@c Copyright (C) 1988, 1989, 1992, 1994, 1997, 1998, 1999, 2000, 2001, 2002, @c 2003, 2004, 2005 @c Free Software Foundation, Inc. @c This is part of the GCC manual. @c For copying conditions, see the file gcc.texi. @node RTL @chapter RTL Representation @cindex RTL representation @cindex representation of RTL @cindex Register Transfer Language (RTL) Most of the work of the compiler is done on an intermediate representation called register transfer language. In this language, the instructions to be output are described, pretty much one by one, in an algebraic form that describes what the instruction does. RTL is inspired by Lisp lists. It has both an internal form, made up of structures that point at other structures, and a textual form that is used in the machine description and in printed debugging dumps. The textual form uses nested parentheses to indicate the pointers in the internal form. @menu * RTL Objects:: Expressions vs vectors vs strings vs integers. * RTL Classes:: Categories of RTL expression objects, and their structure. * Accessors:: Macros to access expression operands or vector elts. * Special Accessors:: Macros to access specific annotations on RTL. * Flags:: Other flags in an RTL expression. * Machine Modes:: Describing the size and format of a datum. * Constants:: Expressions with constant values. * Regs and Memory:: Expressions representing register contents or memory. * Arithmetic:: Expressions representing arithmetic on other expressions. * Comparisons:: Expressions representing comparison of expressions. * Bit-Fields:: Expressions representing bit-fields in memory or reg. * Vector Operations:: Expressions involving vector datatypes. * Conversions:: Extending, truncating, floating or fixing. * RTL Declarations:: Declaring volatility, constancy, etc. * Side Effects:: Expressions for storing in registers, etc. * Incdec:: Embedded side-effects for autoincrement addressing. * Assembler:: Representing @code{asm} with operands. * Insns:: Expression types for entire insns. * Calls:: RTL representation of function call insns. * Sharing:: Some expressions are unique; others *must* be copied. * Reading RTL:: Reading textual RTL from a file. @end menu @node RTL Objects @section RTL Object Types @cindex RTL object types @cindex RTL integers @cindex RTL strings @cindex RTL vectors @cindex RTL expression @cindex RTX (See RTL) RTL uses five kinds of objects: expressions, integers, wide integers, strings and vectors. Expressions are the most important ones. An RTL expression (``RTX'', for short) is a C structure, but it is usually referred to with a pointer; a type that is given the typedef name @code{rtx}. An integer is simply an @code{int}; their written form uses decimal digits. A wide integer is an integral object whose type is @code{HOST_WIDE_INT}; their written form uses decimal digits. A string is a sequence of characters. In core it is represented as a @code{char *} in usual C fashion, and it is written in C syntax as well. However, strings in RTL may never be null. If you write an empty string in a machine description, it is represented in core as a null pointer rather than as a pointer to a null character. In certain contexts, these null pointers instead of strings are valid. Within RTL code, strings are most commonly found inside @code{symbol_ref} expressions, but they appear in other contexts in the RTL expressions that make up machine descriptions. In a machine description, strings are normally written with double quotes, as you would in C@. However, strings in machine descriptions may extend over many lines, which is invalid C, and adjacent string constants are not concatenated as they are in C@. Any string constant may be surrounded with a single set of parentheses. Sometimes this makes the machine description easier to read. There is also a special syntax for strings, which can be useful when C code is embedded in a machine description. Wherever a string can appear, it is also valid to write a C-style brace block. The entire brace block, including the outermost pair of braces, is considered to be the string constant. Double quote characters inside the braces are not special. Therefore, if you write string constants in the C code, you need not escape each quote character with a backslash. A vector contains an arbitrary number of pointers to expressions. The number of elements in the vector is explicitly present in the vector. The written form of a vector consists of square brackets (@samp{[@dots{}]}) surrounding the elements, in sequence and with whitespace separating them. Vectors of length zero are not created; null pointers are used instead. @cindex expression codes @cindex codes, RTL expression @findex GET_CODE @findex PUT_CODE Expressions are classified by @dfn{expression codes} (also called RTX codes). The expression code is a name defined in @file{rtl.def}, which is also (in uppercase) a C enumeration constant. The possible expression codes and their meanings are machine-independent. The code of an RTX can be extracted with the macro @code{GET_CODE (@var{x})} and altered with @code{PUT_CODE (@var{x}, @var{newcode})}. The expression code determines how many operands the expression contains, and what kinds of objects they are. In RTL, unlike Lisp, you cannot tell by looking at an operand what kind of object it is. Instead, you must know from its context---from the expression code of the containing expression. For example, in an expression of code @code{subreg}, the first operand is to be regarded as an expression and the second operand as an integer. In an expression of code @code{plus}, there are two operands, both of which are to be regarded as expressions. In a @code{symbol_ref} expression, there is one operand, which is to be regarded as a string. Expressions are written as parentheses containing the name of the expression type, its flags and machine mode if any, and then the operands of the expression (separated by spaces). Expression code names in the @samp{md} file are written in lowercase, but when they appear in C code they are written in uppercase. In this manual, they are shown as follows: @code{const_int}. @cindex (nil) @cindex nil In a few contexts a null pointer is valid where an expression is normally wanted. The written form of this is @code{(nil)}. @node RTL Classes @section RTL Classes and Formats @cindex RTL classes @cindex classes of RTX codes @cindex RTX codes, classes of @findex GET_RTX_CLASS The various expression codes are divided into several @dfn{classes}, which are represented by single characters. You can determine the class of an RTX code with the macro @code{GET_RTX_CLASS (@var{code})}. Currently, @file{rtl.def} defines these classes: @table @code @item RTX_OBJ An RTX code that represents an actual object, such as a register (@code{REG}) or a memory location (@code{MEM}, @code{SYMBOL_REF}). @code{LO_SUM}) is also included; instead, @code{SUBREG} and @code{STRICT_LOW_PART} are not in this class, but in class @code{x}. @item RTX_CONST_OBJ An RTX code that represents a constant object. @code{HIGH} is also included in this class. @item RTX_COMPARE An RTX code for a non-symmetric comparison, such as @code{GEU} or @code{LT}. @item RTX_COMM_COMPARE An RTX code for a symmetric (commutative) comparison, such as @code{EQ} or @code{ORDERED}. @item RTX_UNARY An RTX code for a unary arithmetic operation, such as @code{NEG}, @code{NOT}, or @code{ABS}. This category also includes value extension (sign or zero) and conversions between integer and floating point. @item RTX_COMM_ARITH An RTX code for a commutative binary operation, such as @code{PLUS} or @code{AND}. @code{NE} and @code{EQ} are comparisons, so they have class @code{<}. @item RTX_BIN_ARITH An RTX code for a non-commutative binary operation, such as @code{MINUS}, @code{DIV}, or @code{ASHIFTRT}. @item RTX_BITFIELD_OPS An RTX code for a bit-field operation. Currently only @code{ZERO_EXTRACT} and @code{SIGN_EXTRACT}. These have three inputs and are lvalues (so they can be used for insertion as well). @xref{Bit-Fields}. @item RTX_TERNARY An RTX code for other three input operations. Currently only @code{IF_THEN_ELSE} and @code{VEC_MERGE}. @item RTX_INSN An RTX code for an entire instruction: @code{INSN}, @code{JUMP_INSN}, and @code{CALL_INSN}. @xref{Insns}. @item RTX_MATCH An RTX code for something that matches in insns, such as @code{MATCH_DUP}. These only occur in machine descriptions. @item RTX_AUTOINC An RTX code for an auto-increment addressing mode, such as @code{POST_INC}. @item RTX_EXTRA All other RTX codes. This category includes the remaining codes used only in machine descriptions (@code{DEFINE_*}, etc.). It also includes all the codes describing side effects (@code{SET}, @code{USE}, @code{CLOBBER}, etc.) and the non-insns that may appear on an insn chain, such as @code{NOTE}, @code{BARRIER}, and @code{CODE_LABEL}. @code{SUBREG} is also part of this class. @end table @cindex RTL format For each expression code, @file{rtl.def} specifies the number of contained objects and their kinds using a sequence of characters called the @dfn{format} of the expression code. For example, the format of @code{subreg} is @samp{ei}. @cindex RTL format characters These are the most commonly used format characters: @table @code @item e An expression (actually a pointer to an expression). @item i An integer. @item w A wide integer. @item s A string. @item E A vector of expressions. @end table A few other format characters are used occasionally: @table @code @item u @samp{u} is equivalent to @samp{e} except that it is printed differently in debugging dumps. It is used for pointers to insns. @item n @samp{n} is equivalent to @samp{i} except that it is printed differently in debugging dumps. It is used for the line number or code number of a @code{note} insn. @item S @samp{S} indicates a string which is optional. In the RTL objects in core, @samp{S} is equivalent to @samp{s}, but when the object is read, from an @samp{md} file, the string value of this operand may be omitted. An omitted string is taken to be the null string. @item V @samp{V} indicates a vector which is optional. In the RTL objects in core, @samp{V} is equivalent to @samp{E}, but when the object is read from an @samp{md} file, the vector value of this operand may be omitted. An omitted vector is effectively the same as a vector of no elements. @item B @samp{B} indicates a pointer to basic block structure. @item 0 @samp{0} means a slot whose contents do not fit any normal category. @samp{0} slots are not printed at all in dumps, and are often used in special ways by small parts of the compiler. @end table There are macros to get the number of operands and the format of an expression code: @table @code @findex GET_RTX_LENGTH @item GET_RTX_LENGTH (@var{code}) Number of operands of an RTX of code @var{code}. @findex GET_RTX_FORMAT @item GET_RTX_FORMAT (@var{code}) The format of an RTX of code @var{code}, as a C string. @end table Some classes of RTX codes always have the same format. For example, it is safe to assume that all comparison operations have format @code{ee}. @table @code @item 1 All codes of this class have format @code{e}. @item < @itemx c @itemx 2 All codes of these classes have format @code{ee}. @item b @itemx 3 All codes of these classes have format @code{eee}. @item i All codes of this class have formats that begin with @code{iuueiee}. @xref{Insns}. Note that not all RTL objects linked onto an insn chain are of class @code{i}. @item o @itemx m @itemx x You can make no assumptions about the format of these codes. @end table @node Accessors @section Access to Operands @cindex accessors @cindex access to operands @cindex operand access @findex XEXP @findex XINT @findex XWINT @findex XSTR Operands of expressions are accessed using the macros @code{XEXP}, @code{XINT}, @code{XWINT} and @code{XSTR}. Each of these macros takes two arguments: an expression-pointer (RTX) and an operand number (counting from zero). Thus, @smallexample XEXP (@var{x}, 2) @end smallexample @noindent accesses operand 2 of expression @var{x}, as an expression. @smallexample XINT (@var{x}, 2) @end smallexample @noindent accesses the same operand as an integer. @code{XSTR}, used in the same fashion, would access it as a string. Any operand can be accessed as an integer, as an expression or as a string. You must choose the correct method of access for the kind of value actually stored in the operand. You would do this based on the expression code of the containing expression. That is also how you would know how many operands there are. For example, if @var{x} is a @code{subreg} expression, you know that it has two operands which can be correctly accessed as @code{XEXP (@var{x}, 0)} and @code{XINT (@var{x}, 1)}. If you did @code{XINT (@var{x}, 0)}, you would get the address of the expression operand but cast as an integer; that might occasionally be useful, but it would be cleaner to write @code{(int) XEXP (@var{x}, 0)}. @code{XEXP (@var{x}, 1)} would also compile without error, and would return the second, integer operand cast as an expression pointer, which would probably result in a crash when accessed. Nothing stops you from writing @code{XEXP (@var{x}, 28)} either, but this will access memory past the end of the expression with unpredictable results. Access to operands which are vectors is more complicated. You can use the macro @code{XVEC} to get the vector-pointer itself, or the macros @code{XVECEXP} and @code{XVECLEN} to access the elements and length of a vector. @table @code @findex XVEC @item XVEC (@var{exp}, @var{idx}) Access the vector-pointer which is operand number @var{idx} in @var{exp}. @findex XVECLEN @item XVECLEN (@var{exp}, @var{idx}) Access the length (number of elements) in the vector which is in operand number @var{idx} in @var{exp}. This value is an @code{int}. @findex XVECEXP @item XVECEXP (@var{exp}, @var{idx}, @var{eltnum}) Access element number @var{eltnum} in the vector which is in operand number @var{idx} in @var{exp}. This value is an RTX@. It is up to you to make sure that @var{eltnum} is not negative and is less than @code{XVECLEN (@var{exp}, @var{idx})}. @end table All the macros defined in this section expand into lvalues and therefore can be used to assign the operands, lengths and vector elements as well as to access them. @node Special Accessors @section Access to Special Operands @cindex access to special operands Some RTL nodes have special annotations associated with them. @table @code @item MEM @table @code @findex MEM_ALIAS_SET @item MEM_ALIAS_SET (@var{x}) If 0, @var{x} is not in any alias set, and may alias anything. Otherwise, @var{x} can only alias @code{MEM}s in a conflicting alias set. This value is set in a language-dependent manner in the front-end, and should not be altered in the back-end. In some front-ends, these numbers may correspond in some way to types, or other language-level entities, but they need not, and the back-end makes no such assumptions. These set numbers are tested with @code{alias_sets_conflict_p}. @findex MEM_EXPR @item MEM_EXPR (@var{x}) If this register is known to hold the value of some user-level declaration, this is that tree node. It may also be a @code{COMPONENT_REF}, in which case this is some field reference, and @code{TREE_OPERAND (@var{x}, 0)} contains the declaration, or another @code{COMPONENT_REF}, or null if there is no compile-time object associated with the reference. @findex MEM_OFFSET @item MEM_OFFSET (@var{x}) The offset from the start of @code{MEM_EXPR} as a @code{CONST_INT} rtx. @findex MEM_SIZE @item MEM_SIZE (@var{x}) The size in bytes of the memory reference as a @code{CONST_INT} rtx. This is mostly relevant for @code{BLKmode} references as otherwise the size is implied by the mode. @findex MEM_ALIGN @item MEM_ALIGN (@var{x}) The known alignment in bits of the memory reference. @end table @item REG @table @code @findex ORIGINAL_REGNO @item ORIGINAL_REGNO (@var{x}) This field holds the number the register ``originally'' had; for a pseudo register turned into a hard reg this will hold the old pseudo register number. @findex REG_EXPR @item REG_EXPR (@var{x}) If this register is known to hold the value of some user-level declaration, this is that tree node. @findex REG_OFFSET @item REG_OFFSET (@var{x}) If this register is known to hold the value of some user-level declaration, this is the offset into that logical storage. @end table @item SYMBOL_REF @table @code @findex SYMBOL_REF_DECL @item SYMBOL_REF_DECL (@var{x}) If the @code{symbol_ref} @var{x} was created for a @code{VAR_DECL} or a @code{FUNCTION_DECL}, that tree is recorded here. If this value is null, then @var{x} was created by back end code generation routines, and there is no associated front end symbol table entry. @code{SYMBOL_REF_DECL} may also point to a tree of class @code{'c'}, that is, some sort of constant. In this case, the @code{symbol_ref} is an entry in the per-file constant pool; again, there is no associated front end symbol table entry. @findex SYMBOL_REF_CONSTANT @item SYMBOL_REF_CONSTANT (@var{x}) If @samp{CONSTANT_POOL_ADDRESS_P (@var{x})} is true, this is the constant pool entry for @var{x}. It is null otherwise. @findex SYMBOL_REF_DATA @item SYMBOL_REF_DATA (@var{x}) A field of opaque type used to store @code{SYMBOL_REF_DECL} or @code{SYMBOL_REF_CONSTANT}. @findex SYMBOL_REF_FLAGS @item SYMBOL_REF_FLAGS (@var{x}) In a @code{symbol_ref}, this is used to communicate various predicates about the symbol. Some of these are common enough to be computed by common code, some are specific to the target. The common bits are: @table @code @findex SYMBOL_REF_FUNCTION_P @findex SYMBOL_FLAG_FUNCTION @item SYMBOL_FLAG_FUNCTION Set if the symbol refers to a function. @findex SYMBOL_REF_LOCAL_P @findex SYMBOL_FLAG_LOCAL @item SYMBOL_FLAG_LOCAL Set if the symbol is local to this ``module''. See @code{TARGET_BINDS_LOCAL_P}. @findex SYMBOL_REF_EXTERNAL_P @findex SYMBOL_FLAG_EXTERNAL @item SYMBOL_FLAG_EXTERNAL Set if this symbol is not defined in this translation unit. Note that this is not the inverse of @code{SYMBOL_FLAG_LOCAL}. @findex SYMBOL_REF_SMALL_P @findex SYMBOL_FLAG_SMALL @item SYMBOL_FLAG_SMALL Set if the symbol is located in the small data section. See @code{TARGET_IN_SMALL_DATA_P}. @findex SYMBOL_FLAG_TLS_SHIFT @findex SYMBOL_REF_TLS_MODEL @item SYMBOL_REF_TLS_MODEL (@var{x}) This is a multi-bit field accessor that returns the @code{tls_model} to be used for a thread-local storage symbol. It returns zero for non-thread-local symbols. @findex SYMBOL_REF_HAS_BLOCK_INFO_P @findex SYMBOL_FLAG_HAS_BLOCK_INFO @item SYMBOL_FLAG_HAS_BLOCK_INFO Set if the symbol has @code{SYMBOL_REF_BLOCK} and @code{SYMBOL_REF_BLOCK_OFFSET} fields. @findex SYMBOL_REF_ANCHOR_P @findex SYMBOL_FLAG_ANCHOR @cindex @option{-fsection-anchors} @item SYMBOL_FLAG_ANCHOR Set if the symbol is used as a section anchor. ``Section anchors'' are symbols that have a known position within an @code{object_block} and that can be used to access nearby members of that block. They are used to implement @option{-fsection-anchors}. If this flag is set, then @code{SYMBOL_FLAG_HAS_BLOCK_INFO} will be too. @end table Bits beginning with @code{SYMBOL_FLAG_MACH_DEP} are available for the target's use. @end table @findex SYMBOL_REF_BLOCK @item SYMBOL_REF_BLOCK (@var{x}) If @samp{SYMBOL_REF_HAS_BLOCK_INFO_P (@var{x})}, this is the @samp{object_block} structure to which the symbol belongs, or @code{NULL} if it has not been assigned a block. @findex SYMBOL_REF_BLOCK_OFFSET @item SYMBOL_REF_BLOCK_OFFSET (@var{x}) If @samp{SYMBOL_REF_HAS_BLOCK_INFO_P (@var{x})}, this is the offset of @var{x} from the first object in @samp{SYMBOL_REF_BLOCK (@var{x})}. The value is negative if @var{x} has not yet been assigned to a block, or it has not been given an offset within that block. @end table @node Flags @section Flags in an RTL Expression @cindex flags in RTL expression RTL expressions contain several flags (one-bit bit-fields) that are used in certain types of expression. Most often they are accessed with the following macros, which expand into lvalues. @table @code @findex CONSTANT_POOL_ADDRESS_P @cindex @code{symbol_ref} and @samp{/u} @cindex @code{unchanging}, in @code{symbol_ref} @item CONSTANT_POOL_ADDRESS_P (@var{x}) Nonzero in a @code{symbol_ref} if it refers to part of the current function's constant pool. For most targets these addresses are in a @code{.rodata} section entirely separate from the function, but for some targets the addresses are close to the beginning of the function. In either case GCC assumes these addresses can be addressed directly, perhaps with the help of base registers. Stored in the @code{unchanging} field and printed as @samp{/u}. @findex CONST_OR_PURE_CALL_P @cindex @code{call_insn} and @samp{/u} @cindex @code{unchanging}, in @code{call_insn} @item CONST_OR_PURE_CALL_P (@var{x}) In a @code{call_insn}, @code{note}, or an @code{expr_list} for notes, indicates that the insn represents a call to a const or pure function. Stored in the @code{unchanging} field and printed as @samp{/u}. @findex INSN_ANNULLED_BRANCH_P @cindex @code{jump_insn} and @samp{/u} @cindex @code{call_insn} and @samp{/u} @cindex @code{insn} and @samp{/u} @cindex @code{unchanging}, in @code{jump_insn}, @code{call_insn} and @code{insn} @item INSN_ANNULLED_BRANCH_P (@var{x}) In a @code{jump_insn}, @code{call_insn}, or @code{insn} indicates that the branch is an annulling one. See the discussion under @code{sequence} below. Stored in the @code{unchanging} field and printed as @samp{/u}. @findex INSN_DELETED_P @cindex @code{insn} and @samp{/v} @cindex @code{call_insn} and @samp{/v} @cindex @code{jump_insn} and @samp{/v} @cindex @code{code_label} and @samp{/v} @cindex @code{barrier} and @samp{/v} @cindex @code{note} and @samp{/v} @cindex @code{volatil}, in @code{insn}, @code{call_insn}, @code{jump_insn}, @code{code_label}, @code{barrier}, and @code{note} @item INSN_DELETED_P (@var{x}) In an @code{insn}, @code{call_insn}, @code{jump_insn}, @code{code_label}, @code{barrier}, or @code{note}, nonzero if the insn has been deleted. Stored in the @code{volatil} field and printed as @samp{/v}. @findex INSN_FROM_TARGET_P @cindex @code{insn} and @samp{/s} @cindex @code{jump_insn} and @samp{/s} @cindex @code{call_insn} and @samp{/s} @cindex @code{in_struct}, in @code{insn} and @code{jump_insn} and @code{call_insn} @item INSN_FROM_TARGET_P (@var{x}) In an @code{insn} or @code{jump_insn} or @code{call_insn} in a delay slot of a branch, indicates that the insn is from the target of the branch. If the branch insn has @code{INSN_ANNULLED_BRANCH_P} set, this insn will only be executed if the branch is taken. For annulled branches with @code{INSN_FROM_TARGET_P} clear, the insn will be executed only if the branch is not taken. When @code{INSN_ANNULLED_BRANCH_P} is not set, this insn will always be executed. Stored in the @code{in_struct} field and printed as @samp{/s}. @findex LABEL_PRESERVE_P @cindex @code{code_label} and @samp{/i} @cindex @code{note} and @samp{/i} @cindex @code{in_struct}, in @code{code_label} and @code{note} @item LABEL_PRESERVE_P (@var{x}) In a @code{code_label} or @code{note}, indicates that the label is referenced by code or data not visible to the RTL of a given function. Labels referenced by a non-local goto will have this bit set. Stored in the @code{in_struct} field and printed as @samp{/s}. @findex LABEL_REF_NONLOCAL_P @cindex @code{label_ref} and @samp{/v} @cindex @code{reg_label} and @samp{/v} @cindex @code{volatil}, in @code{label_ref} and @code{reg_label} @item LABEL_REF_NONLOCAL_P (@var{x}) In @code{label_ref} and @code{reg_label} expressions, nonzero if this is a reference to a non-local label. Stored in the @code{volatil} field and printed as @samp{/v}. @findex MEM_IN_STRUCT_P @cindex @code{mem} and @samp{/s} @cindex @code{in_struct}, in @code{mem} @item MEM_IN_STRUCT_P (@var{x}) In @code{mem} expressions, nonzero for reference to an entire structure, union or array, or to a component of one. Zero for references to a scalar variable or through a pointer to a scalar. If both this flag and @code{MEM_SCALAR_P} are clear, then we don't know whether this @code{mem} is in a structure or not. Both flags should never be simultaneously set. Stored in the @code{in_struct} field and printed as @samp{/s}. @findex MEM_KEEP_ALIAS_SET_P @cindex @code{mem} and @samp{/j} @cindex @code{jump}, in @code{mem} @item MEM_KEEP_ALIAS_SET_P (@var{x}) In @code{mem} expressions, 1 if we should keep the alias set for this mem unchanged when we access a component. Set to 1, for example, when we are already in a non-addressable component of an aggregate. Stored in the @code{jump} field and printed as @samp{/j}. @findex MEM_SCALAR_P @cindex @code{mem} and @samp{/f} @cindex @code{frame_related}, in @code{mem} @item MEM_SCALAR_P (@var{x}) In @code{mem} expressions, nonzero for reference to a scalar known not to be a member of a structure, union, or array. Zero for such references and for indirections through pointers, even pointers pointing to scalar types. If both this flag and @code{MEM_IN_STRUCT_P} are clear, then we don't know whether this @code{mem} is in a structure or not. Both flags should never be simultaneously set. Stored in the @code{frame_related} field and printed as @samp{/f}. @findex MEM_VOLATILE_P @cindex @code{mem} and @samp{/v} @cindex @code{asm_input} and @samp{/v} @cindex @code{asm_operands} and @samp{/v} @cindex @code{volatil}, in @code{mem}, @code{asm_operands}, and @code{asm_input} @item MEM_VOLATILE_P (@var{x}) In @code{mem}, @code{asm_operands}, and @code{asm_input} expressions, nonzero for volatile memory references. Stored in the @code{volatil} field and printed as @samp{/v}. @findex MEM_NOTRAP_P @cindex @code{mem} and @samp{/c} @cindex @code{call}, in @code{mem} @item MEM_NOTRAP_P (@var{x}) In @code{mem}, nonzero for memory references that will not trap. Stored in the @code{call} field and printed as @samp{/c}. @findex REG_FUNCTION_VALUE_P @cindex @code{reg} and @samp{/i} @cindex @code{integrated}, in @code{reg} @item REG_FUNCTION_VALUE_P (@var{x}) Nonzero in a @code{reg} if it is the place in which this function's value is going to be returned. (This happens only in a hard register.) Stored in the @code{integrated} field and printed as @samp{/i}. @findex REG_POINTER @cindex @code{reg} and @samp{/f} @cindex @code{frame_related}, in @code{reg} @item REG_POINTER (@var{x}) Nonzero in a @code{reg} if the register holds a pointer. Stored in the @code{frame_related} field and printed as @samp{/f}. @findex REG_USERVAR_P @cindex @code{reg} and @samp{/v} @cindex @code{volatil}, in @code{reg} @item REG_USERVAR_P (@var{x}) In a @code{reg}, nonzero if it corresponds to a variable present in the user's source code. Zero for temporaries generated internally by the compiler. Stored in the @code{volatil} field and printed as @samp{/v}. The same hard register may be used also for collecting the values of functions called by this one, but @code{REG_FUNCTION_VALUE_P} is zero in this kind of use. @findex RTX_FRAME_RELATED_P @cindex @code{insn} and @samp{/f} @cindex @code{call_insn} and @samp{/f} @cindex @code{jump_insn} and @samp{/f} @cindex @code{barrier} and @samp{/f} @cindex @code{set} and @samp{/f} @cindex @code{frame_related}, in @code{insn}, @code{call_insn}, @code{jump_insn}, @code{barrier}, and @code{set} @item RTX_FRAME_RELATED_P (@var{x}) Nonzero in an @code{insn}, @code{call_insn}, @code{jump_insn}, @code{barrier}, or @code{set} which is part of a function prologue and sets the stack pointer, sets the frame pointer, or saves a register. This flag should also be set on an instruction that sets up a temporary register to use in place of the frame pointer. Stored in the @code{frame_related} field and printed as @samp{/f}. In particular, on RISC targets where there are limits on the sizes of immediate constants, it is sometimes impossible to reach the register save area directly from the stack pointer. In that case, a temporary register is used that is near enough to the register save area, and the Canonical Frame Address, i.e., DWARF2's logical frame pointer, register must (temporarily) be changed to be this temporary register. So, the instruction that sets this temporary register must be marked as @code{RTX_FRAME_RELATED_P}. If the marked instruction is overly complex (defined in terms of what @code{dwarf2out_frame_debug_expr} can handle), you will also have to create a @code{REG_FRAME_RELATED_EXPR} note and attach it to the instruction. This note should contain a simple expression of the computation performed by this instruction, i.e., one that @code{dwarf2out_frame_debug_expr} can handle. This flag is required for exception handling support on targets with RTL prologues. @cindex @code{insn} and @samp{/i} @cindex @code{call_insn} and @samp{/i} @cindex @code{jump_insn} and @samp{/i} @cindex @code{barrier} and @samp{/i} @cindex @code{code_label} and @samp{/i} @cindex @code{insn_list} and @samp{/i} @cindex @code{const} and @samp{/i} @cindex @code{note} and @samp{/i} @cindex @code{integrated}, in @code{insn}, @code{call_insn}, @code{jump_insn}, @code{barrier}, @code{code_label}, @code{insn_list}, @code{const}, and @code{note} @code{code_label}, @code{insn_list}, @code{const}, or @code{note} if it resulted from an in-line function call. Stored in the @code{integrated} field and printed as @samp{/i}. @findex MEM_READONLY_P @cindex @code{mem} and @samp{/u} @cindex @code{unchanging}, in @code{mem} @item MEM_READONLY_P (@var{x}) Nonzero in a @code{mem}, if the memory is statically allocated and read-only. Read-only in this context means never modified during the lifetime of the program, not necessarily in ROM or in write-disabled pages. A common example of the later is a shared library's global offset table. This table is initialized by the runtime loader, so the memory is technically writable, but after control is transfered from the runtime loader to the application, this memory will never be subsequently modified. Stored in the @code{unchanging} field and printed as @samp{/u}. @findex SCHED_GROUP_P @cindex @code{insn} and @samp{/s} @cindex @code{call_insn} and @samp{/s} @cindex @code{jump_insn} and @samp{/s} @cindex @code{in_struct}, in @code{insn}, @code{jump_insn} and @code{call_insn} @item SCHED_GROUP_P (@var{x}) During instruction scheduling, in an @code{insn}, @code{call_insn} or @code{jump_insn}, indicates that the previous insn must be scheduled together with this insn. This is used to ensure that certain groups of instructions will not be split up by the instruction scheduling pass, for example, @code{use} insns before a @code{call_insn} may not be separated from the @code{call_insn}. Stored in the @code{in_struct} field and printed as @samp{/s}. @findex SET_IS_RETURN_P @cindex @code{insn} and @samp{/j} @cindex @code{jump}, in @code{insn} @item SET_IS_RETURN_P (@var{x}) For a @code{set}, nonzero if it is for a return. Stored in the @code{jump} field and printed as @samp{/j}. @findex SIBLING_CALL_P @cindex @code{call_insn} and @samp{/j} @cindex @code{jump}, in @code{call_insn} @item SIBLING_CALL_P (@var{x}) For a @code{call_insn}, nonzero if the insn is a sibling call. Stored in the @code{jump} field and printed as @samp{/j}. @findex STRING_POOL_ADDRESS_P @cindex @code{symbol_ref} and @samp{/f} @cindex @code{frame_related}, in @code{symbol_ref} @item STRING_POOL_ADDRESS_P (@var{x}) For a @code{symbol_ref} expression, nonzero if it addresses this function's string constant pool. Stored in the @code{frame_related} field and printed as @samp{/f}. @findex SUBREG_PROMOTED_UNSIGNED_P @cindex @code{subreg} and @samp{/u} and @samp{/v} @cindex @code{unchanging}, in @code{subreg} @cindex @code{volatil}, in @code{subreg} @item SUBREG_PROMOTED_UNSIGNED_P (@var{x}) Returns a value greater then zero for a @code{subreg} that has @code{SUBREG_PROMOTED_VAR_P} nonzero if the object being referenced is kept zero-extended, zero if it is kept sign-extended, and less then zero if it is extended some other way via the @code{ptr_extend} instruction. Stored in the @code{unchanging} field and @code{volatil} field, printed as @samp{/u} and @samp{/v}. This macro may only be used to get the value it may not be used to change the value. Use @code{SUBREG_PROMOTED_UNSIGNED_SET} to change the value. @findex SUBREG_PROMOTED_UNSIGNED_SET @cindex @code{subreg} and @samp{/u} @cindex @code{unchanging}, in @code{subreg} @cindex @code{volatil}, in @code{subreg} @item SUBREG_PROMOTED_UNSIGNED_SET (@var{x}) Set the @code{unchanging} and @code{volatil} fields in a @code{subreg} to reflect zero, sign, or other extension. If @code{volatil} is zero, then @code{unchanging} as nonzero means zero extension and as zero means sign extension. If @code{volatil} is nonzero then some other type of extension was done via the @code{ptr_extend} instruction. @findex SUBREG_PROMOTED_VAR_P @cindex @code{subreg} and @samp{/s} @cindex @code{in_struct}, in @code{subreg} @item SUBREG_PROMOTED_VAR_P (@var{x}) Nonzero in a @code{subreg} if it was made when accessing an object that was promoted to a wider mode in accord with the @code{PROMOTED_MODE} machine description macro (@pxref{Storage Layout}). In this case, the mode of the @code{subreg} is the declared mode of the object and the mode of @code{SUBREG_REG} is the mode of the register that holds the object. Promoted variables are always either sign- or zero-extended to the wider mode on every assignment. Stored in the @code{in_struct} field and printed as @samp{/s}. @findex SYMBOL_REF_USED @cindex @code{used}, in @code{symbol_ref} @item SYMBOL_REF_USED (@var{x}) In a @code{symbol_ref}, indicates that @var{x} has been used. This is normally only used to ensure that @var{x} is only declared external once. Stored in the @code{used} field. @findex SYMBOL_REF_WEAK @cindex @code{symbol_ref} and @samp{/i} @cindex @code{integrated}, in @code{symbol_ref} @item SYMBOL_REF_WEAK (@var{x}) In a @code{symbol_ref}, indicates that @var{x} has been declared weak. Stored in the @code{integrated} field and printed as @samp{/i}. @findex SYMBOL_REF_FLAG @cindex @code{symbol_ref} and @samp{/v} @cindex @code{volatil}, in @code{symbol_ref} @item SYMBOL_REF_FLAG (@var{x}) In a @code{symbol_ref}, this is used as a flag for machine-specific purposes. Stored in the @code{volatil} field and printed as @samp{/v}. Most uses of @code{SYMBOL_REF_FLAG} are historic and may be subsumed by @code{SYMBOL_REF_FLAGS}. Certainly use of @code{SYMBOL_REF_FLAGS} is mandatory if the target requires more than one bit of storage. @end table These are the fields to which the above macros refer: @table @code @findex call @cindex @samp{/c} in RTL dump @item call In a @code{mem}, 1 means that the memory reference will not trap. In an RTL dump, this flag is represented as @samp{/c}. @findex frame_related @cindex @samp{/f} in RTL dump @item frame_related In an @code{insn} or @code{set} expression, 1 means that it is part of a function prologue and sets the stack pointer, sets the frame pointer, saves a register, or sets up a temporary register to use in place of the frame pointer. In @code{reg} expressions, 1 means that the register holds a pointer. In @code{symbol_ref} expressions, 1 means that the reference addresses this function's string constant pool. In @code{mem} expressions, 1 means that the reference is to a scalar. In an RTL dump, this flag is represented as @samp{/f}. @findex in_struct @cindex @samp{/s} in RTL dump @item in_struct In @code{mem} expressions, it is 1 if the memory datum referred to is all or part of a structure or array; 0 if it is (or might be) a scalar variable. A reference through a C pointer has 0 because the pointer might point to a scalar variable. This information allows the compiler to determine something about possible cases of aliasing. In @code{reg} expressions, it is 1 if the register has its entire life contained within the test expression of some loop. In @code{subreg} expressions, 1 means that the @code{subreg} is accessing an object that has had its mode promoted from a wider mode. In @code{label_ref} expressions, 1 means that the referenced label is outside the innermost loop containing the insn in which the @code{label_ref} was found. In @code{code_label} expressions, it is 1 if the label may never be deleted. This is used for labels which are the target of non-local gotos. Such a label that would have been deleted is replaced with a @code{note} of type @code{NOTE_INSN_DELETED_LABEL}. In an @code{insn} during dead-code elimination, 1 means that the insn is dead code. In an @code{insn} or @code{jump_insn} during reorg for an insn in the delay slot of a branch, 1 means that this insn is from the target of the branch. In an @code{insn} during instruction scheduling, 1 means that this insn must be scheduled as part of a group together with the previous insn. In an RTL dump, this flag is represented as @samp{/s}. @findex integrated @cindex @samp{/i} in RTL dump @item integrated In an @code{insn}, @code{insn_list}, or @code{const}, 1 means the RTL was produced by procedure integration. In @code{reg} expressions, 1 means the register contains the value to be returned by the current function. On machines that pass parameters in registers, the same register number may be used for parameters as well, but this flag is not set on such uses. In @code{symbol_ref} expressions, 1 means the referenced symbol is weak. In an RTL dump, this flag is represented as @samp{/i}. @findex jump @cindex @samp{/j} in RTL dump @item jump In a @code{mem} expression, 1 means we should keep the alias set for this mem unchanged when we access a component. In a @code{set}, 1 means it is for a return. In a @code{call_insn}, 1 means it is a sibling call. In an RTL dump, this flag is represented as @samp{/j}. @findex unchanging @cindex @samp{/u} in RTL dump @item unchanging In @code{reg} and @code{mem} expressions, 1 means that the value of the expression never changes. In @code{subreg} expressions, it is 1 if the @code{subreg} references an unsigned object whose mode has been promoted to a wider mode. In an @code{insn} or @code{jump_insn} in the delay slot of a branch instruction, 1 means an annulling branch should be used. In a @code{symbol_ref} expression, 1 means that this symbol addresses something in the per-function constant pool. In a @code{call_insn}, @code{note}, or an @code{expr_list} of notes, 1 means that this instruction is a call to a const or pure function. In an RTL dump, this flag is represented as @samp{/u}. @findex used @item used This flag is used directly (without an access macro) at the end of RTL generation for a function, to count the number of times an expression appears in insns. Expressions that appear more than once are copied, according to the rules for shared structure (@pxref{Sharing}). For a @code{reg}, it is used directly (without an access macro) by the leaf register renumbering code to ensure that each register is only renumbered once. In a @code{symbol_ref}, it indicates that an external declaration for the symbol has already been written. @findex volatil @cindex @samp{/v} in RTL dump @item volatil @cindex volatile memory references In a @code{mem}, @code{asm_operands}, or @code{asm_input} expression, it is 1 if the memory reference is volatile. Volatile memory references may not be deleted, reordered or combined. In a @code{symbol_ref} expression, it is used for machine-specific purposes. In a @code{reg} expression, it is 1 if the value is a user-level variable. 0 indicates an internal compiler temporary. In an @code{insn}, 1 means the insn has been deleted. In @code{label_ref} and @code{reg_label} expressions, 1 means a reference to a non-local label. In an RTL dump, this flag is represented as @samp{/v}. @end table @node Machine Modes @section Machine Modes @cindex machine modes @findex enum machine_mode A machine mode describes a size of data object and the representation used for it. In the C code, machine modes are represented by an enumeration type, @code{enum machine_mode}, defined in @file{machmode.def}. Each RTL expression has room for a machine mode and so do certain kinds of tree expressions (declarations and types, to be precise). In debugging dumps and machine descriptions, the machine mode of an RTL expression is written after the expression code with a colon to separate them. The letters @samp{mode} which appear at the end of each machine mode name are omitted. For example, @code{(reg:SI 38)} is a @code{reg} expression with machine mode @code{SImode}. If the mode is @code{VOIDmode}, it is not written at all. Here is a table of machine modes. The term ``byte'' below refers to an object of @code{BITS_PER_UNIT} bits (@pxref{Storage Layout}). @table @code @findex BImode @item BImode ``Bit'' mode represents a single bit, for predicate registers. @findex QImode @item QImode ``Quarter-Integer'' mode represents a single byte treated as an integer. @findex HImode @item HImode ``Half-Integer'' mode represents a two-byte integer. @findex PSImode @item PSImode ``Partial Single Integer'' mode represents an integer which occupies four bytes but which doesn't really use all four. On some machines, this is the right mode to use for pointers. @findex SImode @item SImode ``Single Integer'' mode represents a four-byte integer. @findex PDImode @item PDImode ``Partial Double Integer'' mode represents an integer which occupies eight bytes but which doesn't really use all eight. On some machines, this is the right mode to use for certain pointers. @findex DImode @item DImode ``Double Integer'' mode represents an eight-byte integer. @findex TImode @item TImode ``Tetra Integer'' (?) mode represents a sixteen-byte integer. @findex OImode @item OImode ``Octa Integer'' (?) mode represents a thirty-two-byte integer. @findex QFmode @item QFmode ``Quarter-Floating'' mode represents a quarter-precision (single byte) floating point number. @findex HFmode @item HFmode ``Half-Floating'' mode represents a half-precision (two byte) floating point number. @findex TQFmode @item TQFmode ``Three-Quarter-Floating'' (?) mode represents a three-quarter-precision (three byte) floating point number. @findex SFmode @item SFmode ``Single Floating'' mode represents a four byte floating point number. In the common case, of a processor with IEEE arithmetic and 8-bit bytes, this is a single-precision IEEE floating point number; it can also be used for double-precision (on processors with 16-bit bytes) and single-precision VAX and IBM types. @findex DFmode @item DFmode ``Double Floating'' mode represents an eight byte floating point number. In the common case, of a processor with IEEE arithmetic and 8-bit bytes, this is a double-precision IEEE floating point number. @findex XFmode @item XFmode ``Extended Floating'' mode represents an IEEE extended floating point number. This mode only has 80 meaningful bits (ten bytes). Some processors require such numbers to be padded to twelve bytes, others to sixteen; this mode is used for either. @findex SDmode @item SDmode ``Single Decimal Floating'' mode represents a four byte decimal floating point number (as distinct from conventional binary floating point). @findex DDmode @item DDmode ``Double Decimal Floating'' mode represents an eight byte decimal floating point number. @findex TDmode @item TDmode ``Tetra Decimal Floating'' mode represents a sixteen byte decimal floating point number all 128 of whose bits are meaningful. @findex TFmode @item TFmode ``Tetra Floating'' mode represents a sixteen byte floating point number all 128 of whose bits are meaningful. One common use is the IEEE quad-precision format. @findex CCmode @item CCmode ``Condition Code'' mode represents the value of a condition code, which is a machine-specific set of bits used to represent the result of a comparison operation. Other machine-specific modes may also be used for the condition code. These modes are not used on machines that use @code{cc0} (see @pxref{Condition Code}). @findex BLKmode @item BLKmode ``Block'' mode represents values that are aggregates to which none of the other modes apply. In RTL, only memory references can have this mode, and only if they appear in string-move or vector instructions. On machines which have no such instructions, @code{BLKmode} will not appear in RTL@. @findex VOIDmode @item VOIDmode Void mode means the absence of a mode or an unspecified mode. For example, RTL expressions of code @code{const_int} have mode @code{VOIDmode} because they can be taken to have whatever mode the context requires. In debugging dumps of RTL, @code{VOIDmode} is expressed by the absence of any mode. @findex QCmode @findex HCmode @findex SCmode @findex DCmode @findex XCmode @findex TCmode @item QCmode, HCmode, SCmode, DCmode, XCmode, TCmode These modes stand for a complex number represented as a pair of floating point values. The floating point values are in @code{QFmode}, @code{HFmode}, @code{SFmode}, @code{DFmode}, @code{XFmode}, and @code{TFmode}, respectively. @findex CQImode @findex CHImode @findex CSImode @findex CDImode @findex CTImode @findex COImode @item CQImode, CHImode, CSImode, CDImode, CTImode, COImode These modes stand for a complex number represented as a pair of integer values. The integer values are in @code{QImode}, @code{HImode}, @code{SImode}, @code{DImode}, @code{TImode}, and @code{OImode}, respectively. @end table The machine description defines @code{Pmode} as a C macro which expands into the machine mode used for addresses. Normally this is the mode whose size is @code{BITS_PER_WORD}, @code{SImode} on 32-bit machines. The only modes which a machine description @i{must} support are @code{QImode}, and the modes corresponding to @code{BITS_PER_WORD}, @code{FLOAT_TYPE_SIZE} and @code{DOUBLE_TYPE_SIZE}. The compiler will attempt to use @code{DImode} for 8-byte structures and unions, but this can be prevented by overriding the definition of @code{MAX_FIXED_MODE_SIZE}. Alternatively, you can have the compiler use @code{TImode} for 16-byte structures and unions. Likewise, you can arrange for the C type @code{short int} to avoid using @code{HImode}. @cindex mode classes Very few explicit references to machine modes remain in the compiler and these few references will soon be removed. Instead, the machine modes are divided into mode classes. These are represented by the enumeration type @code{enum mode_class} defined in @file{machmode.h}. The possible mode classes are: @table @code @findex MODE_INT @item MODE_INT Integer modes. By default these are @code{BImode}, @code{QImode}, @code{HImode}, @code{SImode}, @code{DImode}, @code{TImode}, and @code{OImode}. @findex MODE_PARTIAL_INT @item MODE_PARTIAL_INT The ``partial integer'' modes, @code{PQImode}, @code{PHImode}, @code{PSImode} and @code{PDImode}. @findex MODE_FLOAT @item MODE_FLOAT Floating point modes. By default these are @code{QFmode}, @code{HFmode}, @code{TQFmode}, @code{SFmode}, @code{DFmode}, @code{XFmode} and @code{TFmode}. @findex MODE_DECIMAL_FLOAT @item MODE_DECIMAL_FLOAT Decimal floating point modes. By default these are @code{SDmode}, @code{DDmode} and @code{TDmode}. @findex MODE_COMPLEX_INT @item MODE_COMPLEX_INT Complex integer modes. (These are not currently implemented). @findex MODE_COMPLEX_FLOAT @item MODE_COMPLEX_FLOAT Complex floating point modes. By default these are @code{QCmode}, @code{HCmode}, @code{SCmode}, @code{DCmode}, @code{XCmode}, and @code{TCmode}. @findex MODE_FUNCTION @item MODE_FUNCTION Algol or Pascal function variables including a static chain. (These are not currently implemented). @findex MODE_CC @item MODE_CC Modes representing condition code values. These are @code{CCmode} plus any @code{CC_MODE} modes listed in the @file{@var{machine}-modes.def}. @xref{Jump Patterns}, also see @ref{Condition Code}. @findex MODE_RANDOM @item MODE_RANDOM This is a catchall mode class for modes which don't fit into the above classes. Currently @code{VOIDmode} and @code{BLKmode} are in @code{MODE_RANDOM}. @end table Here are some C macros that relate to machine modes: @table @code @findex GET_MODE @item GET_MODE (@var{x}) Returns the machine mode of the RTX @var{x}. @findex PUT_MODE @item PUT_MODE (@var{x}, @var{newmode}) Alters the machine mode of the RTX @var{x} to be @var{newmode}. @findex NUM_MACHINE_MODES @item NUM_MACHINE_MODES Stands for the number of machine modes available on the target machine. This is one greater than the largest numeric value of any machine mode. @findex GET_MODE_NAME @item GET_MODE_NAME (@var{m}) Returns the name of mode @var{m} as a string. @findex GET_MODE_CLASS @item GET_MODE_CLASS (@var{m}) Returns the mode class of mode @var{m}. @findex GET_MODE_WIDER_MODE @item GET_MODE_WIDER_MODE (@var{m}) Returns the next wider natural mode. For example, the expression @code{GET_MODE_WIDER_MODE (QImode)} returns @code{HImode}. @findex GET_MODE_SIZE @item GET_MODE_SIZE (@var{m}) Returns the size in bytes of a datum of mode @var{m}. @findex GET_MODE_BITSIZE @item GET_MODE_BITSIZE (@var{m}) Returns the size in bits of a datum of mode @var{m}. @findex GET_MODE_MASK @item GET_MODE_MASK (@var{m}) Returns a bitmask containing 1 for all bits in a word that fit within mode @var{m}. This macro can only be used for modes whose bitsize is less than or equal to @code{HOST_BITS_PER_INT}. @findex GET_MODE_ALIGNMENT @item GET_MODE_ALIGNMENT (@var{m}) Return the required alignment, in bits, for an object of mode @var{m}. @findex GET_MODE_UNIT_SIZE @item GET_MODE_UNIT_SIZE (@var{m}) Returns the size in bytes of the subunits of a datum of mode @var{m}. This is the same as @code{GET_MODE_SIZE} except in the case of complex modes. For them, the unit size is the size of the real or imaginary part. @findex GET_MODE_NUNITS @item GET_MODE_NUNITS (@var{m}) Returns the number of units contained in a mode, i.e., @code{GET_MODE_SIZE} divided by @code{GET_MODE_UNIT_SIZE}. @findex GET_CLASS_NARROWEST_MODE @item GET_CLASS_NARROWEST_MODE (@var{c}) Returns the narrowest mode in mode class @var{c}. @end table @findex byte_mode @findex word_mode The global variables @code{byte_mode} and @code{word_mode} contain modes whose classes are @code{MODE_INT} and whose bitsizes are either @code{BITS_PER_UNIT} or @code{BITS_PER_WORD}, respectively. On 32-bit machines, these are @code{QImode} and @code{SImode}, respectively. @node Constants @section Constant Expression Types @cindex RTL constants @cindex RTL constant expression types The simplest RTL expressions are those that represent constant values. @table @code @findex const_int @item (const_int @var{i}) This type of expression represents the integer value @var{i}. @var{i} is customarily accessed with the macro @code{INTVAL} as in @code{INTVAL (@var{exp})}, which is equivalent to @code{XWINT (@var{exp}, 0)}. Constants generated for modes with fewer bits than @code{HOST_WIDE_INT} must be sign extended to full width (e.g., with @code{gen_int_mode}). @findex const0_rtx @findex const1_rtx @findex const2_rtx @findex constm1_rtx There is only one expression object for the integer value zero; it is the value of the variable @code{const0_rtx}. Likewise, the only expression for integer value one is found in @code{const1_rtx}, the only expression for integer value two is found in @code{const2_rtx}, and the only expression for integer value negative one is found in @code{constm1_rtx}. Any attempt to create an expression of code @code{const_int} and value zero, one, two or negative one will return @code{const0_rtx}, @code{const1_rtx}, @code{const2_rtx} or @code{constm1_rtx} as appropriate. @findex const_true_rtx Similarly, there is only one object for the integer whose value is @code{STORE_FLAG_VALUE}. It is found in @code{const_true_rtx}. If @code{STORE_FLAG_VALUE} is one, @code{const_true_rtx} and @code{const1_rtx} will point to the same object. If @code{STORE_FLAG_VALUE} is @minus{}1, @code{const_true_rtx} and @code{constm1_rtx} will point to the same object. @findex const_double @item (const_double:@var{m} @var{addr} @var{i0} @var{i1} @dots{}) Represents either a floating-point constant of mode @var{m} or an integer constant too large to fit into @code{HOST_BITS_PER_WIDE_INT} bits but small enough to fit within twice that number of bits (GCC does not provide a mechanism to represent even larger constants). In the latter case, @var{m} will be @code{VOIDmode}. @findex const_vector @item (const_vector:@var{m} [@var{x0} @var{x1} @dots{}]) Represents a vector constant. The square brackets stand for the vector containing the constant elements. @var{x0}, @var{x1} and so on are the @code{const_int} or @code{const_double} elements. The number of units in a @code{const_vector} is obtained with the macro @code{CONST_VECTOR_NUNITS} as in @code{CONST_VECTOR_NUNITS (@var{v})}. Individual elements in a vector constant are accessed with the macro @code{CONST_VECTOR_ELT} as in @code{CONST_VECTOR_ELT (@var{v}, @var{n})} where @var{v} is the vector constant and @var{n} is the element desired. @findex CONST_DOUBLE_MEM @findex CONST_DOUBLE_CHAIN @var{addr} is used to contain the @code{mem} expression that corresponds to the location in memory that at which the constant can be found. If it has not been allocated a memory location, but is on the chain of all @code{const_double} expressions in this compilation (maintained using an undisplayed field), @var{addr} contains @code{const0_rtx}. If it is not on the chain, @var{addr} contains @code{cc0_rtx}. @var{addr} is customarily accessed with the macro @code{CONST_DOUBLE_MEM} and the chain field via @code{CONST_DOUBLE_CHAIN}. @findex CONST_DOUBLE_LOW If @var{m} is @code{VOIDmode}, the bits of the value are stored in @var{i0} and @var{i1}. @var{i0} is customarily accessed with the macro @code{CONST_DOUBLE_LOW} and @var{i1} with @code{CONST_DOUBLE_HIGH}. If the constant is floating point (regardless of its precision), then the number of integers used to store the value depends on the size of @code{REAL_VALUE_TYPE} (@pxref{Floating Point}). The integers represent a floating point number, but not precisely in the target machine's or host machine's floating point format. To convert them to the precise bit pattern used by the target machine, use the macro @code{REAL_VALUE_TO_TARGET_DOUBLE} and friends (@pxref{Data Output}). @findex CONST0_RTX @findex CONST1_RTX @findex CONST2_RTX The macro @code{CONST0_RTX (@var{mode})} refers to an expression with value 0 in mode @var{mode}. If mode @var{mode} is of mode class @code{MODE_INT}, it returns @code{const0_rtx}. If mode @var{mode} is of mode class @code{MODE_FLOAT}, it returns a @code{CONST_DOUBLE} expression in mode @var{mode}. Otherwise, it returns a @code{CONST_VECTOR} expression in mode @var{mode}. Similarly, the macro @code{CONST1_RTX (@var{mode})} refers to an expression with value 1 in mode @var{mode} and similarly for @code{CONST2_RTX}. The @code{CONST1_RTX} and @code{CONST2_RTX} macros are undefined for vector modes. @findex const_string @item (const_string @var{str}) Represents a constant string with value @var{str}. Currently this is used only for insn attributes (@pxref{Insn Attributes}) since constant strings in C are placed in memory. @findex symbol_ref @item (symbol_ref:@var{mode} @var{symbol}) Represents the value of an assembler label for data. @var{symbol} is a string that describes the name of the assembler label. If it starts with a @samp{*}, the label is the rest of @var{symbol} not including the @samp{*}. Otherwise, the label is @var{symbol}, usually prefixed with @samp{_}. The @code{symbol_ref} contains a mode, which is usually @code{Pmode}. Usually that is the only mode for which a symbol is directly valid. @findex label_ref @item (label_ref:@var{mode} @var{label}) Represents the value of an assembler label for code. It contains one operand, an expression, which must be a @code{code_label} or a @code{note} of type @code{NOTE_INSN_DELETED_LABEL} that appears in the instruction sequence to identify the place where the label should go. The reason for using a distinct expression type for code label references is so that jump optimization can distinguish them. The @code{label_ref} contains a mode, which is usually @code{Pmode}. Usually that is the only mode for which a label is directly valid. @item (const:@var{m} @var{exp}) Represents a constant that is the result of an assembly-time arithmetic computation. The operand, @var{exp}, is an expression that contains only constants (@code{const_int}, @code{symbol_ref} and @code{label_ref} expressions) combined with @code{plus} and @code{minus}. However, not all combinations are valid, since the assembler cannot do arbitrary arithmetic on relocatable symbols. @var{m} should be @code{Pmode}. @findex high @item (high:@var{m} @var{exp}) Represents the high-order bits of @var{exp}, usually a @code{symbol_ref}. The number of bits is machine-dependent and is normally the number of bits specified in an instruction that initializes the high order bits of a register. It is used with @code{lo_sum} to represent the typical two-instruction sequence used in RISC machines to reference a global memory location. @var{m} should be @code{Pmode}. @end table @node Regs and Memory @section Registers and Memory @cindex RTL register expressions @cindex RTL memory expressions Here are the RTL expression types for describing access to machine registers and to main memory. @table @code @findex reg @cindex hard registers @cindex pseudo registers @item (reg:@var{m} @var{n}) For small values of the integer @var{n} (those that are less than @code{FIRST_PSEUDO_REGISTER}), this stands for a reference to machine register number @var{n}: a @dfn{hard register}. For larger values of @var{n}, it stands for a temporary value or @dfn{pseudo register}. The compiler's strategy is to generate code assuming an unlimited number of such pseudo registers, and later convert them into hard registers or into memory references. @var{m} is the machine mode of the reference. It is necessary because machines can generally refer to each register in more than one mode. For example, a register may contain a full word but there may be instructions to refer to it as a half word or as a single byte, as well as instructions to refer to it as a floating point number of various precisions. Even for a register that the machine can access in only one mode, the mode must always be specified. The symbol @code{FIRST_PSEUDO_REGISTER} is defined by the machine description, since the number of hard registers on the machine is an invariant characteristic of the machine. Note, however, that not all of the machine registers must be general registers. All the machine registers that can be used for storage of data are given hard register numbers, even those that can be used only in certain instructions or can hold only certain types of data. A hard register may be accessed in various modes throughout one function, but each pseudo register is given a natural mode and is accessed only in that mode. When it is necessary to describe an access to a pseudo register using a nonnatural mode, a @code{subreg} expression is used. A @code{reg} expression with a machine mode that specifies more than one word of data may actually stand for several consecutive registers. If in addition the register number specifies a hardware register, then it actually represents several consecutive hardware registers starting with the specified one. Each pseudo register number used in a function's RTL code is represented by a unique @code{reg} expression. @findex FIRST_VIRTUAL_REGISTER @findex LAST_VIRTUAL_REGISTER Some pseudo register numbers, those within the range of @code{FIRST_VIRTUAL_REGISTER} to @code{LAST_VIRTUAL_REGISTER} only appear during the RTL generation phase and are eliminated before the optimization phases. These represent locations in the stack frame that cannot be determined until RTL generation for the function has been completed. The following virtual register numbers are defined: @table @code @findex VIRTUAL_INCOMING_ARGS_REGNUM @item VIRTUAL_INCOMING_ARGS_REGNUM This points to the first word of the incoming arguments passed on the stack. Normally these arguments are placed there by the caller, but the callee may have pushed some arguments that were previously passed in registers. @cindex @code{FIRST_PARM_OFFSET} and virtual registers @cindex @code{ARG_POINTER_REGNUM} and virtual registers When RTL generation is complete, this virtual register is replaced by the sum of the register given by @code{ARG_POINTER_REGNUM} and the value of @code{FIRST_PARM_OFFSET}. @findex VIRTUAL_STACK_VARS_REGNUM @cindex @code{FRAME_GROWS_DOWNWARD} and virtual registers @item VIRTUAL_STACK_VARS_REGNUM If @code{FRAME_GROWS_DOWNWARD} is defined to a nonzero value, this points to immediately above the first variable on the stack. Otherwise, it points to the first variable on the stack. @cindex @code{STARTING_FRAME_OFFSET} and virtual registers @cindex @code{FRAME_POINTER_REGNUM} and virtual registers @code{VIRTUAL_STACK_VARS_REGNUM} is replaced with the sum of the register given by @code{FRAME_POINTER_REGNUM} and the value @code{STARTING_FRAME_OFFSET}. @findex VIRTUAL_STACK_DYNAMIC_REGNUM @item VIRTUAL_STACK_DYNAMIC_REGNUM This points to the location of dynamically allocated memory on the stack immediately after the stack pointer has been adjusted by the amount of memory desired. @cindex @code{STACK_DYNAMIC_OFFSET} and virtual registers @cindex @code{STACK_POINTER_REGNUM} and virtual registers This virtual register is replaced by the sum of the register given by @code{STACK_POINTER_REGNUM} and the value @code{STACK_DYNAMIC_OFFSET}. @findex VIRTUAL_OUTGOING_ARGS_REGNUM @item VIRTUAL_OUTGOING_ARGS_REGNUM This points to the location in the stack at which outgoing arguments should be written when the stack is pre-pushed (arguments pushed using push insns should always use @code{STACK_POINTER_REGNUM}). @cindex @code{STACK_POINTER_OFFSET} and virtual registers This virtual register is replaced by the sum of the register given by @code{STACK_POINTER_REGNUM} and the value @code{STACK_POINTER_OFFSET}. @end table @findex subreg @item (subreg:@var{m} @var{reg} @var{bytenum}) @code{subreg} expressions are used to refer to a register in a machine mode other than its natural one, or to refer to one register of a multi-part @code{reg} that actually refers to several registers. Each pseudo-register has a natural mode. If it is necessary to operate on it in a different mode---for example, to perform a fullword move instruction on a pseudo-register that contains a single byte---the pseudo-register must be enclosed in a @code{subreg}. In such a case, @var{bytenum} is zero. Usually @var{m} is at least as narrow as the mode of @var{reg}, in which case it is restricting consideration to only the bits of @var{reg} that are in @var{m}. Sometimes @var{m} is wider than the mode of @var{reg}. These @code{subreg} expressions are often called @dfn{paradoxical}. They are used in cases where we want to refer to an object in a wider mode but do not care what value the additional bits have. The reload pass ensures that paradoxical references are only made to hard registers. The other use of @code{subreg} is to extract the individual registers of a multi-register value. Machine modes such as @code{DImode} and @code{TImode} can indicate values longer than a word, values which usually require two or more consecutive registers. To access one of the registers, use a @code{subreg} with mode @code{SImode} and a @var{bytenum} offset that says which register. Storing in a non-paradoxical @code{subreg} has undefined results for bits belonging to the same word as the @code{subreg}. This laxity makes it easier to generate efficient code for such instructions. To represent an instruction that preserves all the bits outside of those in the @code{subreg}, use @code{strict_low_part} around the @code{subreg}. @cindex @code{WORDS_BIG_ENDIAN}, effect on @code{subreg} The compilation parameter @code{WORDS_BIG_ENDIAN}, if set to 1, says that byte number zero is part of the most significant word; otherwise, it is part of the least significant word. @cindex @code{BYTES_BIG_ENDIAN}, effect on @code{subreg} The compilation parameter @code{BYTES_BIG_ENDIAN}, if set to 1, says that byte number zero is the most significant byte within a word; otherwise, it is the least significant byte within a word. @cindex @code{FLOAT_WORDS_BIG_ENDIAN}, (lack of) effect on @code{subreg} On a few targets, @code{FLOAT_WORDS_BIG_ENDIAN} disagrees with @code{WORDS_BIG_ENDIAN}. However, most parts of the compiler treat floating point values as if they had the same endianness as integer values. This works because they handle them solely as a collection of integer values, with no particular numerical value. Only real.c and the runtime libraries care about @code{FLOAT_WORDS_BIG_ENDIAN}. @cindex combiner pass @cindex reload pass @cindex @code{subreg}, special reload handling Between the combiner pass and the reload pass, it is possible to have a paradoxical @code{subreg} which contains a @code{mem} instead of a @code{reg} as its first operand. After the reload pass, it is also possible to have a non-paradoxical @code{subreg} which contains a @code{mem}; this usually occurs when the @code{mem} is a stack slot which replaced a pseudo register. Note that it is not valid to access a @code{DFmode} value in @code{SFmode} using a @code{subreg}. On some machines the most significant part of a @code{DFmode} value does not have the same format as a single-precision floating value. It is also not valid to access a single word of a multi-word value in a hard register when less registers can hold the value than would be expected from its size. For example, some 32-bit machines have floating-point registers that can hold an entire @code{DFmode} value. If register 10 were such a register @code{(subreg:SI (reg:DF 10) 4)} would be invalid because there is no way to convert that reference to a single machine register. The reload pass prevents @code{subreg} expressions such as these from being formed. @findex SUBREG_REG @findex SUBREG_BYTE The first operand of a @code{subreg} expression is customarily accessed with the @code{SUBREG_REG} macro and the second operand is customarily accessed with the @code{SUBREG_BYTE} macro. @findex scratch @cindex scratch operands @item (scratch:@var{m}) This represents a scratch register that will be required for the execution of a single instruction and not used subsequently. It is converted into a @code{reg} by either the local register allocator or the reload pass. @code{scratch} is usually present inside a @code{clobber} operation (@pxref{Side Effects}). @findex cc0 @cindex condition code register @item (cc0) This refers to the machine's condition code register. It has no operands and may not have a machine mode. There are two ways to use it: @itemize @bullet @item To stand for a complete set of condition code flags. This is best on most machines, where each comparison sets the entire series of flags. With this technique, @code{(cc0)} may be validly used in only two contexts: as the destination of an assignment (in test and compare instructions) and in comparison operators comparing against zero (@code{const_int} with value zero; that is to say, @code{const0_rtx}). @item To stand for a single flag that is the result of a single condition. This is useful on machines that have only a single flag bit, and in which comparison instructions must specify the condition to test. With this technique, @code{(cc0)} may be validly used in only two contexts: as the destination of an assignment (in test and compare instructions) where the source is a comparison operator, and as the first operand of @code{if_then_else} (in a conditional branch). @end itemize @findex cc0_rtx There is only one expression object of code @code{cc0}; it is the value of the variable @code{cc0_rtx}. Any attempt to create an expression of code @code{cc0} will return @code{cc0_rtx}. Instructions can set the condition code implicitly. On many machines, nearly all instructions set the condition code based on the value that they compute or store. It is not necessary to record these actions explicitly in the RTL because the machine description includes a prescription for recognizing the instructions that do so (by means of the macro @code{NOTICE_UPDATE_CC}). @xref{Condition Code}. Only instructions whose sole purpose is to set the condition code, and instructions that use the condition code, need mention @code{(cc0)}. On some machines, the condition code register is given a register number and a @code{reg} is used instead of @code{(cc0)}. This is usually the preferable approach if only a small subset of instructions modify the condition code. Other machines store condition codes in general registers; in such cases a pseudo register should be used. Some machines, such as the SPARC and RS/6000, have two sets of arithmetic instructions, one that sets and one that does not set the condition code. This is best handled by normally generating the instruction that does not set the condition code, and making a pattern that both performs the arithmetic and sets the condition code register (which would not be @code{(cc0)} in this case). For examples, search for @samp{addcc} and @samp{andcc} in @file{sparc.md}. @findex pc @item (pc) @cindex program counter This represents the machine's program counter. It has no operands and may not have a machine mode. @code{(pc)} may be validly used only in certain specific contexts in jump instructions. @findex pc_rtx There is only one expression object of code @code{pc}; it is the value of the variable @code{pc_rtx}. Any attempt to create an expression of code @code{pc} will return @code{pc_rtx}. All instructions that do not jump alter the program counter implicitly by incrementing it, but there is no need to mention this in the RTL@. @findex mem @item (mem:@var{m} @var{addr} @var{alias}) This RTX represents a reference to main memory at an address represented by the expression @var{addr}. @var{m} specifies how large a unit of memory is accessed. @var{alias} specifies an alias set for the reference. In general two items are in different alias sets if they cannot reference the same memory address. The construct @code{(mem:BLK (scratch))} is considered to alias all other memories. Thus it may be used as a memory barrier in epilogue stack deallocation patterns. @findex addressof @item (addressof:@var{m} @var{reg}) This RTX represents a request for the address of register @var{reg}. Its mode is always @code{Pmode}. If there are any @code{addressof} expressions left in the function after CSE, @var{reg} is forced into the stack and the @code{addressof} expression is replaced with a @code{plus} expression for the address of its stack slot. @end table @node Arithmetic @section RTL Expressions for Arithmetic @cindex arithmetic, in RTL @cindex math, in RTL @cindex RTL expressions for arithmetic Unless otherwise specified, all the operands of arithmetic expressions must be valid for mode @var{m}. An operand is valid for mode @var{m} if it has mode @var{m}, or if it is a @code{const_int} or @code{const_double} and @var{m} is a mode of class @code{MODE_INT}. For commutative binary operations, constants should be placed in the second operand. @table @code @findex plus @findex ss_plus @findex us_plus @cindex RTL sum @cindex RTL addition @cindex RTL addition with signed saturation @cindex RTL addition with unsigned saturation @item (plus:@var{m} @var{x} @var{y}) @itemx (ss_plus:@var{m} @var{x} @var{y}) @itemx (us_plus:@var{m} @var{x} @var{y}) These three expressions all represent the sum of the values represented by @var{x} and @var{y} carried out in machine mode @var{m}. They differ in their behavior on overflow of integer modes. @code{plus} wraps round modulo the width of @var{m}; @code{ss_plus} saturates at the maximum signed value representable in @var{m}; @code{us_plus} saturates at the maximum unsigned value. @c ??? What happens on overflow of floating point modes? @findex lo_sum @item (lo_sum:@var{m} @var{x} @var{y}) This expression represents the sum of @var{x} and the low-order bits of @var{y}. It is used with @code{high} (@pxref{Constants}) to represent the typical two-instruction sequence used in RISC machines to reference a global memory location. The number of low order bits is machine-dependent but is normally the number of bits in a @code{Pmode} item minus the number of bits set by @code{high}. @var{m} should be @code{Pmode}. @findex minus @findex ss_minus @findex us_minus @cindex RTL difference @cindex RTL subtraction @cindex RTL subtraction with signed saturation @cindex RTL subtraction with unsigned saturation @item (minus:@var{m} @var{x} @var{y}) @itemx (ss_minus:@var{m} @var{x} @var{y}) @itemx (us_minus:@var{m} @var{x} @var{y}) These three expressions represent the result of subtracting @var{y} from @var{x}, carried out in mode @var{M}. Behavior on overflow is the same as for the three variants of @code{plus} (see above). @findex compare @cindex RTL comparison @item (compare:@var{m} @var{x} @var{y}) Represents the result of subtracting @var{y} from @var{x} for purposes of comparison. The result is computed without overflow, as if with infinite precision. Of course, machines can't really subtract with infinite precision. However, they can pretend to do so when only the sign of the result will be used, which is the case when the result is stored in the condition code. And that is the @emph{only} way this kind of expression may validly be used: as a value to be stored in the condition codes, either @code{(cc0)} or a register. @xref{Comparisons}. The mode @var{m} is not related to the modes of @var{x} and @var{y}, but instead is the mode of the condition code value. If @code{(cc0)} is used, it is @code{VOIDmode}. Otherwise it is some mode in class @code{MODE_CC}, often @code{CCmode}. @xref{Condition Code}. If @var{m} is @code{VOIDmode} or @code{CCmode}, the operation returns sufficient information (in an unspecified format) so that any comparison operator can be applied to the result of the @code{COMPARE} operation. For other modes in class @code{MODE_CC}, the operation only returns a subset of this information. Normally, @var{x} and @var{y} must have the same mode. Otherwise, @code{compare} is valid only if the mode of @var{x} is in class @code{MODE_INT} and @var{y} is a @code{const_int} or @code{const_double} with mode @code{VOIDmode}. The mode of @var{x} determines what mode the comparison is to be done in; thus it must not be @code{VOIDmode}. If one of the operands is a constant, it should be placed in the second operand and the comparison code adjusted as appropriate. A @code{compare} specifying two @code{VOIDmode} constants is not valid since there is no way to know in what mode the comparison is to be performed; the comparison must either be folded during the compilation or the first operand must be loaded into a register while its mode is still known. @findex neg @findex ss_neg @cindex negation @cindex negation with signed saturation @item (neg:@var{m} @var{x}) @itemx (ss_neg:@var{m} @var{x}) These two expressions represent the negation (subtraction from zero) of the value represented by @var{x}, carried out in mode @var{m}. They differ in the behavior on overflow of integer modes. In the case of @code{neg}, the negation of the operand may be a number not representable in mode @var{m}, in which case it is truncated to @var{m}. @code{ss_neg} ensures that an out-of-bounds result saturates to the maximum or minimum representable value. @findex mult @cindex multiplication @cindex product @item (mult:@var{m} @var{x} @var{y}) Represents the signed product of the values represented by @var{x} and @var{y} carried out in machine mode @var{m}. Some machines support a multiplication that generates a product wider than the operands. Write the pattern for this as @smallexample (mult:@var{m} (sign_extend:@var{m} @var{x}) (sign_extend:@var{m} @var{y})) @end smallexample where @var{m} is wider than the modes of @var{x} and @var{y}, which need not be the same. For unsigned widening multiplication, use the same idiom, but with @code{zero_extend} instead of @code{sign_extend}. @findex div @cindex division @cindex signed division @cindex quotient @item (div:@var{m} @var{x} @var{y}) Represents the quotient in signed division of @var{x} by @var{y}, carried out in machine mode @var{m}. If @var{m} is a floating point mode, it represents the exact quotient; otherwise, the integerized quotient. Some machines have division instructions in which the operands and quotient widths are not all the same; you should represent such instructions using @code{truncate} and @code{sign_extend} as in, @smallexample (truncate:@var{m1} (div:@var{m2} @var{x} (sign_extend:@var{m2} @var{y}))) @end smallexample @findex udiv @cindex unsigned division @cindex division @item (udiv:@var{m} @var{x} @var{y}) Like @code{div} but represents unsigned division. @findex mod @findex umod @cindex remainder @cindex division @item (mod:@var{m} @var{x} @var{y}) @itemx (umod:@var{m} @var{x} @var{y}) Like @code{div} and @code{udiv} but represent the remainder instead of the quotient. @findex smin @findex smax @cindex signed minimum @cindex signed maximum @item (smin:@var{m} @var{x} @var{y}) @itemx (smax:@var{m} @var{x} @var{y}) Represents the smaller (for @code{smin}) or larger (for @code{smax}) of @var{x} and @var{y}, interpreted as signed values in mode @var{m}. When used with floating point, if both operands are zeros, or if either operand is @code{NaN}, then it is unspecified which of the two operands is returned as the result. @findex umin @findex umax @cindex unsigned minimum and maximum @item (umin:@var{m} @var{x} @var{y}) @itemx (umax:@var{m} @var{x} @var{y}) Like @code{smin} and @code{smax}, but the values are interpreted as unsigned integers. @findex not @cindex complement, bitwise @cindex bitwise complement @item (not:@var{m} @var{x}) Represents the bitwise complement of the value represented by @var{x}, carried out in mode @var{m}, which must be a fixed-point machine mode. @findex and @cindex logical-and, bitwise @cindex bitwise logical-and @item (and:@var{m} @var{x} @var{y}) Represents the bitwise logical-and of the values represented by @var{x} and @var{y}, carried out in machine mode @var{m}, which must be a fixed-point machine mode. @findex ior @cindex inclusive-or, bitwise @cindex bitwise inclusive-or @item (ior:@var{m} @var{x} @var{y}) Represents the bitwise inclusive-or of the values represented by @var{x} and @var{y}, carried out in machine mode @var{m}, which must be a fixed-point mode. @findex xor @cindex exclusive-or, bitwise @cindex bitwise exclusive-or @item (xor:@var{m} @var{x} @var{y}) Represents the bitwise exclusive-or of the values represented by @var{x} and @var{y}, carried out in machine mode @var{m}, which must be a fixed-point mode. @findex ashift @findex ss_ashift @cindex left shift @cindex shift @cindex arithmetic shift @cindex arithmetic shift with signed saturation @item (ashift:@var{m} @var{x} @var{c}) @itemx (ss_ashift:@var{m} @var{x} @var{c}) These two expressions represent the result of arithmetically shifting @var{x} left by @var{c} places. They differ in their behavior on overflow of integer modes. An @code{ashift} operation is a plain shift with no special behavior in case of a change in the sign bit; @code{ss_ashift} saturates to the minimum or maximum representable value if any of the bits shifted out differs from the final sign bit. @var{x} have mode @var{m}, a fixed-point machine mode. @var{c} be a fixed-point mode or be a constant with mode @code{VOIDmode}; which mode is determined by the mode called for in the machine description entry for the left-shift instruction. For example, on the VAX, the mode of @var{c} is @code{QImode} regardless of @var{m}. @findex lshiftrt @cindex right shift @findex ashiftrt @item (lshiftrt:@var{m} @var{x} @var{c}) @itemx (ashiftrt:@var{m} @var{x} @var{c}) Like @code{ashift} but for right shift. Unlike the case for left shift, these two operations are distinct. @findex rotate @cindex rotate @cindex left rotate @findex rotatert @cindex right rotate @item (rotate:@var{m} @var{x} @var{c}) @itemx (rotatert:@var{m} @var{x} @var{c}) Similar but represent left and right rotate. If @var{c} is a constant, use @code{rotate}. @findex abs @cindex absolute value @item (abs:@var{m} @var{x}) Represents the absolute value of @var{x}, computed in mode @var{m}. @findex sqrt @cindex square root @item (sqrt:@var{m} @var{x}) Represents the square root of @var{x}, computed in mode @var{m}. Most often @var{m} will be a floating point mode. @findex ffs @item (ffs:@var{m} @var{x}) Represents one plus the index of the least significant 1-bit in @var{x}, represented as an integer of mode @var{m}. (The value is zero if @var{x} is zero.) The mode of @var{x} need not be @var{m}; depending on the target machine, various mode combinations may be valid. @findex clz @item (clz:@var{m} @var{x}) Represents the number of leading 0-bits in @var{x}, represented as an integer of mode @var{m}, starting at the most significant bit position. If @var{x} is zero, the value is determined by @code{CLZ_DEFINED_VALUE_AT_ZERO}. Note that this is one of the few expressions that is not invariant under widening. The mode of @var{x} will usually be an integer mode. @findex ctz @item (ctz:@var{m} @var{x}) Represents the number of trailing 0-bits in @var{x}, represented as an integer of mode @var{m}, starting at the least significant bit position. If @var{x} is zero, the value is determined by @code{CTZ_DEFINED_VALUE_AT_ZERO}. Except for this case, @code{ctz(x)} is equivalent to @code{ffs(@var{x}) - 1}. The mode of @var{x} will usually be an integer mode. @findex popcount @item (popcount:@var{m} @var{x}) Represents the number of 1-bits in @var{x}, represented as an integer of mode @var{m}. The mode of @var{x} will usually be an integer mode. @findex parity @item (parity:@var{m} @var{x}) Represents the number of 1-bits modulo 2 in @var{x}, represented as an integer of mode @var{m}. The mode of @var{x} will usually be an integer mode. @findex bswap @item (bswap:@var{m} @var{x}) Represents the value @var{x} with the order of bytes reversed, carried out in mode @var{m}, which must be a fixed-point machine mode. @end table @node Comparisons @section Comparison Operations @cindex RTL comparison operations Comparison operators test a relation on two operands and are considered to represent a machine-dependent nonzero value described by, but not necessarily equal to, @code{STORE_FLAG_VALUE} (@pxref{Misc}) if the relation holds, or zero if it does not, for comparison operators whose results have a `MODE_INT' mode, @code{FLOAT_STORE_FLAG_VALUE} (@pxref{Misc}) if the relation holds, or zero if it does not, for comparison operators that return floating-point values, and a vector of either @code{VECTOR_STORE_FLAG_VALUE} (@pxref{Misc}) if the relation holds, or of zeros if it does not, for comparison operators that return vector results. The mode of the comparison operation is independent of the mode of the data being compared. If the comparison operation is being tested (e.g., the first operand of an @code{if_then_else}), the mode must be @code{VOIDmode}. @cindex condition codes There are two ways that comparison operations may be used. The comparison operators may be used to compare the condition codes @code{(cc0)} against zero, as in @code{(eq (cc0) (const_int 0))}. Such a construct actually refers to the result of the preceding instruction in which the condition codes were set. The instruction setting the condition code must be adjacent to the instruction using the condition code; only @code{note} insns may separate them. Alternatively, a comparison operation may directly compare two data objects. The mode of the comparison is determined by the operands; they must both be valid for a common machine mode. A comparison with both operands constant would be invalid as the machine mode could not be deduced from it, but such a comparison should never exist in RTL due to constant folding. In the example above, if @code{(cc0)} were last set to @code{(compare @var{x} @var{y})}, the comparison operation is identical to @code{(eq @var{x} @var{y})}. Usually only one style of comparisons is supported on a particular machine, but the combine pass will try to merge the operations to produce the @code{eq} shown in case it exists in the context of the particular insn involved. Inequality comparisons come in two flavors, signed and unsigned. Thus, there are distinct expression codes @code{gt} and @code{gtu} for signed and unsigned greater-than. These can produce different results for the same pair of integer values: for example, 1 is signed greater-than @minus{}1 but not unsigned greater-than, because @minus{}1 when regarded as unsigned is actually @code{0xffffffff} which is greater than 1. The signed comparisons are also used for floating point values. Floating point comparisons are distinguished by the machine modes of the operands. @table @code @findex eq @cindex equal @item (eq:@var{m} @var{x} @var{y}) @code{STORE_FLAG_VALUE} if the values represented by @var{x} and @var{y} are equal, otherwise 0. @findex ne @cindex not equal @item (ne:@var{m} @var{x} @var{y}) @code{STORE_FLAG_VALUE} if the values represented by @var{x} and @var{y} are not equal, otherwise 0. @findex gt @cindex greater than @item (gt:@var{m} @var{x} @var{y}) @code{STORE_FLAG_VALUE} if the @var{x} is greater than @var{y}. If they are fixed-point, the comparison is done in a signed sense. @findex gtu @cindex greater than @cindex unsigned greater than @item (gtu:@var{m} @var{x} @var{y}) Like @code{gt} but does unsigned comparison, on fixed-point numbers only. @findex lt @cindex less than @findex ltu @cindex unsigned less than @item (lt:@var{m} @var{x} @var{y}) @itemx (ltu:@var{m} @var{x} @var{y}) Like @code{gt} and @code{gtu} but test for ``less than''. @findex ge @cindex greater than @findex geu @cindex unsigned greater than @item (ge:@var{m} @var{x} @var{y}) @itemx (geu:@var{m} @var{x} @var{y}) Like @code{gt} and @code{gtu} but test for ``greater than or equal''. @findex le @cindex less than or equal @findex leu @cindex unsigned less than @item (le:@var{m} @var{x} @var{y}) @itemx (leu:@var{m} @var{x} @var{y}) Like @code{gt} and @code{gtu} but test for ``less than or equal''. @findex if_then_else @item (if_then_else @var{cond} @var{then} @var{else}) This is not a comparison operation but is listed here because it is always used in conjunction with a comparison operation. To be precise, @var{cond} is a comparison expression. This expression represents a choice, according to @var{cond}, between the value represented by @var{then} and the one represented by @var{else}. On most machines, @code{if_then_else} expressions are valid only to express conditional jumps. @findex cond @item (cond [@var{test1} @var{value1} @var{test2} @var{value2} @dots{}] @var{default}) Similar to @code{if_then_else}, but more general. Each of @var{test1}, @var{test2}, @dots{} is performed in turn. The result of this expression is the @var{value} corresponding to the first nonzero test, or @var{default} if none of the tests are nonzero expressions. This is currently not valid for instruction patterns and is supported only for insn attributes. @xref{Insn Attributes}. @end table @node Bit-Fields @section Bit-Fields @cindex bit-fields Special expression codes exist to represent bit-field instructions. @table @code @findex sign_extract @cindex @code{BITS_BIG_ENDIAN}, effect on @code{sign_extract} @item (sign_extract:@var{m} @var{loc} @var{size} @var{pos}) This represents a reference to a sign-extended bit-field contained or starting in @var{loc} (a memory or register reference). The bit-field is @var{size} bits wide and starts at bit @var{pos}. The compilation option @code{BITS_BIG_ENDIAN} says which end of the memory unit @var{pos} counts from. If @var{loc} is in memory, its mode must be a single-byte integer mode. If @var{loc} is in a register, the mode to use is specified by the operand of the @code{insv} or @code{extv} pattern (@pxref{Standard Names}) and is usually a full-word integer mode, which is the default if none is specified. The mode of @var{pos} is machine-specific and is also specified in the @code{insv} or @code{extv} pattern. The mode @var{m} is the same as the mode that would be used for @var{loc} if it were a register. A @code{sign_extract} can not appear as an lvalue, or part thereof, in RTL. @findex zero_extract @item (zero_extract:@var{m} @var{loc} @var{size} @var{pos}) Like @code{sign_extract} but refers to an unsigned or zero-extended bit-field. The same sequence of bits are extracted, but they are filled to an entire word with zeros instead of by sign-extension. Unlike @code{sign_extract}, this type of expressions can be lvalues in RTL; they may appear on the left side of an assignment, indicating insertion of a value into the specified bit-field. @end table @node Vector Operations @section Vector Operations @cindex vector operations All normal RTL expressions can be used with vector modes; they are interpreted as operating on each part of the vector independently. Additionally, there are a few new expressions to describe specific vector operations. @table @code @findex vec_merge @item (vec_merge:@var{m} @var{vec1} @var{vec2} @var{items}) This describes a merge operation between two vectors. The result is a vector of mode @var{m}; its elements are selected from either @var{vec1} or @var{vec2}. Which elements are selected is described by @var{items}, which is a bit mask represented by a @code{const_int}; a zero bit indicates the corresponding element in the result vector is taken from @var{vec2} while a set bit indicates it is taken from @var{vec1}. @findex vec_select @item (vec_select:@var{m} @var{vec1} @var{selection}) This describes an operation that selects parts of a vector. @var{vec1} is the source vector, @var{selection} is a @code{parallel} that contains a @code{const_int} for each of the subparts of the result vector, giving the number of the source subpart that should be stored into it. @findex vec_concat @item (vec_concat:@var{m} @var{vec1} @var{vec2}) Describes a vector concat operation. The result is a concatenation of the vectors @var{vec1} and @var{vec2}; its length is the sum of the lengths of the two inputs. @findex vec_duplicate @item (vec_duplicate:@var{m} @var{vec}) This operation converts a small vector into a larger one by duplicating the input values. The output vector mode must have the same submodes as the input vector mode, and the number of output parts must be an integer multiple of the number of input parts. @end table @node Conversions @section Conversions @cindex conversions @cindex machine mode conversions All conversions between machine modes must be represented by explicit conversion operations. For example, an expression which is the sum of a byte and a full word cannot be written as @code{(plus:SI (reg:QI 34) (reg:SI 80))} because the @code{plus} operation requires two operands of the same machine mode. Therefore, the byte-sized operand is enclosed in a conversion operation, as in @smallexample (plus:SI (sign_extend:SI (reg:QI 34)) (reg:SI 80)) @end smallexample The conversion operation is not a mere placeholder, because there may be more than one way of converting from a given starting mode to the desired final mode. The conversion operation code says how to do it. For all conversion operations, @var{x} must not be @code{VOIDmode} because the mode in which to do the conversion would not be known. The conversion must either be done at compile-time or @var{x} must be placed into a register. @table @code @findex sign_extend @item (sign_extend:@var{m} @var{x}) Represents the result of sign-extending the value @var{x} to machine mode @var{m}. @var{m} must be a fixed-point mode and @var{x} a fixed-point value of a mode narrower than @var{m}. @findex zero_extend @item (zero_extend:@var{m} @var{x}) Represents the result of zero-extending the value @var{x} to machine mode @var{m}. @var{m} must be a fixed-point mode and @var{x} a fixed-point value of a mode narrower than @var{m}. @findex float_extend @item (float_extend:@var{m} @var{x}) Represents the result of extending the value @var{x} to machine mode @var{m}. @var{m} must be a floating point mode and @var{x} a floating point value of a mode narrower than @var{m}. @findex truncate @item (truncate:@var{m} @var{x}) Represents the result of truncating the value @var{x} to machine mode @var{m}. @var{m} must be a fixed-point mode and @var{x} a fixed-point value of a mode wider than @var{m}. @findex ss_truncate @item (ss_truncate:@var{m} @var{x}) Represents the result of truncating the value @var{x} to machine mode @var{m}, using signed saturation in the case of overflow. Both @var{m} and the mode of @var{x} must be fixed-point modes. @findex us_truncate @item (us_truncate:@var{m} @var{x}) Represents the result of truncating the value @var{x} to machine mode @var{m}, using unsigned saturation in the case of overflow. Both @var{m} and the mode of @var{x} must be fixed-point modes. @findex float_truncate @item (float_truncate:@var{m} @var{x}) Represents the result of truncating the value @var{x} to machine mode @var{m}. @var{m} must be a floating point mode and @var{x} a floating point value of a mode wider than @var{m}. @findex float @item (float:@var{m} @var{x}) Represents the result of converting fixed point value @var{x}, regarded as signed, to floating point mode @var{m}. @findex unsigned_float @item (unsigned_float:@var{m} @var{x}) Represents the result of converting fixed point value @var{x}, regarded as unsigned, to floating point mode @var{m}. @findex fix @item (fix:@var{m} @var{x}) When @var{m} is a fixed point mode, represents the result of converting floating point value @var{x} to mode @var{m}, regarded as signed. How rounding is done is not specified, so this operation may be used validly in compiling C code only for integer-valued operands. @findex unsigned_fix @item (unsigned_fix:@var{m} @var{x}) Represents the result of converting floating point value @var{x} to fixed point mode @var{m}, regarded as unsigned. How rounding is done is not specified. @findex fix @item (fix:@var{m} @var{x}) When @var{m} is a floating point mode, represents the result of converting floating point value @var{x} (valid for mode @var{m}) to an integer, still represented in floating point mode @var{m}, by rounding towards zero. @end table @node RTL Declarations @section Declarations @cindex RTL declarations @cindex declarations, RTL Declaration expression codes do not represent arithmetic operations but rather state assertions about their operands. @table @code @findex strict_low_part @cindex @code{subreg}, in @code{strict_low_part} @item (strict_low_part (subreg:@var{m} (reg:@var{n} @var{r}) 0)) This expression code is used in only one context: as the destination operand of a @code{set} expression. In addition, the operand of this expression must be a non-paradoxical @code{subreg} expression. The presence of @code{strict_low_part} says that the part of the register which is meaningful in mode @var{n}, but is not part of mode @var{m}, is not to be altered. Normally, an assignment to such a subreg is allowed to have undefined effects on the rest of the register when @var{m} is less than a word. @end table @node Side Effects @section Side Effect Expressions @cindex RTL side effect expressions The expression codes described so far represent values, not actions. But machine instructions never produce values; they are meaningful only for their side effects on the state of the machine. Special expression codes are used to represent side effects. The body of an instruction is always one of these side effect codes; the codes described above, which represent values, appear only as the operands of these. @table @code @findex set @item (set @var{lval} @var{x}) Represents the action of storing the value of @var{x} into the place represented by @var{lval}. @var{lval} must be an expression representing a place that can be stored in: @code{reg} (or @code{subreg}, @code{strict_low_part} or @code{zero_extract}), @code{mem}, @code{pc}, @code{parallel}, or @code{cc0}. If @var{lval} is a @code{reg}, @code{subreg} or @code{mem}, it has a machine mode; then @var{x} must be valid for that mode. If @var{lval} is a @code{reg} whose machine mode is less than the full width of the register, then it means that the part of the register specified by the machine mode is given the specified value and the rest of the register receives an undefined value. Likewise, if @var{lval} is a @code{subreg} whose machine mode is narrower than the mode of the register, the rest of the register can be changed in an undefined way. If @var{lval} is a @code{strict_low_part} of a subreg, then the part of the register specified by the machine mode of the @code{subreg} is given the value @var{x} and the rest of the register is not changed. If @var{lval} is a @code{zero_extract}, then the referenced part of the bit-field (a memory or register reference) specified by the @code{zero_extract} is given the value @var{x} and the rest of the bit-field is not changed. Note that @code{sign_extract} can not appear in @var{lval}. If @var{lval} is @code{(cc0)}, it has no machine mode, and @var{x} may be either a @code{compare} expression or a value that may have any mode. The latter case represents a ``test'' instruction. The expression @code{(set (cc0) (reg:@var{m} @var{n}))} is equivalent to @code{(set (cc0) (compare (reg:@var{m} @var{n}) (const_int 0)))}. Use the former expression to save space during the compilation. If @var{lval} is a @code{parallel}, it is used to represent the case of a function returning a structure in multiple registers. Each element of the @code{parallel} is an @code{expr_list} whose first operand is a @code{reg} and whose second operand is a @code{const_int} representing the offset (in bytes) into the structure at which the data in that register corresponds. The first element may be null to indicate that the structure is also passed partly in memory. @cindex jump instructions and @code{set} @cindex @code{if_then_else} usage If @var{lval} is @code{(pc)}, we have a jump instruction, and the possibilities for @var{x} are very limited. It may be a @code{label_ref} expression (unconditional jump). It may be an @code{if_then_else} (conditional jump), in which case either the second or the third operand must be @code{(pc)} (for the case which does not jump) and the other of the two must be a @code{label_ref} (for the case which does jump). @var{x} may also be a @code{mem} or @code{(plus:SI (pc) @var{y})}, where @var{y} may be a @code{reg} or a @code{mem}; these unusual patterns are used to represent jumps through branch tables. If @var{lval} is neither @code{(cc0)} nor @code{(pc)}, the mode of @var{lval} must not be @code{VOIDmode} and the mode of @var{x} must be valid for the mode of @var{lval}. @findex SET_DEST @findex SET_SRC @var{lval} is customarily accessed with the @code{SET_DEST} macro and @var{x} with the @code{SET_SRC} macro. @findex return @item (return) As the sole expression in a pattern, represents a return from the current function, on machines where this can be done with one instruction, such as VAXen. On machines where a multi-instruction ``epilogue'' must be executed in order to return from the function, returning is done by jumping to a label which precedes the epilogue, and the @code{return} expression code is never used. Inside an @code{if_then_else} expression, represents the value to be placed in @code{pc} to return to the caller. Note that an insn pattern of @code{(return)} is logically equivalent to @code{(set (pc) (return))}, but the latter form is never used. @findex call @item (call @var{function} @var{nargs}) Represents a function call. @var{function} is a @code{mem} expression whose address is the address of the function to be called. @var{nargs} is an expression which can be used for two purposes: on some machines it represents the number of bytes of stack argument; on others, it represents the number of argument registers. Each machine has a standard machine mode which @var{function} must have. The machine description defines macro @code{FUNCTION_MODE} to expand into the requisite mode name. The purpose of this mode is to specify what kind of addressing is allowed, on machines where the allowed kinds of addressing depend on the machine mode being addressed. @findex clobber @item (clobber @var{x}) Represents the storing or possible storing of an unpredictable, undescribed value into @var{x}, which must be a @code{reg}, @code{scratch}, @code{parallel} or @code{mem} expression. One place this is used is in string instructions that store standard values into particular hard registers. It may not be worth the trouble to describe the values that are stored, but it is essential to inform the compiler that the registers will be altered, lest it attempt to keep data in them across the string instruction. If @var{x} is @code{(mem:BLK (const_int 0))} or @code{(mem:BLK (scratch))}, it means that all memory locations must be presumed clobbered. If @var{x} is a @code{parallel}, it has the same meaning as a @code{parallel} in a @code{set} expression. Note that the machine description classifies certain hard registers as ``call-clobbered''. All function call instructions are assumed by default to clobber these registers, so there is no need to use @code{clobber} expressions to indicate this fact. Also, each function call is assumed to have the potential to alter any memory location, unless the function is declared @code{const}. If the last group of expressions in a @code{parallel} are each a @code{clobber} expression whose arguments are @code{reg} or @code{match_scratch} (@pxref{RTL Template}) expressions, the combiner phase can add the appropriate @code{clobber} expressions to an insn it has constructed when doing so will cause a pattern to be matched. This feature can be used, for example, on a machine that whose multiply and add instructions don't use an MQ register but which has an add-accumulate instruction that does clobber the MQ register. Similarly, a combined instruction might require a temporary register while the constituent instructions might not. When a @code{clobber} expression for a register appears inside a @code{parallel} with other side effects, the register allocator guarantees that the register is unoccupied both before and after that insn. However, the reload phase may allocate a register used for one of the inputs unless the @samp{&} constraint is specified for the selected alternative (@pxref{Modifiers}). You can clobber either a specific hard register, a pseudo register, or a @code{scratch} expression; in the latter two cases, GCC will allocate a hard register that is available there for use as a temporary. For instructions that require a temporary register, you should use @code{scratch} instead of a pseudo-register because this will allow the combiner phase to add the @code{clobber} when required. You do this by coding (@code{clobber} (@code{match_scratch} @dots{})). If you do clobber a pseudo register, use one which appears nowhere else---generate a new one each time. Otherwise, you may confuse CSE@. There is one other known use for clobbering a pseudo register in a @code{parallel}: when one of the input operands of the insn is also clobbered by the insn. In this case, using the same pseudo register in the clobber and elsewhere in the insn produces the expected results. @findex use @item (use @var{x}) Represents the use of the value of @var{x}. It indicates that the value in @var{x} at this point in the program is needed, even though it may not be apparent why this is so. Therefore, the compiler will not attempt to delete previous instructions whose only effect is to store a value in @var{x}. @var{x} must be a @code{reg} expression. In some situations, it may be tempting to add a @code{use} of a register in a @code{parallel} to describe a situation where the value of a special register will modify the behavior of the instruction. An hypothetical example might be a pattern for an addition that can either wrap around or use saturating addition depending on the value of a special control register: @smallexample (parallel [(set (reg:SI 2) (unspec:SI [(reg:SI 3) (reg:SI 4)] 0)) (use (reg:SI 1))]) @end smallexample @noindent This will not work, several of the optimizers only look at expressions locally; it is very likely that if you have multiple insns with identical inputs to the @code{unspec}, they will be optimized away even if register 1 changes in between. This means that @code{use} can @emph{only} be used to describe that the register is live. You should think twice before adding @code{use} statements, more often you will want to use @code{unspec} instead. The @code{use} RTX is most commonly useful to describe that a fixed register is implicitly used in an insn. It is also safe to use in patterns where the compiler knows for other reasons that the result of the whole pattern is variable, such as @samp{movmem@var{m}} or @samp{call} patterns. During the reload phase, an insn that has a @code{use} as pattern can carry a reg_equal note. These @code{use} insns will be deleted before the reload phase exits. During the delayed branch scheduling phase, @var{x} may be an insn. This indicates that @var{x} previously was located at this place in the code and its data dependencies need to be taken into account. These @code{use} insns will be deleted before the delayed branch scheduling phase exits. @findex parallel @item (parallel [@var{x0} @var{x1} @dots{}]) Represents several side effects performed in parallel. The square brackets stand for a vector; the operand of @code{parallel} is a vector of expressions. @var{x0}, @var{x1} and so on are individual side effect expressions---expressions of code @code{set}, @code{call}, @code{return}, @code{clobber} or @code{use}. ``In parallel'' means that first all the values used in the individual side-effects are computed, and second all the actual side-effects are performed. For example, @smallexample (parallel [(set (reg:SI 1) (mem:SI (reg:SI 1))) (set (mem:SI (reg:SI 1)) (reg:SI 1))]) @end smallexample @noindent says unambiguously that the values of hard register 1 and the memory location addressed by it are interchanged. In both places where @code{(reg:SI 1)} appears as a memory address it refers to the value in register 1 @emph{before} the execution of the insn. It follows that it is @emph{incorrect} to use @code{parallel} and expect the result of one @code{set} to be available for the next one. For example, people sometimes attempt to represent a jump-if-zero instruction this way: @smallexample (parallel [(set (cc0) (reg:SI 34)) (set (pc) (if_then_else (eq (cc0) (const_int 0)) (label_ref @dots{}) (pc)))]) @end smallexample @noindent But this is incorrect, because it says that the jump condition depends on the condition code value @emph{before} this instruction, not on the new value that is set by this instruction. @cindex peephole optimization, RTL representation Peephole optimization, which takes place together with final assembly code output, can produce insns whose patterns consist of a @code{parallel} whose elements are the operands needed to output the resulting assembler code---often @code{reg}, @code{mem} or constant expressions. This would not be well-formed RTL at any other stage in compilation, but it is ok then because no further optimization remains to be done. However, the definition of the macro @code{NOTICE_UPDATE_CC}, if any, must deal with such insns if you define any peephole optimizations. @findex cond_exec @item (cond_exec [@var{cond} @var{expr}]) Represents a conditionally executed expression. The @var{expr} is executed only if the @var{cond} is nonzero. The @var{cond} expression must not have side-effects, but the @var{expr} may very well have side-effects. @findex sequence @item (sequence [@var{insns} @dots{}]) Represents a sequence of insns. Each of the @var{insns} that appears in the vector is suitable for appearing in the chain of insns, so it must be an @code{insn}, @code{jump_insn}, @code{call_insn}, @code{code_label}, @code{barrier} or @code{note}. A @code{sequence} RTX is never placed in an actual insn during RTL generation. It represents the sequence of insns that result from a @code{define_expand} @emph{before} those insns are passed to @code{emit_insn} to insert them in the chain of insns. When actually inserted, the individual sub-insns are separated out and the @code{sequence} is forgotten. After delay-slot scheduling is completed, an insn and all the insns that reside in its delay slots are grouped together into a @code{sequence}. The insn requiring the delay slot is the first insn in the vector; subsequent insns are to be placed in the delay slot. @code{INSN_ANNULLED_BRANCH_P} is set on an insn in a delay slot to indicate that a branch insn should be used that will conditionally annul the effect of the insns in the delay slots. In such a case, @code{INSN_FROM_TARGET_P} indicates that the insn is from the target of the branch and should be executed only if the branch is taken; otherwise the insn should be executed only if the branch is not taken. @xref{Delay Slots}. @end table These expression codes appear in place of a side effect, as the body of an insn, though strictly speaking they do not always describe side effects as such: @table @code @findex asm_input @item (asm_input @var{s}) Represents literal assembler code as described by the string @var{s}. @findex unspec @findex unspec_volatile @item (unspec [@var{operands} @dots{}] @var{index}) @itemx (unspec_volatile [@var{operands} @dots{}] @var{index}) Represents a machine-specific operation on @var{operands}. @var{index} selects between multiple machine-specific operations. @code{unspec_volatile} is used for volatile operations and operations that may trap; @code{unspec} is used for other operations. These codes may appear inside a @code{pattern} of an insn, inside a @code{parallel}, or inside an expression. @findex addr_vec @item (addr_vec:@var{m} [@var{lr0} @var{lr1} @dots{}]) Represents a table of jump addresses. The vector elements @var{lr0}, etc., are @code{label_ref} expressions. The mode @var{m} specifies how much space is given to each address; normally @var{m} would be @code{Pmode}. @findex addr_diff_vec @item (addr_diff_vec:@var{m} @var{base} [@var{lr0} @var{lr1} @dots{}] @var{min} @var{max} @var{flags}) Represents a table of jump addresses expressed as offsets from @var{base}. The vector elements @var{lr0}, etc., are @code{label_ref} expressions and so is @var{base}. The mode @var{m} specifies how much space is given to each address-difference. @var{min} and @var{max} are set up by branch shortening and hold a label with a minimum and a maximum address, respectively. @var{flags} indicates the relative position of @var{base}, @var{min} and @var{max} to the containing insn and of @var{min} and @var{max} to @var{base}. See rtl.def for details. @findex prefetch @item (prefetch:@var{m} @var{addr} @var{rw} @var{locality}) Represents prefetch of memory at address @var{addr}. Operand @var{rw} is 1 if the prefetch is for data to be written, 0 otherwise; targets that do not support write prefetches should treat this as a normal prefetch. Operand @var{locality} specifies the amount of temporal locality; 0 if there is none or 1, 2, or 3 for increasing levels of temporal locality; targets that do not support locality hints should ignore this. This insn is used to minimize cache-miss latency by moving data into a cache before it is accessed. It should use only non-faulting data prefetch instructions. @end table @node Incdec @section Embedded Side-Effects on Addresses @cindex RTL preincrement @cindex RTL postincrement @cindex RTL predecrement @cindex RTL postdecrement Six special side-effect expression codes appear as memory addresses. @table @code @findex pre_dec @item (pre_dec:@var{m} @var{x}) Represents the side effect of decrementing @var{x} by a standard amount and represents also the value that @var{x} has after being decremented. @var{x} must be a @code{reg} or @code{mem}, but most machines allow only a @code{reg}. @var{m} must be the machine mode for pointers on the machine in use. The amount @var{x} is decremented by is the length in bytes of the machine mode of the containing memory reference of which this expression serves as the address. Here is an example of its use: @smallexample (mem:DF (pre_dec:SI (reg:SI 39))) @end smallexample @noindent This says to decrement pseudo register 39 by the length of a @code{DFmode} value and use the result to address a @code{DFmode} value. @findex pre_inc @item (pre_inc:@var{m} @var{x}) Similar, but specifies incrementing @var{x} instead of decrementing it. @findex post_dec @item (post_dec:@var{m} @var{x}) Represents the same side effect as @code{pre_dec} but a different value. The value represented here is the value @var{x} has @i{before} being decremented. @findex post_inc @item (post_inc:@var{m} @var{x}) Similar, but specifies incrementing @var{x} instead of decrementing it. @findex post_modify @item (post_modify:@var{m} @var{x} @var{y}) Represents the side effect of setting @var{x} to @var{y} and represents @var{x} before @var{x} is modified. @var{x} must be a @code{reg} or @code{mem}, but most machines allow only a @code{reg}. @var{m} must be the machine mode for pointers on the machine in use. The expression @var{y} must be one of three forms: @table @code @code{(plus:@var{m} @var{x} @var{z})}, @code{(minus:@var{m} @var{x} @var{z})}, or @code{(plus:@var{m} @var{x} @var{i})}, @end table where @var{z} is an index register and @var{i} is a constant. Here is an example of its use: @smallexample (mem:SF (post_modify:SI (reg:SI 42) (plus (reg:SI 42) (reg:SI 48)))) @end smallexample This says to modify pseudo register 42 by adding the contents of pseudo register 48 to it, after the use of what ever 42 points to. @findex pre_modify @item (pre_modify:@var{m} @var{x} @var{expr}) Similar except side effects happen before the use. @end table These embedded side effect expressions must be used with care. Instruction patterns may not use them. Until the @samp{flow} pass of the compiler, they may occur only to represent pushes onto the stack. The @samp{flow} pass finds cases where registers are incremented or decremented in one instruction and used as an address shortly before or after; these cases are then transformed to use pre- or post-increment or -decrement. If a register used as the operand of these expressions is used in another address in an insn, the original value of the register is used. Uses of the register outside of an address are not permitted within the same insn as a use in an embedded side effect expression because such insns behave differently on different machines and hence must be treated as ambiguous and disallowed. An instruction that can be represented with an embedded side effect could also be represented using @code{parallel} containing an additional @code{set} to describe how the address register is altered. This is not done because machines that allow these operations at all typically allow them wherever a memory address is called for. Describing them as additional parallel stores would require doubling the number of entries in the machine description. @node Assembler @section Assembler Instructions as Expressions @cindex assembler instructions in RTL @cindex @code{asm_operands}, usage The RTX code @code{asm_operands} represents a value produced by a user-specified assembler instruction. It is used to represent an @code{asm} statement with arguments. An @code{asm} statement with a single output operand, like this: @smallexample asm ("foo %1,%2,%0" : "=a" (outputvar) : "g" (x + y), "di" (*z)); @end smallexample @noindent is represented using a single @code{asm_operands} RTX which represents the value that is stored in @code{outputvar}: @smallexample (set @var{rtx-for-outputvar} (asm_operands "foo %1,%2,%0" "a" 0 [@var{rtx-for-addition-result} @var{rtx-for-*z}] [(asm_input:@var{m1} "g") (asm_input:@var{m2} "di")])) @end smallexample @noindent Here the operands of the @code{asm_operands} RTX are the assembler template string, the output-operand's constraint, the index-number of the output operand among the output operands specified, a vector of input operand RTX's, and a vector of input-operand modes and constraints. The mode @var{m1} is the mode of the sum @code{x+y}; @var{m2} is that of @code{*z}. When an @code{asm} statement has multiple output values, its insn has several such @code{set} RTX's inside of a @code{parallel}. Each @code{set} contains a @code{asm_operands}; all of these share the same assembler template and vectors, but each contains the constraint for the respective output operand. They are also distinguished by the output-operand index number, which is 0, 1, @dots{} for successive output operands. @node Insns @section Insns @cindex insns The RTL representation of the code for a function is a doubly-linked chain of objects called @dfn{insns}. Insns are expressions with special codes that are used for no other purpose. Some insns are actual instructions; others represent dispatch tables for @code{switch} statements; others represent labels to jump to or various sorts of declarative information. In addition to its own specific data, each insn must have a unique id-number that distinguishes it from all other insns in the current function (after delayed branch scheduling, copies of an insn with the same id-number may be present in multiple places in a function, but these copies will always be identical and will only appear inside a @code{sequence}), and chain pointers to the preceding and following insns. These three fields occupy the same position in every insn, independent of the expression code of the insn. They could be accessed with @code{XEXP} and @code{XINT}, but instead three special macros are always used: @table @code @findex INSN_UID @item INSN_UID (@var{i}) Accesses the unique id of insn @var{i}. @findex PREV_INSN @item PREV_INSN (@var{i}) Accesses the chain pointer to the insn preceding @var{i}. If @var{i} is the first insn, this is a null pointer. @findex NEXT_INSN @item NEXT_INSN (@var{i}) Accesses the chain pointer to the insn following @var{i}. If @var{i} is the last insn, this is a null pointer. @end table @findex get_insns @findex get_last_insn The first insn in the chain is obtained by calling @code{get_insns}; the last insn is the result of calling @code{get_last_insn}. Within the chain delimited by these insns, the @code{NEXT_INSN} and @code{PREV_INSN} pointers must always correspond: if @var{insn} is not the first insn, @smallexample NEXT_INSN (PREV_INSN (@var{insn})) == @var{insn} @end smallexample @noindent is always true and if @var{insn} is not the last insn, @smallexample PREV_INSN (NEXT_INSN (@var{insn})) == @var{insn} @end smallexample @noindent is always true. After delay slot scheduling, some of the insns in the chain might be @code{sequence} expressions, which contain a vector of insns. The value of @code{NEXT_INSN} in all but the last of these insns is the next insn in the vector; the value of @code{NEXT_INSN} of the last insn in the vector is the same as the value of @code{NEXT_INSN} for the @code{sequence} in which it is contained. Similar rules apply for @code{PREV_INSN}. This means that the above invariants are not necessarily true for insns inside @code{sequence} expressions. Specifically, if @var{insn} is the first insn in a @code{sequence}, @code{NEXT_INSN (PREV_INSN (@var{insn}))} is the insn containing the @code{sequence} expression, as is the value of @code{PREV_INSN (NEXT_INSN (@var{insn}))} if @var{insn} is the last insn in the @code{sequence} expression. You can use these expressions to find the containing @code{sequence} expression. Every insn has one of the following six expression codes: @table @code @findex insn @item insn The expression code @code{insn} is used for instructions that do not jump and do not do function calls. @code{sequence} expressions are always contained in insns with code @code{insn} even if one of those insns should jump or do function calls. Insns with code @code{insn} have four additional fields beyond the three mandatory ones listed above. These four are described in a table below. @findex jump_insn @item jump_insn The expression code @code{jump_insn} is used for instructions that may jump (or, more generally, may contain @code{label_ref} expressions). If there is an instruction to return from the current function, it is recorded as a @code{jump_insn}. @findex JUMP_LABEL @code{jump_insn} insns have the same extra fields as @code{insn} insns, accessed in the same way and in addition contain a field @code{JUMP_LABEL} which is defined once jump optimization has completed. For simple conditional and unconditional jumps, this field contains the @code{code_label} to which this insn will (possibly conditionally) branch. In a more complex jump, @code{JUMP_LABEL} records one of the labels that the insn refers to; the only way to find the others is to scan the entire body of the insn. In an @code{addr_vec}, @code{JUMP_LABEL} is @code{NULL_RTX}. Return insns count as jumps, but since they do not refer to any labels, their @code{JUMP_LABEL} is @code{NULL_RTX}. @findex call_insn @item call_insn The expression code @code{call_insn} is used for instructions that may do function calls. It is important to distinguish these instructions because they imply that certain registers and memory locations may be altered unpredictably. @findex CALL_INSN_FUNCTION_USAGE @code{call_insn} insns have the same extra fields as @code{insn} insns, accessed in the same way and in addition contain a field @code{CALL_INSN_FUNCTION_USAGE}, which contains a list (chain of @code{expr_list} expressions) containing @code{use} and @code{clobber} expressions that denote hard registers and @code{MEM}s used or clobbered by the called function. A @code{MEM} generally points to a stack slots in which arguments passed to the libcall by reference (@pxref{Register Arguments, TARGET_PASS_BY_REFERENCE}) are stored. If the argument is caller-copied (@pxref{Register Arguments, TARGET_CALLEE_COPIES}), the stack slot will be mentioned in @code{CLOBBER} and @code{USE} entries; if it's callee-copied, only a @code{USE} will appear, and the @code{MEM} may point to addresses that are not stack slots. @code{CLOBBER}ed registers in this list augment registers specified in @code{CALL_USED_REGISTERS} (@pxref{Register Basics}). @findex code_label @findex CODE_LABEL_NUMBER @item code_label A @code{code_label} insn represents a label that a jump insn can jump to. It contains two special fields of data in addition to the three standard ones. @code{CODE_LABEL_NUMBER} is used to hold the @dfn{label number}, a number that identifies this label uniquely among all the labels in the compilation (not just in the current function). Ultimately, the label is represented in the assembler output as an assembler label, usually of the form @samp{L@var{n}} where @var{n} is the label number. When a @code{code_label} appears in an RTL expression, it normally appears within a @code{label_ref} which represents the address of the label, as a number. Besides as a @code{code_label}, a label can also be represented as a @code{note} of type @code{NOTE_INSN_DELETED_LABEL}. @findex LABEL_NUSES The field @code{LABEL_NUSES} is only defined once the jump optimization phase is completed. It contains the number of times this label is referenced in the current function. @findex LABEL_KIND @findex SET_LABEL_KIND @findex LABEL_ALT_ENTRY_P @cindex alternate entry points The field @code{LABEL_KIND} differentiates four different types of labels: @code{LABEL_NORMAL}, @code{LABEL_STATIC_ENTRY}, @code{LABEL_GLOBAL_ENTRY}, and @code{LABEL_WEAK_ENTRY}. The only labels that do not have type @code{LABEL_NORMAL} are @dfn{alternate entry points} to the current function. These may be static (visible only in the containing translation unit), global (exposed to all translation units), or weak (global, but can be overridden by another symbol with the same name). Much of the compiler treats all four kinds of label identically. Some of it needs to know whether or not a label is an alternate entry point; for this purpose, the macro @code{LABEL_ALT_ENTRY_P} is provided. It is equivalent to testing whether @samp{LABEL_KIND (label) == LABEL_NORMAL}. The only place that cares about the distinction between static, global, and weak alternate entry points, besides the front-end code that creates them, is the function @code{output_alternate_entry_point}, in @file{final.c}. To set the kind of a label, use the @code{SET_LABEL_KIND} macro. @findex barrier @item barrier Barriers are placed in the instruction stream when control cannot flow past them. They are placed after unconditional jump instructions to indicate that the jumps are unconditional and after calls to @code{volatile} functions, which do not return (e.g., @code{exit}). They contain no information beyond the three standard fields. @findex note @findex NOTE_LINE_NUMBER @findex NOTE_SOURCE_FILE @item note @code{note} insns are used to represent additional debugging and declarative information. They contain two nonstandard fields, an integer which is accessed with the macro @code{NOTE_LINE_NUMBER} and a string accessed with @code{NOTE_SOURCE_FILE}. If @code{NOTE_LINE_NUMBER} is positive, the note represents the position of a source line and @code{NOTE_SOURCE_FILE} is the source file name that the line came from. These notes control generation of line number data in the assembler output. Otherwise, @code{NOTE_LINE_NUMBER} is not really a line number but a code with one of the following values (and @code{NOTE_SOURCE_FILE} must contain a null pointer): @table @code @findex NOTE_INSN_DELETED @item NOTE_INSN_DELETED Such a note is completely ignorable. Some passes of the compiler delete insns by altering them into notes of this kind. @findex NOTE_INSN_DELETED_LABEL @item NOTE_INSN_DELETED_LABEL This marks what used to be a @code{code_label}, but was not used for other purposes than taking its address and was transformed to mark that no code jumps to it. @findex NOTE_INSN_BLOCK_BEG @findex NOTE_INSN_BLOCK_END @item NOTE_INSN_BLOCK_BEG @itemx NOTE_INSN_BLOCK_END These types of notes indicate the position of the beginning and end of a level of scoping of variable names. They control the output of debugging information. @findex NOTE_INSN_EH_REGION_BEG @findex NOTE_INSN_EH_REGION_END @item NOTE_INSN_EH_REGION_BEG @itemx NOTE_INSN_EH_REGION_END These types of notes indicate the position of the beginning and end of a level of scoping for exception handling. @code{NOTE_BLOCK_NUMBER} identifies which @code{CODE_LABEL} or @code{note} of type @code{NOTE_INSN_DELETED_LABEL} is associated with the given region. @findex NOTE_INSN_LOOP_BEG @findex NOTE_INSN_LOOP_END @item NOTE_INSN_LOOP_BEG @itemx NOTE_INSN_LOOP_END These types of notes indicate the position of the beginning and end of a @code{while} or @code{for} loop. They enable the loop optimizer to find loops quickly. @findex NOTE_INSN_LOOP_CONT @item NOTE_INSN_LOOP_CONT Appears at the place in a loop that @code{continue} statements jump to. @findex NOTE_INSN_LOOP_VTOP @item NOTE_INSN_LOOP_VTOP This note indicates the place in a loop where the exit test begins for those loops in which the exit test has been duplicated. This position becomes another virtual start of the loop when considering loop invariants. @findex NOTE_INSN_FUNCTION_BEG @item NOTE_INSN_FUNCTION_BEG Appears at the start of the function body, after the function prologue. @end table These codes are printed symbolically when they appear in debugging dumps. @end table @cindex @code{TImode}, in @code{insn} @cindex @code{HImode}, in @code{insn} @cindex @code{QImode}, in @code{insn} The machine mode of an insn is normally @code{VOIDmode}, but some phases use the mode for various purposes. The common subexpression elimination pass sets the mode of an insn to @code{QImode} when it is the first insn in a block that has already been processed. The second Haifa scheduling pass, for targets that can multiple issue, sets the mode of an insn to @code{TImode} when it is believed that the instruction begins an issue group. That is, when the instruction cannot issue simultaneously with the previous. This may be relied on by later passes, in particular machine-dependent reorg. Here is a table of the extra fields of @code{insn}, @code{jump_insn} and @code{call_insn} insns: @table @code @findex PATTERN @item PATTERN (@var{i}) An expression for the side effect performed by this insn. This must be one of the following codes: @code{set}, @code{call}, @code{use}, @code{clobber}, @code{return}, @code{asm_input}, @code{asm_output}, @code{addr_vec}, @code{addr_diff_vec}, @code{trap_if}, @code{unspec}, @code{unspec_volatile}, @code{parallel}, @code{cond_exec}, or @code{sequence}. If it is a @code{parallel}, each element of the @code{parallel} must be one these codes, except that @code{parallel} expressions cannot be nested and @code{addr_vec} and @code{addr_diff_vec} are not permitted inside a @code{parallel} expression. @findex INSN_CODE @item INSN_CODE (@var{i}) An integer that says which pattern in the machine description matches this insn, or @minus{}1 if the matching has not yet been attempted. Such matching is never attempted and this field remains @minus{}1 on an insn whose pattern consists of a single @code{use}, @code{clobber}, @code{asm_input}, @code{addr_vec} or @code{addr_diff_vec} expression. @findex asm_noperands Matching is also never attempted on insns that result from an @code{asm} statement. These contain at least one @code{asm_operands} expression. The function @code{asm_noperands} returns a non-negative value for such insns. In the debugging output, this field is printed as a number followed by a symbolic representation that locates the pattern in the @file{md} file as some small positive or negative offset from a named pattern. @findex LOG_LINKS @item LOG_LINKS (@var{i}) A list (chain of @code{insn_list} expressions) giving information about dependencies between instructions within a basic block. Neither a jump nor a label may come between the related insns. @findex REG_NOTES @item REG_NOTES (@var{i}) A list (chain of @code{expr_list} and @code{insn_list} expressions) giving miscellaneous information about the insn. It is often information pertaining to the registers used in this insn. @end table The @code{LOG_LINKS} field of an insn is a chain of @code{insn_list} expressions. Each of these has two operands: the first is an insn, and the second is another @code{insn_list} expression (the next one in the chain). The last @code{insn_list} in the chain has a null pointer as second operand. The significant thing about the chain is which insns appear in it (as first operands of @code{insn_list} expressions). Their order is not significant. This list is originally set up by the flow analysis pass; it is a null pointer until then. Flow only adds links for those data dependencies which can be used for instruction combination. For each insn, the flow analysis pass adds a link to insns which store into registers values that are used for the first time in this insn. The instruction scheduling pass adds extra links so that every dependence will be represented. Links represent data dependencies, antidependencies and output dependencies; the machine mode of the link distinguishes these three types: antidependencies have mode @code{REG_DEP_ANTI}, output dependencies have mode @code{REG_DEP_OUTPUT}, and data dependencies have mode @code{VOIDmode}. The @code{REG_NOTES} field of an insn is a chain similar to the @code{LOG_LINKS} field but it includes @code{expr_list} expressions in addition to @code{insn_list} expressions. There are several kinds of register notes, which are distinguished by the machine mode, which in a register note is really understood as being an @code{enum reg_note}. The first operand @var{op} of the note is data whose meaning depends on the kind of note. @findex REG_NOTE_KIND @findex PUT_REG_NOTE_KIND The macro @code{REG_NOTE_KIND (@var{x})} returns the kind of register note. Its counterpart, the macro @code{PUT_REG_NOTE_KIND (@var{x}, @var{newkind})} sets the register note type of @var{x} to be @var{newkind}. Register notes are of three classes: They may say something about an input to an insn, they may say something about an output of an insn, or they may create a linkage between two insns. There are also a set of values that are only used in @code{LOG_LINKS}. These register notes annotate inputs to an insn: @table @code @findex REG_DEAD @item REG_DEAD The value in @var{op} dies in this insn; that is to say, altering the value immediately after this insn would not affect the future behavior of the program. It does not follow that the register @var{op} has no useful value after this insn since @var{op} is not necessarily modified by this insn. Rather, no subsequent instruction uses the contents of @var{op}. @findex REG_UNUSED @item REG_UNUSED The register @var{op} being set by this insn will not be used in a subsequent insn. This differs from a @code{REG_DEAD} note, which indicates that the value in an input will not be used subsequently. These two notes are independent; both may be present for the same register. @findex REG_INC @item REG_INC The register @var{op} is incremented (or decremented; at this level there is no distinction) by an embedded side effect inside this insn. This means it appears in a @code{post_inc}, @code{pre_inc}, @code{post_dec} or @code{pre_dec} expression. @findex REG_NONNEG @item REG_NONNEG The register @var{op} is known to have a nonnegative value when this insn is reached. This is used so that decrement and branch until zero instructions, such as the m68k dbra, can be matched. The @code{REG_NONNEG} note is added to insns only if the machine description has a @samp{decrement_and_branch_until_zero} pattern. @findex REG_NO_CONFLICT @item REG_NO_CONFLICT This insn does not cause a conflict between @var{op} and the item being set by this insn even though it might appear that it does. In other words, if the destination register and @var{op} could otherwise be assigned the same register, this insn does not prevent that assignment. Insns with this note are usually part of a block that begins with a @code{clobber} insn specifying a multi-word pseudo register (which will be the output of the block), a group of insns that each set one word of the value and have the @code{REG_NO_CONFLICT} note attached, and a final insn that copies the output to itself with an attached @code{REG_EQUAL} note giving the expression being computed. This block is encapsulated with @code{REG_LIBCALL} and @code{REG_RETVAL} notes on the first and last insns, respectively. @findex REG_LABEL @item REG_LABEL This insn uses @var{op}, a @code{code_label} or a @code{note} of type @code{NOTE_INSN_DELETED_LABEL}, but is not a @code{jump_insn}, or it is a @code{jump_insn} that required the label to be held in a register. The presence of this note allows jump optimization to be aware that @var{op} is, in fact, being used, and flow optimization to build an accurate flow graph. @findex REG_CROSSING_JUMP @item REG_CROSSING_JUMP This insn is an branching instruction (either an unconditional jump or an indirect jump) which crosses between hot and cold sections, which could potentially be very far apart in the executable. The presence of this note indicates to other optimizations that this this branching instruction should not be ``collapsed'' into a simpler branching construct. It is used when the optimization to partition basic blocks into hot and cold sections is turned on. @findex REG_SETJMP @item REG_SETJMP Appears attached to each @code{CALL_INSN} to @code{setjmp} or a related function. @end table The following notes describe attributes of outputs of an insn: @table @code @findex REG_EQUIV @findex REG_EQUAL @item REG_EQUIV @itemx REG_EQUAL This note is only valid on an insn that sets only one register and indicates that that register will be equal to @var{op} at run time; the scope of this equivalence differs between the two types of notes. The value which the insn explicitly copies into the register may look different from @var{op}, but they will be equal at run time. If the output of the single @code{set} is a @code{strict_low_part} expression, the note refers to the register that is contained in @code{SUBREG_REG} of the @code{subreg} expression. For @code{REG_EQUIV}, the register is equivalent to @var{op} throughout the entire function, and could validly be replaced in all its occurrences by @var{op}. (``Validly'' here refers to the data flow of the program; simple replacement may make some insns invalid.) For example, when a constant is loaded into a register that is never assigned any other value, this kind of note is used. When a parameter is copied into a pseudo-register at entry to a function, a note of this kind records that the register is equivalent to the stack slot where the parameter was passed. Although in this case the register may be set by other insns, it is still valid to replace the register by the stack slot throughout the function. A @code{REG_EQUIV} note is also used on an instruction which copies a register parameter into a pseudo-register at entry to a function, if there is a stack slot where that parameter could be stored. Although other insns may set the pseudo-register, it is valid for the compiler to replace the pseudo-register by stack slot throughout the function, provided the compiler ensures that the stack slot is properly initialized by making the replacement in the initial copy instruction as well. This is used on machines for which the calling convention allocates stack space for register parameters. See @code{REG_PARM_STACK_SPACE} in @ref{Stack Arguments}. In the case of @code{REG_EQUAL}, the register that is set by this insn will be equal to @var{op} at run time at the end of this insn but not necessarily elsewhere in the function. In this case, @var{op} is typically an arithmetic expression. For example, when a sequence of insns such as a library call is used to perform an arithmetic operation, this kind of note is attached to the insn that produces or copies the final value. These two notes are used in different ways by the compiler passes. @code{REG_EQUAL} is used by passes prior to register allocation (such as common subexpression elimination and loop optimization) to tell them how to think of that value. @code{REG_EQUIV} notes are used by register allocation to indicate that there is an available substitute expression (either a constant or a @code{mem} expression for the location of a parameter on the stack) that may be used in place of a register if insufficient registers are available. Except for stack homes for parameters, which are indicated by a @code{REG_EQUIV} note and are not useful to the early optimization passes and pseudo registers that are equivalent to a memory location throughout their entire life, which is not detected until later in the compilation, all equivalences are initially indicated by an attached @code{REG_EQUAL} note. In the early stages of register allocation, a @code{REG_EQUAL} note is changed into a @code{REG_EQUIV} note if @var{op} is a constant and the insn represents the only set of its destination register. Thus, compiler passes prior to register allocation need only check for @code{REG_EQUAL} notes and passes subsequent to register allocation need only check for @code{REG_EQUIV} notes. @end table These notes describe linkages between insns. They occur in pairs: one insn has one of a pair of notes that points to a second insn, which has the inverse note pointing back to the first insn. @table @code @findex REG_RETVAL @item REG_RETVAL This insn copies the value of a multi-insn sequence (for example, a library call), and @var{op} is the first insn of the sequence (for a library call, the first insn that was generated to set up the arguments for the library call). Loop optimization uses this note to treat such a sequence as a single operation for code motion purposes and flow analysis uses this note to delete such sequences whose results are dead. A @code{REG_EQUAL} note will also usually be attached to this insn to provide the expression being computed by the sequence. These notes will be deleted after reload, since they are no longer accurate or useful. @findex REG_LIBCALL @item REG_LIBCALL This is the inverse of @code{REG_RETVAL}: it is placed on the first insn of a multi-insn sequence, and it points to the last one. These notes are deleted after reload, since they are no longer useful or accurate. @findex REG_CC_SETTER @findex REG_CC_USER @item REG_CC_SETTER @itemx REG_CC_USER On machines that use @code{cc0}, the insns which set and use @code{cc0} set and use @code{cc0} are adjacent. However, when branch delay slot filling is done, this may no longer be true. In this case a @code{REG_CC_USER} note will be placed on the insn setting @code{cc0} to point to the insn using @code{cc0} and a @code{REG_CC_SETTER} note will be placed on the insn using @code{cc0} to point to the insn setting @code{cc0}. @end table These values are only used in the @code{LOG_LINKS} field, and indicate the type of dependency that each link represents. Links which indicate a data dependence (a read after write dependence) do not use any code, they simply have mode @code{VOIDmode}, and are printed without any descriptive text. @table @code @findex REG_DEP_ANTI @item REG_DEP_ANTI This indicates an anti dependence (a write after read dependence). @findex REG_DEP_OUTPUT @item REG_DEP_OUTPUT This indicates an output dependence (a write after write dependence). @end table These notes describe information gathered from gcov profile data. They are stored in the @code{REG_NOTES} field of an insn as an @code{expr_list}. @table @code @findex REG_BR_PROB @item REG_BR_PROB This is used to specify the ratio of branches to non-branches of a branch insn according to the profile data. The value is stored as a value between 0 and REG_BR_PROB_BASE; larger values indicate a higher probability that the branch will be taken. @findex REG_BR_PRED @item REG_BR_PRED These notes are found in JUMP insns after delayed branch scheduling has taken place. They indicate both the direction and the likelihood of the JUMP@. The format is a bitmask of ATTR_FLAG_* values. @findex REG_FRAME_RELATED_EXPR @item REG_FRAME_RELATED_EXPR This is used on an RTX_FRAME_RELATED_P insn wherein the attached expression is used in place of the actual insn pattern. This is done in cases where the pattern is either complex or misleading. @end table For convenience, the machine mode in an @code{insn_list} or @code{expr_list} is printed using these symbolic codes in debugging dumps. @findex insn_list @findex expr_list The only difference between the expression codes @code{insn_list} and @code{expr_list} is that the first operand of an @code{insn_list} is assumed to be an insn and is printed in debugging dumps as the insn's unique id; the first operand of an @code{expr_list} is printed in the ordinary way as an expression. @node Calls @section RTL Representation of Function-Call Insns @cindex calling functions in RTL @cindex RTL function-call insns @cindex function-call insns Insns that call subroutines have the RTL expression code @code{call_insn}. These insns must satisfy special rules, and their bodies must use a special RTL expression code, @code{call}. @cindex @code{call} usage A @code{call} expression has two operands, as follows: @smallexample (call (mem:@var{fm} @var{addr}) @var{nbytes}) @end smallexample @noindent Here @var{nbytes} is an operand that represents the number of bytes of argument data being passed to the subroutine, @var{fm} is a machine mode (which must equal as the definition of the @code{FUNCTION_MODE} macro in the machine description) and @var{addr} represents the address of the subroutine. For a subroutine that returns no value, the @code{call} expression as shown above is the entire body of the insn, except that the insn might also contain @code{use} or @code{clobber} expressions. @cindex @code{BLKmode}, and function return values For a subroutine that returns a value whose mode is not @code{BLKmode}, the value is returned in a hard register. If this register's number is @var{r}, then the body of the call insn looks like this: @smallexample (set (reg:@var{m} @var{r}) (call (mem:@var{fm} @var{addr}) @var{nbytes})) @end smallexample @noindent This RTL expression makes it clear (to the optimizer passes) that the appropriate register receives a useful value in this insn. When a subroutine returns a @code{BLKmode} value, it is handled by passing to the subroutine the address of a place to store the value. So the call insn itself does not ``return'' any value, and it has the same RTL form as a call that returns nothing. On some machines, the call instruction itself clobbers some register, for example to contain the return address. @code{call_insn} insns on these machines should have a body which is a @code{parallel} that contains both the @code{call} expression and @code{clobber} expressions that indicate which registers are destroyed. Similarly, if the call instruction requires some register other than the stack pointer that is not explicitly mentioned in its RTL, a @code{use} subexpression should mention that register. Functions that are called are assumed to modify all registers listed in the configuration macro @code{CALL_USED_REGISTERS} (@pxref{Register Basics}) and, with the exception of @code{const} functions and library calls, to modify all of memory. Insns containing just @code{use} expressions directly precede the @code{call_insn} insn to indicate which registers contain inputs to the function. Similarly, if registers other than those in @code{CALL_USED_REGISTERS} are clobbered by the called function, insns containing a single @code{clobber} follow immediately after the call to indicate which registers. @node Sharing @section Structure Sharing Assumptions @cindex sharing of RTL components @cindex RTL structure sharing assumptions The compiler assumes that certain kinds of RTL expressions are unique; there do not exist two distinct objects representing the same value. In other cases, it makes an opposite assumption: that no RTL expression object of a certain kind appears in more than one place in the containing structure. These assumptions refer to a single function; except for the RTL objects that describe global variables and external functions, and a few standard objects such as small integer constants, no RTL objects are common to two functions. @itemize @bullet @cindex @code{reg}, RTL sharing @item Each pseudo-register has only a single @code{reg} object to represent it, and therefore only a single machine mode. @cindex symbolic label @cindex @code{symbol_ref}, RTL sharing @item For any symbolic label, there is only one @code{symbol_ref} object referring to it. @cindex @code{const_int}, RTL sharing @item All @code{const_int} expressions with equal values are shared. @cindex @code{pc}, RTL sharing @item There is only one @code{pc} expression. @cindex @code{cc0}, RTL sharing @item There is only one @code{cc0} expression. @cindex @code{const_double}, RTL sharing @item There is only one @code{const_double} expression with value 0 for each floating point mode. Likewise for values 1 and 2. @cindex @code{const_vector}, RTL sharing @item There is only one @code{const_vector} expression with value 0 for each vector mode, be it an integer or a double constant vector. @cindex @code{label_ref}, RTL sharing @cindex @code{scratch}, RTL sharing @item No @code{label_ref} or @code{scratch} appears in more than one place in the RTL structure; in other words, it is safe to do a tree-walk of all the insns in the function and assume that each time a @code{label_ref} or @code{scratch} is seen it is distinct from all others that are seen. @cindex @code{mem}, RTL sharing @item Only one @code{mem} object is normally created for each static variable or stack slot, so these objects are frequently shared in all the places they appear. However, separate but equal objects for these variables are occasionally made. @cindex @code{asm_operands}, RTL sharing @item When a single @code{asm} statement has multiple output operands, a distinct @code{asm_operands} expression is made for each output operand. However, these all share the vector which contains the sequence of input operands. This sharing is used later on to test whether two @code{asm_operands} expressions come from the same statement, so all optimizations must carefully preserve the sharing if they copy the vector at all. @item No RTL object appears in more than one place in the RTL structure except as described above. Many passes of the compiler rely on this by assuming that they can modify RTL objects in place without unwanted side-effects on other insns. @findex unshare_all_rtl @item During initial RTL generation, shared structure is freely introduced. After all the RTL for a function has been generated, all shared structure is copied by @code{unshare_all_rtl} in @file{emit-rtl.c}, after which the above rules are guaranteed to be followed. @findex copy_rtx_if_shared @item During the combiner pass, shared structure within an insn can exist temporarily. However, the shared structure is copied before the combiner is finished with the insn. This is done by calling @code{copy_rtx_if_shared}, which is a subroutine of @code{unshare_all_rtl}. @end itemize @node Reading RTL @section Reading RTL To read an RTL object from a file, call @code{read_rtx}. It takes one argument, a stdio stream, and returns a single RTL object. This routine is defined in @file{read-rtl.c}. It is not available in the compiler itself, only the various programs that generate the compiler back end from the machine description. People frequently have the idea of using RTL stored as text in a file as an interface between a language front end and the bulk of GCC@. This idea is not feasible. GCC was designed to use RTL internally only. Correct RTL for a given program is very dependent on the particular target machine. And the RTL does not contain all the information about the program. The proper way to interface GCC to a new language front end is with the ``tree'' data structure, described in the files @file{tree.h} and @file{tree.def}. The documentation for this structure (@pxref{Trees}) is incomplete.