diff options
Diffstat (limited to 'gcc/tree-ssa-threadbackward.c')
-rw-r--r-- | gcc/tree-ssa-threadbackward.c | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/gcc/tree-ssa-threadbackward.c b/gcc/tree-ssa-threadbackward.c new file mode 100644 index 0000000..0012aa3 --- /dev/null +++ b/gcc/tree-ssa-threadbackward.c @@ -0,0 +1,325 @@ +/* SSA Jump Threading + Copyright (C) 2005-2015 Free Software Foundation, Inc. + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 3, or (at your option) +any later version. + +GCC is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING3. If not see +<http://www.gnu.org/licenses/>. */ + +#include "config.h" +#include "system.h" +#include "coretypes.h" +#include "backend.h" +#include "predict.h" +#include "tree.h" +#include "gimple.h" +#include "fold-const.h" +#include "cfgloop.h" +#include "gimple-iterator.h" +#include "tree-cfg.h" +#include "tree-ssa-threadupdate.h" +#include "params.h" +#include "tree-ssa-loop.h" +#include "cfganal.h" +#include "tree-pass.h" + +static int max_threaded_paths; + +/* Return true if the CFG contains at least one path from START_BB to END_BB. + When a path is found, record in PATH the blocks from END_BB to START_BB. + VISITED_BBS is used to make sure we don't fall into an infinite loop. Bound + the recursion to basic blocks belonging to LOOP. */ + +static bool +fsm_find_thread_path (basic_block start_bb, basic_block end_bb, + vec<basic_block, va_gc> *&path, + hash_set<basic_block> *visited_bbs, loop_p loop) +{ + if (loop != start_bb->loop_father) + return false; + + if (start_bb == end_bb) + { + vec_safe_push (path, start_bb); + return true; + } + + if (!visited_bbs->add (start_bb)) + { + edge e; + edge_iterator ei; + FOR_EACH_EDGE (e, ei, start_bb->succs) + if (fsm_find_thread_path (e->dest, end_bb, path, visited_bbs, loop)) + { + vec_safe_push (path, start_bb); + return true; + } + } + + return false; +} + +/* We trace the value of the variable EXPR back through any phi nodes looking + for places where it gets a constant value and save the path. Stop after + having recorded MAX_PATHS jump threading paths. */ + +static void +fsm_find_control_statement_thread_paths (tree expr, + hash_set<basic_block> *visited_bbs, + vec<basic_block, va_gc> *&path, + bool seen_loop_phi) +{ + tree var = SSA_NAME_VAR (expr); + gimple *def_stmt = SSA_NAME_DEF_STMT (expr); + basic_block var_bb = gimple_bb (def_stmt); + + if (var == NULL || var_bb == NULL) + return; + + /* For the moment we assume that an SSA chain only contains phi nodes, and + eventually one of the phi arguments will be an integer constant. In the + future, this could be extended to also handle simple assignments of + arithmetic operations. */ + if (gimple_code (def_stmt) != GIMPLE_PHI) + return; + + /* Avoid infinite recursion. */ + if (visited_bbs->add (var_bb)) + return; + + gphi *phi = as_a <gphi *> (def_stmt); + int next_path_length = 0; + basic_block last_bb_in_path = path->last (); + + if (loop_containing_stmt (phi)->header == gimple_bb (phi)) + { + /* Do not walk through more than one loop PHI node. */ + if (seen_loop_phi) + return; + seen_loop_phi = true; + } + + /* Following the chain of SSA_NAME definitions, we jumped from a definition in + LAST_BB_IN_PATH to a definition in VAR_BB. When these basic blocks are + different, append to PATH the blocks from LAST_BB_IN_PATH to VAR_BB. */ + if (var_bb != last_bb_in_path) + { + edge e; + int e_count = 0; + edge_iterator ei; + vec<basic_block, va_gc> *next_path; + vec_alloc (next_path, n_basic_blocks_for_fn (cfun)); + + FOR_EACH_EDGE (e, ei, last_bb_in_path->preds) + { + hash_set<basic_block> *visited_bbs = new hash_set<basic_block>; + + if (fsm_find_thread_path (var_bb, e->src, next_path, visited_bbs, + e->src->loop_father)) + ++e_count; + + delete visited_bbs; + + /* If there is more than one path, stop. */ + if (e_count > 1) + { + vec_free (next_path); + return; + } + } + + /* Stop if we have not found a path: this could occur when the recursion + is stopped by one of the bounds. */ + if (e_count == 0) + { + vec_free (next_path); + return; + } + + /* Make sure we haven't already visited any of the nodes in + NEXT_PATH. Don't add them here to avoid pollution. */ + for (unsigned int i = 0; i < next_path->length () - 1; i++) + { + if (visited_bbs->contains ((*next_path)[i])) + { + vec_free (next_path); + return; + } + } + + /* Now add the nodes to VISISTED_BBS. */ + for (unsigned int i = 0; i < next_path->length () - 1; i++) + visited_bbs->add ((*next_path)[i]); + + /* Append all the nodes from NEXT_PATH to PATH. */ + vec_safe_splice (path, next_path); + next_path_length = next_path->length (); + vec_free (next_path); + } + + gcc_assert (path->last () == var_bb); + + /* Iterate over the arguments of PHI. */ + unsigned int i; + for (i = 0; i < gimple_phi_num_args (phi); i++) + { + tree arg = gimple_phi_arg_def (phi, i); + basic_block bbi = gimple_phi_arg_edge (phi, i)->src; + + /* Skip edges pointing outside the current loop. */ + if (!arg || var_bb->loop_father != bbi->loop_father) + continue; + + if (TREE_CODE (arg) == SSA_NAME) + { + vec_safe_push (path, bbi); + /* Recursively follow SSA_NAMEs looking for a constant definition. */ + fsm_find_control_statement_thread_paths (arg, visited_bbs, path, + seen_loop_phi); + + path->pop (); + continue; + } + + if (TREE_CODE (arg) != INTEGER_CST) + continue; + + int path_length = path->length (); + /* A path with less than 2 basic blocks should not be jump-threaded. */ + if (path_length < 2) + continue; + + if (path_length > PARAM_VALUE (PARAM_MAX_FSM_THREAD_LENGTH)) + { + if (dump_file && (dump_flags & TDF_DETAILS)) + fprintf (dump_file, "FSM jump-thread path not considered: " + "the number of basic blocks on the path " + "exceeds PARAM_MAX_FSM_THREAD_LENGTH.\n"); + continue; + } + + if (max_threaded_paths <= 0) + { + if (dump_file && (dump_flags & TDF_DETAILS)) + fprintf (dump_file, "FSM jump-thread path not considered: " + "the number of previously recorded FSM paths to thread " + "exceeds PARAM_MAX_FSM_THREAD_PATHS.\n"); + continue; + } + + /* Add BBI to the path. */ + vec_safe_push (path, bbi); + ++path_length; + + int n_insns = 0; + gimple_stmt_iterator gsi; + int j; + loop_p loop = (*path)[0]->loop_father; + bool path_crosses_loops = false; + + /* Count the number of instructions on the path: as these instructions + will have to be duplicated, we will not record the path if there are + too many instructions on the path. Also check that all the blocks in + the path belong to a single loop. */ + for (j = 1; j < path_length - 1; j++) + { + basic_block bb = (*path)[j]; + + if (bb->loop_father != loop) + { + path_crosses_loops = true; + break; + } + + for (gsi = gsi_start_bb (bb); !gsi_end_p (gsi); gsi_next (&gsi)) + { + gimple *stmt = gsi_stmt (gsi); + /* Do not count empty statements and labels. */ + if (gimple_code (stmt) != GIMPLE_NOP + && gimple_code (stmt) != GIMPLE_LABEL + && !is_gimple_debug (stmt)) + ++n_insns; + } + } + + if (path_crosses_loops) + { + if (dump_file && (dump_flags & TDF_DETAILS)) + fprintf (dump_file, "FSM jump-thread path not considered: " + "the path crosses loops.\n"); + path->pop (); + continue; + } + + if (n_insns >= PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATH_INSNS)) + { + if (dump_file && (dump_flags & TDF_DETAILS)) + fprintf (dump_file, "FSM jump-thread path not considered: " + "the number of instructions on the path " + "exceeds PARAM_MAX_FSM_THREAD_PATH_INSNS.\n"); + path->pop (); + continue; + } + + vec<jump_thread_edge *> *jump_thread_path + = new vec<jump_thread_edge *> (); + + /* Record the edges between the blocks in PATH. */ + for (j = 0; j < path_length - 1; j++) + { + edge e = find_edge ((*path)[path_length - j - 1], + (*path)[path_length - j - 2]); + gcc_assert (e); + jump_thread_edge *x = new jump_thread_edge (e, EDGE_FSM_THREAD); + jump_thread_path->safe_push (x); + } + + /* Add the edge taken when the control variable has value ARG. */ + edge taken_edge = find_taken_edge ((*path)[0], arg); + jump_thread_edge *x + = new jump_thread_edge (taken_edge, EDGE_NO_COPY_SRC_BLOCK); + jump_thread_path->safe_push (x); + + register_jump_thread (jump_thread_path); + --max_threaded_paths; + + /* Remove BBI from the path. */ + path->pop (); + } + + /* Remove all the nodes that we added from NEXT_PATH. */ + if (next_path_length) + vec_safe_truncate (path, (path->length () - next_path_length)); +} + +/* Search backwards from BB looking for paths where NAME (an SSA_NAME) + is a constant. Record such paths for jump threading. + + It is assumed that BB ends with a control statement and that by + finding a path where NAME is a constant, we can thread the path. */ + +void +find_jump_threads_backwards (tree name, basic_block bb) +{ + vec<basic_block, va_gc> *bb_path; + vec_alloc (bb_path, n_basic_blocks_for_fn (cfun)); + vec_safe_push (bb_path, bb); + hash_set<basic_block> *visited_bbs = new hash_set<basic_block>; + + max_threaded_paths = PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATHS); + fsm_find_control_statement_thread_paths (name, visited_bbs, bb_path, false); + + delete visited_bbs; + vec_free (bb_path); +} |