aboutsummaryrefslogtreecommitdiff
path: root/gcc/tree-ssa-threadbackward.c
diff options
context:
space:
mode:
Diffstat (limited to 'gcc/tree-ssa-threadbackward.c')
-rw-r--r--gcc/tree-ssa-threadbackward.c325
1 files changed, 325 insertions, 0 deletions
diff --git a/gcc/tree-ssa-threadbackward.c b/gcc/tree-ssa-threadbackward.c
new file mode 100644
index 0000000..0012aa3
--- /dev/null
+++ b/gcc/tree-ssa-threadbackward.c
@@ -0,0 +1,325 @@
+/* SSA Jump Threading
+ Copyright (C) 2005-2015 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING3. If not see
+<http://www.gnu.org/licenses/>. */
+
+#include "config.h"
+#include "system.h"
+#include "coretypes.h"
+#include "backend.h"
+#include "predict.h"
+#include "tree.h"
+#include "gimple.h"
+#include "fold-const.h"
+#include "cfgloop.h"
+#include "gimple-iterator.h"
+#include "tree-cfg.h"
+#include "tree-ssa-threadupdate.h"
+#include "params.h"
+#include "tree-ssa-loop.h"
+#include "cfganal.h"
+#include "tree-pass.h"
+
+static int max_threaded_paths;
+
+/* Return true if the CFG contains at least one path from START_BB to END_BB.
+ When a path is found, record in PATH the blocks from END_BB to START_BB.
+ VISITED_BBS is used to make sure we don't fall into an infinite loop. Bound
+ the recursion to basic blocks belonging to LOOP. */
+
+static bool
+fsm_find_thread_path (basic_block start_bb, basic_block end_bb,
+ vec<basic_block, va_gc> *&path,
+ hash_set<basic_block> *visited_bbs, loop_p loop)
+{
+ if (loop != start_bb->loop_father)
+ return false;
+
+ if (start_bb == end_bb)
+ {
+ vec_safe_push (path, start_bb);
+ return true;
+ }
+
+ if (!visited_bbs->add (start_bb))
+ {
+ edge e;
+ edge_iterator ei;
+ FOR_EACH_EDGE (e, ei, start_bb->succs)
+ if (fsm_find_thread_path (e->dest, end_bb, path, visited_bbs, loop))
+ {
+ vec_safe_push (path, start_bb);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+/* We trace the value of the variable EXPR back through any phi nodes looking
+ for places where it gets a constant value and save the path. Stop after
+ having recorded MAX_PATHS jump threading paths. */
+
+static void
+fsm_find_control_statement_thread_paths (tree expr,
+ hash_set<basic_block> *visited_bbs,
+ vec<basic_block, va_gc> *&path,
+ bool seen_loop_phi)
+{
+ tree var = SSA_NAME_VAR (expr);
+ gimple *def_stmt = SSA_NAME_DEF_STMT (expr);
+ basic_block var_bb = gimple_bb (def_stmt);
+
+ if (var == NULL || var_bb == NULL)
+ return;
+
+ /* For the moment we assume that an SSA chain only contains phi nodes, and
+ eventually one of the phi arguments will be an integer constant. In the
+ future, this could be extended to also handle simple assignments of
+ arithmetic operations. */
+ if (gimple_code (def_stmt) != GIMPLE_PHI)
+ return;
+
+ /* Avoid infinite recursion. */
+ if (visited_bbs->add (var_bb))
+ return;
+
+ gphi *phi = as_a <gphi *> (def_stmt);
+ int next_path_length = 0;
+ basic_block last_bb_in_path = path->last ();
+
+ if (loop_containing_stmt (phi)->header == gimple_bb (phi))
+ {
+ /* Do not walk through more than one loop PHI node. */
+ if (seen_loop_phi)
+ return;
+ seen_loop_phi = true;
+ }
+
+ /* Following the chain of SSA_NAME definitions, we jumped from a definition in
+ LAST_BB_IN_PATH to a definition in VAR_BB. When these basic blocks are
+ different, append to PATH the blocks from LAST_BB_IN_PATH to VAR_BB. */
+ if (var_bb != last_bb_in_path)
+ {
+ edge e;
+ int e_count = 0;
+ edge_iterator ei;
+ vec<basic_block, va_gc> *next_path;
+ vec_alloc (next_path, n_basic_blocks_for_fn (cfun));
+
+ FOR_EACH_EDGE (e, ei, last_bb_in_path->preds)
+ {
+ hash_set<basic_block> *visited_bbs = new hash_set<basic_block>;
+
+ if (fsm_find_thread_path (var_bb, e->src, next_path, visited_bbs,
+ e->src->loop_father))
+ ++e_count;
+
+ delete visited_bbs;
+
+ /* If there is more than one path, stop. */
+ if (e_count > 1)
+ {
+ vec_free (next_path);
+ return;
+ }
+ }
+
+ /* Stop if we have not found a path: this could occur when the recursion
+ is stopped by one of the bounds. */
+ if (e_count == 0)
+ {
+ vec_free (next_path);
+ return;
+ }
+
+ /* Make sure we haven't already visited any of the nodes in
+ NEXT_PATH. Don't add them here to avoid pollution. */
+ for (unsigned int i = 0; i < next_path->length () - 1; i++)
+ {
+ if (visited_bbs->contains ((*next_path)[i]))
+ {
+ vec_free (next_path);
+ return;
+ }
+ }
+
+ /* Now add the nodes to VISISTED_BBS. */
+ for (unsigned int i = 0; i < next_path->length () - 1; i++)
+ visited_bbs->add ((*next_path)[i]);
+
+ /* Append all the nodes from NEXT_PATH to PATH. */
+ vec_safe_splice (path, next_path);
+ next_path_length = next_path->length ();
+ vec_free (next_path);
+ }
+
+ gcc_assert (path->last () == var_bb);
+
+ /* Iterate over the arguments of PHI. */
+ unsigned int i;
+ for (i = 0; i < gimple_phi_num_args (phi); i++)
+ {
+ tree arg = gimple_phi_arg_def (phi, i);
+ basic_block bbi = gimple_phi_arg_edge (phi, i)->src;
+
+ /* Skip edges pointing outside the current loop. */
+ if (!arg || var_bb->loop_father != bbi->loop_father)
+ continue;
+
+ if (TREE_CODE (arg) == SSA_NAME)
+ {
+ vec_safe_push (path, bbi);
+ /* Recursively follow SSA_NAMEs looking for a constant definition. */
+ fsm_find_control_statement_thread_paths (arg, visited_bbs, path,
+ seen_loop_phi);
+
+ path->pop ();
+ continue;
+ }
+
+ if (TREE_CODE (arg) != INTEGER_CST)
+ continue;
+
+ int path_length = path->length ();
+ /* A path with less than 2 basic blocks should not be jump-threaded. */
+ if (path_length < 2)
+ continue;
+
+ if (path_length > PARAM_VALUE (PARAM_MAX_FSM_THREAD_LENGTH))
+ {
+ if (dump_file && (dump_flags & TDF_DETAILS))
+ fprintf (dump_file, "FSM jump-thread path not considered: "
+ "the number of basic blocks on the path "
+ "exceeds PARAM_MAX_FSM_THREAD_LENGTH.\n");
+ continue;
+ }
+
+ if (max_threaded_paths <= 0)
+ {
+ if (dump_file && (dump_flags & TDF_DETAILS))
+ fprintf (dump_file, "FSM jump-thread path not considered: "
+ "the number of previously recorded FSM paths to thread "
+ "exceeds PARAM_MAX_FSM_THREAD_PATHS.\n");
+ continue;
+ }
+
+ /* Add BBI to the path. */
+ vec_safe_push (path, bbi);
+ ++path_length;
+
+ int n_insns = 0;
+ gimple_stmt_iterator gsi;
+ int j;
+ loop_p loop = (*path)[0]->loop_father;
+ bool path_crosses_loops = false;
+
+ /* Count the number of instructions on the path: as these instructions
+ will have to be duplicated, we will not record the path if there are
+ too many instructions on the path. Also check that all the blocks in
+ the path belong to a single loop. */
+ for (j = 1; j < path_length - 1; j++)
+ {
+ basic_block bb = (*path)[j];
+
+ if (bb->loop_father != loop)
+ {
+ path_crosses_loops = true;
+ break;
+ }
+
+ for (gsi = gsi_start_bb (bb); !gsi_end_p (gsi); gsi_next (&gsi))
+ {
+ gimple *stmt = gsi_stmt (gsi);
+ /* Do not count empty statements and labels. */
+ if (gimple_code (stmt) != GIMPLE_NOP
+ && gimple_code (stmt) != GIMPLE_LABEL
+ && !is_gimple_debug (stmt))
+ ++n_insns;
+ }
+ }
+
+ if (path_crosses_loops)
+ {
+ if (dump_file && (dump_flags & TDF_DETAILS))
+ fprintf (dump_file, "FSM jump-thread path not considered: "
+ "the path crosses loops.\n");
+ path->pop ();
+ continue;
+ }
+
+ if (n_insns >= PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATH_INSNS))
+ {
+ if (dump_file && (dump_flags & TDF_DETAILS))
+ fprintf (dump_file, "FSM jump-thread path not considered: "
+ "the number of instructions on the path "
+ "exceeds PARAM_MAX_FSM_THREAD_PATH_INSNS.\n");
+ path->pop ();
+ continue;
+ }
+
+ vec<jump_thread_edge *> *jump_thread_path
+ = new vec<jump_thread_edge *> ();
+
+ /* Record the edges between the blocks in PATH. */
+ for (j = 0; j < path_length - 1; j++)
+ {
+ edge e = find_edge ((*path)[path_length - j - 1],
+ (*path)[path_length - j - 2]);
+ gcc_assert (e);
+ jump_thread_edge *x = new jump_thread_edge (e, EDGE_FSM_THREAD);
+ jump_thread_path->safe_push (x);
+ }
+
+ /* Add the edge taken when the control variable has value ARG. */
+ edge taken_edge = find_taken_edge ((*path)[0], arg);
+ jump_thread_edge *x
+ = new jump_thread_edge (taken_edge, EDGE_NO_COPY_SRC_BLOCK);
+ jump_thread_path->safe_push (x);
+
+ register_jump_thread (jump_thread_path);
+ --max_threaded_paths;
+
+ /* Remove BBI from the path. */
+ path->pop ();
+ }
+
+ /* Remove all the nodes that we added from NEXT_PATH. */
+ if (next_path_length)
+ vec_safe_truncate (path, (path->length () - next_path_length));
+}
+
+/* Search backwards from BB looking for paths where NAME (an SSA_NAME)
+ is a constant. Record such paths for jump threading.
+
+ It is assumed that BB ends with a control statement and that by
+ finding a path where NAME is a constant, we can thread the path. */
+
+void
+find_jump_threads_backwards (tree name, basic_block bb)
+{
+ vec<basic_block, va_gc> *bb_path;
+ vec_alloc (bb_path, n_basic_blocks_for_fn (cfun));
+ vec_safe_push (bb_path, bb);
+ hash_set<basic_block> *visited_bbs = new hash_set<basic_block>;
+
+ max_threaded_paths = PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATHS);
+ fsm_find_control_statement_thread_paths (name, visited_bbs, bb_path, false);
+
+ delete visited_bbs;
+ vec_free (bb_path);
+}