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2023-01-16Update copyright years.Jakub Jelinek1-1/+1
2022-11-04libcpp: Update to Unicode 15Jakub Jelinek1-16985/+17153
The following pseudo-patch regenerates the libcpp tables with Unicode 15.0.0 which added 4489 new characters. As mentioned previously, this isn't just a matter of running the two libcpp/make*.cc programs on the new Unicode files, but one needs to manually update a table inside of makeuname2c.cc according to a table in Unicode text (which is partially reflected in the text files, but e.g. in Unicode 14.0.0 not 100% accurately, in 15.0.0 actually accurately). I've also added some randomly chosen subset of those 4489 new characters to a testcase. 2022-11-04 Jakub Jelinek <jakub@redhat.com> gcc/testsuite/ * c-c++-common/cpp/named-universal-char-escape-1.c: Add tests for some characters newly added in Unicode 15.0.0. libcpp/ * makeuname2c.cc (struct generated): Update from Unicode 15.0.0 table 4-8. * ucnid.h: Regenerated for Unicode 15.0.0. * uname2c.h: Likewise.
2022-08-26c++: Implement C++23 P2071R2 - Named universal character escapes [PR106648]Jakub Jelinek1-0/+18256
The following patch implements the C++23 P2071R2 - Named universal character escapes paper to support \N{LATIN SMALL LETTER E} etc. I've used Unicode 14.0, there are 144803 character name properties (including the ones generated by Unicode NR1 and NR2 rules) and correction/control/alternate aliases, together with zero terminators that would be 3884745 bytes, which is clearly unacceptable for libcpp. This patch instead contains a generator which from the UnicodeData.txt and NameAliases.txt files emits a space optimized radix tree (208765 bytes long for 14.0), a single string literal dictionary (59418 bytes), maximum name length (currently 88 chars) and two small helper arrays for the NR1/NR2 name generation. The radix tree needs 2 to 9 bytes per node, the exact format is described in the generator program. There could be ways to shrink the dictionary size somewhat at the expense of slightly slower lookups. Currently the patch implements strict matching (that is what is needed to actually implement it on valid code) and Unicode UAX44-LM2 algorithm loose matching to provide hints (that algorithm essentially ignores hyphens in between two alphanumeric characters, spaces and underscores (with one exception for hyphen) and does case insensitive matching). In the attachment is a WIP patch that shows how to implement also spellcheck.{h,cc} style discovery of misspellings, but I'll need to talk to David Malcolm about it, as spellcheck.{h,cc} is in gcc/ subdir (so the WIP incremental patch instead prints all the names to stderr). 2022-08-26 Jakub Jelinek <jakub@redhat.com> PR c++/106648 libcpp/ * charset.cc: Implement C++23 P2071R2 - Named universal character escapes. Include uname2c.h. (hangul_syllables, hangul_count): New variables. (struct uname2c_data): New type. (_cpp_uname2c, _cpp_uname2c_uax44_lm2): New functions. (_cpp_valid_ucn): Use them. Handle named universal character escapes. (convert_ucn): Adjust comment. (convert_escape): Call convert_ucn even for \N. (_cpp_interpret_identifier): Handle named universal character escapes. * lex.cc (get_bidi_ucn): Fix up function comment formatting. (get_bidi_named): New function. (forms_identifier_p, lex_string): Handle named universal character escapes. * makeuname2c.cc: New file. Small parts copied from makeucnid.cc. * uname2c.h: New generated file. gcc/c-family/ * c-cppbuiltin.cc (c_cpp_builtins): Predefine __cpp_named_character_escapes to 202207L. gcc/testsuite/ * c-c++-common/cpp/named-universal-char-escape-1.c: New test. * c-c++-common/cpp/named-universal-char-escape-2.c: New test. * c-c++-common/cpp/named-universal-char-escape-3.c: New test. * c-c++-common/cpp/named-universal-char-escape-4.c: New test. * c-c++-common/Wbidi-chars-25.c: New test. * gcc.dg/cpp/named-universal-char-escape-1.c: New test. * gcc.dg/cpp/named-universal-char-escape-2.c: New test. * g++.dg/cpp/named-universal-char-escape-1.C: New test. * g++.dg/cpp/named-universal-char-escape-2.C: New test. * g++.dg/cpp23/feat-cxx2b.C: Test __cpp_named_character_escapes.