/* Functions to support a pool of allocatable objects. Copyright (C) 1987, 1997, 1998, 1999, 2000, 2001, 2003 Free Software Foundation, Inc. Contributed by Daniel Berlin This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GCC; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #include "system.h" #include "alloc-pool.h" /* Redefine abort to report an internal error w/o coredump, and reporting the location of the error in the source file. This logic is duplicated in rtl.h and tree.h because every file that needs the special abort includes one or both. toplev.h gets too few files, system.h gets too many. */ extern void fancy_abort (const char *, int, const char *) ATTRIBUTE_NORETURN; #define abort() fancy_abort (__FILE__, __LINE__, __FUNCTION__) #define align_four(x) (((x+3) >> 2) << 2) #define align_eight(x) (((x+7) >> 3) << 3) /* The internal allocation object. */ typedef struct allocation_object_def { #ifdef ENABLE_CHECKING /* The ID of alloc pool which the object was allocated from. */ ALLOC_POOL_ID_TYPE id; #endif union { /* The data of the object. */ char data[1]; /* Because we want any type of data to be well aligned after the ID, the following elements are here. They are never accessed so the allocated object may be even smaller than this structure. */ char *align_p; double align_d; HOST_WIDEST_INT align_i; #ifdef HAVE_LONG_DOUBLE long double align_ld; #endif } u; } allocation_object; /* Convert a pointer to allocation_object from a pointer to user data. */ #define ALLOCATION_OBJECT_PTR_FROM_USER_PTR(X) \ ((allocation_object *) (((char *) (X)) \ - offsetof (allocation_object, u.data))) /* Convert a pointer to user data from a pointer to allocation_object. */ #define USER_PTR_FROM_ALLOCATION_OBJECT_PTR(X) \ ((void *) (((allocation_object *) (X))->u.data)) #ifdef ENABLE_CHECKING /* Last used ID. */ static ALLOC_POOL_ID_TYPE last_id; #endif /* Create a pool of things of size SIZE, with NUM in each block we allocate. */ alloc_pool create_alloc_pool (const char *name, size_t size, size_t num) { alloc_pool pool; size_t pool_size, header_size; if (!name) abort (); /* Make size large enough to store the list header. */ if (size < sizeof (alloc_pool_list)) size = sizeof (alloc_pool_list); /* Now align the size to a multiple of 4. */ size = align_four (size); #ifdef ENABLE_CHECKING /* Add the aligned size of ID. */ size += offsetof (allocation_object, u.data); #endif /* Um, we can't really allocate 0 elements per block. */ if (num == 0) abort (); /* Find the size of the pool structure, and the name. */ pool_size = sizeof (struct alloc_pool_def); /* and allocate that much memory. */ pool = (alloc_pool) xmalloc (pool_size); /* Now init the various pieces of our pool structure. */ pool->name = xstrdup (name); pool->elt_size = size; pool->elts_per_block = num; /* List header size should be a multiple of 8 */ header_size = align_eight (sizeof (struct alloc_pool_list_def)); pool->block_size = (size * num) + header_size; pool->free_list = NULL; pool->elts_allocated = 0; pool->elts_free = 0; pool->blocks_allocated = 0; pool->block_list = NULL; #ifdef ENABLE_CHECKING /* Increase the last used ID and use it for this pool. ID == 0 is used for free elements of pool so skip it. */ last_id++; if (last_id == 0) last_id++; pool->id = last_id; #endif return (pool); } /* Free all memory allocated for the given memory pool. */ void free_alloc_pool (alloc_pool pool) { alloc_pool_list block, next_block; #ifdef ENABLE_CHECKING if (!pool) abort (); #endif /* Free each block allocated to the pool. */ for (block = pool->block_list; block != NULL; block = next_block) { next_block = block->next; free (block); } /* Lastly, free the pool and the name. */ free (pool->name); free (pool); } /* Allocates one element from the pool specified. */ void * pool_alloc (alloc_pool pool) { alloc_pool_list header; char *block; #ifdef ENABLE_CHECKING if (!pool) abort (); #endif /* If there are no more free elements, make some more!. */ if (!pool->free_list) { size_t i; alloc_pool_list block_header; /* Make the block */ block = (char *) xmalloc (pool->block_size); block_header = (alloc_pool_list) block; block += align_eight (sizeof (struct alloc_pool_list_def)); /* Throw it on the block list */ block_header->next = pool->block_list; pool->block_list = block_header; /* Now put the actual block pieces onto the free list. */ for (i = 0; i < pool->elts_per_block; i++, block += pool->elt_size) { #ifdef ENABLE_CHECKING /* Mark the element to be free. */ ((allocation_object *) block)->id = 0; #endif header = (alloc_pool_list) USER_PTR_FROM_ALLOCATION_OBJECT_PTR (block); header->next = pool->free_list; pool->free_list = header; } /* Also update the number of elements we have free/allocated, and increment the allocated block count. */ pool->elts_allocated += pool->elts_per_block; pool->elts_free += pool->elts_per_block; pool->blocks_allocated += 1; } /* Pull the first free element from the free list, and return it. */ header = pool->free_list; pool->free_list = header->next; pool->elts_free--; #ifdef ENABLE_CHECKING /* Set the ID for element. */ ALLOCATION_OBJECT_PTR_FROM_USER_PTR (header)->id = pool->id; #endif return ((void *) header); } /* Puts PTR back on POOL's free list. */ void pool_free (alloc_pool pool, void *ptr) { alloc_pool_list header; #ifdef ENABLE_CHECKING if (!ptr) abort (); /* Check whether the PTR was allocated from POOL. */ if (pool->id != ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id) abort (); /* Mark the element to be free. */ ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id = 0; #else /* Check if we free more than we allocated, which is Bad (TM). */ if (pool->elts_free + 1 > pool->elts_allocated) abort (); #endif header = (alloc_pool_list) ptr; header->next = pool->free_list; pool->free_list = header; pool->elts_free++; }