From 0c36d0d571999e1b9bdb3064e228cf23b3f895d1 Mon Sep 17 00:00:00 2001 From: Thomas Schwinge Date: Tue, 23 May 2017 11:16:05 +0200 Subject: Runtime checking of OpenACC parallelism dimensions clauses libgomp/ * testsuite/libgomp.oacc-c-c++-common/parallel-dims.c: Rewrite. * testsuite/lib/libgomp.exp (check_effective_target_openacc_nvidia_accel_configured): New proc. * testsuite/libgomp.oacc-c++/c++.exp (check_effective_target_c) (check_effective_target_c++): New procs. * testsuite/libgomp.oacc-c/c.exp (check_effective_target_c) (check_effective_target_c++): Likewise. From-SVN: r248358 --- libgomp/ChangeLog | 11 + libgomp/testsuite/lib/libgomp.exp | 12 + libgomp/testsuite/libgomp.oacc-c++/c++.exp | 7 + .../libgomp.oacc-c-c++-common/parallel-dims.c | 523 ++++++++++++++++++++- libgomp/testsuite/libgomp.oacc-c/c.exp | 7 + 5 files changed, 548 insertions(+), 12 deletions(-) (limited to 'libgomp') diff --git a/libgomp/ChangeLog b/libgomp/ChangeLog index 8209f9f..8fd5f07 100644 --- a/libgomp/ChangeLog +++ b/libgomp/ChangeLog @@ -1,3 +1,14 @@ +2017-05-23 Thomas Schwinge + + * testsuite/libgomp.oacc-c-c++-common/parallel-dims.c: Rewrite. + * testsuite/lib/libgomp.exp + (check_effective_target_openacc_nvidia_accel_configured): New + proc. + * testsuite/libgomp.oacc-c++/c++.exp (check_effective_target_c) + (check_effective_target_c++): New procs. + * testsuite/libgomp.oacc-c/c.exp (check_effective_target_c) + (check_effective_target_c++): Likewise. + 2017-05-22 Jakub Jelinek PR middle-end/80809 diff --git a/libgomp/testsuite/lib/libgomp.exp b/libgomp/testsuite/lib/libgomp.exp index 501a860..ea3da2c 100644 --- a/libgomp/testsuite/lib/libgomp.exp +++ b/libgomp/testsuite/lib/libgomp.exp @@ -359,6 +359,18 @@ proc check_effective_target_offload_device_shared_as { } { } ] } +# Return 1 if configured for nvptx offloading. + +proc check_effective_target_openacc_nvidia_accel_configured { } { + global offload_targets + if { ![string match "*,nvptx,*" ",$offload_targets,"] } { + return 0 + } + # PR libgomp/65099: Currently, we only support offloading in 64-bit + # configurations. + return [is-effective-target lp64] +} + # Return 1 if at least one nvidia board is present. proc check_effective_target_openacc_nvidia_accel_present { } { diff --git a/libgomp/testsuite/libgomp.oacc-c++/c++.exp b/libgomp/testsuite/libgomp.oacc-c++/c++.exp index 608b298..9beadd6 100644 --- a/libgomp/testsuite/libgomp.oacc-c++/c++.exp +++ b/libgomp/testsuite/libgomp.oacc-c++/c++.exp @@ -4,6 +4,13 @@ load_lib libgomp-dg.exp load_gcc_lib gcc-dg.exp load_gcc_lib torture-options.exp +proc check_effective_target_c { } { + return 0 +} +proc check_effective_target_c++ { } { + return 1 +} + global shlib_ext set shlib_ext [get_shlib_extension] diff --git a/libgomp/testsuite/libgomp.oacc-c-c++-common/parallel-dims.c b/libgomp/testsuite/libgomp.oacc-c-c++-common/parallel-dims.c index f5766a4..d8af546 100644 --- a/libgomp/testsuite/libgomp.oacc-c-c++-common/parallel-dims.c +++ b/libgomp/testsuite/libgomp.oacc-c-c++-common/parallel-dims.c @@ -1,25 +1,524 @@ -/* { dg-do run { target openacc_nvidia_accel_selected } } */ +/* OpenACC parallelism dimensions clauses: num_gangs, num_workers, + vector_length. */ + +#include +#include + +/* TODO: "(int) acc_device_*" casts because of the C++ acc_on_device wrapper + not behaving as expected for -O0. */ +#pragma acc routine seq +static unsigned int __attribute__ ((optimize ("O2"))) acc_gang () +{ + if (acc_on_device ((int) acc_device_host)) + return 0; + else if (acc_on_device ((int) acc_device_nvidia)) + { + unsigned int r; + asm volatile ("mov.u32 %0,%%ctaid.x;" : "=r" (r)); + return r; + } + else + __builtin_abort (); +} + +#pragma acc routine seq +static unsigned int __attribute__ ((optimize ("O2"))) acc_worker () +{ + if (acc_on_device ((int) acc_device_host)) + return 0; + else if (acc_on_device ((int) acc_device_nvidia)) + { + unsigned int r; + asm volatile ("mov.u32 %0,%%tid.y;" : "=r" (r)); + return r; + } + else + __builtin_abort (); +} + +#pragma acc routine seq +static unsigned int __attribute__ ((optimize ("O2"))) acc_vector () +{ + if (acc_on_device ((int) acc_device_host)) + return 0; + else if (acc_on_device ((int) acc_device_nvidia)) + { + unsigned int r; + asm volatile ("mov.u32 %0,%%tid.x;" : "=r" (r)); + return r; + } + else + __builtin_abort (); +} -/* Worker and vector size checks. Picked an outrageously large - value. */ int main () { - int dummy[10]; + acc_init (acc_device_default); + + /* Non-positive value. */ + + /* GR, WS, VS. */ + { +#define GANGS 0 /* { dg-warning "'num_gangs' value must be positive" "" { target c } } */ + int gangs_actual = GANGS; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (gangs_actual) \ + reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) \ + num_gangs (GANGS) /* { dg-warning "'num_gangs' value must be positive" "" { target c++ } } */ + { + /* We're actually executing with num_gangs (1). */ + gangs_actual = 1; + for (int i = 100 * gangs_actual; i > -100 * gangs_actual; --i) + { + /* . */ +#if 0 + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); +#else + int gangs = acc_gang (); + gangs_min = (gangs_min < gangs) ? gangs_min : gangs; + gangs_max = (gangs_max > gangs) ? gangs_max : gangs; + int workers = acc_worker (); + workers_min = (workers_min < workers) ? workers_min : workers; + workers_max = (workers_max > workers) ? workers_max : workers; + int vectors = acc_vector (); + vectors_min = (vectors_min < vectors) ? vectors_min : vectors; + vectors_max = (vectors_max > vectors) ? vectors_max : vectors; +#endif + } + } + if (gangs_actual != 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != gangs_actual - 1 + || workers_min != 0 || workers_max != 0 + || vectors_min != 0 || vectors_max != 0) + __builtin_abort (); +#undef GANGS + } + + /* GP, WS, VS. */ + { +#define GANGS 0 /* { dg-warning "'num_gangs' value must be positive" "" { target c } } */ + int gangs_actual = GANGS; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (gangs_actual) \ + num_gangs (GANGS) /* { dg-warning "'num_gangs' value must be positive" "" { target c++ } } */ + { + /* We're actually executing with num_gangs (1). */ + gangs_actual = 1; +#pragma acc loop gang reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100 * gangs_actual; i > -100 * gangs_actual; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (gangs_actual != 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != gangs_actual - 1 + || workers_min != 0 || workers_max != 0 + || vectors_min != 0 || vectors_max != 0) + __builtin_abort (); +#undef GANGS + } + + /* GR, WP, VS. */ + { +#define WORKERS 0 /* { dg-warning "'num_workers' value must be positive" "" { target c } } */ + int workers_actual = WORKERS; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (workers_actual) \ + num_workers (WORKERS) /* { dg-warning "'num_workers' value must be positive" "" { target c++ } } */ + { + /* We're actually executing with num_workers (1). */ + workers_actual = 1; +#pragma acc loop worker reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100 * workers_actual; i > -100 * workers_actual; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (workers_actual != 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != 0 + || workers_min != 0 || workers_max != workers_actual - 1 + || vectors_min != 0 || vectors_max != 0) + __builtin_abort (); +#undef WORKERS + } + + /* GR, WS, VP. */ + { +#define VECTORS 0 /* { dg-warning "'vector_length' value must be positive" "" { target c } } */ + int vectors_actual = VECTORS; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (vectors_actual) /* { dg-warning "using vector_length \\(32\\), ignoring 1" "" { target openacc_nvidia_accel_configured } } */ \ + vector_length (VECTORS) /* { dg-warning "'vector_length' value must be positive" "" { target c++ } } */ + { + /* We're actually executing with vector_length (1), just the GCC nvptx + back end enforces vector_length (32). */ + if (acc_on_device (acc_device_nvidia)) + vectors_actual = 32; + else + vectors_actual = 1; +#pragma acc loop vector reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100 * vectors_actual; i > -100 * vectors_actual; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (acc_get_device_type () == acc_device_nvidia) + { + if (vectors_actual != 32) + __builtin_abort (); + } + else + if (vectors_actual != 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != 0 + || workers_min != 0 || workers_max != 0 + || vectors_min != 0 || vectors_max != vectors_actual - 1) + __builtin_abort (); +#undef VECTORS + } + -#pragma acc parallel num_workers (2<<20) /* { dg-error "using num_workers" } */ + /* High value. */ + + /* GR, WS, VS. */ { -#pragma acc loop worker - for (int i = 0; i < 10; i++) - dummy[i] = i; + /* There is no actual limit for the number of gangs, so we try with a + rather high value. */ + int gangs = 12345; + int gangs_actual = gangs; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (gangs_actual) \ + reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) \ + num_gangs (gangs) + { + if (acc_on_device (acc_device_host)) + { + /* We're actually executing with num_gangs (1). */ + gangs_actual = 1; + } + /* As we're executing GR not GP, don't multiply with a "gangs_actual" + factor. */ + for (int i = 100 /* * gangs_actual */; i > -100 /* * gangs_actual */; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (gangs_actual < 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != gangs_actual - 1 + || workers_min != 0 || workers_max != 0 + || vectors_min != 0 || vectors_max != 0) + __builtin_abort (); } -#pragma acc parallel vector_length (2<<20) /* { dg-error "using vector_length" } */ + /* GP, WS, VS. */ { -#pragma acc loop vector - for (int i = 0; i < 10; i++) - dummy[i] = i; + /* There is no actual limit for the number of gangs, so we try with a + rather high value. */ + int gangs = 12345; + int gangs_actual = gangs; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (gangs_actual) \ + num_gangs (gangs) + { + if (acc_on_device (acc_device_host)) + { + /* We're actually executing with num_gangs (1). */ + gangs_actual = 1; + } +#pragma acc loop gang reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100 * gangs_actual; i > -100 * gangs_actual; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (gangs_actual < 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != gangs_actual - 1 + || workers_min != 0 || workers_max != 0 + || vectors_min != 0 || vectors_max != 0) + __builtin_abort (); } + /* GR, WP, VS. */ + { + /* We try with an outrageously large value. */ +#define WORKERS 2 << 20 + int workers_actual = WORKERS; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (workers_actual) /* { dg-warning "using num_workers \\(32\\), ignoring 2097152" "" { target openacc_nvidia_accel_configured } } */ \ + num_workers (WORKERS) + { + if (acc_on_device (acc_device_host)) + { + /* We're actually executing with num_workers (1). */ + workers_actual = 1; + } + else if (acc_on_device (acc_device_nvidia)) + { + /* The GCC nvptx back end enforces num_workers (32). */ + workers_actual = 32; + } + else + __builtin_abort (); +#pragma acc loop worker reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100 * workers_actual; i > -100 * workers_actual; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (workers_actual < 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != 0 + || workers_min != 0 || workers_max != workers_actual - 1 + || vectors_min != 0 || vectors_max != 0) + __builtin_abort (); +#undef WORKERS + } + + /* GR, WP, VS. */ + { + /* We try with an outrageously large value. */ + int workers = 2 << 20; + /* For nvptx offloading, this one will not result in "using num_workers + (32), ignoring runtime setting", and will in fact try to launch with + "num_workers (workers)", which will run into "libgomp: cuLaunchKernel + error: invalid argument". So, limit ourselves here. */ + if (acc_get_device_type () == acc_device_nvidia) + workers = 32; + int workers_actual = workers; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (workers_actual) \ + num_workers (workers) + { + if (acc_on_device (acc_device_host)) + { + /* We're actually executing with num_workers (1). */ + workers_actual = 1; + } + else if (acc_on_device (acc_device_nvidia)) + { + /* We're actually executing with num_workers (32). */ + /* workers_actual = 32; */ + } + else + __builtin_abort (); +#pragma acc loop worker reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100 * workers_actual; i > -100 * workers_actual; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (workers_actual < 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != 0 + || workers_min != 0 || workers_max != workers_actual - 1 + || vectors_min != 0 || vectors_max != 0) + __builtin_abort (); + } + + /* GR, WS, VP. */ + { + /* We try with an outrageously large value. */ +#define VECTORS 2 << 20 + int vectors_actual = VECTORS; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (vectors_actual) /* { dg-warning "using vector_length \\(32\\), ignoring 2097152" "" { target openacc_nvidia_accel_configured } } */ \ + vector_length (VECTORS) + { + if (acc_on_device (acc_device_host)) + { + /* We're actually executing with vector_length (1). */ + vectors_actual = 1; + } + else if (acc_on_device (acc_device_nvidia)) + { + /* The GCC nvptx back end enforces vector_length (32). */ + vectors_actual = 32; + } + else + __builtin_abort (); +#pragma acc loop vector reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100 * vectors_actual; i > -100 * vectors_actual; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (vectors_actual < 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != 0 + || workers_min != 0 || workers_max != 0 + || vectors_min != 0 || vectors_max != vectors_actual - 1) + __builtin_abort (); +#undef VECTORS + } + + /* GR, WS, VP. */ + { + /* We try with an outrageously large value. */ + int vectors = 2 << 20; + int vectors_actual = vectors; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (vectors_actual) /* { dg-warning "using vector_length \\(32\\), ignoring runtime setting" "" { target openacc_nvidia_accel_configured } } */ \ + vector_length (vectors) + { + if (acc_on_device (acc_device_host)) + { + /* We're actually executing with vector_length (1). */ + vectors_actual = 1; + } + else if (acc_on_device (acc_device_nvidia)) + { + /* The GCC nvptx back end enforces vector_length (32). */ + vectors_actual = 32; + } + else + __builtin_abort (); +#pragma acc loop vector reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100 * vectors_actual; i > -100 * vectors_actual; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (vectors_actual < 1) + __builtin_abort (); + if (gangs_min != 0 || gangs_max != 0 + || workers_min != 0 || workers_max != 0 + || vectors_min != 0 || vectors_max != vectors_actual - 1) + __builtin_abort (); + } + + + /* Composition of GP, WP, VP. */ + { + int gangs = 12345; + /* With nvptx offloading, multi-level reductions apparently are very slow + in the following case. So, limit ourselves here. */ + if (acc_get_device_type () == acc_device_nvidia) + gangs = 3; + int gangs_actual = gangs; +#define WORKERS 3 + int workers_actual = WORKERS; +#define VECTORS 11 + int vectors_actual = VECTORS; + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc parallel copy (gangs_actual, workers_actual, vectors_actual) /* { dg-warning "using vector_length \\(32\\), ignoring 11" "" { target openacc_nvidia_accel_configured } } */ \ + num_gangs (gangs) \ + num_workers (WORKERS) \ + vector_length (VECTORS) + { + if (acc_on_device (acc_device_host)) + { + /* We're actually executing with num_gangs (1), num_workers (1), + vector_length (1). */ + gangs_actual = 1; + workers_actual = 1; + vectors_actual = 1; + } + else if (acc_on_device (acc_device_nvidia)) + { + /* The GCC nvptx back end enforces vector_length (32). */ + vectors_actual = 32; + } + else + __builtin_abort (); +#pragma acc loop gang reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100 * gangs_actual; i > -100 * gangs_actual; --i) +#pragma acc loop worker reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int j = 100 * workers_actual; j > -100 * workers_actual; --j) +#pragma acc loop vector reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int k = 100 * vectors_actual; k > -100 * vectors_actual; --k) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (gangs_min != 0 || gangs_max != gangs_actual - 1 + || workers_min != 0 || workers_max != workers_actual - 1 + || vectors_min != 0 || vectors_max != vectors_actual - 1) + __builtin_abort (); +#undef VECTORS +#undef WORKERS + } + + + /* We can't test parallelized OpenACC kernels constructs in this way: use of + the acc_gang, acc_worker, acc_vector functions will make the construct + unparallelizable. */ + + + /* Unparallelized OpenACC kernels constructs must get launched as 1 x 1 x 1 + kernels. */ + { + int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max; + gangs_min = workers_min = vectors_min = INT_MAX; + gangs_max = workers_max = vectors_max = INT_MIN; +#pragma acc kernels + { + /* This is to make the OpenACC kernels construct unparallelizable. */ + asm volatile ("" : : : "memory"); + +#pragma acc loop reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) + for (int i = 100; i > -100; --i) + { + gangs_min = gangs_max = acc_gang (); + workers_min = workers_max = acc_worker (); + vectors_min = vectors_max = acc_vector (); + } + } + if (gangs_min != 0 || gangs_max != 1 - 1 + || workers_min != 0 || workers_max != 1 - 1 + || vectors_min != 0 || vectors_max != 1 - 1) + __builtin_abort (); + } + + return 0; } diff --git a/libgomp/testsuite/libgomp.oacc-c/c.exp b/libgomp/testsuite/libgomp.oacc-c/c.exp index b509a10..4475bf5 100644 --- a/libgomp/testsuite/libgomp.oacc-c/c.exp +++ b/libgomp/testsuite/libgomp.oacc-c/c.exp @@ -15,6 +15,13 @@ load_lib libgomp-dg.exp load_gcc_lib gcc-dg.exp load_gcc_lib torture-options.exp +proc check_effective_target_c { } { + return 1 +} +proc check_effective_target_c++ { } { + return 0 +} + # Initialize dg. dg-init torture-init -- cgit v1.1