routine up by making two passes. The first pass goes back until it hits a label and sees if it find an insn with an identical pattern. Only in this (relatively rare) event does it check for data conflicts. We do not split insns we encounter. This could cause us not to find a redundant insn, but the cost of splitting seems greater than the possible gain in rare cases. */ static rtx redundant_insn (insn, target, delay_list) rtx insn; rtx target; rtx delay_list; { rtx target_main = target; rtx ipat = PATTERN (insn); rtx trial, pat; struct resources needed, set; int i; /* If INSN has any REG_UNUSED notes, it can't match anything since we are allowed to not actually assign to such a register. */ if (find_reg_note (insn, REG_UNUSED, NULL_RTX) != 0) return 0; /* Scan backwards looking for a match. */ for (trial = PREV_INSN (target); trial; trial = PREV_INSN (trial)) { if (GET_CODE (trial) == CODE_LABEL) return 0; if (! INSN_P (trial)) continue; pat = PATTERN (trial); if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER) continue; if (GET_CODE (pat) == SEQUENCE) { /* Stop for a CALL and its delay slots because it is difficult to track its resource needs correctly. */ if (GET_CODE (XVECEXP (pat, 0, 0)) == CALL_INSN) return 0; /* Stop for an INSN or JUMP_INSN with delayed effects and its delay slots because it is difficult to track its resource needs correctly. */ #ifdef INSN_SETS_ARE_DELAYED if (INSN_SETS_ARE_DELAYED (XVECEXP (pat, 0, 0))) return 0; #endif #ifdef INSN_REFERENCES_ARE_DELAYED if (INSN_REFERENCES_ARE_DELAYED (XVECEXP (pat, 0, 0))) return 0; #endif /* See if any of the insns in the delay slot match, updating resource requirements as we go. */ for (i = XVECLEN (pat, 0) - 1; i > 0; i--) if (GET_CODE (XVECEXP (pat, 0, i)) == GET_CODE (insn) && rtx_equal_p (PATTERN (XVECEXP (pat, 0, i)), ipat) && ! find_reg_note (XVECEXP (pat, 0, i), REG_UNUSED, NULL_RTX)) break; /* If found a match, exit this loop early. */ if (i > 0) break; } else if (GET_CODE (trial) == GET_CODE (insn) && rtx_equal_p (pat, ipat) && ! find_reg_note (trial, REG_UNUSED, NULL_RTX)) break; } /* If we didn't find an insn that matches, return 0. */ if (trial == 0) return 0; /* See what resources this insn sets and needs. If they overlap, or if this insn references CC0, it can't be redundant. */ CLEAR_RESOURCE (&needed); CLEAR_RESOURCE (&set); mark_set_resources (insn, &set, 0, MARK_SRC_DEST_CALL); mark_referenced_resources (insn, &needed, 1); /* If TARGET is a SEQUENCE, get the main insn. */ if (GET_CODE (target) == INSN && GET_CODE (PATTERN (target)) == SEQUENCE) target_main = XVECEXP (PATTERN (target), 0, 0); if (resource_conflicts_p (&needed, &set) #ifdef HAVE_cc0 || reg_mentioned_p (cc0_rtx, ipat) #endif /* The insn requiring the delay may not set anything needed or set by INSN. */ || insn_sets_resource_p (target_main, &needed, 1) || insn_sets_resource_p (target_main, &set, 1)) return 0; /* Insns we pass may not set either NEEDED or SET, so merge them for simpler tests. */ needed.memory |= set.memory; needed.unch_memory |= set.unch_memory; IOR_HARD_REG_SET (needed.regs, set.regs); /* This insn isn't redundant if it conflicts with an insn that either is or will be in a delay slot of TARGET. */ while (delay_list) { if (insn_sets_resource_p (XEXP (delay_list, 0), &needed, 1)) return 0; delay_list = XEXP (delay_list, 1); } if (GET_CODE (target) == INSN && GET_CODE (PATTERN (target)) == SEQUENCE) for (i = 1; i < XVECLEN (PATTERN (target), 0); i++) if (insn_sets_resource_p (XVECEXP (PATTERN (target), 0, i), &needed, 1)) return 0; /* Scan backwards until we reach a label or an insn that uses something INSN sets or sets something insn uses or sets. */ for (trial = PREV_INSN (target); trial && GET_CODE (trial) != CODE_LABEL; trial = PREV_INSN (trial)) { if (GET_CODE (trial) != INSN && GET_CODE (trial) != CALL_INSN && GET_CODE (trial) != JUMP_INSN) continue; pat = PATTERN (trial); if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER) continue; if (GET_CODE (pat) == SEQUENCE) { /* If this is a CALL_INSN and its delay slots, it is hard to track the resource needs properly, so give up. */ if (GET_CODE (XVECEXP (pat, 0, 0)) == CALL_INSN) return 0; /* If this is an INSN or JUMP_INSN with delayed effects, it is hard to track the resource needs properly, so give up. */ #ifdef INSN_SETS_ARE_DELAYED if (INSN_SETS_ARE_DELAYED (XVECEXP (pat, 0, 0))) return 0; #endif #ifdef INSN_REFERENCES_ARE_DELAYED if (INSN_REFERENCES_ARE_DELAYED (XVECEXP (pat, 0, 0))) return 0; #endif /* See if any of the insns in the delay slot match, updating resource requirements as we go. */ for (i = XVECLEN (pat, 0) - 1; i > 0; i--) { rtx candidate = XVECEXP (pat, 0, i); /* If an insn will be annulled if the branch is false, it isn't considered as a possible duplicate insn. */ if (rtx_equal_p (PATTERN (candidate), ipat) && ! (INSN_ANNULLED_BRANCH_P (XVECEXP (pat, 0, 0)) && INSN_FROM_TARGET_P (candidate))) { /* Show that this insn will be used in the sequel. */ INSN_FROM_TARGET_P (candidate) = 0; return candidate; } /* Unless this is an annulled insn from the target of a branch, we must stop if it sets anything needed or set by INSN. */ if ((! INSN_ANNULLED_BRANCH_P (XVECEXP (pat, 0, 0)) || ! INSN_FROM_TARGET_P (candidate)) && insn_sets_resource_p (candidate, &needed, 1)) return 0; } /* If the insn requiring the delay slot conflicts with INSN, we must stop. */ if (insn_sets_resource_p (XVECEXP (pat, 0, 0), &needed, 1)) return 0; } else { /* See if TRIAL is the same as INSN. */ pat = PATTERN (trial); if (rtx_equal_p (pat, ipat)) return trial; /* Can't go any further if TRIAL conflicts with INSN. */ if (insn_sets_resource_p (trial, &needed, 1)) return 0; } } return 0; } /* Return 1 if THREAD can only be executed in one way. If LABEL is non-zero, it is the target of the branch insn being scanned. If ALLOW_FALLTHROUGH is non-zero, we are allowed to fall into this thread; otherwise, we are not. If LABEL is used more than one or we pass a label other than LABEL before finding an active insn, we do not own this thread. */ static int own_thread_p (thread, label, allow_fallthrough) rtx thread; rtx label; int allow_fallthrough; { rtx active_insn; rtx insn; /* We don't own the function end. */ if (thread == 0) return 0; /* Get the first active insn, or THREAD, if it is an active insn. */ active_insn = next_active_insn (PREV_INSN (thread)); for (insn = thread; insn != active_insn; insn = NEXT_INSN (insn)) if (GET_CODE (insn) == CODE_LABEL && (insn != label || LABEL_NUSES (insn) != 1)) return 0; if (allow_fallthrough) return 1; /* Ensure that we reach a BARRIER before any insn or label. */ for (insn = prev_nonnote_insn (thread); insn == 0 || GET_CODE (insn) != BARRIER; insn = prev_nonnote_insn (insn)) if (insn == 0 || GET_CODE (insn) == CODE_LABEL || (GET_CODE (insn) == INSN && GET_CODE (PATTERN (insn)) != USE && GET_CODE (PATTERN (insn)) != CLOBBER)) return 0; return 1; } /* Called when INSN is being moved from a location near the target of a jump. We leave a marker of the form (use (INSN)) immediately in front of WHERE for mark_target_live_regs. These markers will be deleted when reorg finishes. We used to try to update the live status of registers if WHERE is at the start of a basic block, but that can't work since we may remove a BARRIER in relax_delay_slots. */ static void update_block (insn, where) rtx insn; rtx where; { /* Ignore if this was in a delay slot and it came from the target of a branch. */ if (INSN_FROM_TARGET_P (insn)) return; emit_insn_before (gen_rtx_USE (VOIDmode, insn), where); /* INSN might be making a value live in a block where it didn't use to be. So recompute liveness information for this block. */ incr_ticks_for_insn (insn); } /* Similar to REDIRECT_JUMP except that we update the BB_TICKS entry for the basic block containing the jump. */ static int reorg_redirect_jump (jump, nlabel) rtx jump; rtx nlabel; { incr_ticks_for_insn (jump); return redirect_jump (jump, nlabel, 1); } /* Called when INSN is being moved forward into a delay slot of DELAYED_INSN. We check every instruction between INSN and DELAYED_INSN for REG_DEAD notes that reference values used in INSN. If we find one, then we move the REG_DEAD note to INSN. This is needed to handle the case where an later insn (after INSN) has a REG_DEAD note for a register used by INSN, and this later insn subsequently gets moved before a CODE_LABEL because it is a redundant insn. In this case, mark_target_live_regs may be confused into thinking the register is dead because it sees a REG_DEAD note immediately before a CODE_LABEL. */ static void update_reg_dead_notes (insn, delayed_insn) rtx insn, delayed_insn; { rtx p, link, next; for (p = next_nonnote_insn (insn); p != delayed_insn; p = next_nonnote_insn (p)) for (link = REG_NOTES (p); link; link = next) { next = XEXP (link, 1); if (REG_NOTE_KIND (link) != REG_DEAD || GET_CODE (XEXP (link, 0)) != REG) continue; if (reg_referenced_p (XEXP (link, 0), PATTERN (insn))) { /* Move the REG_DEAD note from P to INSN. */ remove_note (p, link); XEXP (link, 1) = REG_NOTES (insn); REG_NOTES (insn) = link; } } } /* Called when an insn redundant with start_insn is deleted. If there is a REG_DEAD note for the target of start_insn between start_insn and stop_insn, then the REG_DEAD note needs to be deleted since the value no longer dies there. If the REG_DEAD note isn't deleted, then mark_target_live_regs may be confused into thinking the register is dead. */ static void fix_reg_dead_note (start_insn, stop_insn) rtx start_insn, stop_insn; { rtx p, link, next; for (p = next_nonnote_insn (start_insn); p != stop_insn; p = next_nonnote_insn (p)) for (link = REG_NOTES (p); link; link = next) { next = XEXP (link, 1); if (REG_NOTE_KIND (link) != REG_DEAD || GET_CODE (XEXP (link, 0)) != REG) continue; if (reg_set_p (XEXP (link, 0), PATTERN (start_insn))) { remove_note (p, link); return; } } } /* Delete any REG_UNUSED notes that exist on INSN but not on REDUNDANT_INSN. This handles the case of udivmodXi4 instructions which optimize their output depending on whether any REG_UNUSED notes are present. we must make sure that INSN calculates as many results as REDUNDANT_INSN does. */ static void update_reg_unused_notes (insn, redundant_insn) rtx insn, redundant_insn; { rtx link, next; for (link = REG_NOTES (insn); link; link = next) { next = XEXP (link, 1); if (REG_NOTE_KIND (link) != REG_UNUSED || GET_CODE (XEXP (link, 0)) != REG) continue; if (! find_regno_note (redundant_insn, REG_UNUSED, REGNO (XEXP (link, 0)))) remove_note (insn, link); } } /* Scan a function looking for insns that need a delay slot and find insns to put into the delay slot. NON_JUMPS_P is non-zero if we are to only try to fill non-jump insns (such as calls). We do these first since we don't want jump insns (that are easier to fill) to get the only insns that could be used for non-jump insns. When it is zero, only try to fill JUMP_INSNs. When slots are filled in this manner, the insns (including the delay_insn) are put together in a SEQUENCE rtx. In this fashion, it is possible to tell whether a delay slot has really been filled or not. `final' knows how to deal with this, by communicating through FINAL_SEQUENCE. */ static void fill_simple_delay_slots (non_jumps_p) int non_jumps_p; { register rtx insn, pat, trial, next_trial; register int i; int num_unfilled_slots = unfilled_slots_next - unfilled_slots_base; struct resources needed, set; int slots_to_fill, slots_filled; rtx delay_list; for (i = 0; i < num_unfilled_slots; i++) { int flags; /* Get the next insn to fill. If it has already had any slots assigned, we can't do anything with it. Maybe we'll improve this later. */ insn = unfilled_slots_base[i]; if (insn == 0 || INSN_DELETED_P (insn) || (GET_CODE (insn) == INSN && GET_CODE (PATTERN (insn)) == SEQUENCE) || (GET_CODE (insn) == JUMP_INSN && non_jumps_p) || (GET_CODE (insn) != JUMP_INSN && ! non_jumps_p)) continue; /* It may have been that this insn used to need delay slots, but now doesn't; ignore in that case. This can happen, for example, on the HP PA RISC, where the number of delay slots depends on what insns are nearby. */ slots_to_fill = num_delay_slots (insn); /* Some machine description have defined instructions to have delay slots only in certain circumstances which may depend on nearby insns (which change due to reorg's actions). For example, the PA port normally has delay slots for unconditional jumps. However, the PA port claims such jumps do not have a delay slot if they are immediate successors of certain CALL_INSNs. This allows the port to favor filling the delay slot of the call with the unconditional jump. */ if (slots_to_fill == 0) continue; /* This insn needs, or can use, some delay slots. SLOTS_TO_FILL says how many. After initialization, first try optimizing call _foo call _foo nop add %o7,.-L1,%o7 b,a L1 nop If this case applies, the delay slot of the call is filled with the unconditional jump. This is done first to avoid having the delay slot of the call filled in the backward scan. Also, since the unconditional jump is likely to also have a delay slot, that insn must exist when it is subsequently scanned. This is tried on each insn with delay slots as some machines have insns which perform calls, but are not represented as CALL_INSNs. */ slots_filled = 0; delay_list = 0; if (GET_CODE (insn) == JUMP_INSN) flags = get_jump_flags (insn, JUMP_LABEL (insn)); else flags = get_jump_flags (insn, NULL_RTX); if ((trial = next_active_insn (insn)) && GET_CODE (trial) == JUMP_INSN && simplejump_p (trial) && eligible_for_delay (insn, slots_filled, trial, flags) && no_labels_between_p (insn, trial)) { rtx *tmp; slots_filled++; delay_list = add_to_delay_list (trial, delay_list); /* TRIAL may have had its delay slot filled, then unfilled. When the delay slot is unfilled, TRIAL is placed back on the unfilled slots obstack. Unfortunately, it is placed on the end of the obstack, not in its original location. Therefore, we must search from entry i + 1 to the end of the unfilled slots obstack to try and find TRIAL. */ tmp = &unfilled_slots_base[i + 1]; while (*tmp != trial && tmp != unfilled_slots_next) tmp++; /* Remove the unconditional jump from consideration for delay slot filling and unthread it. */ if (*tmp == trial) *tmp = 0; { rtx next = NEXT_INSN (trial); rtx prev = PREV_INSN (trial); if (prev) NEXT_INSN (prev) = next; if (next) PREV_INSN (next) = prev; } } /* Now, scan backwards from the insn to search for a potential delay-slot candidate. Stop searching when a label or jump is hit. For each candidate, if it is to go into the delay slot (moved forward in execution sequence), it must not need or set any resources that were set by later insns and must not set any resources that are needed for those insns. The delay slot insn itself sets resources unless it is a call (in which case the called routine, not the insn itself, is doing the setting). */ if (slots_filled < slots_to_fill) { CLEAR_RESOURCE (&needed); CLEAR_RESOURCE (&set); mark_set_resources (insn, &set, 0, MARK_SRC_DEST); mark_referenced_resources (insn, &needed, 0); for (trial = prev_nonnote_insn (insn); ! stop_search_p (trial, 1); trial = next_trial) { next_trial = prev_nonnote_insn (trial); /* This must be an INSN or CALL_INSN. */ pat = PATTERN (trial); /* USE and CLOBBER at this level was just for flow; ignore it. */ if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER) continue; /* Check for resource conflict first, to avoid unnecessary splitting. */ if (! insn_references_resource_p (trial, &set, 1) && ! insn_sets_resource_p (trial, &set, 1) && ! insn_sets_resource_p (trial, &needed, 1) #ifdef HAVE_cc0 /* Can't separate set of cc0 from its use. */ && ! (reg_mentioned_p (cc0_rtx, pat) && ! sets_cc0_p (pat)) #endif ) { trial = try_split (pat, trial, 1); next_trial = prev_nonnote_insn (trial); if (eligible_for_delay (insn, slots_filled, trial, flags)) { /* In this case, we are searching backward, so if we find insns to put on the delay list, we want to put them at the head, rather than the tail, of the list. */ update_reg_dead_notes (trial, insn); delay_list = gen_rtx_INSN_LIST (VOIDmode, trial, delay_list); update_block (trial, trial); delete_insn (trial); if (slots_to_fill == ++slots_filled) break; continue; } } mark_set_resources (trial, &set, 0, MARK_SRC_DEST_CALL); mark_referenced_resources (trial, &needed, 1); } } /* If all needed slots haven't been filled, we come here. */ /* Try to optimize case of jumping around a single insn. */ #if defined(ANNUL_IFFALSE_SLOTS) || defined(ANNUL_IFTRUE_SLOTS) if (slots_filled != slots_to_fill && delay_list == 0 && GET_CODE (insn) == JUMP_INSN && (condjump_p (insn) || condjump_in_parallel_p (insn))) { delay_list = optimize_skip (insn); if (delay_list) slots_filled += 1; } #endif /* Try to get insns from beyond the insn needing the delay slot. These insns can neither set or reference resources set in insns being skipped, cannot set resources in the insn being skipped, and, if this is a CALL_INSN (or a CALL_INSN is passed), cannot trap (because the call might not return). There used to be code which continued past the target label if we saw all uses of the target label. This code did not work, because it failed to account for some instructions which were both annulled and marked as from the target. This can happen as a result of optimize_skip. Since this code was redundant with fill_eager_delay_slots anyways, it was just deleted. */ if (slots_filled != slots_to_fill && (GET_CODE (insn) != JUMP_INSN || ((condjump_p (insn) || condjump_in_parallel_p (insn)) && ! simplejump_p (insn) && JUMP_LABEL (insn) != 0))) { rtx target = 0; int maybe_never = 0; struct resources needed_at_jump; CLEAR_RESOURCE (&needed); CLEAR_RESOURCE (&set); if (GET_CODE (insn) == CALL_INSN) { mark_set_resources (insn, &set, 0, MARK_SRC_DEST_CALL); mark_referenced_resources (insn, &needed, 1); maybe_never = 1; } else { mark_set_resources (insn, &set, 0, MARK_SRC_DEST_CALL); mark_referenced_resources (insn, &needed, 1); if (GET_CODE (insn) == JUMP_INSN) target = JUMP_LABEL (insn); } for (trial = next_nonnote_insn (insn); trial; trial = next_trial) { rtx pat, trial_delay; next_trial = next_nonnote_insn (trial); if (GET_CODE (trial) == CODE_LABEL || GET_CODE (trial) == BARRIER) break; /* We must have an INSN, JUMP_INSN, or CALL_INSN. */ pat = PATTERN (trial); /* Stand-alone USE and CLOBBER are just for flow. */ if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER) continue; /* If this already has filled delay slots, get the insn needing the delay slots. */ if (GET_CODE (pat) == SEQUENCE) trial_delay = XVECEXP (pat, 0, 0); else trial_delay = trial; /* If this is a jump insn to our target, indicate that we have seen another jump to it. If we aren't handling a conditional jump, stop our search. Otherwise, compute the needs at its target and add them to NEEDED. */ if (GET_CODE (trial_delay) == JUMP_INSN) { if (target == 0) break; else if (JUMP_LABEL (trial_delay) != target) { rtx ninsn = next_active_insn (JUMP_LABEL (trial_delay)); mark_target_live_regs (get_insns (), ninsn, &needed_at_jump); needed.memory |= needed_at_jump.memory; needed.unch_memory |= needed_at_jump.unch_memory; IOR_HARD_REG_SET (needed.regs, needed_at_jump.regs); } } /* See if we have a resource problem before we try to split. */ if (target == 0 && GET_CODE (pat) != SEQUENCE && ! insn_references_resource_p (trial, &set, 1) && ! insn_sets_resource_p (trial, &set, 1) && ! insn_sets_resource_p (trial, &needed, 1) #ifdef HAVE_cc0 && ! (reg_mentioned_p (cc0_rtx, pat) && ! sets_cc0_p (pat)) #endif && ! (maybe_never && may_trap_p (pat)) && (trial = try_split (pat, trial, 0)) && eligible_for_delay (insn, slots_filled, trial, flags)) { next_trial = next_nonnote_insn (trial); delay_list = add_to_delay_list (trial, delay_list); #ifdef HAVE_cc0 if (reg_mentioned_p (cc0_rtx, pat)) link_cc0_insns (trial); #endif delete_insn (trial); if (slots_to_fill == ++slots_filled) break; continue; } mark_set_resources (trial, &set, 0, MARK_SRC_DEST_CALL); mark_referenced_resources (trial, &needed, 1); /* Ensure we don't put insns between the setting of cc and the comparison by moving a setting of cc into an earlier delay slot since these insns could clobber the condition code. */ set.cc = 1; /* If this is a call or jump, we might not get here. */ if (GET_CODE (trial_delay) == CALL_INSN || GET_CODE (trial_delay) == JUMP_INSN) maybe_never = 1; } /* If there are slots left to fill and our search was stopped by an unconditional branch, try the insn at the branch target. We can redirect the branch if it works. Don't do this if the insn at the branch target is a branch. */ if (slots_to_fill != slots_filled && trial && GET_CODE (trial) == JUMP_INSN && simplejump_p (trial) && (target == 0 || JUMP_LABEL (trial) == target) && (next_trial = next_active_insn (JUMP_LABEL (trial))) != 0 && ! (GET_CODE (next_trial) == INSN && GET_CODE (PATTERN (next_trial)) == SEQUENCE) && GET_CODE (next_trial) != JUMP_INSN && ! insn_references_resource_p (next_trial, &set, 1) && ! insn_sets_resource_p (next_trial, &set, 1) && ! insn_sets_resource_p (next_trial, &needed, 1) #ifdef HAVE_cc0 && ! reg_mentioned_p (cc0_rtx, PATTERN (next_trial)) #endif && ! (maybe_never && may_trap_p (PATTERN (next_trial))) && (next_trial = try_split (PATTERN (next_trial), next_trial, 0)) && eligible_for_delay (insn, slots_filled, next_trial, flags)) { rtx new_label = next_active_insn (next_trial); if (new_label != 0) new_label = get_label_before (new_label); else new_label = find_end_label (); delay_list = add_to_delay_list (copy_rtx (next_trial), delay_list); slots_filled++; reorg_redirect_jump (trial, new_label); /* If we merged because we both jumped to the same place, redirect the original insn also. */ if (target) reorg_redirect_jump (insn, new_label); } } /* If this is an unconditional jump, then try to get insns from the target of the jump. */ if (GET_CODE (insn) == JUMP_INSN && simplejump_p (insn) && slots_filled != slots_to_fill) delay_list = fill_slots_from_thread (insn, const_true_rtx, next_active_insn (JUMP_LABEL (insn)), NULL, 1, 1, own_thread_p (JUMP_LABEL (insn), JUMP_LABEL (insn), 0), slots_to_fill, &slots_filled, delay_list); if (delay_list) unfilled_slots_base[i] = emit_delay_sequence (insn, delay_list, slots_filled); if (slots_to_fill == slots_filled) unfilled_slots_base[i] = 0; note_delay_statistics (slots_filled, 0); } #ifdef DELAY_SLOTS_FOR_EPILOGUE /* See if the epilogue needs any delay slots. Try to fill them if so. The only thing we can do is scan backwards from the end of the function. If we did this in a previous pass, it is incorrect to do it again. */ if (current_function_epilogue_delay_list) return; slots_to_fill = DELAY_SLOTS_FOR_EPILOGUE; if (slots_to_fill == 0) return; slots_filled = 0; CLEAR_RESOURCE (&set); /* The frame pointer and stack pointer are needed at the beginning of the epilogue, so instructions setting them can not be put in the epilogue delay slot. However, everything else needed at function end is safe, so we don't want to use end_of_function_needs here. */ CLEAR_RESOURCE (&needed); if (frame_pointer_needed) { SET_HARD_REG_BIT (needed.regs, FRAME_POINTER_REGNUM); #if HARD_FRAME_POINTER_REGNUM != FRAME_POINTER_REGNUM SET_HARD_REG_BIT (needed.regs, HARD_FRAME_POINTER_REGNUM); #endif #ifdef EXIT_IGNORE_STACK if (! EXIT_IGNORE_STACK || current_function_sp_is_unchanging) #endif SET_HARD_REG_BIT (needed.regs, STACK_POINTER_REGNUM); } else SET_HARD_REG_BIT (needed.regs, STACK_POINTER_REGNUM); #ifdef EPILOGUE_USES for (i = 0; i 0) { delay_list = fill_slots_from_thread (insn, condition, insn_at_target, fallthrough_insn, prediction == 2, 1, own_target, slots_to_fill, &slots_filled, delay_list); if (delay_list == 0 && own_fallthrough) { /* Even though we didn't find anything for delay slots, we might have found a redundant insn which we deleted from the thread that was filled. So we have to recompute the next insn at the target. */ target_label = JUMP_LABEL (insn); insn_at_target = next_active_insn (target_label); delay_list = fill_slots_from_thread (insn, condition, fallthrough_insn, insn_at_target, 0, 0, own_fallthrough, slots_to_fill, &slots_filled, delay_list); } } else { if (own_fallthrough) delay_list = fill_slots_from_thread (insn, condition, fallthrough_insn, insn_at_target, 0, 0, own_fallthrough, slots_to_fill, &slots_filled, delay_list); if (delay_list == 0) delay_list = fill_slots_from_thread (insn, condition, insn_at_target, next_active_insn (insn), 0, 1, own_target, slots_to_fill, &slots_filled, delay_list); } if (delay_list) unfilled_slots_base[i] = emit_delay_sequence (insn, delay_list, slots_filled); if (slots_to_fill == slots_filled) unfilled_slots_base[i] = 0; note_delay_statistics (slots_filled, 1); } } /* Once we have tried two ways to fill a delay slot, make a pass over the code to try to improve the results and to do such things as more jump threading. */ static void relax_delay_slots (first) rtx first; { register rtx insn, next, pat; register rtx trial, delay_insn, target_label; /* Look at every JUMP_INSN and see if we can improve it. */ for (insn = first; insn; insn = next) { rtx other; next = next_active_insn (insn); /* If this is a jump insn, see if it now jumps to a jump, jumps to the next insn, or jumps to a label that is not the last of a group of consecutive labels. */ if (GET_CODE (insn) == JUMP_INSN && (condjump_p (insn) || condjump_in_parallel_p (insn)) && (target_label = JUMP_LABEL (insn)) != 0) { target_label = follow_jumps (target_label); target_label = prev_label (next_active_insn (target_label)); if (target_label == 0) target_label = find_end_label (); if (next_active_insn (target_label) == next && ! condjump_in_parallel_p (insn)) { delete_jump (insn); continue; } if (target_label != JUMP_LABEL (insn)) reorg_redirect_jump (insn, target_label); /* See if this jump branches around a unconditional jump. If so, invert this jump and point it to the target of the second jump. */ if (next && GET_CODE (next) == JUMP_INSN && (simplejump_p (next) || GET_CODE (PATTERN (next)) == RETURN) && next_active_insn (target_label) == next_active_insn (next) && no_labels_between_p (insn, next)) { rtx label = JUMP_LABEL (next); /* Be careful how we do this to avoid deleting code or labels that are momentarily dead. See similar optimization in jump.c. We also need to ensure we properly handle the case when invert_jump fails. */ ++LABEL_NUSES (target_label); if (label) ++LABEL_NUSES (label); if (invert_jump (insn, label, 1)) { delete_insn (next); next = insn; } if (label) --LABEL_NUSES (label); if (--LABEL_NUSES (target_label) == 0) delete_insn (target_label); continue; } } /* If this is an unconditional jump and the previous insn is a conditional jump, try reversing the condition of the previous insn and swapping our targets. The next pass might be able to fill the slots. Don't do this if we expect the conditional branch to be true, because we would then be making the more common case longer. */ if (GET_CODE (insn) == JUMP_INSN && (simplejump_p (insn) || GET_CODE (PATTERN (insn)) == RETURN) && (other = prev_active_insn (insn)) != 0 && (condjump_p (other) || condjump_in_parallel_p (other)) && no_labels_between_p (other, insn) && 0 > mostly_true_jump (other, get_branch_condition (other, JUMP_LABEL (other)))) { rtx other_target = JUMP_LABEL (other); target_label = JUMP_LABEL (insn); if (invert_jump (other, target_label, 0)) reorg_redirect_jump (insn, other_target); } /* Now look only at cases where we have filled a delay slot. */ if (GET_CODE (insn) != INSN || GET_CODE (PATTERN (insn)) != SEQUENCE) continue; pat = PATTERN (insn); delay_insn = XVECEXP (pat, 0, 0); /* See if the first insn in the delay slot is redundant with some previous insn. Remove it from the delay slot if so; then set up to reprocess this insn. */ if (redundant_insn (XVECEXP (pat, 0, 1), delay_insn, 0)) { delete_from_delay_slot (XVECEXP (pat, 0, 1)); next = prev_active_insn (next); continue; } /* See if we have a RETURN insn with a filled delay slot followed by a RETURN insn with an unfilled a delay slot. If so, we can delete the first RETURN (but not it's delay insn). This gives the same effect in fewer instructions. Only do so if optimizing for size since this results in slower, but smaller code. */ if (optimize_size && GET_CODE (PATTERN (delay_insn)) == RETURN && next && GET_CODE (next) == JUMP_INSN && GET_CODE (PATTERN (next)) == RETURN) { int i; /* Delete the RETURN and just execute the delay list insns. We do this by deleting the INSN containing the SEQUENCE, then re-emitting the insns separately, and then deleting the RETURN. This allows the count of the jump target to be properly decremented. */ /* Clear the from target bit, since these insns are no longer in delay slots. */ for (i = 0; i < XVECLEN (pat, 0); i++) INSN_FROM_TARGET_P (XVECEXP (pat, 0, i)) = 0; trial = PREV_INSN (insn); delete_insn (insn); emit_insn_after (pat, trial); delete_scheduled_jump (delay_insn); continue; } /* Now look only at the cases where we have a filled JUMP_INSN. */ if (GET_CODE (XVECEXP (PATTERN (insn), 0, 0)) != JUMP_INSN || ! (condjump_p (XVECEXP (PATTERN (insn), 0, 0)) || condjump_in_parallel_p (XVECEXP (PATTERN (insn), 0, 0)))) continue; target_label = JUMP_LABEL (delay_insn); if (target_label) { /* If this jump goes to another unconditional jump, thread it, but don't convert a jump into a RETURN here. */ trial = follow_jumps (target_label); /* We use next_real_insn instead of next_active_insn, so that the special USE insns emitted by reorg won't be ignored. If they are ignored, then they will get deleted if target_label is now unreachable, and that would cause mark_target_live_regs to fail. */ trial = prev_label (next_real_insn (trial)); if (trial == 0 && target_label != 0) trial = find_end_label (); if (trial != target_label && redirect_with_delay_slots_safe_p (delay_insn, trial, insn)) { reorg_redirect_jump (delay_insn, trial); target_label = trial; } /* If the first insn at TARGET_LABEL is redundant with a previous insn, redirect the jump to the following insn process again. */ trial = next_active_insn (target_label); if (trial && GET_CODE (PATTERN (trial)) != SEQUENCE && redundant_insn (trial, insn, 0)) { rtx tmp; /* Figure out where to emit the special USE insn so we don't later incorrectly compute register live/death info. */ tmp = next_active_insn (trial); if (tmp == 0) tmp = find_end_label (); /* Insert the special USE insn and update dataflow info. */ update_block (trial, tmp); /* Now emit a label before the special USE insn, and redirect our jump to the new label. */ target_label = get_label_before (PREV_INSN (tmp)); reorg_redirect_jump (delay_insn, target_label); next = insn; continue; } /* Similarly, if it is an unconditional jump with one insn in its delay list and that insn is redundant, thread the jump. */ if (trial && GET_CODE (PATTERN (trial)) == SEQUENCE && XVECLEN (PATTERN (trial), 0) == 2 && GET_CODE (XVECEXP (PATTERN (trial), 0, 0)) == JUMP_INSN && (simplejump_p (XVECEXP (PATTERN (trial), 0, 0)) || GET_CODE (PATTERN (XVECEXP (PATTERN (trial), 0, 0))) == RETURN) && redundant_insn (XVECEXP (PATTERN (trial), 0, 1), insn, 0)) { target_label = JUMP_LABEL (XVECEXP (PATTERN (trial), 0, 0)); if (target_label == 0) target_label = find_end_label (); if (redirect_with_delay_slots_safe_p (delay_insn, target_label, insn)) { reorg_redirect_jump (delay_insn, target_label); next = insn; continue; } } } if (! INSN_ANNULLED_BRANCH_P (delay_insn) && prev_active_insn (target_label) == insn && ! condjump_in_parallel_p (delay_insn) #ifdef HAVE_cc0 /* If the last insn in the delay slot sets CC0 for some insn, various code assumes that it is in a delay slot. We could put it back where it belonged and delete the register notes, but it doesn't seem worthwhile in this uncommon case. */ && ! find_reg_note (XVECEXP (pat, 0, XVECLEN (pat, 0) - 1), REG_CC_USER, NULL_RTX) #endif ) { int i; /* All this insn does is execute its delay list and jump to the following insn. So delete the jump and just execute the delay list insns. We do this by deleting the INSN containing the SEQUENCE, then re-emitting the insns separately, and then deleting the jump. This allows the count of the jump target to be properly decremented. */ /* Clear the from target bit, since these insns are no longer in delay slots. */ for (i = 0; i < XVECLEN (pat, 0); i++) INSN_FROM_TARGET_P (XVECEXP (pat, 0, i)) = 0; trial = PREV_INSN (insn); delete_insn (insn); emit_insn_after (pat, trial); delete_scheduled_jump (delay_insn); continue; } /* See if this is an unconditional jump around a single insn which is identical to the one in its delay slot. In this case, we can just delete the branch and the insn in its delay slot. */ if (next && GET_CODE (next) == INSN && prev_label (next_active_insn (next)) == target_label && simplejump_p (insn) && XVECLEN (pat, 0) == 2 && rtx_equal_p (PATTERN (next), PATTERN (XVECEXP (pat, 0, 1)))) { delete_insn (insn); continue; } /* See if this jump (with its delay slots) branches around another jump (without delay slots). If so, invert this jump and point it to the target of the second jump. We cannot do this for annulled jumps, though. Again, don't convert a jump to a RETURN here. */ if (! INSN_ANNULLED_BRANCH_P (delay_insn) && next && GET_CODE (next) == JUMP_INSN && (simplejump_p (next) || GET_CODE (PATTERN (next)) == RETURN) && next_active_insn (target_label) == next_active_insn (next) && no_labels_between_p (insn, next)) { rtx label = JUMP_LABEL (next); rtx old_label = JUMP_LABEL (delay_insn); if (label == 0) label = find_end_label (); /* find_end_label can generate a new label. Check this first. */ if (no_labels_between_p (insn, next) && redirect_with_delay_slots_safe_p (delay_insn, label, insn)) { /* Be careful how we do this to avoid deleting code or labels that are momentarily dead. See similar optimization in jump.c */ if (old_label) ++LABEL_NUSES (old_label); if (invert_jump (delay_insn, label, 1)) { int i; /* Must update the INSN_FROM_TARGET_P bits now that the branch is reversed, so that mark_target_live_regs will handle the delay slot insn correctly. */ for (i = 1; i < XVECLEN (PATTERN (insn), 0); i++) { rtx slot = XVECEXP (PATTERN (insn), 0, i); INSN_FROM_TARGET_P (slot) = ! INSN_FROM_TARGET_P (slot); } delete_insn (next); next = insn; } if (old_label && --LABEL_NUSES (old_label) == 0) delete_insn (old_label); continue; } } /* If we own the thread opposite the way this insn branches, see if we can merge its delay slots with following insns. */ if (INSN_FROM_TARGET_P (XVECEXP (pat, 0, 1)) && own_thread_p (NEXT_INSN (insn), 0, 1)) try_merge_delay_insns (insn, next); else if (! INSN_FROM_TARGET_P (XVECEXP (pat, 0, 1)) && own_thread_p (target_label, target_label, 0)) try_merge_delay_insns (insn, next_active_insn (target_label)); /* If we get here, we haven't deleted INSN. But we may have deleted NEXT, so recompute it. */ next = next_active_insn (insn); } } #ifdef HAVE_return /* Look for filled jumps to the end of function label. We can try to convert them into RETURN insns if the insns in the delay slot are valid for the RETURN as well. */ static void make_return_insns (first) rtx first; { rtx insn, jump_insn, pat; rtx real_return_label = end_of_function_label; int slots, i; /* See if there is a RETURN insn in the function other than the one we made for END_OF_FUNCTION_LABEL. If so, set up anything we can't change into a RETURN to jump to it. */ for (insn = first; insn; insn = NEXT_INSN (insn)) if (GET_CODE (insn) == JUMP_INSN && GET_CODE (PATTERN (insn)) == RETURN) { real_return_label = get_label_before (insn); break; } /* Show an extra usage of REAL_RETURN_LABEL so it won't go away if it was equal to END_OF_FUNCTION_LABEL. */ LABEL_NUSES (real_return_label)++; /* Clear the list of insns to fill so we can use it. */ obstack_free (&unfilled_slots_obstack, unfilled_firstobj); for (insn = first; insn; insn = NEXT_INSN (insn)) { int flags; /* Only look at filled JUMP_INSNs that go to the end of function label. */ if (GET_CODE (insn) != INSN || GET_CODE (PATTERN (insn)) != SEQUENCE || GET_CODE (XVECEXP (PATTERN (insn), 0, 0)) != JUMP_INSN || JUMP_LABEL (XVECEXP (PATTERN (insn), 0, 0)) != end_of_function_label) continue; pat = PATTERN (insn); jump_insn = XVECEXP (pat, 0, 0); /* If we can't make the jump into a RETURN, try to redirect it to the best RETURN and go on to the next insn. */ if (! reorg_redirect_jump (jump_insn, NULL_RTX)) { /* Make sure redirecting the jump will not invalidate the delay slot insns. */ if (redirect_with_delay_slots_safe_p (jump_insn, real_return_label, insn)) reorg_redirect_jump (jump_insn, real_return_label); continue; } /* See if this RETURN can accept the insns current in its delay slot. It can if it has more or an equal number of slots and the contents of each is valid. */ flags = get_jump_flags (jump_insn, JUMP_LABEL (jump_insn)); slots = num_delay_slots (jump_insn); if (slots >= XVECLEN (pat, 0) - 1) { for (i = 1; i < XVECLEN (pat, 0); i++) if (! ( #ifdef ANNUL_IFFALSE_SLOTS (INSN_ANNULLED_BRANCH_P (jump_insn) && INSN_FROM_TARGET_P (XVECEXP (pat, 0, i))) ? eligible_for_annul_false (jump_insn, i - 1, XVECEXP (pat, 0, i), flags) : #endif #ifdef ANNUL_IFTRUE_SLOTS (INSN_ANNULLED_BRANCH_P (jump_insn) && ! INSN_FROM_TARGET_P (XVECEXP (pat, 0, i))) ? eligible_for_annul_true (jump_insn, i - 1, XVECEXP (pat, 0, i), flags) : #endif eligible_for_delay (jump_insn, i -1, XVECEXP (pat, 0, i), flags))) break; } else i = 0; if (i == XVECLEN (pat, 0)) continue; /* We have to do something with this insn. If it is an unconditional RETURN, delete the SEQUENCE and output the individual insns, followed by the RETURN. Then set things up so we try to find insns for its delay slots, if it needs some. */ if (GET_CODE (PATTERN (jump_insn)) == RETURN) { rtx prev = PREV_INSN (insn); delete_insn (insn); for (i = 1; i < XVECLEN (pat, 0); i++) prev = emit_insn_after (PATTERN (XVECEXP (pat, 0, i)), prev); insn = emit_jump_insn_after (PATTERN (jump_insn), prev); emit_barrier_after (insn); if (slots) obstack_ptr_grow (&unfilled_slots_obstack, insn); } else /* It is probably more efficient to keep this with its current delay slot as a branch to a RETURN. */ reorg_redirect_jump (jump_insn, real_return_label); } /* Now delete REAL_RETURN_LABEL if we never used it. Then try to fill any new delay slots we have created. */ if (--LABEL_NUSES (real_return_label) == 0) delete_insn (real_return_label); fill_simple_delay_slots (1); fill_simple_delay_slots (0); } #endif /* Try to find insns to place in delay slots. */ void dbr_schedule (first, file) rtx first; FILE *file; { rtx insn, next, epilogue_insn = 0; int i; #if 0 int old_flag_no_peephole = flag_no_peephole; /* Execute `final' once in prescan mode to delete any insns that won't be used. Don't let final try to do any peephole optimization--it will ruin dataflow information for this pass. */ flag_no_peephole = 1; final (first, 0, NO_DEBUG, 1, 1); flag_no_peephole = old_flag_no_peephole; #endif /* If the current function has no insns other than the prologue and epilogue, then do not try to fill any delay slots. */ if (n_basic_blocks == 0) return; /* Find the highest INSN_UID and allocate and initialize our map from INSN_UID's to position in code. */ for (max_uid = 0, insn = first; insn; insn = NEXT_INSN (insn)) { if (INSN_UID (insn) > max_uid) max_uid = INSN_UID (insn); if (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) == NOTE_INSN_EPILOGUE_BEG) epilogue_insn = insn; } uid_to_ruid = (int *) xmalloc ((max_uid + 1) * sizeof (int)); for (i = 0, insn = first; insn; i++, insn = NEXT_INSN (insn)) uid_to_ruid[INSN_UID (insn)] = i; /* Initialize the list of insns that need filling. */ if (unfilled_firstobj == 0) { gcc_obstack_init (&unfilled_slots_obstack); unfilled_firstobj = (rtx *) obstack_alloc (&unfilled_slots_obstack, 0); } for (insn = next_active_insn (first); insn; insn = next_active_insn (insn)) { rtx target; INSN_ANNULLED_BRANCH_P (insn) = 0; INSN_FROM_TARGET_P (insn) = 0; /* Skip vector tables. We can't get attributes for them. */ if (GET_CODE (insn) == JUMP_INSN && (GET_CODE (PATTERN (insn)) == ADDR_VEC || GET_CODE (PATTERN (insn)) == ADDR_DIFF_VEC)) continue; if (num_delay_slots (insn) > 0) obstack_ptr_grow (&unfilled_slots_obstack, insn); /* Ensure all jumps go to the last of a set of consecutive labels. */ if (GET_CODE (insn) == JUMP_INSN && (condjump_p (insn) || condjump_in_parallel_p (insn)) && JUMP_LABEL (insn) != 0 && ((target = prev_label (next_active_insn (JUMP_LABEL (insn)))) != JUMP_LABEL (insn))) redirect_jump (insn, target, 1); } init_resource_info (epilogue_insn); /* Show we haven't computed an end-of-function label yet. */ end_of_function_label = 0; /* Initialize the statistics for this function. */ bzero ((char *) num_insns_needing_delays, sizeof num_insns_needing_delays); bzero ((char *) num_filled_delays, sizeof num_filled_delays); /* Now do the delay slot filling. Try everything twice in case earlier changes make more slots fillable. */ for (reorg_pass_number = 0; reorg_pass_number < MAX_REORG_PASSES; reorg_pass_number++) { fill_simple_delay_slots (1); fill_simple_delay_slots (0); fill_eager_delay_slots (); relax_delay_slots (first); } /* Delete any USE insns made by update_block; subsequent passes don't need them or know how to deal with them. */ for (insn = first; insn; insn = next) { next = NEXT_INSN (insn); if (GET_CODE (insn) == INSN && GET_CODE (PATTERN (insn)) == USE && INSN_P (XEXP (PATTERN (insn), 0))) next = delete_insn (insn); } /* If we made an end of function label, indicate that it is now safe to delete it by undoing our prior adjustment to LABEL_NUSES. If it is now unused, delete it. */ if (end_of_function_label && --LABEL_NUSES (end_of_function_label) == 0) delete_insn (end_of_function_label); #ifdef HAVE_return if (HAVE_return && end_of_function_label != 0) make_return_insns (first); #endif obstack_free (&unfilled_slots_obstack, unfilled_firstobj); /* It is not clear why the line below is needed, but it does seem to be. */ unfilled_firstobj = (rtx *) obstack_alloc (&unfilled_slots_obstack, 0); /* Reposition the prologue and epilogue notes in case we moved the prologue/epilogue insns. */ reposition_prologue_and_epilogue_notes (first); if (file) { register int i, j, need_comma; int total_delay_slots[MAX_DELAY_HISTOGRAM + 1]; int total_annul_slots[MAX_DELAY_HISTOGRAM + 1]; for (reorg_pass_number = 0; reorg_pass_number < MAX_REORG_PASSES; reorg_pass_number++) { fprintf (file, ";; Reorg pass #%d:\n", reorg_pass_number + 1); for (i = 0; i < NUM_REORG_FUNCTIONS; i++) { need_comma = 0; fprintf (file, ";; Reorg function #%d\n", i); fprintf (file, ";; %d insns needing delay slots\n;; ", num_insns_needing_delays[i][reorg_pass_number]); for (j = 0; j < MAX_DELAY_HISTOGRAM + 1; j++) if (num_filled_delays[i][j][reorg_pass_number]) { if (need_comma) fprintf (file, ", "); need_comma = 1; fprintf (file, "%d got %d delays", num_filled_delays[i][j][reorg_pass_number], j); } fprintf (file, "\n"); } } bzero ((char *) total_delay_slots, sizeof total_delay_slots); bzero ((char *) total_annul_slots, sizeof total_annul_slots); for (insn = first; insn; insn = NEXT_INSN (insn)) { if (! INSN_DELETED_P (insn) && GET_CODE (insn) == INSN && GET_CODE (PATTERN (insn)) != USE && GET_CODE (PATTERN (insn)) != CLOBBER) { if (GET_CODE (PATTERN (insn)) == SEQUENCE) { j = XVECLEN (PATTERN (insn), 0) - 1; if (j > MAX_DELAY_HISTOGRAM) j = MAX_DELAY_HISTOGRAM; if (INSN_ANNULLED_BRANCH_P (XVECEXP (PATTERN (insn), 0, 0))) total_annul_slots[j]++; else total_delay_slots[j]++; } else if (num_delay_slots (insn) > 0) total_delay_slots[0]++; } } fprintf (file, ";; Reorg totals: "); need_comma = 0; for (j = 0; j < MAX_DELAY_HISTOGRAM + 1; j++) { if (total_delay_slots[j]) { if (need_comma) fprintf (file, ", "); need_comma = 1; fprintf (file, "%d got %d delays", total_delay_slots[j], j); } } fprintf (file, "\n"); #if defined (ANNUL_IFTRUE_SLOTS) || defined (ANNUL_IFFALSE_SLOTS) fprintf (file, ";; Reorg annuls: "); need_comma = 0; for (j = 0; j < MAX_DELAY_HISTOGRAM + 1; j++) { if (total_annul_slots[j]) { if (need_comma) fprintf (file, ", "); need_comma = 1; fprintf (file, "%d got %d delays", total_annul_slots[j], j); } } fprintf (file, "\n"); #endif fprintf (file, "\n"); } /* For all JUMP insns, fill in branch prediction notes, so that during assembler output a target can set branch prediction bits in the code. We have to do this now, as up until this point the destinations of JUMPS can be moved around and changed, but past right here that cannot happen. */ for (insn = first; insn; insn = NEXT_INSN (insn)) { int pred_flags; if (GET_CODE (insn) == INSN) { rtx pat = PATTERN (insn); if (GET_CODE (pat) == SEQUENCE) insn = XVECEXP (pat, 0, 0); } if (GET_CODE (insn) != JUMP_INSN) continue; pred_flags = get_jump_flags (insn, JUMP_LABEL (insn)); REG_NOTES (insn) = gen_rtx_EXPR_LIST (REG_BR_PRED, GEN_INT (pred_flags), REG_NOTES (insn)); } free_resource_info (); free (uid_to_ruid); } #endif /* DELAY_SLOTS */