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-rw-r--r--gcc/rust/resolve/rust-toplevel-name-resolver-2.0.h153
1 files changed, 117 insertions, 36 deletions
diff --git a/gcc/rust/resolve/rust-toplevel-name-resolver-2.0.h b/gcc/rust/resolve/rust-toplevel-name-resolver-2.0.h
index fb16866..657e6b9 100644
--- a/gcc/rust/resolve/rust-toplevel-name-resolver-2.0.h
+++ b/gcc/rust/resolve/rust-toplevel-name-resolver-2.0.h
@@ -19,36 +19,16 @@
#ifndef RUST_TOPLEVEL_NAME_RESOLVER_2_0_H
#define RUST_TOPLEVEL_NAME_RESOLVER_2_0_H
+#include "optional.h"
#include "rust-ast-visitor.h"
+#include "rust-ast.h"
+#include "rust-item.h"
#include "rust-name-resolution-context.h"
#include "rust-default-resolver.h"
namespace Rust {
namespace Resolver2_0 {
-class GlobbingVisitor : public AST::DefaultASTVisitor
-{
- using AST::DefaultASTVisitor::visit;
-
-public:
- GlobbingVisitor (NameResolutionContext &ctx) : ctx (ctx) {}
-
- void go (AST::Module *module);
- void visit (AST::Module &module) override;
- void visit (AST::MacroRulesDefinition &macro) override;
- void visit (AST::Function &function) override;
- void visit (AST::StaticItem &static_item) override;
- void visit (AST::StructStruct &struct_item) override;
- void visit (AST::TupleStruct &tuple_struct) override;
- void visit (AST::Enum &enum_item) override;
- void visit (AST::Union &union_item) override;
- void visit (AST::ConstantItem &const_item) override;
- void visit (AST::ExternCrate &crate) override;
- void visit (AST::UseDeclaration &use) override;
-
-private:
- NameResolutionContext &ctx;
-};
/**
* The `TopLevel` visitor takes care of collecting all the definitions in a
* crate, and inserting them into the proper namespaces. These definitions can
@@ -63,10 +43,84 @@ public:
void go (AST::Crate &crate);
-private:
+ bool is_dirty () { return dirty; }
+
+ // Each import will be transformed into an instance of `ImportKind`, a class
+ // representing some of the data we need to resolve in the
+ // `EarlyNameResolver`. Basically, for each `UseTree` that we see in
+ // `TopLevel`, create one of these. `TopLevel` should build a list of these
+ // `ImportKind`s, which `Early` can then resolve to their proper definitions.
+ // Then, a final pass will insert the definitions into the `ForeverStack` -
+ // `FinalizeImports`.
+ //
+ // Using this struct should be very simple - each path within a `UseTree`
+ // becomes one `ImportKind`. The complex case is glob imports, in which case
+ // one glob import will become one `ImportKind` which will later become
+ // multiple definitions thanks to the `GlobbingVisitor`.
+ struct ImportKind
+ {
+ enum class Kind
+ {
+ Glob,
+ Simple,
+ Rebind,
+ } kind;
+
+ static ImportKind Glob (AST::SimplePath &&to_resolve, Rib &values_rib,
+ Rib &types_rib, Rib &macros_rib)
+ {
+ return ImportKind (Kind::Glob, std::move (to_resolve), values_rib,
+ types_rib, macros_rib);
+ }
+
+ static ImportKind Simple (AST::SimplePath &&to_resolve, Rib &values_rib,
+ Rib &types_rib, Rib &macros_rib)
+ {
+ return ImportKind (Kind::Simple, std::move (to_resolve), values_rib,
+ types_rib, macros_rib);
+ }
+
+ static ImportKind Rebind (AST::SimplePath &&to_resolve,
+ AST::UseTreeRebind &&rebind, Rib &values_rib,
+ Rib &types_rib, Rib &macros_rib)
+ {
+ return ImportKind (Kind::Rebind, std::move (to_resolve), values_rib,
+ types_rib, macros_rib, std::move (rebind));
+ }
+
+ // The path for `Early` to resolve.
+ AST::SimplePath to_resolve;
+
+ // The path to rebind an import to - only present if kind is Kind::Rebind
+ tl::optional<AST::UseTreeRebind> rebind;
+
+ Rib &values_rib;
+ Rib &types_rib;
+ Rib &macros_rib;
+
+ private:
+ ImportKind (Kind kind, AST::SimplePath &&to_resolve, Rib &values_rib,
+ Rib &types_rib, Rib &macros_rib,
+ tl::optional<AST::UseTreeRebind> &&rebind = tl::nullopt)
+ : kind (kind), to_resolve (std::move (to_resolve)),
+ rebind (std::move (rebind)), values_rib (values_rib),
+ types_rib (types_rib), macros_rib (macros_rib)
+ {}
+ };
+
+ std::unordered_map<NodeId, std::vector<ImportKind>> &get_imports_to_resolve ()
+ {
+ return imports_to_resolve;
+ }
+
+ void check_multiple_insertion_error (
+ tl::expected<NodeId, DuplicateNameError> result,
+ const Identifier &identifier, const location_t &locus,
+ const NodeId node_id);
+
/**
- * Insert a new definition or error out if a definition with the same name was
- * already present in the same namespace in the same scope.
+ * Insert a new definition or error out if a definition with the same name
+ * was already present in the same namespace in the same scope.
*
* @param identifier The identifier of the definition to add.
* @param node A reference to the node, so we can get its `NodeId` and
@@ -80,19 +134,38 @@ private:
const location_t &locus, const NodeId &id,
Namespace ns);
+ template <typename T>
+ void insert_enum_variant_or_error_out (const Identifier &identifier,
+ const T &node);
+
+ void insert_enum_variant_or_error_out (const Identifier &identifier,
+ const location_t &locus,
+ const NodeId node_id);
+
+private:
+ // If a new export has been defined whilst visiting the visitor is considered
+ // dirty
+ bool dirty;
+
// FIXME: Do we move these to our mappings?
std::unordered_map<NodeId, location_t> node_locations;
// Store node forwarding for use declaration, the link between a
- // "new" local name and its definition.
+ // definition and its new local name.
std::unordered_map<NodeId, NodeId> node_forwarding;
+ // One of the outputs of the `TopLevel` visitor - the list of imports that
+ // `Early` should take care of resolving
+ std::unordered_map<NodeId, std::vector<ImportKind>> imports_to_resolve;
+
void visit (AST::Module &module) override;
void visit (AST::Trait &trait) override;
+ void maybe_insert_big_self (AST::Impl &impl) override;
+ void visit (AST::TraitItemType &trait_item) override;
void visit (AST::MacroRulesDefinition &macro) override;
void visit (AST::Function &function) override;
- void visit (AST::BlockExpr &expr) override;
void visit (AST::StaticItem &static_item) override;
+ void visit (AST::ExternalStaticItem &static_item) override;
void visit (AST::StructStruct &struct_item) override;
void visit (AST::TupleStruct &tuple_struct) override;
void visit (AST::EnumItem &variant) override;
@@ -102,15 +175,10 @@ private:
void visit (AST::Enum &enum_item) override;
void visit (AST::Union &union_item) override;
void visit (AST::ConstantItem &const_item) override;
+ void visit (AST::TypeAlias &type_item) override;
void visit (AST::ExternCrate &crate) override;
-
- // FIXME: Documentation
- // Call this on all the paths of a UseDec - so each flattened path in a
- // UseTreeList for example
- // FIXME: Should that return `found`?
- bool handle_use_dec (AST::SimplePath &path);
- bool handle_use_glob (AST::SimplePath &glob);
- bool handle_rebind (std::pair<AST::SimplePath, AST::UseTreeRebind> &pair);
+ void visit (AST::TypeParam &type_param) override;
+ void visit (AST::ConstGenericParam &const_param) override;
void visit (AST::UseDeclaration &use) override;
};
@@ -118,4 +186,17 @@ private:
} // namespace Resolver2_0
} // namespace Rust
+// For storing Imports as keys in maps
+namespace std {
+template <> struct less<Rust::Resolver2_0::TopLevel::ImportKind>
+{
+ bool operator() (const Rust::Resolver2_0::TopLevel::ImportKind &lhs,
+ const Rust::Resolver2_0::TopLevel::ImportKind &rhs) const
+ {
+ return lhs.to_resolve.as_string () < rhs.to_resolve.as_string ()
+ && lhs.kind < rhs.kind;
+ }
+};
+} // namespace std
+
#endif // !RUST_TOPLEVEL_NAME_RESOLVER_2_0_H