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-rw-r--r--gcc/tree-ssa-threadupdate.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/gcc/tree-ssa-threadupdate.c b/gcc/tree-ssa-threadupdate.c
index 3fba848..afd7ac4 100644
--- a/gcc/tree-ssa-threadupdate.c
+++ b/gcc/tree-ssa-threadupdate.c
@@ -1554,7 +1554,6 @@ thread_through_all_blocks (bool may_peel_loop_headers)
bitmap_iterator bi;
bitmap threaded_blocks;
struct loop *loop;
- loop_iterator li;
/* We must know about loops in order to preserve them. */
gcc_assert (current_loops != NULL);
@@ -1582,7 +1581,7 @@ thread_through_all_blocks (bool may_peel_loop_headers)
/* Then perform the threading through loop headers. We start with the
innermost loop, so that the changes in cfg we perform won't affect
further threading. */
- FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST)
+ FOR_EACH_LOOP (loop, LI_FROM_INNERMOST)
{
if (!loop->header
|| !bitmap_bit_p (threaded_blocks, loop->header->index))