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-rw-r--r--gcc/tree.c22
1 files changed, 14 insertions, 8 deletions
diff --git a/gcc/tree.c b/gcc/tree.c
index 949d2eb..a3a8f0a 100644
--- a/gcc/tree.c
+++ b/gcc/tree.c
@@ -8752,10 +8752,15 @@ build_offset_type (tree basetype, tree type)
return t;
}
-/* Create a complex type whose components are COMPONENT_TYPE. */
+/* Create a complex type whose components are COMPONENT_TYPE.
+
+ If NAMED is true, the type is given a TYPE_NAME. We do not always
+ do so because this creates a DECL node and thus make the DECL_UIDs
+ dependent on the type canonicalization hashtable, which is GC-ed,
+ so the DECL_UIDs would not be stable wrt garbage collection. */
tree
-build_complex_type (tree component_type)
+build_complex_type (tree component_type, bool named)
{
tree t;
inchash::hash hstate;
@@ -8782,11 +8787,11 @@ build_complex_type (tree component_type)
SET_TYPE_STRUCTURAL_EQUALITY (t);
else if (TYPE_CANONICAL (component_type) != component_type)
TYPE_CANONICAL (t)
- = build_complex_type (TYPE_CANONICAL (component_type));
+ = build_complex_type (TYPE_CANONICAL (component_type), named);
}
/* We need to create a name, since complex is a fundamental type. */
- if (! TYPE_NAME (t))
+ if (!TYPE_NAME (t) && named)
{
const char *name;
if (component_type == char_type_node)
@@ -10372,10 +10377,11 @@ build_common_tree_nodes (bool signed_char)
SET_TYPE_MODE (dfloat128_type_node, TDmode);
dfloat128_ptr_type_node = build_pointer_type (dfloat128_type_node);
- complex_integer_type_node = build_complex_type (integer_type_node);
- complex_float_type_node = build_complex_type (float_type_node);
- complex_double_type_node = build_complex_type (double_type_node);
- complex_long_double_type_node = build_complex_type (long_double_type_node);
+ complex_integer_type_node = build_complex_type (integer_type_node, true);
+ complex_float_type_node = build_complex_type (float_type_node, true);
+ complex_double_type_node = build_complex_type (double_type_node, true);
+ complex_long_double_type_node = build_complex_type (long_double_type_node,
+ true);
for (i = 0; i < NUM_FLOATN_NX_TYPES; i++)
{