aboutsummaryrefslogtreecommitdiff
path: root/libjava/javax/swing/AbstractButton.java
diff options
context:
space:
mode:
Diffstat (limited to 'libjava/javax/swing/AbstractButton.java')
-rw-r--r--libjava/javax/swing/AbstractButton.java1945
1 files changed, 0 insertions, 1945 deletions
diff --git a/libjava/javax/swing/AbstractButton.java b/libjava/javax/swing/AbstractButton.java
deleted file mode 100644
index 4a5e05a..0000000
--- a/libjava/javax/swing/AbstractButton.java
+++ /dev/null
@@ -1,1945 +0,0 @@
-/* AbstractButton.java -- Provides basic button functionality.
- Copyright (C) 2002, 2004 Free Software Foundation, Inc.
-
-This file is part of GNU Classpath.
-
-GNU Classpath is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
-
-GNU Classpath is distributed in the hope that it will be useful, but
-WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU Classpath; see the file COPYING. If not, write to the
-Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
-02110-1301 USA.
-
-Linking this library statically or dynamically with other modules is
-making a combined work based on this library. Thus, the terms and
-conditions of the GNU General Public License cover the whole
-combination.
-
-As a special exception, the copyright holders of this library give you
-permission to link this library with independent modules to produce an
-executable, regardless of the license terms of these independent
-modules, and to copy and distribute the resulting executable under
-terms of your choice, provided that you also meet, for each linked
-independent module, the terms and conditions of the license of that
-module. An independent module is a module which is not derived from
-or based on this library. If you modify this library, you may extend
-this exception to your version of the library, but you are not
-obligated to do so. If you do not wish to do so, delete this
-exception statement from your version. */
-
-package javax.swing;
-
-import java.awt.Graphics;
-import java.awt.Image;
-import java.awt.Insets;
-import java.awt.ItemSelectable;
-import java.awt.Point;
-import java.awt.Rectangle;
-import java.awt.event.ActionEvent;
-import java.awt.event.ActionListener;
-import java.awt.event.ItemEvent;
-import java.awt.event.ItemListener;
-import java.beans.PropertyChangeEvent;
-import java.beans.PropertyChangeListener;
-
-import javax.accessibility.AccessibleAction;
-import javax.accessibility.AccessibleIcon;
-import javax.accessibility.AccessibleRelationSet;
-import javax.accessibility.AccessibleStateSet;
-import javax.accessibility.AccessibleText;
-import javax.accessibility.AccessibleValue;
-import javax.swing.event.ChangeEvent;
-import javax.swing.event.ChangeListener;
-import javax.swing.plaf.ButtonUI;
-import javax.swing.text.AttributeSet;
-
-
-/**
- * <p>The purpose of this class is to serve as a facade over a number of
- * classes which collectively represent the semantics of a button: the
- * button's model, its listeners, its action, and its look and feel. Some
- * parts of a button's state are stored explicitly in this class, other
- * parts are delegates to the model. Some methods related to buttons are
- * implemented in this class, other methods pass through to the current
- * model or look and feel.</p>
- *
- * <p>Furthermore this class is supposed to serve as a base class for
- * several kinds of buttons with similar but non-identical semantics:
- * toggle buttons (radio buttons and checkboxes), simple "push" buttons,
- * menu items.</p>
- *
- * <p>Buttons have many properties, some of which are stored in this class
- * while others are delegated to the button's model. The following properties
- * are available:</p>
- *
- * <table>
- * <tr><th>Property </th><th>Stored in</th><th>Bound?</th></tr>
- *
- * <tr><td>action </td><td>button</td> <td>no</td></tr>
- * <tr><td>actionCommand </td><td>model</td> <td>no</td></tr>
- * <tr><td>borderPainted </td><td>button</td> <td>yes</td></tr>
- * <tr><td>contentAreaFilled </td><td>button</td> <td>yes</td></tr>
- * <tr><td>disabledIcon </td><td>button</td> <td>yes</td></tr>
- * <tr><td>disabledSelectedIcon </td><td>button</td> <td>yes</td></tr>
- * <tr><td>displayedMnemonicIndex </td><td>button</td> <td>no</td></tr>
- * <tr><td>enabled </td><td>model</td> <td>no</td></tr>
- * <tr><td>focusPainted </td><td>button</td> <td>yes</td></tr>
- * <tr><td>horizontalAlignment </td><td>button</td> <td>yes</td></tr>
- * <tr><td>horizontalTextPosition </td><td>button</td> <td>yes</td></tr>
- * <tr><td>icon </td><td>button</td> <td>yes</td></tr>
- * <tr><td>iconTextGap </td><td>button</td> <td>no</td></tr>
- * <tr><td>label (same as text) </td><td>model</td> <td>yes</td></tr>
- * <tr><td>margin </td><td>button</td> <td>yes</td></tr>
- * <tr><td>multiClickThreshold </td><td>button</td> <td>no</td></tr>
- * <tr><td>pressedIcon </td><td>button</td> <td>yes</td></tr>
- * <tr><td>rolloverEnabled </td><td>button</td> <td>yes</td></tr>
- * <tr><td>rolloverIcon </td><td>button</td> <td>yes</td></tr>
- * <tr><td>rolloverSelectedIcon </td><td>button</td> <td>yes</td></tr>
- * <tr><td>selected </td><td>model</td> <td>no</td></tr>
- * <tr><td>selectedIcon </td><td>button</td> <td>yes</td></tr>
- * <tr><td>selectedObjects </td><td>button</td> <td>no</td></tr>
- * <tr><td>text </td><td>model</td> <td>yes</td></tr>
- * <tr><td>UI </td><td>button</td> <td>yes</td></tr>
- * <tr><td>verticalAlignment </td><td>button</td> <td>yes</td></tr>
- * <tr><td>verticalTextPosition </td><td>button</td> <td>yes</td></tr>
- *
- * </table>
- *
- * <p>The various behavioral aspects of these properties follows:</p>
- *
- * <ul>
- *
- * <li>When non-bound properties stored in the button change, the button
- * fires ChangeEvents to its ChangeListeners.</li>
- *
- * <li>When bound properties stored in the button change, the button fires
- * PropertyChangeEvents to its PropertyChangeListeners</li>
- *
- * <li>If any of the model's properties change, it fires a ChangeEvent to
- * its ChangeListeners, which include the button.</li>
- *
- * <li>If the button receives a ChangeEvent from its model, it will
- * propagate the ChangeEvent to its ChangeListeners, with the ChangeEvent's
- * "source" property set to refer to the button, rather than the model. The
- * the button will request a repaint, to paint its updated state.</li>
- *
- * <li>If the model's "selected" property changes, the model will fire an
- * ItemEvent to its ItemListeners, which include the button, in addition to
- * the ChangeEvent which models the property change. The button propagates
- * ItemEvents directly to its ItemListeners.</li>
- *
- * <li>If the model's armed and pressed properties are simultaneously
- * <code>true</code>, the model will fire an ActionEvent to its
- * ActionListeners, which include the button. The button will propagate
- * this ActionEvent to its ActionListeners, with the ActionEvent's "source"
- * property set to refer to the button, rather than the model.</li>
- *
- * </ul>
- *
- * @author Ronald Veldema (rveldema@cs.vu.nl)
- * @author Graydon Hoare (graydon@redhat.com)
- */
-
-public abstract class AbstractButton extends JComponent
- implements ItemSelectable, SwingConstants
-{
- private static final long serialVersionUID = -937921345538462020L;
-
- /** The icon displayed by default. */
- Icon default_icon;
-
- /** The icon displayed when the button is pressed. */
- Icon pressed_icon;
-
- /** The icon displayed when the button is disabled. */
- Icon disabeldIcon;
-
- /** The icon displayed when the button is selected. */
- Icon selectedIcon;
-
- /** The icon displayed when the button is selected but disabled. */
- Icon disabledSelectedIcon;
-
- /** The icon displayed when the button is rolled over. */
- Icon rolloverIcon;
-
- /** The icon displayed when the button is selected and rolled over. */
- Icon rolloverSelectedIcon;
-
- /** The icon currently displayed. */
- Icon current_icon;
-
- /** The text displayed in the button. */
- String text;
-
- /** The gap between icon and text, if both icon and text are non-<code>null</code>. */
- int iconTextGap;
-
- /** The vertical alignment of the button's text and icon. */
- int verticalAlignment;
-
- /** The horizontal alignment of the button's text and icon. */
- int horizontalAlignment;
-
- /** The horizontal position of the button's text relative to its icon. */
- int horizontalTextPosition;
-
- /** The vertical position of the button's text relative to its icon. */
- int verticalTextPosition;
-
- /** Whether or not the button paints its border. */
- boolean borderPainted;
-
- /** Whether or not the button paints its focus state. */
- boolean focusPainted;
-
- /** Whether or not the button fills its content area. */
- boolean contentAreaFilled;
-
- /** Whether rollover is enabled. */
- boolean rollOverEnabled;
-
- /** The action taken when the button is clicked. */
- Action action;
-
- /** The button's current state. */
- protected ButtonModel model;
-
- /** The margin between the button's border and its label. */
- Insets margin;
-
- /** A hint to the look and feel class, suggesting which character in the
- * button's label should be underlined when drawing the label. */
- int mnemonicIndex;
-
- /** Listener the button uses to receive ActionEvents from its model. */
- protected ActionListener actionListener;
-
- /** Listener the button uses to receive ItemEvents from its model. */
- protected ItemListener itemListener;
-
- /** Listener the button uses to receive ChangeEvents from its model. */
- protected ChangeListener changeListener;
-
- /** The time in miliseconds in which clicks get coalesced into a single
- * <code>ActionEvent</code>. */
- long multiClickThreshhold;
-
- /** Listener the button uses to receive PropertyChangeEvents from its
- Action. */
- PropertyChangeListener actionPropertyChangeListener;
-
- /** ChangeEvent that is fired to button's ChangeEventListeners */
- protected ChangeEvent changeEvent = new ChangeEvent(this);
-
- /** Fired in a PropertyChangeEvent when the "borderPainted" property changes. */
- public static final String BORDER_PAINTED_CHANGED_PROPERTY = "borderPainted";
-
- /** Fired in a PropertyChangeEvent when the "contentAreaFilled" property changes. */
- public static final String CONTENT_AREA_FILLED_CHANGED_PROPERTY = "contentAreaFilled";
-
- /** Fired in a PropertyChangeEvent when the "disabledIcon" property changes. */
- public static final String DISABLED_ICON_CHANGED_PROPERTY = "disabledIcon";
-
- /** Fired in a PropertyChangeEvent when the "disabledSelectedIcon" property changes. */
- public static final String DISABLED_SELECTED_ICON_CHANGED_PROPERTY = "disabledSelectedIcon";
-
- /** Fired in a PropertyChangeEvent when the "focusPainted" property changes. */
- public static final String FOCUS_PAINTED_CHANGED_PROPERTY = "focusPainted";
-
- /** Fired in a PropertyChangeEvent when the "horizontalAlignment" property changes. */
- public static final String HORIZONTAL_ALIGNMENT_CHANGED_PROPERTY = "horizontalAlignment";
-
- /** Fired in a PropertyChangeEvent when the "horizontalTextPosition" property changes. */
- public static final String HORIZONTAL_TEXT_POSITION_CHANGED_PROPERTY = "horizontalTextPosition";
-
- /** Fired in a PropertyChangeEvent when the "icon" property changes. */
- public static final String ICON_CHANGED_PROPERTY = "icon";
-
- /** Fired in a PropertyChangeEvent when the "margin" property changes. */
- public static final String MARGIN_CHANGED_PROPERTY = "margin";
-
- /** Fired in a PropertyChangeEvent when the "mnemonic" property changes. */
- public static final String MNEMONIC_CHANGED_PROPERTY = "mnemonic";
-
- /** Fired in a PropertyChangeEvent when the "model" property changes. */
- public static final String MODEL_CHANGED_PROPERTY = "model";
-
- /** Fired in a PropertyChangeEvent when the "pressedIcon" property changes. */
- public static final String PRESSED_ICON_CHANGED_PROPERTY = "pressedIcon";
-
- /** Fired in a PropertyChangeEvent when the "rolloverEnabled" property changes. */
- public static final String ROLLOVER_ENABLED_CHANGED_PROPERTY = "rolloverEnabled";
-
- /** Fired in a PropertyChangeEvent when the "rolloverIcon" property changes. */
- public static final String ROLLOVER_ICON_CHANGED_PROPERTY = "rolloverIcon";
-
- /** Fired in a PropertyChangeEvent when the "rolloverSelectedIcon" property changes. */
- public static final String ROLLOVER_SELECTED_ICON_CHANGED_PROPERTY = "rolloverSelectedIcon";
-
- /** Fired in a PropertyChangeEvent when the "selectedIcon" property changes. */
- public static final String SELECTED_ICON_CHANGED_PROPERTY = "selectedIcon";
-
- /** Fired in a PropertyChangeEvent when the "text" property changes. */
- public static final String TEXT_CHANGED_PROPERTY = "text";
-
- /** Fired in a PropertyChangeEvent when the "verticalAlignment" property changes. */
- public static final String VERTICAL_ALIGNMENT_CHANGED_PROPERTY = "verticalAlignment";
-
- /** Fired in a PropertyChangeEvent when the "verticalTextPosition" property changes. */
- public static final String VERTICAL_TEXT_POSITION_CHANGED_PROPERTY = "verticalTextPosition";
-
- /**
- * A Java Accessibility extension of the AbstractButton.
- */
- protected abstract class AccessibleAbstractButton
- extends AccessibleJComponent implements AccessibleAction, AccessibleValue,
- AccessibleText
- {
- private static final long serialVersionUID = -5673062525319836790L;
-
- protected AccessibleAbstractButton()
- {
- }
-
- public AccessibleStateSet getAccessibleStateSet()
- {
- return null; // TODO
- }
-
- public String getAccessibleName()
- {
- return null; // TODO
- }
-
- public AccessibleIcon[] getAccessibleIcon()
- {
- return null; // TODO
- }
-
- public AccessibleRelationSet getAccessibleRelationSet()
- {
- return null; // TODO
- }
-
- public AccessibleAction getAccessibleAction()
- {
- return null; // TODO
- }
-
- public AccessibleValue getAccessibleValue()
- {
- return null; // TODO
- }
-
- public int getAccessibleActionCount()
- {
- return 0; // TODO
- }
-
- public String getAccessibleActionDescription(int value0)
- {
- return null; // TODO
- }
-
- public boolean doAccessibleAction(int value0)
- {
- return false; // TODO
- }
-
- public Number getCurrentAccessibleValue()
- {
- return null; // TODO
- }
-
- public boolean setCurrentAccessibleValue(Number value0)
- {
- return false; // TODO
- }
-
- public Number getMinimumAccessibleValue()
- {
- return null; // TODO
- }
-
- public Number getMaximumAccessibleValue()
- {
- return null; // TODO
- }
-
- public AccessibleText getAccessibleText()
- {
- return null; // TODO
- }
-
- public int getIndexAtPoint(Point value0)
- {
- return 0; // TODO
- }
-
- public Rectangle getCharacterBounds(int value0)
- {
- return null; // TODO
- }
-
- public int getCharCount()
- {
- return 0; // TODO
- }
-
- public int getCaretPosition()
- {
- return 0; // TODO
- }
-
- public String getAtIndex(int value0, int value1)
- {
- return null; // TODO
- }
-
- public String getAfterIndex(int value0, int value1)
- {
- return null; // TODO
- }
-
- public String getBeforeIndex(int value0, int value1)
- {
- return null; // TODO
- }
-
- public AttributeSet getCharacterAttribute(int value0)
- {
- return null; // TODO
- }
-
- public int getSelectionStart()
- {
- return 0; // TODO
- }
-
- public int getSelectionEnd()
- {
- return 0; // TODO
- }
-
- public String getSelectedText()
- {
- return null; // TODO
- }
-
- private Rectangle getTextRectangle()
- {
- return null; // TODO
- }
- }
-
- /**
- * Creates a new AbstractButton object.
- */
- public AbstractButton()
- {
- this("",null);
- }
-
- /**
- * Creates a new AbstractButton object.
- *
- * @param txt Value to use for the button's "text" property
- * @param icon Value to use for the button's "defaultIcon" property
- */
- AbstractButton(String txt, Icon icon)
- {
- init (txt, icon);
- updateUI();
- }
-
- /**
- * Get the model the button is currently using.
- *
- * @return The current model
- */
- public ButtonModel getModel()
- {
- return model;
- }
-
- /**
- * Set the model the button is currently using. This un-registers all
- * listeners associated with the current model, and re-registers them
- * with the new model.
- *
- * @param newModel The new model
- */
- public void setModel(ButtonModel newModel)
- {
- if (newModel == model)
- return;
-
- if (model != null)
- {
- model.removeActionListener(actionListener);
- model.removeChangeListener(changeListener);
- model.removeItemListener(itemListener);
- }
- ButtonModel old = model;
- model = newModel;
- if (model != null)
- {
- model.addActionListener(actionListener);
- model.addChangeListener(changeListener);
- model.addItemListener(itemListener);
- }
- firePropertyChange(MODEL_CHANGED_PROPERTY, old, model);
- revalidate();
- repaint();
- }
-
- protected void init(String text, Icon icon)
- {
- this.text = text;
- default_icon = icon;
- model = new DefaultButtonModel();
- actionListener = createActionListener();
- changeListener = createChangeListener();
- itemListener = createItemListener();
-
- model.addActionListener(actionListener);
- model.addChangeListener(changeListener);
- model.addItemListener(itemListener);
-
- horizontalAlignment = CENTER;
- horizontalTextPosition = TRAILING;
- verticalAlignment = CENTER;
- verticalTextPosition = CENTER;
- borderPainted = true;
- contentAreaFilled = true;
-
- focusPainted = true;
- setFocusable(true);
-
- setAlignmentX(LEFT_ALIGNMENT);
- setAlignmentY(CENTER_ALIGNMENT);
-
- setDisplayedMnemonicIndex(-1);
- }
-
- /**
- * Get the action command string for this button's model.
- *
- * @return The current action command string from the button's model
- */
- public String getActionCommand()
- {
- return getModel().getActionCommand();
- }
-
- /**
- * Set the action command string for this button's model.
- *
- * @param aCommand The new action command string to set in the button's
- * model.
- */
- public void setActionCommand(String aCommand)
- {
- getModel().setActionCommand(aCommand);
- }
-
- /**
- * Adds an ActionListener to the button's listener list. When the
- * button's model is clicked it fires an ActionEvent, and these
- * listeners will be called.
- *
- * @param l The new listener to add
- */
- public void addActionListener(ActionListener l)
- {
- listenerList.add(ActionListener.class, l);
- }
-
- /**
- * Removes an ActionListener from the button's listener list.
- *
- * @param l The listener to remove
- */
- public void removeActionListener(ActionListener l)
- {
- listenerList.remove(ActionListener.class, l);
- }
-
- /**
- * Returns all added <code>ActionListener</code> objects.
- *
- * @return an array of listeners
- *
- * @since 1.4
- */
- public ActionListener[] getActionListeners()
- {
- return (ActionListener[]) listenerList.getListeners(ActionListener.class);
- }
-
- /**
- * Adds an ItemListener to the button's listener list. When the button's
- * model changes state (between any of ARMED, ENABLED, PRESSED, ROLLOVER
- * or SELECTED) it fires an ItemEvent, and these listeners will be
- * called.
- *
- * @param l The new listener to add
- */
- public void addItemListener(ItemListener l)
- {
- listenerList.add(ItemListener.class, l);
- }
-
- /**
- * Removes an ItemListener from the button's listener list.
- *
- * @param l The listener to remove
- */
- public void removeItemListener(ItemListener l)
- {
- listenerList.remove(ItemListener.class, l);
- }
-
- /**
- * Returns all added <code>ItemListener</code> objects.
- *
- * @return an array of listeners
- *
- * @since 1.4
- */
- public ItemListener[] getItemListeners()
- {
- return (ItemListener[]) listenerList.getListeners(ItemListener.class);
- }
-
- /**
- * Adds a ChangeListener to the button's listener list. When the button's
- * model changes any of its (non-bound) properties, these listeners will be
- * called.
- *
- * @param l The new listener to add
- */
- public void addChangeListener(ChangeListener l)
- {
- listenerList.add(ChangeListener.class, l);
- }
-
- /**
- * Removes a ChangeListener from the button's listener list.
- *
- * @param l The listener to remove
- */
- public void removeChangeListener(ChangeListener l)
- {
- listenerList.remove(ChangeListener.class, l);
- }
-
- /**
- * Returns all added <code>ChangeListener</code> objects.
- *
- * @return an array of listeners
- *
- * @since 1.4
- */
- public ChangeListener[] getChangeListeners()
- {
- return (ChangeListener[]) listenerList.getListeners(ChangeListener.class);
- }
-
- /**
- * Calls {@link ItemListener.itemStateChanged} on each ItemListener in
- * the button's listener list.
- *
- * @param e The event signifying that the button's model changed state
- */
- protected void fireItemStateChanged(ItemEvent e)
- {
- e.setSource(this);
- ItemListener[] listeners = getItemListeners();
-
- for (int i = 0; i < listeners.length; i++)
- listeners[i].itemStateChanged(e);
- }
-
- /**
- * Calls {@link ActionListener.actionPerformed} on each {@link
- * ActionListener} in the button's listener list.
- *
- * @param e The event signifying that the button's model was clicked
- */
- protected void fireActionPerformed(ActionEvent e)
- {
- e.setSource(this);
- ActionListener[] listeners = getActionListeners();
-
- for (int i = 0; i < listeners.length; i++)
- listeners[i].actionPerformed(e);
- }
-
- /**
- * Calls {@link ChangeEvent.stateChanged} on each {@link ChangeListener}
- * in the button's listener list.
- */
- protected void fireStateChanged()
- {
- ChangeListener[] listeners = getChangeListeners();
-
- for (int i = 0; i < listeners.length; i++)
- listeners[i].stateChanged(changeEvent);
- }
-
- /**
- * Get the current keyboard mnemonic value. This value corresponds to a
- * single key code (one of the {@link java.awt.event.KeyEvent} VK_*
- * codes) and is used to activate the button when pressed in conjunction
- * with the "mouseless modifier" of the button's look and feel class, and
- * when focus is in one of the button's ancestors.
- *
- * @return The button's current keyboard mnemonic
- */
- public int getMnemonic()
- {
- return getModel().getMnemonic();
- }
-
- /**
- * Set the current keyboard mnemonic value. This value corresponds to a
- * single key code (one of the {@link java.awt.event.KeyEvent} VK_*
- * codes) and is used to activate the button when pressed in conjunction
- * with the "mouseless modifier" of the button's look and feel class, and
- * when focus is in one of the button's ancestors.
- *
- * @param mne A new mnemonic to use for the button
- */
- public void setMnemonic(char mne)
- {
- setMnemonic((int) mne);
- }
-
- /**
- * Set the current keyboard mnemonic value. This value corresponds to a
- * single key code (one of the {@link java.awt.event.KeyEvent} VK_*
- * codes) and is used to activate the button when pressed in conjunction
- * with the "mouseless modifier" of the button's look and feel class, and
- * when focus is in one of the button's ancestors.
- *
- * @param mne A new mnemonic to use for the button
- */
- public void setMnemonic(int mne)
- {
- int old = getModel().getMnemonic();
-
- if (old != mne)
- {
- getModel().setMnemonic(mne);
-
- if (text != null && ! text.equals(""))
- {
- // Since lower case char = upper case char for
- // mnemonic, we will convert both text and mnemonic
- // to upper case before checking if mnemonic character occurs
- // in the menu item text.
- int upperCaseMne = Character.toUpperCase((char) mne);
- String upperCaseText = text.toUpperCase();
- setDisplayedMnemonicIndex(upperCaseText.indexOf(upperCaseMne));
- }
-
- firePropertyChange(MNEMONIC_CHANGED_PROPERTY, old, mne);
- revalidate();
- repaint();
- }
- }
-
- /**
- * Sets the button's mnemonic index. The mnemonic index is a hint to the
- * look and feel class, suggesting which character in the button's label
- * should be underlined when drawing the label. If the mnemonic index is
- * -1, no mnemonic will be displayed.
- *
- * If no mnemonic index is set, the button will choose a mnemonic index
- * by default, which will be the first occurrence of the mnemonic
- * character in the button's text.
- *
- * @param index An offset into the "text" property of the button
- * @throws IllegalArgumentException If <code>index</code> is not within the
- * range of legal offsets for the "text" property of the button.
- * @since 1.4
- */
-
- public void setDisplayedMnemonicIndex(int index)
- {
- if (index < -1 || (text != null && index >= text.length()))
- throw new IllegalArgumentException();
-
- mnemonicIndex = index;
- }
-
- /**
- * Get the button's mnemonic index, which is an offset into the button's
- * "text" property. The character specified by this offset should be
- * underlined when the look and feel class draws this button.
- *
- * @return An index into the button's "text" property
- */
- public int getDisplayedMnemonicIndex()
- {
- return mnemonicIndex;
- }
-
-
- /**
- * Set the "rolloverEnabled" property. When rollover is enabled, and the
- * look and feel supports it, the button will change its icon to
- * rolloverIcon, when the mouse passes over it.
- *
- * @param r Whether or not to enable rollover icon changes
- */
- public void setRolloverEnabled(boolean r)
- {
- if (rollOverEnabled != r)
- {
- rollOverEnabled = r;
- firePropertyChange(ROLLOVER_ENABLED_CHANGED_PROPERTY, !r, r);
- revalidate();
- repaint();
- }
- }
-
- /**
- * Returns whether or not rollover icon changes are enabled on the
- * button.
- *
- * @return The state of the "rolloverEnabled" property
- */
- public boolean isRolloverEnabled()
- {
- return rollOverEnabled;
- }
-
- /**
- * Set the value of the button's "selected" property. Selection is only
- * meaningful for toggle-type buttons (check boxes, radio buttons).
- *
- * @param s New value for the property
- */
- public void setSelected(boolean s)
- {
- getModel().setSelected(s);
- }
-
- /**
- * Get the value of the button's "selected" property. Selection is only
- * meaningful for toggle-type buttons (check boxes, radio buttons).
- *
- * @return The value of the property
- */
- public boolean isSelected()
- {
- return getModel().isSelected();
- }
-
- /**
- * Enables or disables the button. A button will neither be selectable
- * nor preform any actions unless it is enabled.
- *
- * @param b Whether or not to enable the button
- */
- public void setEnabled(boolean b)
- {
- super.setEnabled(b);
- getModel().setEnabled(b);
- }
-
- /**
- * Set the horizontal alignment of the button's text and icon. The
- * alignment is a numeric constant from {@link SwingConstants}. It must
- * be one of: <code>RIGHT</code>, <code>LEFT</code>, <code>CENTER</code>,
- * <code>LEADING</code> or <code>TRAILING</code>. The default is
- * <code>RIGHT</code>.
- *
- * @return The current horizontal alignment
- */
- public int getHorizontalAlignment()
- {
- return horizontalAlignment;
- }
-
- /**
- * Set the horizontal alignment of the button's text and icon. The
- * alignment is a numeric constant from {@link SwingConstants}. It must
- * be one of: <code>RIGHT</code>, <code>LEFT</code>, <code>CENTER</code>,
- * <code>LEADING</code> or <code>TRAILING</code>. The default is
- * <code>RIGHT</code>.
- *
- * @param a The new horizontal alignment
- * @throws IllegalArgumentException If alignment is not one of the legal
- * constants.
- */
- public void setHorizontalAlignment(int a)
- {
- if (horizontalAlignment == a)
- return;
-
- int old = horizontalAlignment;
- horizontalAlignment = a;
- firePropertyChange(HORIZONTAL_ALIGNMENT_CHANGED_PROPERTY, old, a);
- revalidate();
- repaint();
- }
-
- /**
- * Get the horizontal position of the button's text relative to its
- * icon. The position is a numeric constant from {@link
- * SwingConstants}. It must be one of: <code>RIGHT</code>,
- * <code>LEFT</code>, <code>CENTER</code>, <code>LEADING</code> or
- * <code>TRAILING</code>. The default is <code>TRAILING</code>.
- *
- * @return The current horizontal text position
- */
- public int getHorizontalTextPosition()
- {
- return horizontalTextPosition;
- }
-
- /**
- * Set the horizontal position of the button's text relative to its
- * icon. The position is a numeric constant from {@link
- * SwingConstants}. It must be one of: <code>RIGHT</code>,
- * <code>LEFT</code>, <code>CENTER</code>, <code>LEADING</code> or
- * <code>TRAILING</code>. The default is <code>TRAILING</code>.
- *
- * @param t The new horizontal text position
- * @throws IllegalArgumentException If position is not one of the legal
- * constants.
- */
- public void setHorizontalTextPosition(int t)
- {
- if (horizontalTextPosition == t)
- return;
-
- int old = horizontalTextPosition;
- horizontalTextPosition = t;
- firePropertyChange(HORIZONTAL_TEXT_POSITION_CHANGED_PROPERTY, old, t);
- revalidate();
- repaint();
- }
-
- /**
- * Get the vertical alignment of the button's text and icon. The
- * alignment is a numeric constant from {@link SwingConstants}. It must
- * be one of: <code>CENTER</code>, <code>TOP</code>, or
- * <code>BOTTOM</code>. The default is <code>CENTER</code>.
- *
- * @return The current vertical alignment
- */
- public int getVerticalAlignment()
- {
- return verticalAlignment;
- }
-
- /**
- * Set the vertical alignment of the button's text and icon. The
- * alignment is a numeric constant from {@link SwingConstants}. It must
- * be one of: <code>CENTER</code>, <code>TOP</code>, or
- * <code>BOTTOM</code>. The default is <code>CENTER</code>.
- *
- * @param a The new vertical alignment
- * @throws IllegalArgumentException If alignment is not one of the legal
- * constants.
- */
- public void setVerticalAlignment(int a)
- {
- if (verticalAlignment == a)
- return;
-
- int old = verticalAlignment;
- verticalAlignment = a;
- firePropertyChange(VERTICAL_ALIGNMENT_CHANGED_PROPERTY, old, a);
- revalidate();
- repaint();
- }
-
- /**
- * Get the vertical position of the button's text relative to its
- * icon. The alignment is a numeric constant from {@link
- * SwingConstants}. It must be one of: <code>CENTER</code>,
- * <code>TOP</code>, or <code>BOTTOM</code>. The default is
- * <code>CENTER</code>.
- *
- * @return The current vertical position
- */
- public int getVerticalTextPosition()
- {
- return verticalTextPosition;
- }
-
- /**
- * Set the vertical position of the button's text relative to its
- * icon. The alignment is a numeric constant from {@link
- * SwingConstants}. It must be one of: <code>CENTER</code>,
- * <code>TOP</code>, or <code>BOTTOM</code>. The default is
- * <code>CENTER</code>.
- *
- * @param t The new vertical position
- * @throws IllegalArgumentException If position is not one of the legal
- * constants.
- */
- public void setVerticalTextPosition(int t)
- {
- if (verticalTextPosition == t)
- return;
-
- int old = verticalTextPosition;
- verticalTextPosition = t;
- firePropertyChange(VERTICAL_TEXT_POSITION_CHANGED_PROPERTY, old, t);
- revalidate();
- repaint();
- }
-
- /**
- * Set the value of the "borderPainted" property. If set to
- * <code>false</code>, the button's look and feel class should not paint
- * a border for the button. The default is <code>true</code>.
- *
- * @return The current value of the property.
- */
- public boolean isBorderPainted()
- {
- return borderPainted;
- }
-
- /**
- * Set the value of the "borderPainted" property. If set to
- * <code>false</code>, the button's look and feel class should not paint
- * a border for the button. The default is <code>true</code>.
- *
- * @param b The new value of the property.
- */
- public void setBorderPainted(boolean b)
- {
- if (borderPainted == b)
- return;
-
- boolean old = borderPainted;
- borderPainted = b;
- firePropertyChange(BORDER_PAINTED_CHANGED_PROPERTY, old, b);
- revalidate();
- repaint();
- }
-
- /**
- * Get the value of the "action" property.
- *
- * @return The current value of the "action" property
- */
- public Action getAction()
- {
- return action;
- }
-
- /**
- * <p>Set the button's "action" property, subscribing the new action to the
- * button, as an ActionListener, if it is not already subscribed. The old
- * Action, if it exists, is unsubscribed, and the button is unsubscribed
- * from the old Action if it was previously subscribed as a
- * PropertyChangeListener.</p>
- *
- * <p>This method also configures several of the button's properties from
- * the Action, by calling {@link configurePropertiesFromAction}, and
- * subscribes the button to the Action as a PropertyChangeListener.
- * Subsequent changes to the Action will thus reconfigure the button
- * automatically.</p>
- *
- * @param a The new value of the "action" property
- */
- public void setAction(Action a)
- {
- if (action != null)
- {
- action.removePropertyChangeListener(actionPropertyChangeListener);
- removeActionListener(action);
- if (actionPropertyChangeListener != null)
- {
- action.removePropertyChangeListener(actionPropertyChangeListener);
- actionPropertyChangeListener = null;
- }
- }
-
- Action old = action;
- action = a;
- configurePropertiesFromAction(action);
- if (action != null)
- {
- actionPropertyChangeListener = createActionPropertyChangeListener(a);
- action.addPropertyChangeListener(actionPropertyChangeListener);
- addActionListener(action);
- }
- }
-
- /**
- * Return the button's default "icon" property.
- *
- * @return The current default icon
- */
- public Icon getIcon()
- {
- return default_icon;
- }
-
- /**
- * Set the button's default "icon" property. This icon is used as a basis
- * for the pressed and disabled icons, if none are explicitly set.
- *
- * @param i The new default icon
- */
- public void setIcon(Icon i)
- {
- if (default_icon == i)
- return;
-
- Icon old = default_icon;
- default_icon = i;
- firePropertyChange(ICON_CHANGED_PROPERTY, old, i);
- revalidate();
- repaint();
- }
-
- /**
- * Return the button's "text" property. This property is synonymous with
- * the "label" property.
- *
- * @return The current "text" property
- */
- public String getText()
- {
- return text;
- }
-
- /**
- * Set the button's "label" property. This property is synonymous with the
- * "text" property.
- *
- * @param label The new "label" property
- *
- * @deprecated use <code>setText(text)</code>
- */
- public void setLabel(String label)
- {
- setText(label);
- }
-
- /**
- * Return the button's "label" property. This property is synonymous with
- * the "text" property.
- *
- * @return The current "label" property
- *
- * @deprecated use <code>getText()</code>
- */
- public String getLabel()
- {
- return getText();
- }
-
- /**
- * Set the button's "text" property. This property is synonymous with the
- * "label" property.
- *
- * @param t The new "text" property
- */
- public void setText(String t)
- {
- if (text == t)
- return;
-
- String old = text;
- text = t;
- firePropertyChange(TEXT_CHANGED_PROPERTY, old, t);
- revalidate();
- repaint();
- }
-
- /**
- * Set the value of the {@link #iconTextGap} property.
- *
- * @param i The new value of the property
- */
- public void setIconTextGap(int i)
- {
- if (iconTextGap == i)
- return;
-
- int old = iconTextGap;
- iconTextGap = i;
- fireStateChanged();
- revalidate();
- repaint();
- }
-
- /**
- * Get the value of the {@link #iconTextGap} property.
- *
- * @return The current value of the property
- */
- public int getIconTextGap()
- {
- return iconTextGap;
- }
-
- /**
- * Return the button's "margin" property, which is an {@link Insets} object
- * describing the distance between the button's border and its text and
- * icon.
- *
- * @return The current "margin" property
- */
- public Insets getMargin()
- {
- return margin;
- }
-
- /**
- * Set the button's "margin" property, which is an {@link Insets} object
- * describing the distance between the button's border and its text and
- * icon.
- *
- * @param m The new "margin" property
- */
- public void setMargin(Insets m)
- {
- if (margin == m)
- return;
-
- Insets old = margin;
- margin = m;
- firePropertyChange(MARGIN_CHANGED_PROPERTY, old, m);
- revalidate();
- repaint();
- }
-
- /**
- * Return the button's "pressedIcon" property. The look and feel class
- * should paint this icon when the "pressed" property of the button's
- * {@link ButtonModel} is <code>true</code>. This property may be
- * <code>null</code>, in which case the default icon is used.
- *
- * @return The current "pressedIcon" property
- */
- public Icon getPressedIcon()
- {
- return pressed_icon;
- }
-
- /**
- * Set the button's "pressedIcon" property. The look and feel class
- * should paint this icon when the "pressed" property of the button's
- * {@link ButtonModel} is <code>true</code>. This property may be
- * <code>null</code>, in which case the default icon is used.
- *
- * @param pressedIcon The new "pressedIcon" property
- */
- public void setPressedIcon(Icon pressedIcon)
- {
- if (pressed_icon == pressedIcon)
- return;
-
- Icon old = pressed_icon;
- pressed_icon = pressedIcon;
- firePropertyChange(PRESSED_ICON_CHANGED_PROPERTY, old, pressed_icon);
- revalidate();
- repaint();
- }
-
- /**
- * Return the button's "disabledIcon" property. The look and feel class
- * should paint this icon when the "enabled" property of the button's
- * {@link ButtonModel} is <code>false</code>. This property may be
- * <code>null</code>, in which case an icon is constructed, based on the
- * default icon.
- *
- * @return The current "disabledIcon" property
- */
- public Icon getDisabledIcon()
- {
- if (disabeldIcon == null
- && default_icon instanceof ImageIcon)
- disabeldIcon = new ImageIcon(GrayFilter.createDisabledImage(((ImageIcon) default_icon).getImage()));
-
- return disabeldIcon;
- }
-
- /**
- * Set the button's "disabledIcon" property. The look and feel class should
- * paint this icon when the "enabled" property of the button's {@link
- * ButtonModel} is <code>false</code>. This property may be
- * <code>null</code>, in which case an icon is constructed, based on the
- * default icon.
- *
- * @param disabledIcon The new "disabledIcon" property
- */
- public void setDisabledIcon(Icon d)
- {
- disabeldIcon = d;
- revalidate();
- repaint();
- }
-
- /**
- * Return the button's "paintFocus" property. This property controls
- * whether or not the look and feel class will paint a special indicator
- * of focus state for the button. If it is false, the button still paints
- * when focused, but no special decoration is painted to indicate the
- * presence of focus.
- *
- * @return The current "paintFocus" property
- */
- public boolean isFocusPainted()
- {
- return focusPainted;
- }
-
- /**
- * Set the button's "paintFocus" property. This property controls whether
- * or not the look and feel class will paint a special indicator of focus
- * state for the button. If it is false, the button still paints when
- * focused, but no special decoration is painted to indicate the presence
- * of focus.
- *
- * @param b The new "paintFocus" property
- */
- public void setFocusPainted(boolean p)
- {
- if (focusPainted == p)
- return;
-
- boolean old = focusPainted;
- focusPainted = p;
- firePropertyChange(FOCUS_PAINTED_CHANGED_PROPERTY, old, p);
- revalidate();
- repaint();
- }
-
- /**
- * Return the button's "focusTraversable" property. This property controls
- * whether or not the button can receive focus when the user attempts to
- * traverse the focus hierarchy.
- *
- * @return The current "focusTraversable" property
- */
- public boolean isFocusTraversable()
- {
- return true;
- }
-
- /**
- * Verifies that a particular key is one of the valid constants used for
- * describing horizontal alignment and positioning. The valid constants
- * are the following members of {@link SwingConstants}:
- * <code>RIGHT</code>, <code>LEFT</code>, <code>CENTER</code>,
- * <code>LEADING</code> or <code>TRAILING</code>.
- *
- * @param key The key to check
- * @param exception A message to include in an IllegalArgumentException
- *
- * @return the value of key
- *
- * @throws IllegalArgumentException If key is not one of the valid constants
- *
- * @see setHorizontalTextPosition()
- * @see setHorizontalAlignment()
- */
- protected int checkHorizontalKey(int key, String exception)
- {
- switch (key)
- {
- case SwingConstants.RIGHT:
- case SwingConstants.LEFT:
- case SwingConstants.CENTER:
- case SwingConstants.LEADING:
- case SwingConstants.TRAILING:
- break;
- default:
- throw new IllegalArgumentException(exception);
- }
- return key;
- }
-
- /**
- * Verifies that a particular key is one of the valid constants used for
- * describing vertical alignment and positioning. The valid constants are
- * the following members of {@link SwingConstants}: <code>TOP</code>,
- * <code>BOTTOM</code> or <code>CENTER</code>.
- *
- * @param key The key to check
- * @param exception A message to include in an IllegalArgumentException
- *
- * @return the value of key
- *
- * @throws IllegalArgumentException If key is not one of the valid constants
- *
- * @see setVerticalTextPosition()
- * @see setVerticalAlignment()
- */
- protected int checkVerticalKey(int key, String exception)
- {
- switch (key)
- {
- case SwingConstants.TOP:
- case SwingConstants.BOTTOM:
- case SwingConstants.CENTER:
- break;
- default:
- throw new IllegalArgumentException(exception);
- }
- return key;
- }
-
- /**
- * Configure various properties of the button by reading properties
- * of an {@link Action}. The mapping of properties is as follows:
- *
- * <table>
- *
- * <tr><th>Action keyed property</th> <th>AbstractButton property</th></tr>
- *
- * <tr><td>NAME </td> <td>text </td></tr>
- * <tr><td>SMALL_ICON </td> <td>icon </td></tr>
- * <tr><td>SHORT_DESCRIPTION </td> <td>toolTipText </td></tr>
- * <tr><td>MNEMONIC_KEY </td> <td>mnemonic </td></tr>
- * <tr><td>ACTION_COMMAND_KEY </td> <td>actionCommand </td></tr>
- *
- * </table>
- *
- * <p>In addition, this method always sets the button's "enabled" property to
- * the value of the Action's "enabled" property.</p>
- *
- * <p>If the provided Action is <code>null</code>, the text, icon, and
- * toolTipText properties of the button are set to <code>null</code>, and
- * the "enabled" property is set to <code>true</code>; the mnemonic and
- * actionCommand properties are unchanged.</p>
- *
- * @param a An Action to configure the button from
- */
- protected void configurePropertiesFromAction(Action a)
- {
- if (a == null)
- {
- setText(null);
- setIcon(null);
- setEnabled(true);
- setToolTipText(null);
- }
- else
- {
- setText((String)(a.getValue(Action.NAME)));
- setIcon((Icon)(a.getValue(Action.SMALL_ICON)));
- setEnabled(a.isEnabled());
- setToolTipText((String)(a.getValue(Action.SHORT_DESCRIPTION)));
- if (a.getValue(Action.MNEMONIC_KEY) != null)
- setMnemonic(((Integer)(a.getValue(Action.MNEMONIC_KEY))).intValue());
- String actionCommand = (String)(a.getValue(Action.ACTION_COMMAND_KEY));
-
- // Set actionCommand to button's text by default if it is not specified
- if (actionCommand != null)
- setActionCommand((String)(a.getValue(Action.ACTION_COMMAND_KEY)));
- else
- setActionCommand(getText());
- }
- }
-
- /**
- * <p>A factory method which should return an {@link ActionListener} that
- * propagates events from the button's {@link ButtonModel} to any of the
- * button's ActionListeners. By default, this is an inner class which
- * calls {@link AbstractButton.fireActionPerformed} with a modified copy
- * of the incoming model {@link ActionEvent}.</p>
- *
- * <p>The button calls this method during construction, stores the
- * resulting ActionListener in its <code>actionListener</code> member
- * field, and subscribes it to the button's model. If the button's model
- * is changed, this listener is unsubscribed from the old model and
- * subscribed to the new one.</p>
- *
- * @return A new ActionListener
- */
- protected ActionListener createActionListener()
- {
- return new ActionListener()
- {
- public void actionPerformed(ActionEvent e)
- {
- AbstractButton.this.fireActionPerformed(e);
- }
- };
- }
-
- /**
- * <p>A factory method which should return a {@link PropertyChangeListener}
- * that accepts changes to the specified {@link Action} and reconfigure
- * the {@link AbstractButton}, by default using the {@link
- * configurePropertiesFromAction} method.</p>
- *
- * <p>The button calls this method whenever a new Action is assigned to
- * the button's "action" property, via {@link setAction}, and stores the
- * resulting PropertyChangeListener in its
- * <code>actionPropertyChangeListener</code> member field. The button
- * then subscribes the listener to the button's new action. If the
- * button's action is changed subsequently, the listener is unsubscribed
- * from the old action and subscribed to the new one.</p>
- *
- * @param a The Action which will be listened to, and which should be
- * the same as the source of any PropertyChangeEvents received by the
- * new listener returned from this method.
- *
- * @return A new PropertyChangeListener
- */
- protected PropertyChangeListener createActionPropertyChangeListener(Action a)
- {
- return new PropertyChangeListener()
- {
- public void propertyChange(PropertyChangeEvent e)
- {
- Action act = (Action) (e.getSource());
- if (e.getPropertyName().equals("enabled"))
- setEnabled(act.isEnabled());
- else if (e.getPropertyName().equals(Action.NAME))
- setText((String)(act.getValue(Action.NAME)));
- else if (e.getPropertyName().equals(Action.SMALL_ICON))
- setIcon((Icon)(act.getValue(Action.SMALL_ICON)));
- else if (e.getPropertyName().equals(Action.SHORT_DESCRIPTION))
- setToolTipText((String)(act.getValue(Action.SHORT_DESCRIPTION)));
- else if (e.getPropertyName().equals(Action.MNEMONIC_KEY))
- if (act.getValue(Action.MNEMONIC_KEY) != null)
- setMnemonic(((Integer)(act.getValue(Action.MNEMONIC_KEY))).intValue());
- else if (e.getPropertyName().equals(Action.ACTION_COMMAND_KEY))
- setActionCommand((String)(act.getValue(Action.ACTION_COMMAND_KEY)));
- }
- };
- }
-
- /**
- * <p>Factory method which creates a {@link ChangeListener}, used to
- * subscribe to ChangeEvents from the button's model. Subclasses of
- * AbstractButton may wish to override the listener used to subscribe to
- * such ChangeEvents. By default, the listener just propagates the
- * {@link ChangeEvent} to the button's ChangeListeners, via the {@link
- * AbstractButton.fireStateChanged} method.</p>
- *
- * <p>The button calls this method during construction, stores the
- * resulting ChangeListener in its <code>changeListener</code> member
- * field, and subscribes it to the button's model. If the button's model
- * is changed, this listener is unsubscribed from the old model and
- * subscribed to the new one.</p>
- *
- * @return The new ChangeListener
- */
- protected ChangeListener createChangeListener()
- {
- return new ChangeListener()
- {
- public void stateChanged(ChangeEvent e)
- {
- AbstractButton.this.fireStateChanged();
- AbstractButton.this.repaint();
- }
- };
- }
-
- /**
- * <p>Factory method which creates a {@link ItemListener}, used to
- * subscribe to ItemEvents from the button's model. Subclasses of
- * AbstractButton may wish to override the listener used to subscribe to
- * such ItemEvents. By default, the listener just propagates the
- * {@link ItemEvent} to the button's ItemListeners, via the {@link
- * AbstractButton.fireItemStateChanged} method.</p>
- *
- * <p>The button calls this method during construction, stores the
- * resulting ItemListener in its <code>changeListener</code> member
- * field, and subscribes it to the button's model. If the button's model
- * is changed, this listener is unsubscribed from the old model and
- * subscribed to the new one.</p>
- *
- * <p>Note that ItemEvents are only generated from the button's model
- * when the model's <em>selected</em> property changes. If you want to
- * subscribe to other properties of the model, you must subscribe to
- * ChangeEvents.
- *
- * @return The new ItemListener
- */
- protected ItemListener createItemListener()
- {
- return new ItemListener()
- {
- public void itemStateChanged(ItemEvent e)
- {
- AbstractButton.this.fireItemStateChanged(e);
- }
- };
- }
-
- /**
- * Programmatically perform a "click" on the button: arming, pressing,
- * waiting, un-pressing, and disarming the model.
- */
- public void doClick()
- {
- doClick(100);
- }
-
- /**
- * Programmatically perform a "click" on the button: arming, pressing,
- * waiting, un-pressing, and disarming the model.
- *
- * @param pressTime The number of milliseconds to wait in the pressed state
- */
- public void doClick(int pressTime)
- {
- getModel().setArmed(true);
- getModel().setPressed(true);
- try
- {
- java.lang.Thread.sleep(pressTime);
- }
- catch (java.lang.InterruptedException e)
- {
- // probably harmless
- }
- getModel().setPressed(false);
- getModel().setArmed(false);
- }
-
- /**
- * Return the button's disabled selected icon. The look and feel class
- * should paint this icon when the "enabled" property of the button's model
- * is <code>false</code> and its "selected" property is
- * <code>true</code>. This icon can be <code>null</code>, in which case
- * it is synthesized from the button's selected icon.
- *
- * @return The current disabled selected icon
- */
- public Icon getDisabledSelectedIcon()
- {
- return disabledSelectedIcon;
- }
-
- /**
- * Set the button's disabled selected icon. The look and feel class
- * should paint this icon when the "enabled" property of the button's model
- * is <code>false</code> and its "selected" property is
- * <code>true</code>. This icon can be <code>null</code>, in which case
- * it is synthesized from the button's selected icon.
- *
- * @param icon The new disabled selected icon
- */
- public void setDisabledSelectedIcon(Icon icon)
- {
- if (disabledSelectedIcon == icon)
- return;
-
- Icon old = disabledSelectedIcon;
- disabledSelectedIcon = icon;
- firePropertyChange(DISABLED_SELECTED_ICON_CHANGED_PROPERTY, old, icon);
- revalidate();
- repaint();
- }
-
- /**
- * Return the button's rollover icon. The look and feel class should
- * paint this icon when the "rolloverEnabled" property of the button is
- * <code>true</code> and the mouse rolls over the button.
- *
- * @return The current rollover icon
- */
- public Icon getRolloverIcon()
- {
- return rolloverIcon;
- }
-
- /**
- * Set the button's rollover icon. The look and feel class should
- * paint this icon when the "rolloverEnabled" property of the button is
- * <code>true</code> and the mouse rolls over the button.
- *
- * @param rolloverIcon The new rollover icon
- */
- public void setRolloverIcon(Icon r)
- {
- if (rolloverIcon == r)
- return;
-
- Icon old = rolloverIcon;
- rolloverIcon = r;
- firePropertyChange(ROLLOVER_ICON_CHANGED_PROPERTY, old, rolloverIcon);
- revalidate();
- repaint();
- }
-
- /**
- * Return the button's rollover selected icon. The look and feel class
- * should paint this icon when the "rolloverEnabled" property of the button
- * is <code>true</code>, the "selected" property of the button's model is
- * <code>true</code>, and the mouse rolls over the button.
- *
- * @return The current rollover selected icon
- */
- public Icon getRolloverSelectedIcon()
- {
- return rolloverSelectedIcon;
- }
-
- /**
- * Set the button's rollover selected icon. The look and feel class
- * should paint this icon when the "rolloverEnabled" property of the button
- * is <code>true</code>, the "selected" property of the button's model is
- * <code>true</code>, and the mouse rolls over the button.
- *
- * @param rolloverSelectedIcon The new rollover selected icon
- */
- public void setRolloverSelectedIcon(Icon r)
- {
- if (rolloverSelectedIcon == r)
- return;
-
- Icon old = rolloverSelectedIcon;
- rolloverSelectedIcon = r;
- firePropertyChange(ROLLOVER_SELECTED_ICON_CHANGED_PROPERTY, old, r);
- revalidate();
- repaint();
- }
-
- /**
- * Return the button's selected icon. The look and feel class should
- * paint this icon when the "selected" property of the button's model is
- * <code>true</code>, and either the "rolloverEnabled" property of the
- * button is <code>false</code> or the mouse is not currently rolled
- * over the button.
- *
- * @return The current selected icon
- */
- public Icon getSelectedIcon()
- {
- return selectedIcon;
- }
-
- /**
- * Set the button's selected icon. The look and feel class should
- * paint this icon when the "selected" property of the button's model is
- * <code>true</code>, and either the "rolloverEnabled" property of the
- * button is <code>false</code> or the mouse is not currently rolled
- * over the button.
- *
- * @param selectedIcon The new selected icon
- */
- public void setSelectedIcon(Icon s)
- {
- if (selectedIcon == s)
- return;
-
- Icon old = selectedIcon;
- selectedIcon = s;
- firePropertyChange(SELECTED_ICON_CHANGED_PROPERTY, old, s);
- revalidate();
- repaint();
- }
-
- /**
- * Returns an single-element array containing the "text" property of the
- * button if the "selected" property of the button's model is
- * <code>true</code>, otherwise returns <code>null</code>.
- *
- * @return The button's "selected object" array
- */
- public Object[] getSelectedObjects()
- {
- if (isSelected())
- {
- Object[] objs = new Object[1];
- objs[0] = getText();
- return objs;
- }
- else
- {
- return null;
- }
- }
-
- /**
- * Called when image data becomes available for one of the button's icons.
- *
- * @param img The image being updated
- * @param infoflags One of the constant codes in {@link ImageObserver} used to describe
- * updated portions of an image.
- * @param x X coordinate of the region being updated
- * @param y Y coordinate of the region being updated
- * @param w Width of the region beign updated
- * @param h Height of the region being updated
- *
- * @return <code>true</code> if img is equal to the button's current
- * icon, otherwise <code>false</code>
- */
- public boolean imageUpdate(Image img, int infoflags, int x, int y, int w,
- int h)
- {
- return current_icon == img;
- }
-
- /**
- * Returns the value of the button's "contentAreaFilled" property. This
- * property indicates whether the area surrounding the text and icon of
- * the button should be filled by the look and feel class. If this
- * property is <code>false</code>, the look and feel class should leave
- * the content area transparent.
- *
- * @return The current value of the "contentAreaFilled" property
- */
- public boolean isContentAreaFilled()
- {
- return contentAreaFilled;
- }
-
- /**
- * Sets the value of the button's "contentAreaFilled" property. This
- * property indicates whether the area surrounding the text and icon of
- * the button should be filled by the look and feel class. If this
- * property is <code>false</code>, the look and feel class should leave
- * the content area transparent.
- *
- * @param b The new value of the "contentAreaFilled" property
- */
- public void setContentAreaFilled(boolean b)
- {
- if (contentAreaFilled == b)
- return;
-
- boolean old = contentAreaFilled;
- contentAreaFilled = b;
- firePropertyChange(CONTENT_AREA_FILLED_CHANGED_PROPERTY, old, b);
- revalidate();
- repaint();
- }
-
- /**
- * Paints the button's border, if the button's "borderPainted" property is
- * <code>true</code>, by out calling to the button's look and feel class.
- *
- * @param g The graphics context used to paint the border
- */
- protected void paintBorder(Graphics g)
- {
- if (isBorderPainted())
- super.paintBorder(g);
- }
-
- /**
- * Returns a string, used only for debugging, which identifies or somehow
- * represents this button. The exact value is implementation-defined.
- *
- * @return A string representation of the button
- */
- protected String paramString()
- {
- StringBuffer sb = new StringBuffer();
- sb.append(super.paramString());
- sb.append(",defaultIcon=");
- if (getIcon() != null)
- sb.append(getIcon());
- sb.append(",disabledIcon=");
- if (getDisabledIcon() != null)
- sb.append(getDisabledIcon());
- sb.append(",disabledSelectedIcon=");
- if (getDisabledSelectedIcon() != null)
- sb.append(getDisabledSelectedIcon());
- sb.append(",margin=");
- if (getMargin() != null)
- sb.append(getMargin());
- sb.append(",paintBorder=").append(isBorderPainted());
- sb.append(",paintFocus=").append(isFocusPainted());
- sb.append(",pressedIcon=");
- if (getPressedIcon() != null)
- sb.append(getPressedIcon());
- sb.append(",rolloverEnabled=").append(isRolloverEnabled());
- sb.append(",rolloverIcon=");
- if (getRolloverIcon() != null)
- sb.append(getRolloverIcon());
- sb.append(",rolloverSelected=");
- if (getRolloverSelectedIcon() != null)
- sb.append(getRolloverSelectedIcon());
- sb.append(",selectedIcon=");
- if (getSelectedIcon() != null)
- sb.append(getSelectedIcon());
- sb.append(",text=");
- if (getText() != null)
- sb.append(getText());
- return sb.toString();
- }
-
- /**
- * Set the "UI" property of the button, which is a look and feel class
- * responsible for handling the button's input events and painting it.
- *
- * @param ui The new "UI" property
- */
- public void setUI(ButtonUI ui)
- {
- super.setUI(ui);
- }
-
- /**
- * Set the "UI" property of the button, which is a look and feel class
- * responsible for handling the button's input events and painting it.
- *
- * @return The current "UI" property
- */
- public ButtonUI getUI()
- {
- return (ButtonUI) ui;
- }
-
- /**
- * Set the "UI" property to a class constructed, via the {@link
- * UIManager}, from the current look and feel. This should be overridden
- * for each subclass of AbstractButton, to retrieve a suitable {@link
- * ButtonUI} look and feel class.
- */
- public void updateUI()
- {
- }
-
- /**
- * Returns the current time in milliseconds in which clicks gets coalesced
- * into a single <code>ActionEvent</code>.
- *
- * @return the time in milliseconds
- *
- * @since 1.4
- */
- public long getMultiClickThreshhold()
- {
- return multiClickThreshhold;
- }
-
- /**
- * Sets the time in milliseconds in which clicks gets coalesced into a single
- * <code>ActionEvent</code>.
- *
- * @param threshhold the time in milliseconds
- *
- * @since 1.4
- */
- public void setMultiClickThreshhold(long threshhold)
- {
- if (threshhold < 0)
- throw new IllegalArgumentException();
-
- multiClickThreshhold = threshhold;
- }
-}