From 1cb1de7ead03894075ea7392879654d3d968f044 Mon Sep 17 00:00:00 2001
From: Phil Edwards
Date: Mon, 28 Jul 2003 04:13:58 +0000
Subject: user.cfg.in, [...]: Change GLIBCPP to GLIBCXX (and explain as
needed).
2003-07-28 Phil Edwards
* docs/doxygen/user.cfg.in, docs/html/abi.txt, docs/html/debug.html,
docs/html/test.html, docs/html/17_intro/headers_cc.txt,
docs/html/17_intro/howto.html, docs/html/ext/howto.html: Change
GLIBCPP to GLIBCXX (and explain as needed).
From-SVN: r69879
---
libstdc++-v3/docs/html/debug.html | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'libstdc++-v3/docs/html/debug.html')
diff --git a/libstdc++-v3/docs/html/debug.html b/libstdc++-v3/docs/html/debug.html
index 0ca332c..dcd035c 100644
--- a/libstdc++-v3/docs/html/debug.html
+++ b/libstdc++-v3/docs/html/debug.html
@@ -105,7 +105,7 @@
there are different kinds of allocation schemes that can be used by
std::allocator
. For implementation details, see this
document and look specifically for
- GLIBCPP_FORCE_NEW
.
+ GLIBCXX_FORCE_NEW
.
In a nutshell, the default allocator used by
@@ -120,7 +120,7 @@
C++ tools: the first that can do this is valgrind 1.0.4, but later
versions should work at least as well. Second of all, use a
completely unoptimized build to avoid confusing valgrind. Third,
- use GLIBCPP_FORCE_NEW to keep extraneous pool allocation noise from
+ use GLIBCXX_FORCE_NEW to keep extraneous pool allocation noise from
cluttering debug information.
--
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