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-rw-r--r--gcc/tree-loop-distribution.c49
1 files changed, 46 insertions, 3 deletions
diff --git a/gcc/tree-loop-distribution.c b/gcc/tree-loop-distribution.c
index 1fc1d8d..f4476cb 100644
--- a/gcc/tree-loop-distribution.c
+++ b/gcc/tree-loop-distribution.c
@@ -878,6 +878,20 @@ classify_partition (loop_p loop, struct graph *rdg, partition_t partition)
partition->kind = PKIND_MEMSET;
}
+/* For a data reference REF, return the declaration of its base
+ address or NULL_TREE if the base is not determined. */
+
+static tree
+ref_base_address (data_reference_p dr)
+{
+ tree base_address = DR_BASE_ADDRESS (dr);
+ if (base_address
+ && TREE_CODE (base_address) == ADDR_EXPR)
+ return TREE_OPERAND (base_address, 0);
+
+ return base_address;
+}
+
/* Returns true when PARTITION1 and PARTITION2 have similar memory
accesses in RDG. */
@@ -885,17 +899,36 @@ static bool
similar_memory_accesses (struct graph *rdg, partition_t partition1,
partition_t partition2)
{
- unsigned i, j;
+ unsigned i, j, k, l;
bitmap_iterator bi, bj;
+ data_reference_p ref1, ref2;
+
+ /* First check whether in the intersection of the two partitions are
+ any loads or stores. Common loads are the situation that happens
+ most often. */
+ EXECUTE_IF_AND_IN_BITMAP (partition1->stmts, partition2->stmts, 0, i, bi)
+ if (RDG_MEM_WRITE_STMT (rdg, i)
+ || RDG_MEM_READS_STMT (rdg, i))
+ return true;
+ /* Then check all data-references against each other. */
EXECUTE_IF_SET_IN_BITMAP (partition1->stmts, 0, i, bi)
if (RDG_MEM_WRITE_STMT (rdg, i)
|| RDG_MEM_READS_STMT (rdg, i))
EXECUTE_IF_SET_IN_BITMAP (partition2->stmts, 0, j, bj)
if (RDG_MEM_WRITE_STMT (rdg, j)
|| RDG_MEM_READS_STMT (rdg, j))
- if (rdg_has_similar_memory_accesses (rdg, i, j))
- return true;
+ {
+ FOR_EACH_VEC_ELT (data_reference_p, RDG_DATAREFS (rdg, i), k, ref1)
+ {
+ tree base1 = ref_base_address (ref1);
+ if (base1)
+ FOR_EACH_VEC_ELT (data_reference_p,
+ RDG_DATAREFS (rdg, j), l, ref2)
+ if (base1 == ref_base_address (ref2))
+ return true;
+ }
+ }
return false;
}
@@ -1252,6 +1285,16 @@ tree_loop_distribution (void)
struct loop *loop;
loop_iterator li;
bool changed = false;
+ basic_block bb;
+
+ FOR_ALL_BB (bb)
+ {
+ gimple_stmt_iterator gsi;
+ for (gsi = gsi_start_phis (bb); !gsi_end_p (gsi); gsi_next (&gsi))
+ gimple_set_uid (gsi_stmt (gsi), -1);
+ for (gsi = gsi_start_bb (bb); !gsi_end_p (gsi); gsi_next (&gsi))
+ gimple_set_uid (gsi_stmt (gsi), -1);
+ }
/* We can at the moment only distribute non-nested loops, thus restrict
walking to innermost loops. */