/* Sparse Arrays for Objective C dispatch tables Copyright (C) 1993 Free Software Foundation, Inc. This file is part of GNU CC. GNU CC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU CC; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ /* As a special exception, if you link this library with files compiled with GCC to produce an executable, this does not cause the resulting executable to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the executable file might be covered by the GNU General Public License. */ #include "objc/sarray.h" #include #include "assert.h" int nbuckets = 0; int nindices = 0; int narrays = 0; int idxsize = 0; #ifdef OBJC_SPARSE2 const char* __objc_sparse2_id = "2 level sparse indices"; #endif #ifdef OBJC_SPARSE3 const char* __objc_sparse3_id = "3 level sparse indices"; #endif void sarray_at_put(struct sarray* array, sidx index, void* element) { #ifdef OBJC_SPARSE3 struct sindex** the_index; #endif struct sbucket** the_bucket; #ifdef OBJC_SPARSE3 size_t ioffset; #endif size_t boffset; size_t eoffset; #ifdef PRECOMPUTE_SELECTORS union sofftype xx; xx.idx = index; #ifdef OBJC_SPARSE3 ioffset = xx.off.ioffset; #endif boffset = xx.off.boffset; eoffset = xx.off.eoffset; #else /* not PRECOMPUTE_SELECTORS */ #ifdef OBJC_SPARSE3 ioffset = index/INDEX_CAPACITY; boffset = (index/BUCKET_SIZE)%INDEX_SIZE; eoffset = index%BUCKET_SIZE; #else boffset = index/BUCKET_SIZE; eoffset = index%BUCKET_SIZE; #endif #endif /* not PRECOMPUTE_SELECTORS */ assert(soffset_decode(index) < array->capacity); /* Range check */ #ifdef OBJC_SPARSE3 the_index = &(array->indices[ioffset]); the_bucket = &((*the_index)->buckets[boffset]); #else the_bucket = &(array->buckets[boffset]); #endif if ((*the_bucket)->elems[eoffset] == element) return; /* great! we just avoided a lazy copy */ #ifdef OBJC_SPARSE3 /* First, perform lazy copy/allocation of index if needed */ if ((*the_index) == array->empty_index) { /* The index was previously empty, allocate a new */ *the_index = (struct sindex*)__objc_xmalloc(sizeof(struct sindex)); memcpy(*the_index, array->empty_index, sizeof(struct sindex)); (*the_index)->version = array->version; the_bucket = &((*the_index)->buckets[boffset]); nindices += 1; } else if ((*the_index)->version != array->version) { /* This index must be lazy copied */ struct sindex* old_index = *the_index; *the_index = (struct sindex*)__objc_xmalloc(sizeof(struct sindex)); memcpy( *the_index,old_index, sizeof(struct sindex)); (*the_index)->version = array->version; the_bucket = &((*the_index)->buckets[boffset]); nindices += 1; } #endif /* OBJC_SPARSE3 */ /* next, perform lazy allocation/copy of the bucket if needed */ if ((*the_bucket) == array->empty_bucket) { /* The bucket was previously empty (or something like that), */ /* allocate a new. This is the effect of `lazy' allocation */ *the_bucket = (struct sbucket*)__objc_xmalloc(sizeof(struct sbucket)); memcpy( *the_bucket,array->empty_bucket, sizeof(struct sbucket)); (*the_bucket)->version = array->version; nbuckets += 1; } else if ((*the_bucket)->version != array->version) { /* Perform lazy copy. */ struct sbucket* old_bucket = *the_bucket; *the_bucket = (struct sbucket*)__objc_xmalloc(sizeof(struct sbucket)); memcpy( *the_bucket,old_bucket, sizeof(struct sbucket)); (*the_bucket)->version = array->version; nbuckets += 1; } (*the_bucket)->elems[eoffset] = element; } void sarray_at_put_safe(struct sarray* array, sidx index, void* element) { if(soffset_decode(index) >= array->capacity) sarray_realloc(array, soffset_decode(index)+1); sarray_at_put(array, index, element); } struct sarray* sarray_new (int size, void* default_element) { #ifdef OBJC_SPARSE3 size_t num_indices = ((size-1)/(INDEX_CAPACITY))+1; #else /* OBJC_SPARSE2 */ size_t num_indices = ((size-1)/BUCKET_SIZE)+1; #endif int counter; struct sarray* arr; assert(size > 0); /* Allocate core array */ arr = (struct sarray*) __objc_xmalloc(sizeof(struct sarray)); arr->version = 0; narrays += 1; /* Initialize members */ #ifdef OBJC_SPARSE3 arr->capacity = num_indices*INDEX_CAPACITY; arr->indices = (struct sindex**) __objc_xmalloc(sizeof(struct sindex*)*num_indices); idxsize += num_indices; arr->empty_index = (struct sindex*) __objc_xmalloc(sizeof(struct sindex)); arr->empty_index->version = 0; nindices += 1; #else /* OBJC_SPARSE2 */ arr->capacity = num_indices*BUCKET_SIZE; arr->buckets = (struct sbucket**) __objc_xmalloc(sizeof(struct sbucket*)*num_indices); idxsize += num_indices; #endif arr->empty_bucket = (struct sbucket*) __objc_xmalloc(sizeof(struct sbucket)); arr->empty_bucket->version = 0; nbuckets += 1; arr->ref_count = 1; arr->is_copy_of = (struct sarray*)0; for (counter=0; counterempty_bucket->elems[counter] = default_element; #ifdef OBJC_SPARSE3 for (counter=0; counterempty_index->buckets[counter] = arr->empty_bucket; for (counter=0; counterindices[counter] = arr->empty_index; #else /* OBJC_SPARSE2 */ for (counter=0; counterbuckets[counter] = arr->empty_bucket; #endif return arr; } /* Reallocate the sparse array to hold `newsize' entries */ void sarray_realloc(struct sarray* array, int newsize) { #ifdef OBJC_SPARSE3 int old_max_index = (array->capacity-1)/INDEX_CAPACITY; int new_max_index = ((newsize-1)/INDEX_CAPACITY); int rounded_size = (new_max_index+1)*INDEX_CAPACITY; #else /* OBJC_SPARSE2 */ int old_max_index = (array->capacity-1)/BUCKET_SIZE; int new_max_index = ((newsize-1)/BUCKET_SIZE); int rounded_size = (new_max_index+1)*BUCKET_SIZE; #endif int counter; assert(newsize > 0); /* The size is the same, just ignore the request */ if(rounded_size == array->capacity) return; assert(array->ref_count == 1); /* stop if lazy copied... */ if(rounded_size < array->capacity) { /* update capacity */ array->capacity = rounded_size; /* free buckets above new_max_index */ for(counter = old_max_index; counter > new_max_index; counter-- ) { #ifdef OBJC_SPARSE3 struct sindex* idx = array->indices[counter]; if((idx != array->empty_index) && (idx->version == array->version)) { int c2; for(c2=0; c2buckets[c2]; if((bkt != array->empty_bucket) && (bkt->version == array->version)) { free(bkt); nbuckets -= 1; } } free(idx); nindices -= 1; } #else /* OBJC_SPARSE2 */ struct sbucket* bkt = array->buckets[counter]; if ((bkt != array->empty_bucket) && (bkt->version == array->version)) { free(bkt); nbuckets -= 1; } #endif } #ifdef OBJC_SPARSE3 /* realloc to free the space above new_max_index */ array->indices = (struct sindex**) __objc_xrealloc(array->indices, (new_max_index+1)*sizeof(struct sindex*)); #else /* OBJC_SPARSE2 */ array->buckets = (struct sbucket**) __objc_xrealloc(array->buckets, (new_max_index+1)*sizeof(struct sbucket*)); #endif idxsize -= (old_max_index-new_max_index); return; } /* We are asked to extend the array -- reallocate the bucket table, */ /* and insert empty_bucket in newly allocated places. */ if(rounded_size > array->capacity) { /* update capacity */ array->capacity = rounded_size; #ifdef OBJC_SPARSE3 /* realloc to make room in table above old_max_index */ array->indices = (struct sindex**) __objc_xrealloc(array->indices, (new_max_index+1)*sizeof(struct sindex*)); /* reset entries above old_max_index to empty_bucket */ for(counter = old_max_index+1; counter <= new_max_index; counter++) array->indices[counter] = array->empty_index; #else /* OBJC_SPARSE2 */ /* realloc to make room in table above old_max_index */ array->buckets = (struct sbucket**) __objc_xrealloc(array->buckets, (new_max_index+1)*sizeof(struct sbucket*)); /* reset entries above old_max_index to empty_bucket */ for(counter = old_max_index+1; counter <= new_max_index; counter++) array->buckets[counter] = array->empty_bucket; #endif idxsize += (new_max_index-old_max_index); return; } } /* Free a sparse array allocated with sarray_new */ void sarray_free(struct sarray* array) { #ifdef OBJC_SPARSE3 size_t old_max_index = (array->capacity-1)/INDEX_CAPACITY; #else size_t old_max_index = (array->capacity-1)/BUCKET_SIZE; #endif int counter = 0; assert(array->ref_count != 0); /* Freed multiple times!!! */ if(--(array->ref_count) != 0) /* There exists copies of me */ return; if((array->is_copy_of) && ((array->is_copy_of->ref_count - 1) == 0)) sarray_free(array->is_copy_of); /* Free all entries that do not point to empty_bucket */ for(counter = 0; counter <= old_max_index; counter++ ) { #ifdef OBJC_SPARSE3 struct sindex* idx = array->indices[counter]; if((idx != array->empty_index) && (idx->version == array->version)) { int c2; for(c2=0; c2buckets[c2]; if((bkt != array->empty_bucket) && (bkt->version == array->version)) { free(bkt); nbuckets -= 1; } } free(idx); nindices -= 1; } #else /* OBJC_SPARSE2 */ struct sbucket* bkt = array->buckets[counter]; if ((bkt != array->empty_bucket) && (bkt->version == array->version)) { free(bkt); nbuckets -= 1; } #endif } #ifdef OBJC_SPARSE3 /* free empty_index */ if(array->empty_index->version == array->version) { free(array->empty_index); nindices -= 1; } #endif /* free empty_bucket */ if(array->empty_bucket->version == array->version) { free(array->empty_bucket); nbuckets -= 1; } #ifdef OBJC_SPARSE3 /* free bucket table */ free(array->indices); idxsize -= (old_max_index+1); #else /* free bucket table */ free(array->buckets); idxsize -= (old_max_index+1); #endif /* free array */ free(array); narrays -= 1; } /* This is a lazy copy. Only the core of the structure is actually */ /* copied. */ struct sarray* sarray_lazy_copy(struct sarray* oarr) { #ifdef OBJC_SPARSE3 size_t num_indices = ((oarr->capacity-1)/INDEX_CAPACITY)+1; #else /* OBJC_SPARSE2 */ size_t num_indices = ((oarr->capacity-1)/BUCKET_SIZE)+1; #endif struct sarray* arr; /* Allocate core array */ arr = (struct sarray*) __objc_xmalloc(sizeof(struct sarray)); memcpy( arr,oarr, sizeof(struct sarray)); arr->version = oarr->version + 1; arr->is_copy_of = oarr; oarr->ref_count += 1; arr->ref_count = 1; #ifdef OBJC_SPARSE3 /* Copy bucket table */ arr->indices = (struct sindex**) __objc_xmalloc(sizeof(struct sindex*)*num_indices); memcpy( arr->indices,oarr->indices, sizeof(struct sindex*)*num_indices); #else /* Copy bucket table */ arr->buckets = (struct sbucket**) __objc_xmalloc(sizeof(struct sbucket*)*num_indices); memcpy( arr->buckets,oarr->buckets, sizeof(struct sbucket*)*num_indices); #endif idxsize += num_indices; narrays += 1; return arr; }