diff options
Diffstat (limited to 'gcc/rust/resolve/rust-ast-resolve-pattern.h')
-rw-r--r-- | gcc/rust/resolve/rust-ast-resolve-pattern.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/gcc/rust/resolve/rust-ast-resolve-pattern.h b/gcc/rust/resolve/rust-ast-resolve-pattern.h new file mode 100644 index 0000000..fc2da70 --- /dev/null +++ b/gcc/rust/resolve/rust-ast-resolve-pattern.h @@ -0,0 +1,97 @@ +// Copyright (C) 2020 Free Software Foundation, Inc. + +// This file is part of GCC. + +// GCC is free software; you can redistribute it and/or modify it under +// the terms of the GNU General Public License as published by the Free +// Software Foundation; either version 3, or (at your option) any later +// version. + +// GCC is distributed in the hope that it will be useful, but WITHOUT ANY +// WARRANTY; without even the implied warranty of MERCHANTABILITY or +// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +// for more details. + +// You should have received a copy of the GNU General Public License +// along with GCC; see the file COPYING3. If not see +// <http://www.gnu.org/licenses/>. + +#ifndef RUST_AST_RESOLVE_PATTERN_H +#define RUST_AST_RESOLVE_PATTERN_H + +#include "rust-ast-resolve-base.h" +#include "rust-ast-full.h" + +namespace Rust { +namespace Resolver { + +class ResolvePattern : public ResolverBase +{ +public: + static void go (AST::Pattern *pattern, NodeId parent) + { + ResolvePattern resolver (parent); + + pattern->accept_vis (resolver); + if (resolver.resolved_node == UNKNOWN_NODEID) + { + rust_error_at (resolver.locus, "failed to resolve pattern %s", + pattern->as_string ().c_str ()); + } + }; + + ~ResolvePattern () {} + + void visit (AST::IdentifierPattern &pattern) + { + if (resolver->get_name_scope ().lookup (pattern.get_ident (), + &resolved_node)) + { + resolver->insert_resolved_name (pattern.get_node_id (), resolved_node); + resolver->insert_new_definition (pattern.get_node_id (), + Definition{pattern.get_node_id (), + parent}); + } + } + +private: + ResolvePattern (NodeId parent) : ResolverBase (parent) {} +}; + +class PatternDeclaration : public ResolverBase +{ +public: + static void go (AST::Pattern *pattern, NodeId parent) + { + PatternDeclaration resolver (parent); + + pattern->accept_vis (resolver); + if (resolver.resolved_node != UNKNOWN_NODEID) + { + // print both locations?! + rust_error_at (resolver.locus, "duplicate pattern %s", + pattern->as_string ().c_str ()); + } + }; + + ~PatternDeclaration () {} + + void visit (AST::IdentifierPattern &pattern) + { + // if we have a duplicate id this then allows for shadowing correctly + // as new refs to this decl will match back here so it is ok to overwrite + resolver->get_name_scope ().insert (pattern.get_ident (), + pattern.get_node_id ()); + resolver->insert_new_definition (pattern.get_node_id (), + Definition{pattern.get_node_id (), + parent}); + } + +private: + PatternDeclaration (NodeId parent) : ResolverBase (parent) {} +}; + +} // namespace Resolver +} // namespace Rust + +#endif // RUST_AST_RESOLVE_PATTERN_H |