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-rw-r--r--gcc/rust/ast/rust-ast-full-test.cc265
-rw-r--r--gcc/rust/ast/rust-ast.h55
-rw-r--r--gcc/rust/ast/rust-expr.h492
-rw-r--r--gcc/rust/ast/rust-item.h667
-rw-r--r--gcc/rust/ast/rust-macro.h7
-rw-r--r--gcc/rust/ast/rust-path.h101
-rw-r--r--gcc/rust/ast/rust-pattern.h191
-rw-r--r--gcc/rust/ast/rust-stmt.h34
-rw-r--r--gcc/rust/ast/rust-type.h102
9 files changed, 1238 insertions, 676 deletions
diff --git a/gcc/rust/ast/rust-ast-full-test.cc b/gcc/rust/ast/rust-ast-full-test.cc
index 26a3356..030b0b3 100644
--- a/gcc/rust/ast/rust-ast-full-test.cc
+++ b/gcc/rust/ast/rust-ast-full-test.cc
@@ -171,13 +171,14 @@ Attribute::as_string () const
{
std::string path_str = path.as_string ();
if (attr_input == nullptr)
- return path_str;
+ return path_str;
else
- return path_str + attr_input->as_string ();
+ return path_str + attr_input->as_string ();
}
// Copy constructor must deep copy attr_input as unique pointer
-Attribute::Attribute (Attribute const &other) : path (other.path), locus (other.locus)
+Attribute::Attribute (Attribute const &other)
+ : path (other.path), locus (other.locus)
{
// guard to protect from null pointer dereference
if (other.attr_input != nullptr)
@@ -185,7 +186,8 @@ Attribute::Attribute (Attribute const &other) : path (other.path), locus (other.
}
// overload assignment operator to use custom clone method
-Attribute &Attribute::operator= (Attribute const &other)
+Attribute &
+Attribute::operator= (Attribute const &other)
{
path = other.path;
locus = other.locus;
@@ -330,7 +332,7 @@ VisItem::as_string () const
if (!outer_attrs.empty ())
{
for (const auto &attr : outer_attrs)
- str += attr.as_string () + "\n";
+ str += attr.as_string () + "\n";
}
if (has_visibility ())
@@ -678,20 +680,20 @@ Method::as_string () const
else
{
for (const auto &param : function_params)
- str += "\n " + param.as_string ();
+ str += "\n " + param.as_string ();
}
str += "\n Return type: ";
if (has_return_type ())
- str += return_type->as_string ();
+ str += return_type->as_string ();
else
- str += "none (void)";
+ str += "none (void)";
str += "\n Where clause: ";
if (has_where_clause ())
- str += where_clause.as_string ();
+ str += where_clause.as_string ();
else
- str += "none";
+ str += "none";
str += "\n Block expr (body): \n ";
str += function_body->as_string ();
@@ -1168,7 +1170,7 @@ Function::as_string () const
}
if (has_where_clause ())
- str += " where " + where_clause.as_string ();
+ str += " where " + where_clause.as_string ();
str += "\n";
@@ -1199,7 +1201,7 @@ WhereClause::as_string () const
else
{
for (const auto &item : where_clause_items)
- str += "\n " + item->as_string ();
+ str += "\n " + item->as_string ();
}
return str;
@@ -1224,7 +1226,7 @@ BlockExpr::as_string () const
/* note that this does not print them with "inner attribute" syntax -
* just the body */
for (const auto &attr : inner_attrs)
- str += "\n" + indent_spaces (stay) + attr.as_string ();
+ str += "\n" + indent_spaces (stay) + attr.as_string ();
}
// statements
@@ -1254,9 +1256,9 @@ BlockExpr::as_string () const
// final expression
str += "\n" + indent_spaces (stay) + "final expression: ";
if (expr == nullptr)
- str += "none";
+ str += "none";
else
- str += "\n" + expr->as_string ();
+ str += "\n" + expr->as_string ();
str += "\n" + indent_spaces (out) + "}";
return str;
@@ -1268,7 +1270,7 @@ TraitImpl::as_string () const
std::string str = VisItem::as_string ();
if (has_unsafe)
- str += "unsafe ";
+ str += "unsafe ";
str += "impl ";
@@ -1281,14 +1283,14 @@ TraitImpl::as_string () const
else
{
for (const auto &param : generic_params)
- str += "\n " + param->as_string ();
+ str += "\n " + param->as_string ();
}
str += "\n Has exclam: ";
if (has_exclam)
- str += "true";
+ str += "true";
else
- str += "false";
+ str += "false";
str += "\n TypePath (to trait): " + trait_path.as_string ();
@@ -1296,9 +1298,9 @@ TraitImpl::as_string () const
str += "\n Where clause: ";
if (!has_where_clause ())
- str += "none";
+ str += "none";
else
- str += where_clause.as_string ();
+ str += where_clause.as_string ();
// inner attributes
str += "\n inner attributes: ";
@@ -1311,7 +1313,7 @@ TraitImpl::as_string () const
/* note that this does not print them with "inner attribute" syntax -
* just the body */
for (const auto &attr : inner_attrs)
- str += "\n " + attr.as_string ();
+ str += "\n " + attr.as_string ();
}
str += "\n trait impl items: ";
@@ -1322,7 +1324,7 @@ TraitImpl::as_string () const
else
{
for (const auto &item : impl_items)
- str += "\n " + item->as_string ();
+ str += "\n " + item->as_string ();
}
return str;
@@ -1378,7 +1380,7 @@ MacroInvocationSemi::as_string () const
if (!outer_attrs.empty ())
{
for (const auto &attr : outer_attrs)
- str += attr.as_string () + "\n";
+ str += attr.as_string () + "\n";
}
str += "\n" + path.as_string () + "!";
@@ -1438,7 +1440,7 @@ ExternBlock::as_string () const
/* note that this does not print them with "inner attribute" syntax -
* just the body */
for (const auto &attr : inner_attrs)
- str += "\n " + attr.as_string ();
+ str += "\n " + attr.as_string ();
}
str += "\n external items: ";
@@ -1449,7 +1451,7 @@ ExternBlock::as_string () const
else
{
for (const auto &item : extern_items)
- str += "\n " + item->as_string ();
+ str += "\n " + item->as_string ();
}
return str;
@@ -1478,7 +1480,7 @@ MacroRulesDefinition::as_string () const
if (!outer_attrs.empty ())
{
for (const auto &attr : outer_attrs)
- str += attr.as_string () + "\n";
+ str += attr.as_string () + "\n";
}
str += "macro_rules!";
@@ -1493,7 +1495,7 @@ MacroRulesDefinition::as_string () const
else
{
for (const auto &rule : rules)
- str += "\n " + rule.as_string ();
+ str += "\n " + rule.as_string ();
}
str += "\n Delim type: ";
@@ -1528,7 +1530,7 @@ PathInExpression::as_string () const
std::string str;
if (has_opening_scope_resolution)
- str = "::";
+ str = "::";
return str + PathPattern::as_string ();
}
@@ -1559,7 +1561,7 @@ ClosureParam::as_string () const
std::string str (pattern->as_string ());
if (has_type_given ())
- str += " : " + type->as_string ();
+ str += " : " + type->as_string ();
return str;
}
@@ -1569,9 +1571,9 @@ ClosureExpr::as_string () const
{
std::string str ("ClosureExpr:\n Has move: ");
if (has_move)
- str += "true";
+ str += "true";
else
- str += "false";
+ str += "false";
str += "\n Params: ";
if (params.empty ())
@@ -1581,7 +1583,7 @@ ClosureExpr::as_string () const
else
{
for (const auto &param : params)
- str += "\n " + param.as_string ();
+ str += "\n " + param.as_string ();
}
return str;
@@ -1605,7 +1607,7 @@ PathPattern::as_string () const
std::string str;
for (const auto &segment : segments)
- str += segment.as_string () + "::";
+ str += segment.as_string () + "::";
// basically a hack - remove last two characters of string (remove final ::)
str.erase (str.length () - 2);
@@ -1620,7 +1622,7 @@ QualifiedPathType::as_string () const
str += type_to_invoke_on->as_string ();
if (has_as_clause ())
- str += " as " + trait_path.as_string ();
+ str += " as " + trait_path.as_string ();
return str + ">";
}
@@ -1637,10 +1639,10 @@ BorrowExpr::as_string () const
std::string str ("&");
if (double_borrow)
- str += "&";
+ str += "&";
if (is_mut)
- str += "mut ";
+ str += "mut ";
str += main_or_left_expr->as_string ();
@@ -1653,7 +1655,7 @@ ReturnExpr::as_string () const
std::string str ("return ");
if (has_returned_expr ())
- str += return_expr->as_string ();
+ str += return_expr->as_string ();
return str;
}
@@ -1674,7 +1676,7 @@ GroupedExpr::as_string () const
/* note that this does not print them with "inner attribute" syntax -
* just the body */
for (const auto &attr : inner_attrs)
- str += "\n " + attr.as_string ();
+ str += "\n " + attr.as_string ();
}
str += "\n Expr in parens: " + expr_in_parens->as_string ();
@@ -1694,7 +1696,7 @@ ContinueExpr::as_string () const
std::string str ("continue ");
if (has_label ())
- str += label.as_string ();
+ str += label.as_string ();
return str;
}
@@ -1829,7 +1831,7 @@ MethodCallExpr::as_string () const
for (const auto &param : params)
{
if (param == nullptr)
- return "ERROR_MARK_STRING - method call expr param is null";
+ return "ERROR_MARK_STRING - method call expr param is null";
str += "\n " + param->as_string ();
}
@@ -1968,7 +1970,7 @@ IfLetExpr::as_string () const
else
{
for (const auto &pattern : match_arm_patterns)
- str += "\n " + pattern->as_string ();
+ str += "\n " + pattern->as_string ();
}
str += "\n Scrutinee expr: " + value->as_string ();
@@ -2157,7 +2159,7 @@ CallExpr::as_string () const
for (const auto &param : params)
{
if (param == nullptr)
- return "ERROR_MARK_STRING - call expr param is null";
+ return "ERROR_MARK_STRING - call expr param is null";
str += "\n " + param->as_string ();
}
@@ -2173,9 +2175,9 @@ WhileLoopExpr::as_string () const
str += "\n Label: ";
if (!has_loop_label ())
- str += "none";
+ str += "none";
else
- str += loop_label.as_string ();
+ str += loop_label.as_string ();
str += "\n Conditional expr: " + condition->as_string ();
@@ -2191,9 +2193,9 @@ WhileLetLoopExpr::as_string () const
str += "\n Label: ";
if (!has_loop_label ())
- str += "none";
+ str += "none";
else
- str += loop_label.as_string ();
+ str += loop_label.as_string ();
str += "\n Match arm patterns: ";
if (match_arm_patterns.empty ())
@@ -2203,7 +2205,7 @@ WhileLetLoopExpr::as_string () const
else
{
for (const auto &pattern : match_arm_patterns)
- str += "\n " + pattern->as_string ();
+ str += "\n " + pattern->as_string ();
}
str += "\n Scrutinee expr: " + scrutinee->as_string ();
@@ -2220,9 +2222,9 @@ LoopExpr::as_string () const
str += "\n Label: ";
if (!has_loop_label ())
- str += "none";
+ str += "none";
else
- str += loop_label.as_string ();
+ str += loop_label.as_string ();
str += "\n Loop block: " + loop_block->as_string ();
@@ -2245,14 +2247,14 @@ ArrayExpr::as_string () const
/* note that this does not print them with "inner attribute" syntax -
* just the body */
for (const auto &attr : inner_attrs)
- str += "\n " + attr.as_string ();
+ str += "\n " + attr.as_string ();
}
str += "\n Array elems: ";
if (!has_array_elems ())
- str += "none";
+ str += "none";
else
- str += internal_elements->as_string ();
+ str += internal_elements->as_string ();
return str;
}
@@ -2269,10 +2271,10 @@ BreakExpr::as_string () const
std::string str ("break ");
if (has_label ())
- str += label.as_string () + " ";
+ str += label.as_string () + " ";
if (has_break_expr ())
- str += break_expr->as_string ();
+ str += break_expr->as_string ();
return str;
}
@@ -2297,7 +2299,7 @@ MatchArm::as_string () const
/* note that this does not print them with "outer attribute" syntax -
* just the body */
for (const auto &attr : outer_attrs)
- str += "\n " + attr.as_string ();
+ str += "\n " + attr.as_string ();
}
str += "\nPatterns: ";
@@ -2308,14 +2310,14 @@ MatchArm::as_string () const
else
{
for (const auto &pattern : match_arm_patterns)
- str += "\n " + pattern->as_string ();
+ str += "\n " + pattern->as_string ();
}
str += "\nGuard expr: ";
if (!has_match_arm_guard ())
- str += "none";
+ str += "none";
else
- str += guard_expr->as_string ();
+ str += guard_expr->as_string ();
return str;
}
@@ -3629,7 +3631,7 @@ StructExprTuple::as_string () const
/* note that this does not print them with "inner attribute" syntax -
* just the body */
for (const auto &attr : inner_attrs)
- str += "\n" + indent_spaces (stay) + attr.as_string ();
+ str += "\n" + indent_spaces (stay) + attr.as_string ();
}
indent_spaces (out);
indent_spaces (out);
@@ -3655,7 +3657,7 @@ StructExprStruct::as_string () const
/* note that this does not print them with "inner attribute" syntax -
* just the body */
for (const auto &attr : inner_attrs)
- str += "\n " + attr.as_string ();
+ str += "\n " + attr.as_string ();
}
return str;
@@ -3665,9 +3667,9 @@ std::string
StructBase::as_string () const
{
if (base_struct != nullptr)
- return base_struct->as_string ();
+ return base_struct->as_string ();
else
- return "ERROR_MARK_STRING - invalid struct base had as string applied";
+ return "ERROR_MARK_STRING - invalid struct base had as string applied";
}
std::string
@@ -3702,14 +3704,14 @@ StructExprStructFields::as_string () const
else
{
for (const auto &field : fields)
- str += "\n " + field->as_string ();
+ str += "\n " + field->as_string ();
}
str += "\n Struct base: ";
if (!has_struct_base ())
- str += "none";
+ str += "none";
else
- str += struct_base.as_string ();
+ str += struct_base.as_string ();
return str;
}
@@ -3729,7 +3731,7 @@ EnumExprStruct::as_string () const
else
{
for (const auto &field : fields)
- str += "\n " + field->as_string ();
+ str += "\n " + field->as_string ();
}
return str;
@@ -3768,7 +3770,7 @@ EnumItem::as_string () const
/* note that this does not print them with "outer attribute" syntax -
* just the body */
for (const auto &attr : outer_attrs)
- str += "\n " + attr.as_string ();
+ str += "\n " + attr.as_string ();
}
str += "\n" + variant_name;
@@ -3940,7 +3942,7 @@ ExternalStaticItem::as_string () const
/* note that this does not print them with "outer attribute" syntax -
* just the body */
for (const auto &attr : outer_attrs)
- str += "\n " + attr.as_string ();
+ str += "\n " + attr.as_string ();
}
// start visibility on new line and with a space
@@ -3949,7 +3951,7 @@ ExternalStaticItem::as_string () const
str += "static ";
if (has_mut)
- str += "mut ";
+ str += "mut ";
// add name
str += item_name;
@@ -3974,7 +3976,7 @@ ExternalFunctionItem::as_string () const
/* note that this does not print them with "outer attribute" syntax -
* just the body */
for (const auto &attr : outer_attrs)
- str += "\n " + attr.as_string ();
+ str += "\n " + attr.as_string ();
}
// start visibility on new line and with a space
@@ -4018,21 +4020,20 @@ ExternalFunctionItem::as_string () const
else
{
for (const auto &param : function_params)
- str += "\n " + param.as_string ();
-
+ str += "\n " + param.as_string ();
+
if (has_variadics)
{
- str += "\n variadic outer attrs: ";
- if (has_variadic_outer_attrs ())
- {
-
- for (const auto &attr : variadic_outer_attrs)
- str += "\n " + attr.as_string ();
- }
- else
- {
- str += "none";
- }
+ str += "\n variadic outer attrs: ";
+ if (has_variadic_outer_attrs ())
+ {
+ for (const auto &attr : variadic_outer_attrs)
+ str += "\n " + attr.as_string ();
+ }
+ else
+ {
+ str += "none";
+ }
str += "\n ... (variadic)";
}
}
@@ -4043,9 +4044,9 @@ ExternalFunctionItem::as_string () const
// where clause
str += "\n Where clause: ";
if (has_where_clause ())
- str += where_clause.as_string ();
+ str += where_clause.as_string ();
else
- str += "none";
+ str += "none";
return str;
}
@@ -4055,14 +4056,14 @@ NamedFunctionParam::as_string () const
{
std::string str = "outer attributes: ";
- if (!has_outer_attrs ())
+ if (!has_outer_attrs ())
{
str += "none";
- }
- else
+ }
+ else
{
- for (const auto& attr : outer_attrs)
- str += "\n " + attr.as_string ();
+ for (const auto &attr : outer_attrs)
+ str += "\n " + attr.as_string ();
}
str += "\n" + name;
@@ -4735,7 +4736,8 @@ MacroParser::parse_meta_item_inner ()
std::vector<MetaNameValueStr> meta_name_value_str_items;
for (const auto &item : meta_items)
{
- std::unique_ptr<MetaNameValueStr> converted_item = item->to_meta_name_value_str ();
+ std::unique_ptr<MetaNameValueStr> converted_item
+ = item->to_meta_name_value_str ();
if (converted_item == nullptr)
{
meta_name_value_str_items.clear ();
@@ -5053,7 +5055,9 @@ MacroParser::parse_meta_item_lit ()
bool
AttrInputMetaItemContainer::check_cfg_predicate (const Session &session) const
{
- /* NOTE: assuming that only first item must be true - cfg should only have one item, and cfg_attr only has first item as predicate. TODO ensure that this is correct. */
+ /* NOTE: assuming that only first item must be true - cfg should only have one
+ * item, and cfg_attr only has first item as predicate. TODO ensure that this
+ * is correct. */
if (items.empty ())
return false;
@@ -5352,52 +5356,61 @@ MetaItemPathLit::to_attribute () const
new AttrInputLiteral (lit)));
}
-std::vector<Attribute> AttrInputMetaItemContainer::separate_cfg_attrs () const {
- rust_assert (!items.empty ());
+std::vector<Attribute>
+AttrInputMetaItemContainer::separate_cfg_attrs () const
+{
+ rust_assert (!items.empty ());
- if (items.size () == 1)
- return {};
+ if (items.size () == 1)
+ return {};
- std::vector<Attribute> attrs;
- attrs.reserve (items.size () - 1);
+ std::vector<Attribute> attrs;
+ attrs.reserve (items.size () - 1);
- for (auto it = items.begin () + 1; it != items.end (); ++it) {
+ for (auto it = items.begin () + 1; it != items.end (); ++it)
+ {
Attribute attr = (*it)->to_attribute ();
- if (attr.is_empty ()) {
- // TODO should this be an error that causes us to chuck out everything?
- continue;
- }
+ if (attr.is_empty ())
+ {
+ // TODO should this be an error that causes us to chuck out
+ // everything?
+ continue;
+ }
attrs.push_back (std::move (attr));
}
- attrs.shrink_to_fit ();
- return attrs;
- }
+ attrs.shrink_to_fit ();
+ return attrs;
+}
-bool Attribute::check_cfg_predicate (const Session &session)
- {
- /* assume that cfg predicate actually can exist, i.e. attribute has cfg or
- * cfg_attr path */
- if (!has_attr_input () || (path.as_string () != "cfg" && path.as_string () != "cfg_attr"))
- return false;
+bool
+Attribute::check_cfg_predicate (const Session &session)
+{
+ /* assume that cfg predicate actually can exist, i.e. attribute has cfg or
+ * cfg_attr path */
+ if (!has_attr_input ()
+ || (path.as_string () != "cfg" && path.as_string () != "cfg_attr"))
+ return false;
- // TODO: maybe replace with storing a "has been parsed" variable?
- parse_attr_to_meta_item ();
- // can't be const because of this anyway
+ // TODO: maybe replace with storing a "has been parsed" variable?
+ parse_attr_to_meta_item ();
+ // can't be const because of this anyway
- return attr_input->check_cfg_predicate (session);
- }
+ return attr_input->check_cfg_predicate (session);
+}
-std::vector<Attribute> Attribute::separate_cfg_attrs () {
- if (!has_attr_input () || path.as_string () != "cfg_attr")
- return {};
+std::vector<Attribute>
+Attribute::separate_cfg_attrs ()
+{
+ if (!has_attr_input () || path.as_string () != "cfg_attr")
+ return {};
- // TODO: maybe replace with storing a "has been parsed" variable?
- parse_attr_to_meta_item ();
- // can't be const because of this anyway
+ // TODO: maybe replace with storing a "has been parsed" variable?
+ parse_attr_to_meta_item ();
+ // can't be const because of this anyway
- return attr_input->separate_cfg_attrs ();
- }
+ return attr_input->separate_cfg_attrs ();
+}
/* Visitor implementations - these are short but inlining can't happen anyway
* due to virtual functions and I didn't want to make the ast header includes
diff --git a/gcc/rust/ast/rust-ast.h b/gcc/rust/ast/rust-ast.h
index b5e56ba..d23cb81 100644
--- a/gcc/rust/ast/rust-ast.h
+++ b/gcc/rust/ast/rust-ast.h
@@ -83,7 +83,7 @@ public:
/* Converts token tree to a flat token stream. Tokens must be pointer to avoid
* mutual dependency with Token. */
- virtual std::vector<std::unique_ptr<Token>> to_token_stream () const = 0;
+ virtual std::vector<std::unique_ptr<Token> > to_token_stream () const = 0;
protected:
// pure virtual clone implementation
@@ -193,7 +193,7 @@ public:
void accept_vis (ASTVisitor &vis) override;
// Return copy of itself but in token stream form.
- std::vector<std::unique_ptr<Token>> to_token_stream () const override;
+ std::vector<std::unique_ptr<Token> > to_token_stream () const override;
TokenId get_id () const { return token_id; }
@@ -526,7 +526,7 @@ protected:
class DelimTokenTree : public TokenTree, public AttrInput
{
DelimType delim_type;
- std::vector<std::unique_ptr<TokenTree>> token_trees;
+ std::vector<std::unique_ptr<TokenTree> > token_trees;
Location locus;
protected:
@@ -551,8 +551,8 @@ protected:
public:
DelimTokenTree (DelimType delim_type,
- std::vector<std::unique_ptr<TokenTree>> token_trees
- = std::vector<std::unique_ptr<TokenTree>> (),
+ std::vector<std::unique_ptr<TokenTree> > token_trees
+ = std::vector<std::unique_ptr<TokenTree> > (),
Location locus = Location ())
: delim_type (delim_type), token_trees (std::move (token_trees)),
locus (locus)
@@ -590,8 +590,7 @@ public:
void accept_vis (ASTVisitor &vis) override;
- bool
- check_cfg_predicate (const Session&) const override
+ bool check_cfg_predicate (const Session &) const override
{
// this should never be called - should be converted first
return false;
@@ -599,7 +598,7 @@ public:
AttrInput *parse_to_meta_item () const override;
- std::vector<std::unique_ptr<Token>> to_token_stream () const override;
+ std::vector<std::unique_ptr<Token> > to_token_stream () const override;
std::unique_ptr<DelimTokenTree> clone_delim_token_tree () const
{
@@ -636,7 +635,10 @@ public:
/* HACK: used to simplify parsing - creates a copy of that type, or returns
* null */
- virtual std::unique_ptr<MetaNameValueStr> to_meta_name_value_str () const { return nullptr; }
+ virtual std::unique_ptr<MetaNameValueStr> to_meta_name_value_str () const
+ {
+ return nullptr;
+ }
// HACK: used to simplify parsing - same thing
virtual SimplePath to_path_item () const
@@ -644,7 +646,7 @@ public:
return SimplePath::create_empty ();
}
- virtual Attribute to_attribute() const { return Attribute::create_empty (); }
+ virtual Attribute to_attribute () const { return Attribute::create_empty (); }
virtual bool check_cfg_predicate (const Session &session) const = 0;
};
@@ -652,11 +654,11 @@ public:
// Container used to store MetaItems as AttrInput (bridge-ish kinda thing)
class AttrInputMetaItemContainer : public AttrInput
{
- std::vector<std::unique_ptr<MetaItemInner>> items;
+ std::vector<std::unique_ptr<MetaItemInner> > items;
public:
AttrInputMetaItemContainer (
- std::vector<std::unique_ptr<MetaItemInner>> items)
+ std::vector<std::unique_ptr<MetaItemInner> > items)
: items (std::move (items))
{}
@@ -1001,10 +1003,7 @@ public:
/* HACK: convert to trait bound. Virtual method overriden by classes that
* enable this. */
- virtual TraitBound *to_trait_bound (bool) const
- {
- return nullptr;
- }
+ virtual TraitBound *to_trait_bound (bool) const { return nullptr; }
/* as pointer, shouldn't require definition beforehand, only forward
* declaration. */
@@ -1220,7 +1219,7 @@ class MacroItem : public Item
{
/*public:
std::string as_string() const;*/
- //std::vector<Attribute> outer_attrs;
+ // std::vector<Attribute> outer_attrs;
protected:
/*MacroItem (std::vector<Attribute> outer_attribs)
@@ -1290,7 +1289,7 @@ protected:
virtual TraitImplItem *clone_trait_impl_item_impl () const = 0;
public:
- virtual ~TraitImplItem () {};
+ virtual ~TraitImplItem (){};
// Unique pointer custom clone function
std::unique_ptr<TraitImplItem> clone_trait_impl_item () const
@@ -1335,20 +1334,21 @@ protected:
class MacroInvocationSemi : public MacroItem,
public TraitItem,
public InherentImplItem,
- public TraitImplItem, public ExternalItem
+ public TraitImplItem,
+ public ExternalItem
{
std::vector<Attribute> outer_attrs;
SimplePath path;
// all delim types except curly must have invocation end with a semicolon
DelimType delim_type;
- std::vector<std::unique_ptr<TokenTree>> token_trees;
+ std::vector<std::unique_ptr<TokenTree> > token_trees;
Location locus;
public:
std::string as_string () const override;
MacroInvocationSemi (SimplePath macro_path, DelimType delim_type,
- std::vector<std::unique_ptr<TokenTree>> token_trees,
+ std::vector<std::unique_ptr<TokenTree> > token_trees,
std::vector<Attribute> outer_attribs, Location locus)
: outer_attrs (std::move (outer_attribs)), path (std::move (macro_path)),
delim_type (delim_type), token_trees (std::move (token_trees)),
@@ -1358,8 +1358,8 @@ public:
// Copy constructor with vector clone
MacroInvocationSemi (MacroInvocationSemi const &other)
: MacroItem (other), TraitItem (other), InherentImplItem (other),
- TraitImplItem (other), outer_attrs(other.outer_attrs), path (other.path), delim_type (other.delim_type),
- locus (other.locus)
+ TraitImplItem (other), outer_attrs (other.outer_attrs), path (other.path),
+ delim_type (other.delim_type), locus (other.locus)
{
token_trees.reserve (other.token_trees.size ());
for (const auto &e : other.token_trees)
@@ -1458,11 +1458,11 @@ struct Crate
// dodgy spacing required here
/* TODO: is it better to have a vector of items here or a module (implicit
* top-level one)? */
- std::vector<std::unique_ptr<Item>> items;
+ std::vector<std::unique_ptr<Item> > items;
public:
// Constructor
- Crate (std::vector<std::unique_ptr<Item>> items,
+ Crate (std::vector<std::unique_ptr<Item> > items,
std::vector<Attribute> inner_attrs, bool has_utf8bom = false,
bool has_shebang = false)
: has_utf8bom (has_utf8bom), has_shebang (has_shebang),
@@ -1503,13 +1503,14 @@ public:
std::string as_string () const;
// Delete all crate information, e.g. if fails cfg.
- void strip_crate () {
+ void strip_crate ()
+ {
inner_attrs.clear ();
inner_attrs.shrink_to_fit ();
items.clear ();
items.shrink_to_fit ();
- // TODO: is this the best way to do this?
+ // TODO: is this the best way to do this?
}
};
diff --git a/gcc/rust/ast/rust-expr.h b/gcc/rust/ast/rust-expr.h
index c7302fe..f129e8c 100644
--- a/gcc/rust/ast/rust-expr.h
+++ b/gcc/rust/ast/rust-expr.h
@@ -119,8 +119,7 @@ public:
/* this can never be a cfg predicate - cfg and cfg_attr require a token-tree
* cfg */
- bool
- check_cfg_predicate (const Session&) const override { return false; }
+ bool check_cfg_predicate (const Session &) const override { return false; }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -241,7 +240,10 @@ public:
// Invalid if expr is null, so base stripping on that.
void mark_for_strip () override { main_or_left_expr = nullptr; }
- bool is_marked_for_strip () const override { return main_or_left_expr == nullptr; }
+ bool is_marked_for_strip () const override
+ {
+ return main_or_left_expr == nullptr;
+ }
};
/* Unary prefix & or &mut (or && and &&mut) borrow operator. Cannot be
@@ -257,14 +259,16 @@ public:
BorrowExpr (std::unique_ptr<Expr> borrow_lvalue, bool is_mut_borrow,
bool is_double_borrow, std::vector<Attribute> outer_attribs,
Location locus)
- : OperatorExpr (std::move (borrow_lvalue), std::move (outer_attribs),
- locus), is_mut (is_mut_borrow), double_borrow (is_double_borrow)
+ : OperatorExpr (std::move (borrow_lvalue), std::move (outer_attribs),
+ locus),
+ is_mut (is_mut_borrow), double_borrow (is_double_borrow)
{}
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_borrowed_expr () {
+ std::unique_ptr<Expr> &get_borrowed_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
@@ -293,7 +297,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_dereferenced_expr () {
+ std::unique_ptr<Expr> &get_dereferenced_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
@@ -323,7 +328,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_propagating_expr () {
+ std::unique_ptr<Expr> &get_propagating_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
@@ -369,7 +375,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_negated_expr () {
+ std::unique_ptr<Expr> &get_negated_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
@@ -446,13 +453,15 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_left_expr () {
+ std::unique_ptr<Expr> &get_left_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_right_expr () {
+ std::unique_ptr<Expr> &get_right_expr ()
+ {
rust_assert (right_expr != nullptr);
return right_expr;
}
@@ -528,13 +537,15 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_left_expr () {
+ std::unique_ptr<Expr> &get_left_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_right_expr () {
+ std::unique_ptr<Expr> &get_right_expr ()
+ {
rust_assert (right_expr != nullptr);
return right_expr;
}
@@ -604,13 +615,15 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_left_expr () {
+ std::unique_ptr<Expr> &get_left_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_right_expr () {
+ std::unique_ptr<Expr> &get_right_expr ()
+ {
rust_assert (right_expr != nullptr);
return right_expr;
}
@@ -657,20 +670,22 @@ public:
return *this;
}
- // move constructors
+ // move constructors
TypeCastExpr (TypeCastExpr &&other) = default;
TypeCastExpr &operator= (TypeCastExpr &&other) = default;
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_casted_expr () {
+ std::unique_ptr<Expr> &get_casted_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<TypeNoBounds> &get_type_to_cast_to () {
+ std::unique_ptr<TypeNoBounds> &get_type_to_cast_to ()
+ {
rust_assert (type_to_convert_to != nullptr);
return type_to_convert_to;
}
@@ -727,13 +742,15 @@ public:
void visit_rhs (ASTVisitor &vis) { right_expr->accept_vis (vis); }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_left_expr () {
+ std::unique_ptr<Expr> &get_left_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_right_expr () {
+ std::unique_ptr<Expr> &get_right_expr ()
+ {
rust_assert (right_expr != nullptr);
return right_expr;
}
@@ -811,13 +828,15 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_left_expr () {
+ std::unique_ptr<Expr> &get_left_expr ()
+ {
rust_assert (main_or_left_expr != nullptr);
return main_or_left_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_right_expr () {
+ std::unique_ptr<Expr> &get_right_expr ()
+ {
rust_assert (right_expr != nullptr);
return right_expr;
}
@@ -891,10 +910,14 @@ public:
// Invalid if inner expr is null, so base stripping on that.
void mark_for_strip () override { expr_in_parens = nullptr; }
- bool is_marked_for_strip () const override { return expr_in_parens == nullptr; }
+ bool is_marked_for_strip () const override
+ {
+ return expr_in_parens == nullptr;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_expr_in_parens () {
+ std::unique_ptr<Expr> &get_expr_in_parens ()
+ {
rust_assert (expr_in_parens != nullptr);
return expr_in_parens;
}
@@ -969,7 +992,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: this mutable getter seems really dodgy. Think up better way.
- const std::vector<std::unique_ptr<Expr> > &get_values () const { return values; }
+ const std::vector<std::unique_ptr<Expr> > &get_values () const
+ {
+ return values;
+ }
std::vector<std::unique_ptr<Expr> > &get_values () { return values; }
size_t get_num_values () const { return values.size (); }
@@ -1030,13 +1056,15 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_elem_to_copy () {
+ std::unique_ptr<Expr> &get_elem_to_copy ()
+ {
rust_assert (elem_to_copy != nullptr);
return elem_to_copy;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_num_copies () {
+ std::unique_ptr<Expr> &get_num_copies ()
+ {
rust_assert (num_copies != nullptr);
return num_copies;
}
@@ -1055,7 +1083,7 @@ class ArrayExpr : public ExprWithoutBlock
std::unique_ptr<ArrayElems> internal_elements;
Location locus;
-
+
// TODO: find another way to store this to save memory?
bool marked_for_strip = false;
@@ -1121,7 +1149,8 @@ public:
bool is_marked_for_strip () const override { return marked_for_strip; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<ArrayElems> &get_array_elems () {
+ std::unique_ptr<ArrayElems> &get_array_elems ()
+ {
rust_assert (internal_elements != nullptr);
return internal_elements;
}
@@ -1182,7 +1211,7 @@ public:
// guard to prevent null dereference (only required if error state)
if (other.array_expr != nullptr)
array_expr = other.array_expr->clone_expr ();
- else
+ else
array_expr = nullptr;
if (other.index_expr != nullptr)
index_expr = other.index_expr->clone_expr ();
@@ -1202,17 +1231,26 @@ public:
void accept_vis (ASTVisitor &vis) override;
// Invalid if either expr is null, so base stripping on that.
- void mark_for_strip () override { array_expr = nullptr; index_expr = nullptr; }
- bool is_marked_for_strip () const override { return array_expr == nullptr && index_expr == nullptr; }
+ void mark_for_strip () override
+ {
+ array_expr = nullptr;
+ index_expr = nullptr;
+ }
+ bool is_marked_for_strip () const override
+ {
+ return array_expr == nullptr && index_expr == nullptr;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_array_expr () {
+ std::unique_ptr<Expr> &get_array_expr ()
+ {
rust_assert (array_expr != nullptr);
return array_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_index_expr () {
+ std::unique_ptr<Expr> &get_index_expr ()
+ {
rust_assert (index_expr != nullptr);
return index_expr;
}
@@ -1295,8 +1333,14 @@ public:
bool is_marked_for_strip () const override { return marked_for_strip; }
// TODO: this mutable getter seems really dodgy. Think up better way.
- const std::vector<std::unique_ptr<Expr> > &get_tuple_elems () const { return tuple_elems; }
- std::vector<std::unique_ptr<Expr> > &get_tuple_elems () { return tuple_elems; }
+ const std::vector<std::unique_ptr<Expr> > &get_tuple_elems () const
+ {
+ return tuple_elems;
+ }
+ std::vector<std::unique_ptr<Expr> > &get_tuple_elems ()
+ {
+ return tuple_elems;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -1332,7 +1376,8 @@ public:
// Copy constructor requires a clone for tuple_expr
TupleIndexExpr (TupleIndexExpr const &other)
- : ExprWithoutBlock (other), tuple_index (other.tuple_index), locus (other.locus)
+ : ExprWithoutBlock (other), tuple_index (other.tuple_index),
+ locus (other.locus)
{
// guard to prevent null dereference (only required if error state)
if (other.tuple_expr != nullptr)
@@ -1370,7 +1415,8 @@ public:
bool is_marked_for_strip () const override { return tuple_expr == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_tuple_expr () {
+ std::unique_ptr<Expr> &get_tuple_expr ()
+ {
rust_assert (tuple_expr != nullptr);
return tuple_expr;
}
@@ -1404,7 +1450,10 @@ public:
std::string as_string () const override;
// Invalid if path is empty, so base stripping on that.
- void mark_for_strip () override { struct_name = PathInExpression::create_error (); }
+ void mark_for_strip () override
+ {
+ struct_name = PathInExpression::create_error ();
+ }
bool is_marked_for_strip () const override { return struct_name.is_error (); }
};
@@ -1493,7 +1542,8 @@ public:
std::string as_string () const;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_base_struct () {
+ std::unique_ptr<Expr> &get_base_struct ()
+ {
rust_assert (base_struct != nullptr);
return base_struct;
}
@@ -1577,7 +1627,8 @@ public:
std::string as_string () const override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_value () {
+ std::unique_ptr<Expr> &get_value ()
+ {
rust_assert (value != nullptr);
return value;
}
@@ -1693,8 +1744,14 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: this mutable getter seems really dodgy. Think up better way.
- std::vector<std::unique_ptr<StructExprField> > &get_fields () { return fields; }
- const std::vector<std::unique_ptr<StructExprField> > &get_fields () const { return fields; }
+ std::vector<std::unique_ptr<StructExprField> > &get_fields ()
+ {
+ return fields;
+ }
+ const std::vector<std::unique_ptr<StructExprField> > &get_fields () const
+ {
+ return fields;
+ }
StructBase &get_struct_base () { return struct_base; }
const StructBase &get_struct_base () const { return struct_base; }
@@ -1709,7 +1766,7 @@ protected:
};
// AST node of the functional update struct creator
-/* TODO: remove and replace with StructExprStructFields, except with empty
+/* TODO: remove and replace with StructExprStructFields, except with empty
* vector of fields? */
class StructExprStructBase : public StructExprStruct
{
@@ -1795,7 +1852,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
- const std::vector<std::unique_ptr<Expr> > &get_elems () const { return exprs; }
+ const std::vector<std::unique_ptr<Expr> > &get_elems () const
+ {
+ return exprs;
+ }
std::vector<std::unique_ptr<Expr> > &get_elems () { return exprs; }
protected:
@@ -1853,12 +1913,21 @@ protected:
{}
public:
- const PathInExpression& get_enum_variant_path () const { return enum_variant_path; }
- PathInExpression& get_enum_variant_path () { return enum_variant_path; }
+ const PathInExpression &get_enum_variant_path () const
+ {
+ return enum_variant_path;
+ }
+ PathInExpression &get_enum_variant_path () { return enum_variant_path; }
// Invalid if path is in error state, so base stripping on that.
- void mark_for_strip () override { enum_variant_path = PathInExpression::create_error (); }
- bool is_marked_for_strip () const override { return enum_variant_path.is_error (); }
+ void mark_for_strip () override
+ {
+ enum_variant_path = PathInExpression::create_error ();
+ }
+ bool is_marked_for_strip () const override
+ {
+ return enum_variant_path.is_error ();
+ }
};
/* Base AST node for a single enum expression field (in enum instance creation)
@@ -1942,7 +2011,8 @@ public:
std::string as_string () const override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_value () {
+ std::unique_ptr<Expr> &get_value ()
+ {
rust_assert (value != nullptr);
return value;
}
@@ -2054,7 +2124,10 @@ public:
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<std::unique_ptr<EnumExprField> > &get_fields () { return fields; }
- const std::vector<std::unique_ptr<EnumExprField> > &get_fields () const { return fields; }
+ const std::vector<std::unique_ptr<EnumExprField> > &get_fields () const
+ {
+ return fields;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -2114,7 +2187,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
- const std::vector<std::unique_ptr<Expr> > &get_elems () const { return values; }
+ const std::vector<std::unique_ptr<Expr> > &get_elems () const
+ {
+ return values;
+ }
std::vector<std::unique_ptr<Expr> > &get_elems () { return values; }
protected:
@@ -2186,7 +2262,8 @@ public:
// copy constructor requires clone
CallExpr (CallExpr const &other)
- : ExprWithoutBlock (other), locus (other.locus) {
+ : ExprWithoutBlock (other), locus (other.locus)
+ {
// guard to prevent null dereference (only required if error state)
if (other.function != nullptr)
function = other.function->clone_expr ();
@@ -2233,11 +2310,15 @@ public:
bool is_marked_for_strip () const override { return function == nullptr; }
// TODO: this mutable getter seems really dodgy. Think up better way.
- const std::vector<std::unique_ptr<Expr> > &get_params () const { return params; }
+ const std::vector<std::unique_ptr<Expr> > &get_params () const
+ {
+ return params;
+ }
std::vector<std::unique_ptr<Expr> > &get_params () { return params; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_function_expr () {
+ std::unique_ptr<Expr> &get_function_expr ()
+ {
rust_assert (function != nullptr);
return function;
}
@@ -2276,7 +2357,9 @@ public:
// copy constructor required due to cloning
MethodCallExpr (MethodCallExpr const &other)
- : ExprWithoutBlock (other), method_name (other.method_name), locus (other.locus) {
+ : ExprWithoutBlock (other), method_name (other.method_name),
+ locus (other.locus)
+ {
// guard to prevent null dereference (only required if error state)
if (other.receiver != nullptr)
receiver = other.receiver->clone_expr ();
@@ -2321,11 +2404,15 @@ public:
bool is_marked_for_strip () const override { return receiver == nullptr; }
// TODO: this mutable getter seems really dodgy. Think up better way.
- const std::vector<std::unique_ptr<Expr> > &get_params () const { return params; }
+ const std::vector<std::unique_ptr<Expr> > &get_params () const
+ {
+ return params;
+ }
std::vector<std::unique_ptr<Expr> > &get_params () { return params; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_receiver_expr () {
+ std::unique_ptr<Expr> &get_receiver_expr ()
+ {
rust_assert (receiver != nullptr);
return receiver;
}
@@ -2402,7 +2489,8 @@ public:
bool is_marked_for_strip () const override { return receiver == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_receiver_expr () {
+ std::unique_ptr<Expr> &get_receiver_expr ()
+ {
rust_assert (receiver != nullptr);
return receiver;
}
@@ -2438,14 +2526,14 @@ public:
// Constructor for closure parameter
ClosureParam (std::unique_ptr<Pattern> param_pattern,
- std::unique_ptr<Type> param_type = nullptr, std::vector<Attribute> outer_attrs = {})
- : outer_attrs (std::move(outer_attrs)), pattern (std::move (param_pattern)),
- type (std::move (param_type))
+ std::unique_ptr<Type> param_type = nullptr,
+ std::vector<Attribute> outer_attrs = {})
+ : outer_attrs (std::move (outer_attrs)),
+ pattern (std::move (param_pattern)), type (std::move (param_type))
{}
// Copy constructor required due to cloning as a result of unique_ptrs
- ClosureParam (ClosureParam const &other)
- : outer_attrs (other.outer_attrs)
+ ClosureParam (ClosureParam const &other) : outer_attrs (other.outer_attrs)
{
// guard to protect from null pointer dereference
if (other.pattern != nullptr)
@@ -2490,13 +2578,15 @@ public:
std::vector<Attribute> &get_outer_attrs () { return outer_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Pattern> &get_pattern () {
+ std::unique_ptr<Pattern> &get_pattern ()
+ {
rust_assert (pattern != nullptr);
return pattern;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (has_type_given ());
return type;
}
@@ -2550,8 +2640,7 @@ public:
{}
// Copy constructor must be defined to allow copying via cloning of unique_ptr
- ClosureExprInner (ClosureExprInner const &other)
- : ClosureExpr (other)
+ ClosureExprInner (ClosureExprInner const &other) : ClosureExpr (other)
{
// guard to prevent null dereference (only required if error state)
if (other.closure_inner != nullptr)
@@ -2583,10 +2672,14 @@ public:
// Invalid if inner expr is null, so base stripping on that.
void mark_for_strip () override { closure_inner = nullptr; }
- bool is_marked_for_strip () const override { return closure_inner == nullptr; }
+ bool is_marked_for_strip () const override
+ {
+ return closure_inner == nullptr;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_definition_expr () {
+ std::unique_ptr<Expr> &get_definition_expr ()
+ {
rust_assert (closure_inner != nullptr);
return closure_inner;
}
@@ -2633,7 +2726,8 @@ public:
// Copy constructor with clone
BlockExpr (BlockExpr const &other)
- : ExprWithBlock (other), inner_attrs (other.inner_attrs), locus (other.locus)
+ : ExprWithBlock (other), inner_attrs (other.inner_attrs),
+ locus (other.locus)
{
// guard to protect from null pointer dereference
if (other.expr != nullptr)
@@ -2681,23 +2775,30 @@ public:
void accept_vis (ASTVisitor &vis) override;
// Invalid if has no statements or final expr, so base stripping on that.
- void mark_for_strip () override
- {
- expr = nullptr;
- statements.clear ();
- statements.shrink_to_fit ();
+ void mark_for_strip () override
+ {
+ expr = nullptr;
+ statements.clear ();
+ statements.shrink_to_fit ();
+ }
+ bool is_marked_for_strip () const override
+ {
+ return expr == nullptr && statements.empty ();
}
- bool is_marked_for_strip () const override { return expr == nullptr && statements.empty (); }
// TODO: this mutable getter seems really dodgy. Think up better way.
const std::vector<Attribute> &get_inner_attrs () const { return inner_attrs; }
std::vector<Attribute> &get_inner_attrs () { return inner_attrs; }
- const std::vector<std::unique_ptr<Stmt> > &get_statements () const { return statements; }
+ const std::vector<std::unique_ptr<Stmt> > &get_statements () const
+ {
+ return statements;
+ }
std::vector<std::unique_ptr<Stmt> > &get_statements () { return statements; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<ExprWithoutBlock> &get_tail_expr () {
+ std::unique_ptr<ExprWithoutBlock> &get_tail_expr ()
+ {
rust_assert (expr != nullptr);
return expr;
}
@@ -2783,19 +2884,21 @@ public:
void accept_vis (ASTVisitor &vis) override;
- /* Invalid if inner expr is null, so base stripping on that. Technically,
+ /* Invalid if inner expr is null, so base stripping on that. Technically,
* type should also not be null. */
void mark_for_strip () override { expr = nullptr; }
bool is_marked_for_strip () const override { return expr == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_definition_block () {
+ std::unique_ptr<BlockExpr> &get_definition_block ()
+ {
rust_assert (expr != nullptr);
return expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_return_type () {
+ std::unique_ptr<Type> &get_return_type ()
+ {
rust_assert (return_type != nullptr);
return return_type;
}
@@ -2887,7 +2990,8 @@ public:
// Copy constructor defined to use clone for unique pointer
BreakExpr (BreakExpr const &other)
- : ExprWithoutBlock (other), label (other.label), locus (other.locus), marked_for_strip (other.marked_for_strip)
+ : ExprWithoutBlock (other), label (other.label), locus (other.locus),
+ marked_for_strip (other.marked_for_strip)
{
// guard to protect from null pointer dereference
if (other.break_expr != nullptr)
@@ -2926,7 +3030,8 @@ public:
bool is_marked_for_strip () const override { return marked_for_strip; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_break_expr () {
+ std::unique_ptr<Expr> &get_break_expr ()
+ {
rust_assert (break_expr != nullptr);
return break_expr;
}
@@ -2973,8 +3078,7 @@ public:
{}
// Copy constructor with cloning
- RangeFromToExpr (RangeFromToExpr const &other)
- : RangeExpr (other)
+ RangeFromToExpr (RangeFromToExpr const &other) : RangeExpr (other)
{
// guard to prevent null dereference (only required if error state)
if (other.from != nullptr)
@@ -3007,18 +3111,27 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if either expr is null, so base stripping on that.
- void mark_for_strip () override { from = nullptr; to = nullptr; }
- bool is_marked_for_strip () const override { return from == nullptr && to == nullptr; }
+ // Invalid if either expr is null, so base stripping on that.
+ void mark_for_strip () override
+ {
+ from = nullptr;
+ to = nullptr;
+ }
+ bool is_marked_for_strip () const override
+ {
+ return from == nullptr && to == nullptr;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_from_expr () {
+ std::unique_ptr<Expr> &get_from_expr ()
+ {
rust_assert (from != nullptr);
return from;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_to_expr () {
+ std::unique_ptr<Expr> &get_to_expr ()
+ {
rust_assert (to != nullptr);
return to;
}
@@ -3046,8 +3159,7 @@ public:
{}
// Copy constructor with clone
- RangeFromExpr (RangeFromExpr const &other)
- : RangeExpr (other)
+ RangeFromExpr (RangeFromExpr const &other) : RangeExpr (other)
{
// guard to prevent null dereference (only required if error state)
if (other.from != nullptr)
@@ -3058,7 +3170,7 @@ public:
RangeFromExpr &operator= (RangeFromExpr const &other)
{
RangeExpr::operator= (other);
-
+
// guard to prevent null dereference (only required if error state)
if (other.from != nullptr)
from = other.from->clone_expr ();
@@ -3074,12 +3186,13 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if expr is null, so base stripping on that.
+ // Invalid if expr is null, so base stripping on that.
void mark_for_strip () override { from = nullptr; }
bool is_marked_for_strip () const override { return from == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_from_expr () {
+ std::unique_ptr<Expr> &get_from_expr ()
+ {
rust_assert (from != nullptr);
return from;
}
@@ -3108,8 +3221,7 @@ public:
{}
// Copy constructor with clone
- RangeToExpr (RangeToExpr const &other)
- : RangeExpr (other)
+ RangeToExpr (RangeToExpr const &other) : RangeExpr (other)
{
// guard to prevent null dereference (only required if error state)
if (other.to != nullptr)
@@ -3120,7 +3232,7 @@ public:
RangeToExpr &operator= (RangeToExpr const &other)
{
RangeExpr::operator= (other);
-
+
// guard to prevent null dereference (only required if error state)
if (other.to != nullptr)
to = other.to->clone_expr ();
@@ -3136,12 +3248,13 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if expr is null, so base stripping on that.
+ // Invalid if expr is null, so base stripping on that.
void mark_for_strip () override { to = nullptr; }
bool is_marked_for_strip () const override { return to == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_to_expr () {
+ std::unique_ptr<Expr> &get_to_expr ()
+ {
rust_assert (to != nullptr);
return to;
}
@@ -3201,8 +3314,7 @@ public:
// outer attributes not allowed
// Copy constructor with clone
- RangeFromToInclExpr (RangeFromToInclExpr const &other)
- : RangeExpr (other)
+ RangeFromToInclExpr (RangeFromToInclExpr const &other) : RangeExpr (other)
{
// guard to prevent null dereference (only required if error state)
if (other.from != nullptr)
@@ -3215,7 +3327,7 @@ public:
RangeFromToInclExpr &operator= (RangeFromToInclExpr const &other)
{
RangeExpr::operator= (other);
-
+
// guard to prevent null dereference (only required if error state)
if (other.from != nullptr)
from = other.from->clone_expr ();
@@ -3235,18 +3347,27 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if either expr is null, so base stripping on that.
- void mark_for_strip () override { from = nullptr; to = nullptr; }
- bool is_marked_for_strip () const override { return from == nullptr && to == nullptr; }
+ // Invalid if either expr is null, so base stripping on that.
+ void mark_for_strip () override
+ {
+ from = nullptr;
+ to = nullptr;
+ }
+ bool is_marked_for_strip () const override
+ {
+ return from == nullptr && to == nullptr;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_from_expr () {
+ std::unique_ptr<Expr> &get_from_expr ()
+ {
rust_assert (from != nullptr);
return from;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_to_expr () {
+ std::unique_ptr<Expr> &get_to_expr ()
+ {
rust_assert (to != nullptr);
return to;
}
@@ -3275,8 +3396,7 @@ public:
// outer attributes not allowed
// Copy constructor with clone
- RangeToInclExpr (RangeToInclExpr const &other)
- : RangeExpr (other)
+ RangeToInclExpr (RangeToInclExpr const &other) : RangeExpr (other)
{
// guard to prevent null dereference (only required if error state)
if (other.to != nullptr)
@@ -3287,7 +3407,7 @@ public:
RangeToInclExpr &operator= (RangeToInclExpr const &other)
{
RangeExpr::operator= (other);
-
+
// guard to prevent null dereference (only required if error state)
if (other.to != nullptr)
to = other.to->clone_expr ();
@@ -3303,12 +3423,13 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if expr is null, so base stripping on that.
+ // Invalid if expr is null, so base stripping on that.
void mark_for_strip () override { to = nullptr; }
bool is_marked_for_strip () const override { return to == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_to_expr () {
+ std::unique_ptr<Expr> &get_to_expr ()
+ {
rust_assert (to != nullptr);
return to;
}
@@ -3348,7 +3469,8 @@ public:
// Copy constructor with clone
ReturnExpr (ReturnExpr const &other)
- : ExprWithoutBlock (other), locus (other.locus), marked_for_strip (other.marked_for_strip)
+ : ExprWithoutBlock (other), locus (other.locus),
+ marked_for_strip (other.marked_for_strip)
{
// guard to protect from null pointer dereference
if (other.return_expr != nullptr)
@@ -3386,7 +3508,8 @@ public:
bool is_marked_for_strip () const override { return marked_for_strip; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_returned_expr () {
+ std::unique_ptr<Expr> &get_returned_expr ()
+ {
rust_assert (return_expr != nullptr);
return return_expr;
}
@@ -3453,12 +3576,13 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if block is null, so base stripping on that.
+ // Invalid if block is null, so base stripping on that.
void mark_for_strip () override { expr = nullptr; }
bool is_marked_for_strip () const override { return expr == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_block_expr () {
+ std::unique_ptr<BlockExpr> &get_block_expr ()
+ {
rust_assert (expr != nullptr);
return expr;
}
@@ -3555,12 +3679,13 @@ public:
Location get_locus () const { return locus; }
Location get_locus_slow () const override { return get_locus (); }
- // Invalid if loop block is null, so base stripping on that.
+ // Invalid if loop block is null, so base stripping on that.
void mark_for_strip () override { loop_block = nullptr; }
bool is_marked_for_strip () const override { return loop_block == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_loop_block () {
+ std::unique_ptr<BlockExpr> &get_loop_block ()
+ {
rust_assert (loop_block != nullptr);
return loop_block;
}
@@ -3634,7 +3759,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_predicate_expr () {
+ std::unique_ptr<Expr> &get_predicate_expr ()
+ {
rust_assert (condition != nullptr);
return condition;
}
@@ -3706,14 +3832,21 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_scrutinee_expr () {
+ std::unique_ptr<Expr> &get_scrutinee_expr ()
+ {
rust_assert (scrutinee != nullptr);
return scrutinee;
}
// TODO: this mutable getter seems really dodgy. Think up better way.
- const std::vector<std::unique_ptr<Pattern> > &get_patterns () const { return match_arm_patterns; }
- std::vector<std::unique_ptr<Pattern> > &get_patterns () { return match_arm_patterns; }
+ const std::vector<std::unique_ptr<Pattern> > &get_patterns () const
+ {
+ return match_arm_patterns;
+ }
+ std::vector<std::unique_ptr<Pattern> > &get_patterns ()
+ {
+ return match_arm_patterns;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -3771,13 +3904,15 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_iterator_expr () {
+ std::unique_ptr<Expr> &get_iterator_expr ()
+ {
rust_assert (iterator_expr != nullptr);
return iterator_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Pattern> &get_pattern () {
+ std::unique_ptr<Pattern> &get_pattern ()
+ {
rust_assert (pattern != nullptr);
return pattern;
}
@@ -3814,8 +3949,7 @@ public:
// outer attributes are never allowed on IfExprs
// Copy constructor with clone
- IfExpr (IfExpr const &other)
- : ExprWithBlock (other), locus (other.locus)
+ IfExpr (IfExpr const &other) : ExprWithBlock (other), locus (other.locus)
{
// guard to prevent null dereference (only required if error state)
if (other.condition != nullptr)
@@ -3866,20 +4000,29 @@ public:
void vis_if_block (ASTVisitor &vis) { if_block->accept_vis (vis); }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_condition_expr () {
+ std::unique_ptr<Expr> &get_condition_expr ()
+ {
rust_assert (condition != nullptr);
return condition;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_if_block () {
+ std::unique_ptr<BlockExpr> &get_if_block ()
+ {
rust_assert (if_block != nullptr);
return if_block;
}
- // Invalid if if block or condition is null, so base stripping on that.
- void mark_for_strip () override { if_block = nullptr; condition = nullptr; }
- bool is_marked_for_strip () const override { return if_block == nullptr && condition == nullptr; }
+ // Invalid if if block or condition is null, so base stripping on that.
+ void mark_for_strip () override
+ {
+ if_block = nullptr;
+ condition = nullptr;
+ }
+ bool is_marked_for_strip () const override
+ {
+ return if_block == nullptr && condition == nullptr;
+ }
protected:
// Base clone function but still concrete as concrete base class
@@ -3934,7 +4077,8 @@ public:
void vis_else_block (ASTVisitor &vis) { else_block->accept_vis (vis); }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_else_block () {
+ std::unique_ptr<BlockExpr> &get_else_block ()
+ {
rust_assert (else_block != nullptr);
return else_block;
}
@@ -3992,7 +4136,8 @@ public:
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<IfExpr> &get_conseq_if_expr () {
+ std::unique_ptr<IfExpr> &get_conseq_if_expr ()
+ {
rust_assert (conseq_if_expr != nullptr);
return conseq_if_expr;
}
@@ -4080,25 +4225,40 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if block or value is null, so base stripping on that.
- void mark_for_strip () override { if_block = nullptr; value = nullptr; }
- bool is_marked_for_strip () const override { return if_block == nullptr && value == nullptr; }
+ // Invalid if block or value is null, so base stripping on that.
+ void mark_for_strip () override
+ {
+ if_block = nullptr;
+ value = nullptr;
+ }
+ bool is_marked_for_strip () const override
+ {
+ return if_block == nullptr && value == nullptr;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_value_expr () {
+ std::unique_ptr<Expr> &get_value_expr ()
+ {
rust_assert (value != nullptr);
return value;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_if_block () {
+ std::unique_ptr<BlockExpr> &get_if_block ()
+ {
rust_assert (if_block != nullptr);
return if_block;
}
// TODO: this mutable getter seems really dodgy. Think up better way.
- const std::vector<std::unique_ptr<Pattern> > &get_patterns () const { return match_arm_patterns; }
- std::vector<std::unique_ptr<Pattern> > &get_patterns () { return match_arm_patterns; }
+ const std::vector<std::unique_ptr<Pattern> > &get_patterns () const
+ {
+ return match_arm_patterns;
+ }
+ std::vector<std::unique_ptr<Pattern> > &get_patterns ()
+ {
+ return match_arm_patterns;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -4155,7 +4315,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<IfLetExpr> &get_conseq_if_let_expr () {
+ std::unique_ptr<IfLetExpr> &get_conseq_if_let_expr ()
+ {
rust_assert (if_let_expr != nullptr);
return if_let_expr;
}
@@ -4213,7 +4374,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_else_block () {
+ std::unique_ptr<BlockExpr> &get_else_block ()
+ {
rust_assert (else_block != nullptr);
return else_block;
}
@@ -4270,7 +4432,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<IfExpr> &get_conseq_if_expr () {
+ std::unique_ptr<IfExpr> &get_conseq_if_expr ()
+ {
rust_assert (if_expr != nullptr);
return if_expr;
}
@@ -4327,7 +4490,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<IfLetExpr> &get_conseq_if_let_expr () {
+ std::unique_ptr<IfLetExpr> &get_conseq_if_let_expr ()
+ {
rust_assert (if_let_expr != nullptr);
return if_let_expr;
}
@@ -4415,7 +4579,8 @@ public:
std::string as_string () const;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_guard_expr () {
+ std::unique_ptr<Expr> &get_guard_expr ()
+ {
rust_assert (has_match_arm_guard ());
return guard_expr;
}
@@ -4424,8 +4589,14 @@ public:
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
std::vector<Attribute> &get_outer_attrs () { return outer_attrs; }
- const std::vector<std::unique_ptr<Pattern> > &get_patterns () const { return match_arm_patterns; }
- std::vector<std::unique_ptr<Pattern> > &get_patterns () { return match_arm_patterns; }
+ const std::vector<std::unique_ptr<Pattern> > &get_patterns () const
+ {
+ return match_arm_patterns;
+ }
+ std::vector<std::unique_ptr<Pattern> > &get_patterns ()
+ {
+ return match_arm_patterns;
+ }
};
/*
@@ -4493,13 +4664,15 @@ public:
std::string as_string () const;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_expr () {
+ std::unique_ptr<Expr> &get_expr ()
+ {
rust_assert (expr != nullptr);
return expr;
}
// TODO: is this better? Or is a "vis_block" better?
- MatchArm &get_arm () {
+ MatchArm &get_arm ()
+ {
rust_assert (!arm.is_error ());
return arm;
}
@@ -4628,7 +4801,7 @@ public:
// Copy constructor requires clone due to unique_ptr
MatchExpr (MatchExpr const &other)
- : ExprWithBlock (other), inner_attrs (other.inner_attrs),
+ : ExprWithBlock (other), inner_attrs (other.inner_attrs),
match_arms (other.match_arms), locus (other.locus)
{
// guard to prevent null dereference (only required if error state)
@@ -4671,7 +4844,7 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if branch value is null, so base stripping on that.
+ // Invalid if branch value is null, so base stripping on that.
void mark_for_strip () override { branch_value = nullptr; }
bool is_marked_for_strip () const override { return branch_value == nullptr; }
@@ -4680,7 +4853,8 @@ public:
std::vector<Attribute> &get_inner_attrs () { return inner_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_scrutinee_expr () {
+ std::unique_ptr<Expr> &get_scrutinee_expr ()
+ {
rust_assert (branch_value != nullptr);
return branch_value;
}
@@ -4746,12 +4920,13 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if awaited expr is null, so base stripping on that.
+ // Invalid if awaited expr is null, so base stripping on that.
void mark_for_strip () override { awaited_expr = nullptr; }
bool is_marked_for_strip () const override { return awaited_expr == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_awaited_expr () {
+ std::unique_ptr<Expr> &get_awaited_expr ()
+ {
rust_assert (awaited_expr != nullptr);
return awaited_expr;
}
@@ -4816,12 +4991,13 @@ public:
void accept_vis (ASTVisitor &vis) override;
- // Invalid if block is null, so base stripping on that.
+ // Invalid if block is null, so base stripping on that.
void mark_for_strip () override { block_expr = nullptr; }
bool is_marked_for_strip () const override { return block_expr == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_block_expr () {
+ std::unique_ptr<BlockExpr> &get_block_expr ()
+ {
rust_assert (block_expr != nullptr);
return block_expr;
}
diff --git a/gcc/rust/ast/rust-item.h b/gcc/rust/ast/rust-item.h
index 455511c..f18124d 100644
--- a/gcc/rust/ast/rust-item.h
+++ b/gcc/rust/ast/rust-item.h
@@ -57,7 +57,7 @@ class TypeParam : public GenericParam
// bool has_type_param_bounds;
// TypeParamBounds type_param_bounds;
- std::vector<std::unique_ptr<TypeParamBound>>
+ std::vector<std::unique_ptr<TypeParamBound> >
type_param_bounds; // inlined form
// bool has_type;
@@ -76,8 +76,8 @@ public:
bool has_outer_attribute () const { return !outer_attr.is_empty (); }
TypeParam (Identifier type_representation, Location locus = Location (),
- std::vector<std::unique_ptr<TypeParamBound>> type_param_bounds
- = std::vector<std::unique_ptr<TypeParamBound>> (),
+ std::vector<std::unique_ptr<TypeParamBound> > type_param_bounds
+ = std::vector<std::unique_ptr<TypeParamBound> > (),
std::unique_ptr<Type> type = nullptr,
Attribute outer_attr = Attribute::create_empty ())
: outer_attr (std::move (outer_attr)),
@@ -89,8 +89,7 @@ public:
// Copy constructor uses clone
TypeParam (TypeParam const &other)
: outer_attr (other.outer_attr),
- type_representation (other.type_representation),
- locus (other.locus)
+ type_representation (other.type_representation), locus (other.locus)
{
// guard to prevent null pointer dereference
if (other.type != nullptr)
@@ -132,14 +131,22 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (type != nullptr);
return type;
}
// TODO: mutable getter seems kinda dodgy
- std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () { return type_param_bounds; }
- const std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () const { return type_param_bounds; }
+ std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds ()
+ {
+ return type_param_bounds;
+ }
+ const std::vector<std::unique_ptr<TypeParamBound> > &
+ get_type_param_bounds () const
+ {
+ return type_param_bounds;
+ }
protected:
// Clone function implementation as (not pure) virtual method
@@ -211,7 +218,7 @@ class TypeBoundWhereClauseItem : public WhereClauseItem
// bool has_type_param_bounds;
// TypeParamBounds type_param_bounds;
- std::vector<std::unique_ptr<TypeParamBound>>
+ std::vector<std::unique_ptr<TypeParamBound> >
type_param_bounds; // inlined form
// should this store location info?
@@ -225,7 +232,7 @@ public:
TypeBoundWhereClauseItem (
std::vector<LifetimeParam> for_lifetimes, std::unique_ptr<Type> bound_type,
- std::vector<std::unique_ptr<TypeParamBound>> type_param_bounds)
+ std::vector<std::unique_ptr<TypeParamBound> > type_param_bounds)
: for_lifetimes (std::move (for_lifetimes)),
bound_type (std::move (bound_type)),
type_param_bounds (std::move (type_param_bounds))
@@ -264,14 +271,22 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (bound_type != nullptr);
return bound_type;
}
// TODO: this mutable getter seems really dodgy. Think up better way.
- std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () { return type_param_bounds; }
- const std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () const { return type_param_bounds; }
+ std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds ()
+ {
+ return type_param_bounds;
+ }
+ const std::vector<std::unique_ptr<TypeParamBound> > &
+ get_type_param_bounds () const
+ {
+ return type_param_bounds;
+ }
protected:
// Clone function implementation as (not pure) virtual method
@@ -285,13 +300,13 @@ protected:
struct WhereClause
{
private:
- std::vector<std::unique_ptr<WhereClauseItem>> where_clause_items;
+ std::vector<std::unique_ptr<WhereClauseItem> > where_clause_items;
// should this store location info?
public:
WhereClause (
- std::vector<std::unique_ptr<WhereClauseItem>> where_clause_items)
+ std::vector<std::unique_ptr<WhereClauseItem> > where_clause_items)
: where_clause_items (std::move (where_clause_items))
{}
@@ -320,7 +335,7 @@ public:
// Creates a WhereClause with no items.
static WhereClause create_empty ()
{
- return WhereClause (std::vector<std::unique_ptr<WhereClauseItem>> ());
+ return WhereClause (std::vector<std::unique_ptr<WhereClauseItem> > ());
}
// Returns whether the WhereClause has no items.
@@ -329,8 +344,14 @@ public:
std::string as_string () const;
// TODO: this mutable getter seems kinda dodgy
- std::vector<std::unique_ptr<WhereClauseItem> > &get_items () { return where_clause_items; }
- const std::vector<std::unique_ptr<WhereClauseItem> > &get_items () const { return where_clause_items; }
+ std::vector<std::unique_ptr<WhereClauseItem> > &get_items ()
+ {
+ return where_clause_items;
+ }
+ const std::vector<std::unique_ptr<WhereClauseItem> > &get_items () const
+ {
+ return where_clause_items;
+ }
};
// A self parameter in a method
@@ -423,7 +444,8 @@ public:
Location get_locus () const { return locus; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (has_type ());
return type;
}
@@ -479,8 +501,9 @@ private:
public:
FunctionParam (std::unique_ptr<Pattern> param_name,
- std::unique_ptr<Type> param_type, std::vector<Attribute> outer_attrs, Location locus)
- : outer_attrs (std::move (outer_attrs)), locus (locus),
+ std::unique_ptr<Type> param_type,
+ std::vector<Attribute> outer_attrs, Location locus)
+ : outer_attrs (std::move (outer_attrs)), locus (locus),
param_name (std::move (param_name)), type (std::move (param_type))
{}
@@ -534,13 +557,15 @@ public:
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Pattern> &get_pattern () {
+ std::unique_ptr<Pattern> &get_pattern ()
+ {
rust_assert (param_name != nullptr);
return param_name;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (type != nullptr);
return type;
}
@@ -647,7 +672,7 @@ class Method : public InherentImplItem, public TraitImplItem
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
SelfParam self_param;
@@ -670,14 +695,15 @@ public:
// Returns whether the method is in an error state.
bool is_error () const
{
- return function_body == nullptr || method_name.empty () || self_param.is_error ();
+ return function_body == nullptr || method_name.empty ()
+ || self_param.is_error ();
}
// Creates an error state method.
static Method create_error ()
{
return Method ("", FunctionQualifiers (FunctionQualifiers::NONE, true),
- std::vector<std::unique_ptr<GenericParam>> (),
+ std::vector<std::unique_ptr<GenericParam> > (),
SelfParam::create_error (), std::vector<FunctionParam> (),
nullptr, WhereClause::create_empty (), nullptr,
Visibility::create_error (), std::vector<Attribute> (), {});
@@ -700,7 +726,7 @@ public:
// Mega-constructor with all possible fields
Method (Identifier method_name, FunctionQualifiers qualifiers,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
SelfParam self_param, std::vector<FunctionParam> function_params,
std::unique_ptr<Type> return_type, WhereClause where_clause,
std::unique_ptr<BlockExpr> function_body, Visibility vis,
@@ -712,8 +738,8 @@ public:
self_param (std::move (self_param)),
function_params (std::move (function_params)),
return_type (std::move (return_type)),
- where_clause (std::move (where_clause)), function_body (std::move (function_body)),
- locus (locus)
+ where_clause (std::move (where_clause)),
+ function_body (std::move (function_body)), locus (locus)
{}
// TODO: add constructor with less fields
@@ -728,7 +754,7 @@ public:
// guard to prevent null dereference (always required)
if (other.return_type != nullptr)
return_type = other.return_type->clone_type ();
-
+
// guard to prevent null dereference (only required if error state)
if (other.function_body != nullptr)
function_body = other.function_body->clone_block_expr ();
@@ -779,20 +805,33 @@ public:
// Invalid if block is null, so base stripping on that.
void mark_for_strip () override { function_body = nullptr; }
- bool is_marked_for_strip () const override { return function_body == nullptr; }
+ bool is_marked_for_strip () const override
+ {
+ return function_body == nullptr;
+ }
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<Attribute> &get_outer_attrs () { return outer_attrs; }
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
std::vector<FunctionParam> &get_function_params () { return function_params; }
- const std::vector<FunctionParam> &get_function_params () const { return function_params; }
+ const std::vector<FunctionParam> &get_function_params () const
+ {
+ return function_params;
+ }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_definition () {
+ std::unique_ptr<BlockExpr> &get_definition ()
+ {
rust_assert (function_body != nullptr);
return function_body;
}
@@ -801,13 +840,15 @@ public:
const SelfParam &get_self_param () const { return self_param; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_return_type () {
+ std::unique_ptr<Type> &get_return_type ()
+ {
rust_assert (has_return_type ());
return return_type;
}
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
@@ -838,11 +879,12 @@ protected:
// Visibility constructor
VisItem (Visibility visibility,
std::vector<Attribute> outer_attrs = std::vector<Attribute> ())
- : visibility (std::move (visibility)), outer_attrs(std::move (outer_attrs))
+ : visibility (std::move (visibility)), outer_attrs (std::move (outer_attrs))
{}
// Visibility copy constructor
- VisItem (VisItem const &other) : visibility (other.visibility), outer_attrs(other.outer_attrs)
+ VisItem (VisItem const &other)
+ : visibility (other.visibility), outer_attrs (other.outer_attrs)
{}
// Overload assignment operator to clone
@@ -903,7 +945,7 @@ class ModuleBodied : public Module
// bool has_inner_attrs;
std::vector<Attribute> inner_attrs;
// bool has_items;
- std::vector<std::unique_ptr<Item>> items;
+ std::vector<std::unique_ptr<Item> > items;
public:
std::string as_string () const override;
@@ -916,8 +958,8 @@ public:
// Full constructor
ModuleBodied (Identifier name, Location locus,
- std::vector<std::unique_ptr<Item>> items
- = std::vector<std::unique_ptr<Item>> (),
+ std::vector<std::unique_ptr<Item> > items
+ = std::vector<std::unique_ptr<Item> > (),
Visibility visibility = Visibility::create_error (),
std::vector<Attribute> inner_attrs = std::vector<Attribute> (),
std::vector<Attribute> outer_attrs = std::vector<Attribute> ())
@@ -959,11 +1001,14 @@ public:
void add_crate_name (std::vector<std::string> &names) const override;
// TODO: think of better way to do this - mutable getter seems dodgy
- const std::vector<Attribute>& get_inner_attrs () const { return inner_attrs; }
- std::vector<Attribute>& get_inner_attrs () { return inner_attrs; }
+ const std::vector<Attribute> &get_inner_attrs () const { return inner_attrs; }
+ std::vector<Attribute> &get_inner_attrs () { return inner_attrs; }
- const std::vector<std::unique_ptr<Item>>& get_items () const { return items; }
- std::vector<std::unique_ptr<Item>>& get_items () { return items; }
+ const std::vector<std::unique_ptr<Item> > &get_items () const
+ {
+ return items;
+ }
+ std::vector<std::unique_ptr<Item> > &get_items () { return items; }
protected:
/* Use covariance to implement clone function as returning this object
@@ -977,9 +1022,11 @@ protected:
// Module without a body, loaded from external file
class ModuleNoBody : public Module
{
- /* TODO: are modules loaded from file unique? As in, can you load the same file into two different
- * other files? Because this may make the difference between simply replacing this with the module
- * "definition" (as loaded from another file) vs this having to "reference" a module with body. */
+ /* TODO: are modules loaded from file unique? As in, can you load the same
+ * file into two different other files? Because this may make the difference
+ * between simply replacing this with the module
+ * "definition" (as loaded from another file) vs this having to "reference" a
+ * module with body. */
public:
std::string as_string () const override;
@@ -1048,7 +1095,10 @@ public:
// Invalid if crate name is empty, so base stripping on that.
void mark_for_strip () override { referenced_crate = ""; }
- bool is_marked_for_strip () const override { return referenced_crate.empty (); }
+ bool is_marked_for_strip () const override
+ {
+ return referenced_crate.empty ();
+ }
protected:
/* Use covariance to implement clone function as returning this object
@@ -1149,11 +1199,11 @@ private:
PathType path_type;
SimplePath path;
- std::vector<std::unique_ptr<UseTree>> trees;
+ std::vector<std::unique_ptr<UseTree> > trees;
public:
UseTreeList (PathType path_type, SimplePath path,
- std::vector<std::unique_ptr<UseTree>> trees, Location locus)
+ std::vector<std::unique_ptr<UseTree> > trees, Location locus)
: UseTree (locus), path_type (path_type), path (std::move (path)),
trees (std::move (trees))
{
@@ -1337,7 +1387,7 @@ class Function : public VisItem, public InherentImplItem, public TraitImplItem
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
// bool has_function_params;
// FunctionParams function_params;
@@ -1372,7 +1422,7 @@ public:
// Mega-constructor with all possible fields
Function (Identifier function_name, FunctionQualifiers qualifiers,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
std::vector<FunctionParam> function_params,
std::unique_ptr<Type> return_type, WhereClause where_clause,
std::unique_ptr<BlockExpr> function_body, Visibility vis,
@@ -1399,7 +1449,7 @@ public:
// guard to prevent null dereference (always required)
if (other.return_type != nullptr)
return_type = other.return_type->clone_type ();
-
+
// guard to prevent null dereference (only required if error state)
if (other.function_body != nullptr)
function_body = other.function_body->clone_block_expr ();
@@ -1426,7 +1476,7 @@ public:
return_type = other.return_type->clone_type ();
else
return_type = nullptr;
-
+
// guard to prevent null dereference (only required if error state)
if (other.function_body != nullptr)
function_body = other.function_body->clone_block_expr ();
@@ -1450,17 +1500,30 @@ public:
// Invalid if block is null, so base stripping on that.
void mark_for_strip () override { function_body = nullptr; }
- bool is_marked_for_strip () const override { return function_body == nullptr; }
+ bool is_marked_for_strip () const override
+ {
+ return function_body == nullptr;
+ }
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<FunctionParam> &get_function_params () { return function_params; }
- const std::vector<FunctionParam> &get_function_params () const { return function_params; }
+ const std::vector<FunctionParam> &get_function_params () const
+ {
+ return function_params;
+ }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_definition () {
+ std::unique_ptr<BlockExpr> &get_definition ()
+ {
rust_assert (function_body != nullptr);
return function_body;
}
@@ -1470,13 +1533,15 @@ public:
Identifier get_function_name () const { return function_name; }
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_return_type () {
+ std::unique_ptr<Type> &get_return_type ()
+ {
rust_assert (has_return_type ());
return return_type;
}
@@ -1508,7 +1573,7 @@ class TypeAlias : public VisItem, public TraitImplItem
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
// bool has_where_clause;
WhereClause where_clause;
@@ -1528,7 +1593,7 @@ public:
// Mega-constructor with all possible fields
TypeAlias (Identifier new_type_name,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
WhereClause where_clause, std::unique_ptr<Type> existing_type,
Visibility vis, std::vector<Attribute> outer_attrs, Location locus)
: VisItem (std::move (vis), std::move (outer_attrs)),
@@ -1585,19 +1650,30 @@ public:
// Invalid if existing type is null, so base stripping on that.
void mark_for_strip () override { existing_type = nullptr; }
- bool is_marked_for_strip () const override { return existing_type == nullptr; }
+ bool is_marked_for_strip () const override
+ {
+ return existing_type == nullptr;
+ }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type_aliased () {
+ std::unique_ptr<Type> &get_type_aliased ()
+ {
rust_assert (existing_type != nullptr);
return existing_type;
}
@@ -1624,7 +1700,7 @@ protected:
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
// bool has_where_clause;
WhereClause where_clause;
@@ -1647,18 +1723,25 @@ public:
Identifier get_struct_name () const { return struct_name; }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
protected:
Struct (Identifier struct_name,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
WhereClause where_clause, Visibility vis, Location locus,
std::vector<Attribute> outer_attrs = std::vector<Attribute> ())
: VisItem (std::move (vis), std::move (outer_attrs)),
@@ -1780,7 +1863,8 @@ public:
Identifier get_field_name () const { return field_name; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_field_type () {
+ std::unique_ptr<Type> &get_field_type ()
+ {
rust_assert (field_type != nullptr);
return field_type;
}
@@ -1799,7 +1883,7 @@ public:
// Mega-constructor with all possible fields
StructStruct (std::vector<StructField> fields, Identifier struct_name,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
WhereClause where_clause, bool is_unit, Visibility vis,
std::vector<Attribute> outer_attrs, Location locus)
: Struct (std::move (struct_name), std::move (generic_params),
@@ -1810,12 +1894,13 @@ public:
// Unit struct constructor
StructStruct (Identifier struct_name,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
WhereClause where_clause, Visibility vis,
std::vector<Attribute> outer_attrs, Location locus)
: Struct (std::move (struct_name), std::move (generic_params),
std::move (where_clause), std::move (vis), locus,
- std::move (outer_attrs)), is_unit (true)
+ std::move (outer_attrs)),
+ is_unit (true)
{}
// TODO: can a unit struct have generic fields? assuming yes for now.
@@ -1914,7 +1999,8 @@ public:
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_field_type () {
+ std::unique_ptr<Type> &get_field_type ()
+ {
rust_assert (field_type != nullptr);
return field_type;
}
@@ -1930,7 +2016,7 @@ public:
// Mega-constructor with all possible fields
TupleStruct (std::vector<TupleField> fields, Identifier struct_name,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
WhereClause where_clause, Visibility vis,
std::vector<Attribute> outer_attrs, Location locus)
: Struct (std::move (struct_name), std::move (generic_params),
@@ -2026,7 +2112,10 @@ public:
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<TupleField> &get_tuple_fields () { return tuple_fields; }
- const std::vector<TupleField> &get_tuple_fields () const { return tuple_fields; }
+ const std::vector<TupleField> &get_tuple_fields () const
+ {
+ return tuple_fields;
+ }
protected:
// Clone function implementation as (not pure) virtual method
@@ -2059,7 +2148,10 @@ public:
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<StructField> &get_struct_fields () { return struct_fields; }
- const std::vector<StructField> &get_struct_fields () const { return struct_fields; }
+ const std::vector<StructField> &get_struct_fields () const
+ {
+ return struct_fields;
+ }
protected:
// Clone function implementation as (not pure) virtual method
@@ -2106,7 +2198,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_expr () {
+ std::unique_ptr<Expr> &get_expr ()
+ {
rust_assert (expression != nullptr);
return expression;
}
@@ -2126,12 +2219,12 @@ class Enum : public VisItem
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
// bool has_where_clause;
WhereClause where_clause;
- std::vector<std::unique_ptr<EnumItem>> items;
+ std::vector<std::unique_ptr<EnumItem> > items;
Location locus;
@@ -2150,8 +2243,8 @@ public:
// Mega-constructor
Enum (Identifier enum_name, Visibility vis,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
- WhereClause where_clause, std::vector<std::unique_ptr<EnumItem>> items,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
+ WhereClause where_clause, std::vector<std::unique_ptr<EnumItem> > items,
std::vector<Attribute> outer_attrs, Location locus)
: VisItem (std::move (vis), std::move (outer_attrs)),
enum_name (std::move (enum_name)),
@@ -2208,14 +2301,24 @@ public:
bool is_marked_for_strip () const override { return enum_name.empty (); }
// TODO: this mutable getter seems really dodgy. Think up better way.
- std::vector<std::unique_ptr<EnumItem>> &get_variants () { return items; }
- const std::vector<std::unique_ptr<EnumItem>> &get_variants () const { return items; }
+ std::vector<std::unique_ptr<EnumItem> > &get_variants () { return items; }
+ const std::vector<std::unique_ptr<EnumItem> > &get_variants () const
+ {
+ return items;
+ }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
@@ -2233,7 +2336,7 @@ class Union : public VisItem
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
// bool has_where_clause;
WhereClause where_clause;
@@ -2252,7 +2355,7 @@ public:
bool has_where_clause () const { return !where_clause.is_empty (); }
Union (Identifier union_name, Visibility vis,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
WhereClause where_clause, std::vector<StructField> variants,
std::vector<Attribute> outer_attrs, Location locus)
: VisItem (std::move (vis), std::move (outer_attrs)),
@@ -2305,11 +2408,18 @@ public:
std::vector<StructField> &get_variants () { return variants; }
const std::vector<StructField> &get_variants () const { return variants; }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
@@ -2390,17 +2500,26 @@ public:
void accept_vis (ASTVisitor &vis) override;
// Invalid if type or expression are null, so base stripping on that.
- void mark_for_strip () override { type = nullptr; const_expr = nullptr; }
- bool is_marked_for_strip () const override { return type == nullptr && const_expr == nullptr; }
+ void mark_for_strip () override
+ {
+ type = nullptr;
+ const_expr = nullptr;
+ }
+ bool is_marked_for_strip () const override
+ {
+ return type == nullptr && const_expr == nullptr;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_expr () {
+ std::unique_ptr<Expr> &get_expr ()
+ {
rust_assert (const_expr != nullptr);
return const_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (type != nullptr);
return type;
}
@@ -2491,17 +2610,26 @@ public:
void accept_vis (ASTVisitor &vis) override;
// Invalid if type or expression are null, so base stripping on that.
- void mark_for_strip () override { type = nullptr; expr = nullptr; }
- bool is_marked_for_strip () const override { return type == nullptr && expr == nullptr; }
+ void mark_for_strip () override
+ {
+ type = nullptr;
+ expr = nullptr;
+ }
+ bool is_marked_for_strip () const override
+ {
+ return type == nullptr && expr == nullptr;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_expr () {
+ std::unique_ptr<Expr> &get_expr ()
+ {
rust_assert (expr != nullptr);
return expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (type != nullptr);
return type;
}
@@ -2525,7 +2653,7 @@ private:
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
// bool has_params;
// FunctionParams function_params;
@@ -2554,7 +2682,7 @@ public:
// Mega-constructor
TraitFunctionDecl (Identifier function_name, FunctionQualifiers qualifiers,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
std::vector<FunctionParam> function_params,
std::unique_ptr<Type> return_type,
WhereClause where_clause)
@@ -2569,8 +2697,7 @@ public:
// Copy constructor with clone
TraitFunctionDecl (TraitFunctionDecl const &other)
: qualifiers (other.qualifiers), function_name (other.function_name),
- function_params (other.function_params),
- where_clause (other.where_clause)
+ function_params (other.function_params), where_clause (other.where_clause)
{
// guard to prevent nullptr dereference
if (other.return_type != nullptr)
@@ -2616,19 +2743,30 @@ public:
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<FunctionParam> &get_function_params () { return function_params; }
- const std::vector<FunctionParam> &get_function_params () const { return function_params; }
+ const std::vector<FunctionParam> &get_function_params () const
+ {
+ return function_params;
+ }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_return_type () {
+ std::unique_ptr<Type> &get_return_type ()
+ {
rust_assert (has_return_type ());
return return_type;
}
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
@@ -2690,20 +2828,25 @@ public:
// Invalid if trait decl is empty, so base stripping on that.
void mark_for_strip () override { decl.mark_for_strip (); }
- bool is_marked_for_strip () const override { return decl.is_marked_for_strip (); }
+ bool is_marked_for_strip () const override
+ {
+ return decl.is_marked_for_strip ();
+ }
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<Attribute> &get_outer_attrs () { return outer_attrs; }
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_definition () {
+ std::unique_ptr<BlockExpr> &get_definition ()
+ {
rust_assert (has_definition ());
return block_expr;
}
// TODO: is this better? Or is a "vis_block" better?
- TraitFunctionDecl &get_trait_function_decl () {
+ TraitFunctionDecl &get_trait_function_decl ()
+ {
// TODO: maybe only allow access if not marked for strip?
return decl;
}
@@ -2726,7 +2869,7 @@ private:
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
SelfParam self_param;
@@ -2757,7 +2900,7 @@ public:
// Mega-constructor
TraitMethodDecl (Identifier function_name, FunctionQualifiers qualifiers,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
SelfParam self_param,
std::vector<FunctionParam> function_params,
std::unique_ptr<Type> return_type, WhereClause where_clause)
@@ -2821,19 +2964,30 @@ public:
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<FunctionParam> &get_function_params () { return function_params; }
- const std::vector<FunctionParam> &get_function_params () const { return function_params; }
+ const std::vector<FunctionParam> &get_function_params () const
+ {
+ return function_params;
+ }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_return_type () {
+ std::unique_ptr<Type> &get_return_type ()
+ {
rust_assert (has_return_type ());
return return_type;
}
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
@@ -2862,8 +3016,7 @@ public:
// Copy constructor with clone
TraitItemMethod (TraitItemMethod const &other)
- : outer_attrs (other.outer_attrs), decl (other.decl),
- locus (other.locus)
+ : outer_attrs (other.outer_attrs), decl (other.decl), locus (other.locus)
{
// guard to prevent null dereference
if (other.block_expr != nullptr)
@@ -2899,21 +3052,26 @@ public:
// Invalid if trait decl is empty, so base stripping on that.
void mark_for_strip () override { decl.mark_for_strip (); }
- bool is_marked_for_strip () const override { return decl.is_marked_for_strip (); }
+ bool is_marked_for_strip () const override
+ {
+ return decl.is_marked_for_strip ();
+ }
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<Attribute> &get_outer_attrs () { return outer_attrs; }
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- TraitMethodDecl &get_trait_method_decl () {
+ TraitMethodDecl &get_trait_method_decl ()
+ {
// TODO: maybe only allow access if not marked for strip?
return decl;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<BlockExpr> &get_definition () {
- rust_assert (has_definition());
+ std::unique_ptr<BlockExpr> &get_definition ()
+ {
+ rust_assert (has_definition ());
return block_expr;
}
@@ -2955,7 +3113,7 @@ public:
// guard to prevent null dereference
if (other.expr != nullptr)
expr = other.expr->clone_expr ();
-
+
// guard to prevent null dereference (only for error state)
if (other.type != nullptr)
type = other.type->clone_type ();
@@ -3003,13 +3161,15 @@ public:
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_expr () {
+ std::unique_ptr<Expr> &get_expr ()
+ {
rust_assert (expr != nullptr);
return expr;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (type != nullptr);
return type;
}
@@ -3031,7 +3191,7 @@ class TraitItemType : public TraitItem
// bool has_type_param_bounds;
// TypeParamBounds type_param_bounds;
- std::vector<std::unique_ptr<TypeParamBound>>
+ std::vector<std::unique_ptr<TypeParamBound> >
type_param_bounds; // inlined form
Location locus;
@@ -3042,7 +3202,7 @@ public:
TraitItemType (
Identifier name,
- std::vector<std::unique_ptr<TypeParamBound>> type_param_bounds,
+ std::vector<std::unique_ptr<TypeParamBound> > type_param_bounds,
std::vector<Attribute> outer_attrs, Location locus)
: outer_attrs (std::move (outer_attrs)), name (std::move (name)),
type_param_bounds (std::move (type_param_bounds)), locus (locus)
@@ -3091,8 +3251,15 @@ public:
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: mutable getter seems kinda dodgy
- std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () { return type_param_bounds; }
- const std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () const { return type_param_bounds; }
+ std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds ()
+ {
+ return type_param_bounds;
+ }
+ const std::vector<std::unique_ptr<TypeParamBound> > &
+ get_type_param_bounds () const
+ {
+ return type_param_bounds;
+ }
protected:
// Clone function implementation as (not pure) virtual method
@@ -3110,11 +3277,11 @@ class Trait : public VisItem
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
// bool has_type_param_bounds;
// TypeParamBounds type_param_bounds;
- std::vector<std::unique_ptr<TypeParamBound>>
+ std::vector<std::unique_ptr<TypeParamBound> >
type_param_bounds; // inlined form
// bool has_where_clause;
@@ -3123,7 +3290,7 @@ class Trait : public VisItem
std::vector<Attribute> inner_attrs;
// bool has_trait_items;
- std::vector<std::unique_ptr<TraitItem>> trait_items;
+ std::vector<std::unique_ptr<TraitItem> > trait_items;
Location locus;
@@ -3147,23 +3314,26 @@ public:
// Mega-constructor
Trait (Identifier name, bool is_unsafe,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
- std::vector<std::unique_ptr<TypeParamBound>> type_param_bounds,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
+ std::vector<std::unique_ptr<TypeParamBound> > type_param_bounds,
WhereClause where_clause,
- std::vector<std::unique_ptr<TraitItem>> trait_items, Visibility vis,
- std::vector<Attribute> outer_attrs, std::vector<Attribute> inner_attrs, Location locus)
+ std::vector<std::unique_ptr<TraitItem> > trait_items, Visibility vis,
+ std::vector<Attribute> outer_attrs, std::vector<Attribute> inner_attrs,
+ Location locus)
: VisItem (std::move (vis), std::move (outer_attrs)),
has_unsafe (is_unsafe), name (std::move (name)),
generic_params (std::move (generic_params)),
type_param_bounds (std::move (type_param_bounds)),
- where_clause (std::move (where_clause)), inner_attrs (std::move (inner_attrs)),
+ where_clause (std::move (where_clause)),
+ inner_attrs (std::move (inner_attrs)),
trait_items (std::move (trait_items)), locus (locus)
{}
// Copy constructor with vector clone
Trait (Trait const &other)
: VisItem (other), has_unsafe (other.has_unsafe), name (other.name),
- where_clause (other.where_clause), inner_attrs (other.inner_attrs), locus (other.locus)
+ where_clause (other.where_clause), inner_attrs (other.inner_attrs),
+ locus (other.locus)
{
generic_params.reserve (other.generic_params.size ());
for (const auto &e : other.generic_params)
@@ -3216,20 +3386,40 @@ public:
bool is_marked_for_strip () const override { return name.empty (); }
// TODO: think of better way to do this
- const std::vector<Attribute>& get_inner_attrs () const { return inner_attrs; }
- std::vector<Attribute>& get_inner_attrs () { return inner_attrs; }
+ const std::vector<Attribute> &get_inner_attrs () const { return inner_attrs; }
+ std::vector<Attribute> &get_inner_attrs () { return inner_attrs; }
- const std::vector<std::unique_ptr<TraitItem>>& get_trait_items () const { return trait_items; }
- std::vector<std::unique_ptr<TraitItem>>& get_trait_items () { return trait_items; }
+ const std::vector<std::unique_ptr<TraitItem> > &get_trait_items () const
+ {
+ return trait_items;
+ }
+ std::vector<std::unique_ptr<TraitItem> > &get_trait_items ()
+ {
+ return trait_items;
+ }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
- std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () { return type_param_bounds; }
- const std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () const { return type_param_bounds; }
+ std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds ()
+ {
+ return type_param_bounds;
+ }
+ const std::vector<std::unique_ptr<TypeParamBound> > &
+ get_type_param_bounds () const
+ {
+ return type_param_bounds;
+ }
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
@@ -3247,7 +3437,7 @@ class Impl : public VisItem
protected:
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
std::unique_ptr<Type> trait_type;
@@ -3278,27 +3468,35 @@ public:
bool is_marked_for_strip () const override { return trait_type == nullptr; }
// TODO: think of better way to do this
- const std::vector<Attribute>& get_inner_attrs () const { return inner_attrs; }
- std::vector<Attribute>& get_inner_attrs () { return inner_attrs; }
+ const std::vector<Attribute> &get_inner_attrs () const { return inner_attrs; }
+ std::vector<Attribute> &get_inner_attrs () { return inner_attrs; }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (trait_type != nullptr);
return trait_type;
}
protected:
// Mega-constructor
- Impl (std::vector<std::unique_ptr<GenericParam>> generic_params,
+ Impl (std::vector<std::unique_ptr<GenericParam> > generic_params,
std::unique_ptr<Type> trait_type, WhereClause where_clause,
Visibility vis, std::vector<Attribute> inner_attrs,
std::vector<Attribute> outer_attrs, Location locus)
@@ -3311,7 +3509,7 @@ protected:
// Copy constructor
Impl (Impl const &other)
- : VisItem (other), where_clause (other.where_clause),
+ : VisItem (other), where_clause (other.where_clause),
inner_attrs (other.inner_attrs), locus (other.locus)
{
// guard to prevent null dereference (only required if error state)
@@ -3353,7 +3551,7 @@ protected:
class InherentImpl : public Impl
{
// bool has_impl_items;
- std::vector<std::unique_ptr<InherentImplItem>> impl_items;
+ std::vector<std::unique_ptr<InherentImplItem> > impl_items;
public:
std::string as_string () const override;
@@ -3362,8 +3560,8 @@ public:
bool has_impl_items () const { return !impl_items.empty (); }
// Mega-constructor
- InherentImpl (std::vector<std::unique_ptr<InherentImplItem>> impl_items,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ InherentImpl (std::vector<std::unique_ptr<InherentImplItem> > impl_items,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
std::unique_ptr<Type> trait_type, WhereClause where_clause,
Visibility vis, std::vector<Attribute> inner_attrs,
std::vector<Attribute> outer_attrs, Location locus)
@@ -3400,8 +3598,14 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: think of better way to do this
- const std::vector<std::unique_ptr<InherentImplItem>>& get_impl_items () const { return impl_items; }
- std::vector<std::unique_ptr<InherentImplItem>>& get_impl_items () { return impl_items; }
+ const std::vector<std::unique_ptr<InherentImplItem> > &get_impl_items () const
+ {
+ return impl_items;
+ }
+ std::vector<std::unique_ptr<InherentImplItem> > &get_impl_items ()
+ {
+ return impl_items;
+ }
protected:
/* Use covariance to implement clone function as returning this object
@@ -3420,7 +3624,7 @@ class TraitImpl : public Impl
TypePath trait_path;
// bool has_impl_items;
- std::vector<std::unique_ptr<TraitImplItem>> impl_items;
+ std::vector<std::unique_ptr<TraitImplItem> > impl_items;
public:
std::string as_string () const override;
@@ -3430,8 +3634,8 @@ public:
// Mega-constructor
TraitImpl (TypePath trait_path, bool is_unsafe, bool has_exclam,
- std::vector<std::unique_ptr<TraitImplItem>> impl_items,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<TraitImplItem> > impl_items,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
std::unique_ptr<Type> trait_type, WhereClause where_clause,
Visibility vis, std::vector<Attribute> inner_attrs,
std::vector<Attribute> outer_attrs, Location locus)
@@ -3476,11 +3680,18 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: think of better way to do this
- const std::vector<std::unique_ptr<TraitImplItem>>& get_impl_items () const { return impl_items; }
- std::vector<std::unique_ptr<TraitImplItem>>& get_impl_items () { return impl_items; }
+ const std::vector<std::unique_ptr<TraitImplItem> > &get_impl_items () const
+ {
+ return impl_items;
+ }
+ std::vector<std::unique_ptr<TraitImplItem> > &get_impl_items ()
+ {
+ return impl_items;
+ }
// TODO: is this better? Or is a "vis_block" better?
- TypePath &get_trait_path () {
+ TypePath &get_trait_path ()
+ {
// TODO: assert that trait path is not empty?
return trait_path;
}
@@ -3587,17 +3798,17 @@ class ExternalStaticItem : public ExternalItem
public:
ExternalStaticItem (Identifier item_name, std::unique_ptr<Type> item_type,
- bool is_mut, Visibility vis, std::vector<Attribute> outer_attrs,
- Location locus)
- : outer_attrs (std::move (outer_attrs)), visibility (std::move (vis)),
- item_name (std::move (item_name)), locus (locus), has_mut (is_mut),
+ bool is_mut, Visibility vis,
+ std::vector<Attribute> outer_attrs, Location locus)
+ : outer_attrs (std::move (outer_attrs)), visibility (std::move (vis)),
+ item_name (std::move (item_name)), locus (locus), has_mut (is_mut),
item_type (std::move (item_type))
{}
// Copy constructor
ExternalStaticItem (ExternalStaticItem const &other)
- : outer_attrs (other.outer_attrs), visibility (other.visibility), item_name (other.item_name),
- locus (other.locus), has_mut (other.has_mut)
+ : outer_attrs (other.outer_attrs), visibility (other.visibility),
+ item_name (other.item_name), locus (other.locus), has_mut (other.has_mut)
{
// guard to prevent null dereference (only required if error state)
if (other.item_type != nullptr)
@@ -3647,7 +3858,8 @@ public:
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (item_type != nullptr);
return item_type;
}
@@ -3666,14 +3878,14 @@ struct NamedFunctionParam
{
private:
// bool has_name; // otherwise is _
- std::string name;
+ std::string name;
std::unique_ptr<Type> param_type;
// TODO: should this store location data?
// seemingly new since writing this node
- std::vector<Attribute> outer_attrs;
+ std::vector<Attribute> outer_attrs;
public:
/* Returns whether the named function parameter has a name (i.e. name is not
@@ -3695,8 +3907,10 @@ public:
return NamedFunctionParam ("", nullptr, {});
}
- NamedFunctionParam (std::string name, std::unique_ptr<Type> param_type, std::vector<Attribute> outer_attrs)
- : name (std::move (name)), param_type (std::move (param_type)), outer_attrs (std::move (outer_attrs))
+ NamedFunctionParam (std::string name, std::unique_ptr<Type> param_type,
+ std::vector<Attribute> outer_attrs)
+ : name (std::move (name)), param_type (std::move (param_type)),
+ outer_attrs (std::move (outer_attrs))
{}
// Copy constructor
@@ -3741,7 +3955,8 @@ public:
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (param_type != nullptr);
return param_type;
}
@@ -3761,7 +3976,7 @@ class ExternalFunctionItem : public ExternalItem
// bool has_generics;
// Generics generic_params;
- std::vector<std::unique_ptr<GenericParam>> generic_params; // inlined
+ std::vector<std::unique_ptr<GenericParam> > generic_params; // inlined
// bool has_return_type;
// FunctionReturnType return_type;
@@ -3794,33 +4009,41 @@ public:
bool is_variadic () const { return has_variadics; }
// Returns whether item has outer attributes on its variadic parameters.
- bool has_variadic_outer_attrs () const { return !variadic_outer_attrs.empty (); }
+ bool has_variadic_outer_attrs () const
+ {
+ return !variadic_outer_attrs.empty ();
+ }
Location get_locus () const { return locus; }
ExternalFunctionItem (
Identifier item_name,
- std::vector<std::unique_ptr<GenericParam>> generic_params,
+ std::vector<std::unique_ptr<GenericParam> > generic_params,
std::unique_ptr<Type> return_type, WhereClause where_clause,
- std::vector<NamedFunctionParam> function_params, bool has_variadics, std::vector<Attribute> variadic_outer_attrs,
- Visibility vis, std::vector<Attribute> outer_attrs, Location locus)
- : outer_attrs (std::move (outer_attrs)), visibility (std::move (vis)),
+ std::vector<NamedFunctionParam> function_params, bool has_variadics,
+ std::vector<Attribute> variadic_outer_attrs, Visibility vis,
+ std::vector<Attribute> outer_attrs, Location locus)
+ : outer_attrs (std::move (outer_attrs)), visibility (std::move (vis)),
item_name (std::move (item_name)), locus (locus),
generic_params (std::move (generic_params)),
return_type (std::move (return_type)),
where_clause (std::move (where_clause)),
function_params (std::move (function_params)),
- has_variadics (has_variadics), variadic_outer_attrs (std::move (variadic_outer_attrs))
+ has_variadics (has_variadics),
+ variadic_outer_attrs (std::move (variadic_outer_attrs))
{
- // TODO: assert that if has variadic outer attrs, then has_variadics is true?
+ // TODO: assert that if has variadic outer attrs, then has_variadics is
+ // true?
}
// Copy constructor with clone
ExternalFunctionItem (ExternalFunctionItem const &other)
- : outer_attrs (other.outer_attrs), visibility (other.visibility), item_name (other.item_name),
- locus (other.locus), where_clause (other.where_clause),
+ : outer_attrs (other.outer_attrs), visibility (other.visibility),
+ item_name (other.item_name), locus (other.locus),
+ where_clause (other.where_clause),
function_params (other.function_params),
- has_variadics (other.has_variadics), variadic_outer_attrs (other.variadic_outer_attrs)
+ has_variadics (other.has_variadics),
+ variadic_outer_attrs (other.variadic_outer_attrs)
{
// guard to prevent null pointer dereference
if (other.return_type != nullptr)
@@ -3872,20 +4095,34 @@ public:
std::vector<Attribute> &get_outer_attrs () { return outer_attrs; }
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
- std::vector<NamedFunctionParam> &get_function_params () { return function_params; }
- const std::vector<NamedFunctionParam> &get_function_params () const { return function_params; }
+ std::vector<NamedFunctionParam> &get_function_params ()
+ {
+ return function_params;
+ }
+ const std::vector<NamedFunctionParam> &get_function_params () const
+ {
+ return function_params;
+ }
- std::vector<std::unique_ptr<GenericParam> > &get_generic_params () { return generic_params; }
- const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const { return generic_params; }
+ std::vector<std::unique_ptr<GenericParam> > &get_generic_params ()
+ {
+ return generic_params;
+ }
+ const std::vector<std::unique_ptr<GenericParam> > &get_generic_params () const
+ {
+ return generic_params;
+ }
// TODO: is this better? Or is a "vis_block" better?
- WhereClause &get_where_clause () {
+ WhereClause &get_where_clause ()
+ {
rust_assert (has_where_clause ());
return where_clause;
}
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Type> &get_return_type () {
+ std::unique_ptr<Type> &get_return_type ()
+ {
rust_assert (has_return_type ());
return return_type;
}
@@ -3909,10 +4146,10 @@ class ExternBlock : public VisItem
std::vector<Attribute> inner_attrs;
// bool has_extern_items;
- std::vector<std::unique_ptr<ExternalItem>> extern_items;
+ std::vector<std::unique_ptr<ExternalItem> > extern_items;
Location locus;
-
+
// TODO: find another way to store this to save memory?
bool marked_for_strip = false;
@@ -3929,7 +4166,7 @@ public:
bool has_abi () const { return !abi.empty (); }
ExternBlock (std::string abi,
- std::vector<std::unique_ptr<ExternalItem>> extern_items,
+ std::vector<std::unique_ptr<ExternalItem> > extern_items,
Visibility vis, std::vector<Attribute> inner_attrs,
std::vector<Attribute> outer_attrs, Location locus)
: VisItem (std::move (vis), std::move (outer_attrs)), abi (std::move (abi)),
@@ -3976,12 +4213,18 @@ public:
bool is_marked_for_strip () const override { return marked_for_strip; }
// TODO: think of better way to do this
- const std::vector<std::unique_ptr<ExternalItem>>& get_extern_items () const { return extern_items; }
- std::vector<std::unique_ptr<ExternalItem>>& get_extern_items () { return extern_items; }
+ const std::vector<std::unique_ptr<ExternalItem> > &get_extern_items () const
+ {
+ return extern_items;
+ }
+ std::vector<std::unique_ptr<ExternalItem> > &get_extern_items ()
+ {
+ return extern_items;
+ }
// TODO: think of better way to do this
- const std::vector<Attribute>& get_inner_attrs () const { return inner_attrs; }
- std::vector<Attribute>& get_inner_attrs () { return inner_attrs; }
+ const std::vector<Attribute> &get_inner_attrs () const { return inner_attrs; }
+ std::vector<Attribute> &get_inner_attrs () { return inner_attrs; }
protected:
/* Use covariance to implement clone function as returning this object
diff --git a/gcc/rust/ast/rust-macro.h b/gcc/rust/ast/rust-macro.h
index 2a97854..5760392 100644
--- a/gcc/rust/ast/rust-macro.h
+++ b/gcc/rust/ast/rust-macro.h
@@ -132,8 +132,7 @@ public:
{}
// Copy constructor with clone
- MacroMatchRepetition (MacroMatchRepetition const &other)
- : op (other.op)
+ MacroMatchRepetition (MacroMatchRepetition const &other) : op (other.op)
{
// guard to protect from null pointer dereference
if (other.sep != nullptr)
@@ -291,7 +290,7 @@ class MacroRulesDefinition : public MacroItem
{
std::vector<Attribute> outer_attrs;
Identifier rule_name;
- // MacroRulesDef rules_def;
+ // MacroRulesDef rules_def;
// only curly without required semicolon at end
DelimType delim_type;
// MacroRules rules;
@@ -363,7 +362,7 @@ protected:
{
return new MacroInvocation (*this);
}
-
+
/* Use covariance to implement clone function as returning this object rather
* than base */
MacroInvocation *clone_expr_without_block_impl () const override
diff --git a/gcc/rust/ast/rust-path.h b/gcc/rust/ast/rust-path.h
index b5d7869..392fc18 100644
--- a/gcc/rust/ast/rust-path.h
+++ b/gcc/rust/ast/rust-path.h
@@ -101,7 +101,8 @@ public:
std::string as_string () const;
// TODO: is this better? Or is a "vis_pattern" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (type != nullptr);
return type;
}
@@ -111,7 +112,7 @@ public:
struct GenericArgs
{
std::vector<Lifetime> lifetime_args;
- std::vector<std::unique_ptr<Type>> type_args;
+ std::vector<std::unique_ptr<Type> > type_args;
std::vector<GenericArgsBinding> binding_args;
Location locus;
@@ -124,7 +125,7 @@ public:
}
GenericArgs (std::vector<Lifetime> lifetime_args,
- std::vector<std::unique_ptr<Type>> type_args,
+ std::vector<std::unique_ptr<Type> > type_args,
std::vector<GenericArgsBinding> binding_args,
Location locus = Location ())
: lifetime_args (std::move (lifetime_args)),
@@ -166,21 +167,17 @@ public:
static GenericArgs create_empty ()
{
return GenericArgs (std::vector<Lifetime> (),
- std::vector<std::unique_ptr<Type>> (),
+ std::vector<std::unique_ptr<Type> > (),
std::vector<GenericArgsBinding> ());
}
std::string as_string () const;
// TODO: is this better? Or is a "vis_pattern" better?
- std::vector<std::unique_ptr<Type>> &get_type_args () {
- return type_args;
- }
+ std::vector<std::unique_ptr<Type> > &get_type_args () { return type_args; }
// TODO: is this better? Or is a "vis_pattern" better?
- std::vector<GenericArgsBinding> &get_binding_args () {
- return binding_args;
- }
+ std::vector<GenericArgsBinding> &get_binding_args () { return binding_args; }
};
/* A segment of a path in expression, including an identifier aspect and maybe
@@ -213,8 +210,8 @@ public:
PathExprSegment (std::string segment_name, Location locus,
std::vector<Lifetime> lifetime_args
= std::vector<Lifetime> (),
- std::vector<std::unique_ptr<Type>> type_args
- = std::vector<std::unique_ptr<Type>> (),
+ std::vector<std::unique_ptr<Type> > type_args
+ = std::vector<std::unique_ptr<Type> > (),
std::vector<GenericArgsBinding> binding_args
= std::vector<GenericArgsBinding> ())
: segment_name (PathIdentSegment (std::move (segment_name))),
@@ -238,7 +235,8 @@ public:
Location get_locus () const { return locus; }
// TODO: is this better? Or is a "vis_pattern" better?
- GenericArgs &get_generic_args () {
+ GenericArgs &get_generic_args ()
+ {
rust_assert (has_generic_args ());
return generic_args;
}
@@ -262,7 +260,11 @@ protected:
SimplePath convert_to_simple_path (bool with_opening_scope_resolution) const;
// Removes all segments of the path.
- void remove_all_segments () { segments.clear (); segments.shrink_to_fit (); }
+ void remove_all_segments ()
+ {
+ segments.clear ();
+ segments.shrink_to_fit ();
+ }
public:
/* Returns whether the path is a single segment (excluding qualified path
@@ -427,7 +429,7 @@ public:
TypePathSegmentGeneric (std::string segment_name,
bool has_separating_scope_resolution,
std::vector<Lifetime> lifetime_args,
- std::vector<std::unique_ptr<Type>> type_args,
+ std::vector<std::unique_ptr<Type> > type_args,
std::vector<GenericArgsBinding> binding_args,
Location locus)
: TypePathSegment (std::move (segment_name),
@@ -442,7 +444,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_pattern" better?
- GenericArgs &get_generic_args () {
+ GenericArgs &get_generic_args ()
+ {
rust_assert (has_generic_args ());
return generic_args;
}
@@ -463,7 +466,7 @@ private:
/*bool has_inputs;
TypePathFnInputs inputs;*/
// inlined from TypePathFnInputs
- std::vector<std::unique_ptr<Type>> inputs;
+ std::vector<std::unique_ptr<Type> > inputs;
// bool has_type;
std::unique_ptr<Type> return_type;
@@ -491,7 +494,7 @@ public:
static TypePathFunction create_error () { return TypePathFunction (true); }
// Constructor
- TypePathFunction (std::vector<std::unique_ptr<Type>> inputs,
+ TypePathFunction (std::vector<std::unique_ptr<Type> > inputs,
std::unique_ptr<Type> type = nullptr)
: inputs (std::move (inputs)), return_type (std::move (type)),
is_invalid (false)
@@ -537,11 +540,15 @@ public:
std::string as_string () const;
// TODO: this mutable getter seems really dodgy. Think up better way.
- const std::vector<std::unique_ptr<Type>> &get_params () const { return inputs; }
- std::vector<std::unique_ptr<Type>> &get_params () { return inputs; }
+ const std::vector<std::unique_ptr<Type> > &get_params () const
+ {
+ return inputs;
+ }
+ std::vector<std::unique_ptr<Type> > &get_params () { return inputs; }
// TODO: is this better? Or is a "vis_pattern" better?
- std::unique_ptr<Type> &get_return_type () {
+ std::unique_ptr<Type> &get_return_type ()
+ {
rust_assert (has_return_type ());
return return_type;
}
@@ -578,7 +585,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_pattern" better?
- TypePathFunction &get_type_path_function () {
+ TypePathFunction &get_type_path_function ()
+ {
rust_assert (!function_path.is_error ());
return function_path;
}
@@ -595,7 +603,7 @@ protected:
class TypePath : public TypeNoBounds
{
bool has_opening_scope_resolution;
- std::vector<std::unique_ptr<TypePathSegment>> segments;
+ std::vector<std::unique_ptr<TypePathSegment> > segments;
Location locus;
protected:
@@ -620,12 +628,12 @@ public:
// Creates an error state TypePath.
static TypePath create_error ()
{
- return TypePath (std::vector<std::unique_ptr<TypePathSegment>> (),
+ return TypePath (std::vector<std::unique_ptr<TypePathSegment> > (),
Location ());
}
// Constructor
- TypePath (std::vector<std::unique_ptr<TypePathSegment>> segments,
+ TypePath (std::vector<std::unique_ptr<TypePathSegment> > segments,
Location locus, bool has_opening_scope_resolution = false)
: has_opening_scope_resolution (has_opening_scope_resolution),
segments (std::move (segments)), locus (locus)
@@ -673,8 +681,14 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: this seems kinda dodgy
- std::vector<std::unique_ptr<TypePathSegment>> &get_segments () { return segments; }
- const std::vector<std::unique_ptr<TypePathSegment>> &get_segments () const { return segments; }
+ std::vector<std::unique_ptr<TypePathSegment> > &get_segments ()
+ {
+ return segments;
+ }
+ const std::vector<std::unique_ptr<TypePathSegment> > &get_segments () const
+ {
+ return segments;
+ }
};
struct QualifiedPathType
@@ -744,13 +758,15 @@ public:
Location get_locus () const { return locus; }
// TODO: is this better? Or is a "vis_pattern" better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (type_to_invoke_on != nullptr);
return type_to_invoke_on;
}
// TODO: is this better? Or is a "vis_pattern" better?
- TypePath &get_as_type_path () {
+ TypePath &get_as_type_path ()
+ {
rust_assert (has_as_clause ());
return trait_path;
}
@@ -795,11 +811,15 @@ public:
void accept_vis (ASTVisitor &vis) override;
// Invalid if path_type is error, so base stripping on that.
- void mark_for_strip () override { path_type = QualifiedPathType::create_error (); }
+ void mark_for_strip () override
+ {
+ path_type = QualifiedPathType::create_error ();
+ }
bool is_marked_for_strip () const override { return is_error (); }
// TODO: is this better? Or is a "vis_pattern" better?
- QualifiedPathType &get_qualified_path_type () {
+ QualifiedPathType &get_qualified_path_type ()
+ {
rust_assert (!path_type.is_error ());
return path_type;
}
@@ -825,7 +845,7 @@ protected:
class QualifiedPathInType : public TypeNoBounds
{
QualifiedPathType path_type;
- std::vector<std::unique_ptr<TypePathSegment>> segments;
+ std::vector<std::unique_ptr<TypePathSegment> > segments;
Location locus;
protected:
@@ -839,7 +859,7 @@ protected:
public:
QualifiedPathInType (
QualifiedPathType qual_path_type,
- std::vector<std::unique_ptr<TypePathSegment>> path_segments,
+ std::vector<std::unique_ptr<TypePathSegment> > path_segments,
Location locus = Location ())
: path_type (std::move (qual_path_type)),
segments (std::move (path_segments)), locus (locus)
@@ -882,7 +902,7 @@ public:
{
return QualifiedPathInType (
QualifiedPathType::create_error (),
- std::vector<std::unique_ptr<TypePathSegment>> ());
+ std::vector<std::unique_ptr<TypePathSegment> > ());
}
std::string as_string () const override;
@@ -890,14 +910,21 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_pattern" better?
- QualifiedPathType &get_qualified_path_type () {
+ QualifiedPathType &get_qualified_path_type ()
+ {
rust_assert (!path_type.is_error ());
return path_type;
}
// TODO: this seems kinda dodgy
- std::vector<std::unique_ptr<TypePathSegment>> &get_segments () { return segments; }
- const std::vector<std::unique_ptr<TypePathSegment>> &get_segments () const { return segments; }
+ std::vector<std::unique_ptr<TypePathSegment> > &get_segments ()
+ {
+ return segments;
+ }
+ const std::vector<std::unique_ptr<TypePathSegment> > &get_segments () const
+ {
+ return segments;
+ }
Location get_locus () const { return locus; }
Location get_locus_slow () const final override { return get_locus (); }
diff --git a/gcc/rust/ast/rust-pattern.h b/gcc/rust/ast/rust-pattern.h
index 5ae68ab..3a87a83 100644
--- a/gcc/rust/ast/rust-pattern.h
+++ b/gcc/rust/ast/rust-pattern.h
@@ -94,7 +94,7 @@ public:
// fix to prevent null pointer dereference
if (other.to_bind != nullptr)
to_bind = other.to_bind->clone_pattern ();
- else
+ else
to_bind = nullptr;
return *this;
@@ -110,12 +110,13 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_pattern" better?
- std::unique_ptr<Pattern> &get_pattern_to_bind () {
+ std::unique_ptr<Pattern> &get_pattern_to_bind ()
+ {
rust_assert (has_pattern_to_bind ());
return to_bind;
}
- Identifier get_ident() const { return variable_ident; }
+ Identifier get_ident () const { return variable_ident; }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -319,12 +320,14 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? or is a "vis_bound" better?
- std::unique_ptr<RangePatternBound>& get_lower_bound () {
+ std::unique_ptr<RangePatternBound> &get_lower_bound ()
+ {
rust_assert (lower != nullptr);
return lower;
}
- std::unique_ptr<RangePatternBound>& get_upper_bound () {
+ std::unique_ptr<RangePatternBound> &get_upper_bound ()
+ {
rust_assert (upper != nullptr);
return upper;
}
@@ -382,7 +385,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: is this better? Or is a "vis_pattern" better?
- std::unique_ptr<Pattern> &get_referenced_pattern () {
+ std::unique_ptr<Pattern> &get_referenced_pattern ()
+ {
rust_assert (pattern != nullptr);
return pattern;
}
@@ -508,10 +512,14 @@ public:
// based on idea of tuple pattern no longer existing
void mark_for_strip () override { tuple_pattern = nullptr; }
- bool is_marked_for_strip () const override { return tuple_pattern == nullptr; }
+ bool is_marked_for_strip () const override
+ {
+ return tuple_pattern == nullptr;
+ }
// TODO: is this better? Or is a "vis_pattern" better?
- std::unique_ptr<Pattern> &get_index_pattern () {
+ std::unique_ptr<Pattern> &get_index_pattern ()
+ {
rust_assert (tuple_pattern != nullptr);
return tuple_pattern;
}
@@ -577,10 +585,14 @@ public:
// based on idea of identifier pattern no longer existing
void mark_for_strip () override { ident_pattern = nullptr; }
- bool is_marked_for_strip () const override { return ident_pattern == nullptr; }
+ bool is_marked_for_strip () const override
+ {
+ return ident_pattern == nullptr;
+ }
// TODO: is this better? Or is a "vis_pattern" better?
- std::unique_ptr<Pattern> &get_ident_pattern () {
+ std::unique_ptr<Pattern> &get_ident_pattern ()
+ {
rust_assert (ident_pattern != nullptr);
return ident_pattern;
}
@@ -630,11 +642,11 @@ struct StructPatternElements
{
private:
// bool has_struct_pattern_fields;
- std::vector<std::unique_ptr<StructPatternField>> fields;
+ std::vector<std::unique_ptr<StructPatternField> > fields;
bool has_struct_pattern_etc;
std::vector<Attribute> struct_pattern_etc_attrs;
- //StructPatternEtc etc;
+ // StructPatternEtc etc;
// must have at least one of the two and maybe both
@@ -655,7 +667,7 @@ public:
// Constructor for StructPatternElements with both (potentially)
StructPatternElements (
- std::vector<std::unique_ptr<StructPatternField>> fields,
+ std::vector<std::unique_ptr<StructPatternField> > fields,
std::vector<Attribute> etc_attrs)
: fields (std::move (fields)), has_struct_pattern_etc (true),
struct_pattern_etc_attrs (std::move (etc_attrs))
@@ -663,14 +675,15 @@ public:
// Constructor for StructPatternElements with no StructPatternEtc
StructPatternElements (
- std::vector<std::unique_ptr<StructPatternField>> fields)
+ std::vector<std::unique_ptr<StructPatternField> > fields)
: fields (std::move (fields)), has_struct_pattern_etc (false),
struct_pattern_etc_attrs ()
{}
// Copy constructor with vector clone
StructPatternElements (StructPatternElements const &other)
- : has_struct_pattern_etc (other.has_struct_pattern_etc), struct_pattern_etc_attrs (other.struct_pattern_etc_attrs)
+ : has_struct_pattern_etc (other.has_struct_pattern_etc),
+ struct_pattern_etc_attrs (other.struct_pattern_etc_attrs)
{
fields.reserve (other.fields.size ());
for (const auto &e : other.fields)
@@ -698,21 +711,35 @@ public:
static StructPatternElements create_empty ()
{
return StructPatternElements (
- std::vector<std::unique_ptr<StructPatternField>> ());
+ std::vector<std::unique_ptr<StructPatternField> > ());
}
std::string as_string () const;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<StructPatternField>> &get_struct_pattern_fields () { return fields; }
- const std::vector<std::unique_ptr<StructPatternField>> &get_struct_pattern_fields () const { return fields; }
+ std::vector<std::unique_ptr<StructPatternField> > &
+ get_struct_pattern_fields ()
+ {
+ return fields;
+ }
+ const std::vector<std::unique_ptr<StructPatternField> > &
+ get_struct_pattern_fields () const
+ {
+ return fields;
+ }
- std::vector<Attribute> &get_etc_outer_attrs () { return struct_pattern_etc_attrs; }
- const std::vector<Attribute> &get_etc_outer_attrs () const { return struct_pattern_etc_attrs; }
+ std::vector<Attribute> &get_etc_outer_attrs ()
+ {
+ return struct_pattern_etc_attrs;
+ }
+ const std::vector<Attribute> &get_etc_outer_attrs () const
+ {
+ return struct_pattern_etc_attrs;
+ }
- void strip_etc ()
- {
- has_struct_pattern_etc = false;
+ void strip_etc ()
+ {
+ has_struct_pattern_etc = false;
struct_pattern_etc_attrs.clear ();
struct_pattern_etc_attrs.shrink_to_fit ();
}
@@ -752,7 +779,10 @@ public:
// TODO: seems kinda dodgy. Think of better way.
StructPatternElements &get_struct_pattern_elems () { return elems; }
- const StructPatternElements &get_struct_pattern_elems () const { return elems; }
+ const StructPatternElements &get_struct_pattern_elems () const
+ {
+ return elems;
+ }
PathInExpression &get_path () { return path; }
const PathInExpression &get_path () const { return path; }
@@ -792,10 +822,10 @@ protected:
// Class for non-ranged tuple struct pattern patterns
class TupleStructItemsNoRange : public TupleStructItems
{
- std::vector<std::unique_ptr<Pattern>> patterns;
+ std::vector<std::unique_ptr<Pattern> > patterns;
public:
- TupleStructItemsNoRange (std::vector<std::unique_ptr<Pattern>> patterns)
+ TupleStructItemsNoRange (std::vector<std::unique_ptr<Pattern> > patterns)
: patterns (std::move (patterns))
{}
@@ -827,8 +857,11 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern>> &get_patterns () { return patterns; }
- const std::vector<std::unique_ptr<Pattern>> &get_patterns () const { return patterns; }
+ std::vector<std::unique_ptr<Pattern> > &get_patterns () { return patterns; }
+ const std::vector<std::unique_ptr<Pattern> > &get_patterns () const
+ {
+ return patterns;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -842,12 +875,12 @@ protected:
// Class for ranged tuple struct pattern patterns
class TupleStructItemsRange : public TupleStructItems
{
- std::vector<std::unique_ptr<Pattern>> lower_patterns;
- std::vector<std::unique_ptr<Pattern>> upper_patterns;
+ std::vector<std::unique_ptr<Pattern> > lower_patterns;
+ std::vector<std::unique_ptr<Pattern> > upper_patterns;
public:
- TupleStructItemsRange (std::vector<std::unique_ptr<Pattern>> lower_patterns,
- std::vector<std::unique_ptr<Pattern>> upper_patterns)
+ TupleStructItemsRange (std::vector<std::unique_ptr<Pattern> > lower_patterns,
+ std::vector<std::unique_ptr<Pattern> > upper_patterns)
: lower_patterns (std::move (lower_patterns)),
upper_patterns (std::move (upper_patterns))
{}
@@ -887,12 +920,24 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () { return lower_patterns; }
- const std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () const { return lower_patterns; }
+ std::vector<std::unique_ptr<Pattern> > &get_lower_patterns ()
+ {
+ return lower_patterns;
+ }
+ const std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () const
+ {
+ return lower_patterns;
+ }
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () { return upper_patterns; }
- const std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () const { return upper_patterns; }
+ std::vector<std::unique_ptr<Pattern> > &get_upper_patterns ()
+ {
+ return upper_patterns;
+ }
+ const std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () const
+ {
+ return upper_patterns;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -924,8 +969,7 @@ public:
{}
// Copy constructor required to clone
- TupleStructPattern (TupleStructPattern const &other)
- : path (other.path)
+ TupleStructPattern (TupleStructPattern const &other) : path (other.path)
{
// guard to protect from null dereference
if (other.items != nullptr)
@@ -956,10 +1000,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::unique_ptr<TupleStructItems> &get_items ()
- {
+ std::unique_ptr<TupleStructItems> &get_items ()
+ {
rust_assert (has_items ());
- return items;
+ return items;
}
PathInExpression &get_path () { return path; }
@@ -1036,10 +1080,10 @@ TuplePatternItemsSingle(*this);
// Class representing TuplePattern patterns where there are multiple patterns
class TuplePatternItemsMultiple : public TuplePatternItems
{
- std::vector<std::unique_ptr<Pattern>> patterns;
+ std::vector<std::unique_ptr<Pattern> > patterns;
public:
- TuplePatternItemsMultiple (std::vector<std::unique_ptr<Pattern>> patterns)
+ TuplePatternItemsMultiple (std::vector<std::unique_ptr<Pattern> > patterns)
: patterns (std::move (patterns))
{}
@@ -1071,8 +1115,11 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern>> &get_patterns () { return patterns; }
- const std::vector<std::unique_ptr<Pattern>> &get_patterns () const { return patterns; }
+ std::vector<std::unique_ptr<Pattern> > &get_patterns () { return patterns; }
+ const std::vector<std::unique_ptr<Pattern> > &get_patterns () const
+ {
+ return patterns;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -1086,13 +1133,13 @@ protected:
// Class representing TuplePattern patterns where there are a range of patterns
class TuplePatternItemsRanged : public TuplePatternItems
{
- std::vector<std::unique_ptr<Pattern>> lower_patterns;
- std::vector<std::unique_ptr<Pattern>> upper_patterns;
+ std::vector<std::unique_ptr<Pattern> > lower_patterns;
+ std::vector<std::unique_ptr<Pattern> > upper_patterns;
public:
TuplePatternItemsRanged (
- std::vector<std::unique_ptr<Pattern>> lower_patterns,
- std::vector<std::unique_ptr<Pattern>> upper_patterns)
+ std::vector<std::unique_ptr<Pattern> > lower_patterns,
+ std::vector<std::unique_ptr<Pattern> > upper_patterns)
: lower_patterns (std::move (lower_patterns)),
upper_patterns (std::move (upper_patterns))
{}
@@ -1133,12 +1180,24 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () { return lower_patterns; }
- const std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () const { return lower_patterns; }
+ std::vector<std::unique_ptr<Pattern> > &get_lower_patterns ()
+ {
+ return lower_patterns;
+ }
+ const std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () const
+ {
+ return lower_patterns;
+ }
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () { return upper_patterns; }
- const std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () const { return upper_patterns; }
+ std::vector<std::unique_ptr<Pattern> > &get_upper_patterns ()
+ {
+ return upper_patterns;
+ }
+ const std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () const
+ {
+ return upper_patterns;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -1167,8 +1226,7 @@ public:
{}
// Copy constructor requires clone
- TuplePattern (TuplePattern const &other)
- : locus (other.locus)
+ TuplePattern (TuplePattern const &other) : locus (other.locus)
{
// guard to prevent null dereference
if (other.items != nullptr)
@@ -1195,10 +1253,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::unique_ptr<TuplePatternItems> &get_items ()
- {
+ std::unique_ptr<TuplePatternItems> &get_items ()
+ {
rust_assert (has_tuple_pattern_items ());
- return items;
+ return items;
}
protected:
@@ -1251,10 +1309,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::unique_ptr<Pattern> &get_pattern_in_parens ()
- {
+ std::unique_ptr<Pattern> &get_pattern_in_parens ()
+ {
rust_assert (pattern_in_parens != nullptr);
- return pattern_in_parens;
+ return pattern_in_parens;
}
protected:
@@ -1269,13 +1327,13 @@ protected:
// AST node representing patterns that can match slices and arrays
class SlicePattern : public Pattern
{
- std::vector<std::unique_ptr<Pattern>> items;
+ std::vector<std::unique_ptr<Pattern> > items;
Location locus;
public:
std::string as_string () const override;
- SlicePattern (std::vector<std::unique_ptr<Pattern>> items, Location locus)
+ SlicePattern (std::vector<std::unique_ptr<Pattern> > items, Location locus)
: items (std::move (items)), locus (locus)
{}
@@ -1309,8 +1367,11 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern>> &get_items () { return items; }
- const std::vector<std::unique_ptr<Pattern>> &get_items () const { return items; }
+ std::vector<std::unique_ptr<Pattern> > &get_items () { return items; }
+ const std::vector<std::unique_ptr<Pattern> > &get_items () const
+ {
+ return items;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
diff --git a/gcc/rust/ast/rust-stmt.h b/gcc/rust/ast/rust-stmt.h
index 88be256..faea905 100644
--- a/gcc/rust/ast/rust-stmt.h
+++ b/gcc/rust/ast/rust-stmt.h
@@ -80,7 +80,7 @@ public:
// guard to prevent null dereference (only required if error state)
if (other.variables_pattern != nullptr)
variables_pattern = other.variables_pattern->clone_pattern ();
-
+
// guard to prevent null dereference (always required)
if (other.init_expr != nullptr)
init_expr = other.init_expr->clone_expr ();
@@ -99,7 +99,7 @@ public:
variables_pattern = other.variables_pattern->clone_pattern ();
else
variables_pattern = nullptr;
-
+
// guard to prevent null dereference (always required)
if (other.init_expr != nullptr)
init_expr = other.init_expr->clone_expr ();
@@ -123,24 +123,30 @@ public:
// Invalid if pattern is null, so base stripping on that.
void mark_for_strip () override { variables_pattern = nullptr; }
- bool is_marked_for_strip () const override { return variables_pattern == nullptr; }
+ bool is_marked_for_strip () const override
+ {
+ return variables_pattern == nullptr;
+ }
// TODO: this mutable getter seems really dodgy. Think up better way.
std::vector<Attribute> &get_outer_attrs () { return outer_attrs; }
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<Expr> &get_init_expr () {
+ std::unique_ptr<Expr> &get_init_expr ()
+ {
rust_assert (has_init_expr ());
return init_expr;
}
- std::unique_ptr<Pattern> &get_pattern () {
+ std::unique_ptr<Pattern> &get_pattern ()
+ {
rust_assert (variables_pattern != nullptr);
return variables_pattern;
}
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (has_type ());
return type;
}
@@ -188,8 +194,7 @@ public:
{}*/
// Copy constructor with clone
- ExprStmtWithoutBlock (ExprStmtWithoutBlock const &other)
- : ExprStmt (other)
+ ExprStmtWithoutBlock (ExprStmtWithoutBlock const &other) : ExprStmt (other)
{
// guard to prevent null dereference (only required if error state)
if (other.expr != nullptr)
@@ -203,7 +208,7 @@ public:
ExprStmtWithoutBlock &operator= (ExprStmtWithoutBlock const &other)
{
ExprStmt::operator= (other);
- //expr = other.expr->clone_expr ();
+ // expr = other.expr->clone_expr ();
// guard to prevent null dereference (only required if error state)
if (other.expr != nullptr)
@@ -225,7 +230,8 @@ public:
bool is_marked_for_strip () const override { return expr == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<ExprWithoutBlock> &get_expr () {
+ std::unique_ptr<ExprWithoutBlock> &get_expr ()
+ {
rust_assert (expr != nullptr);
return expr;
}
@@ -254,8 +260,7 @@ public:
{}
// Copy constructor with clone
- ExprStmtWithBlock (ExprStmtWithBlock const &other)
- : ExprStmt (other)
+ ExprStmtWithBlock (ExprStmtWithBlock const &other) : ExprStmt (other)
{
// guard to prevent null dereference (only required if error state)
if (other.expr != nullptr)
@@ -266,7 +271,7 @@ public:
ExprStmtWithBlock &operator= (ExprStmtWithBlock const &other)
{
ExprStmt::operator= (other);
-
+
// guard to prevent null dereference (only required if error state)
if (other.expr != nullptr)
expr = other.expr->clone_expr_with_block ();
@@ -287,7 +292,8 @@ public:
bool is_marked_for_strip () const override { return expr == nullptr; }
// TODO: is this better? Or is a "vis_block" better?
- std::unique_ptr<ExprWithBlock> &get_expr () {
+ std::unique_ptr<ExprWithBlock> &get_expr ()
+ {
rust_assert (expr != nullptr);
return expr;
}
diff --git a/gcc/rust/ast/rust-type.h b/gcc/rust/ast/rust-type.h
index 4351017..8c175d3 100644
--- a/gcc/rust/ast/rust-type.h
+++ b/gcc/rust/ast/rust-type.h
@@ -115,8 +115,15 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: mutable getter seems kinda dodgy
- std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () { return type_param_bounds; }
- const std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () const { return type_param_bounds; }
+ std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds ()
+ {
+ return type_param_bounds;
+ }
+ const std::vector<std::unique_ptr<TypeParamBound> > &
+ get_type_param_bounds () const
+ {
+ return type_param_bounds;
+ }
};
// An opaque value of another type that implements a set of traits
@@ -178,8 +185,15 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: mutable getter seems kinda dodgy
- std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () { return type_param_bounds; }
- const std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds () const { return type_param_bounds; }
+ std::vector<std::unique_ptr<TypeParamBound> > &get_type_param_bounds ()
+ {
+ return type_param_bounds;
+ }
+ const std::vector<std::unique_ptr<TypeParamBound> > &
+ get_type_param_bounds () const
+ {
+ return type_param_bounds;
+ }
};
// A type with parentheses around it, used to avoid ambiguity.
@@ -240,9 +254,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: would a "vis_type" be better?
- std::unique_ptr<Type> &get_type_in_parens () {
+ std::unique_ptr<Type> &get_type_in_parens ()
+ {
rust_assert (type_in_parens != nullptr);
- return type_in_parens;
+ return type_in_parens;
}
};
@@ -273,9 +288,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: would a "vis_type" be better?
- TraitBound &get_trait_bound () {
+ TraitBound &get_trait_bound ()
+ {
// TODO: check to ensure invariants are met?
- return trait_bound;
+ return trait_bound;
}
};
@@ -318,9 +334,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: would a "vis_type" be better?
- TraitBound &get_trait_bound () {
+ TraitBound &get_trait_bound ()
+ {
// TODO: check to ensure invariants are met?
- return trait_bound;
+ return trait_bound;
}
};
@@ -374,7 +391,10 @@ public:
// TODO: mutable getter seems kinda dodgy
std::vector<std::unique_ptr<Type> > &get_elems () { return elems; }
- const std::vector<std::unique_ptr<Type> > &get_elems () const { return elems; }
+ const std::vector<std::unique_ptr<Type> > &get_elems () const
+ {
+ return elems;
+ }
protected:
/* Use covariance to implement clone function as returning this object rather
@@ -464,9 +484,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: would a "vis_type" be better?
- std::unique_ptr<TypeNoBounds> &get_type_pointed_to () {
+ std::unique_ptr<TypeNoBounds> &get_type_pointed_to ()
+ {
rust_assert (type != nullptr);
- return type;
+ return type;
}
protected:
@@ -531,9 +552,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: would a "vis_type" be better?
- std::unique_ptr<TypeNoBounds> &get_type_referenced () {
+ std::unique_ptr<TypeNoBounds> &get_type_referenced ()
+ {
rust_assert (type != nullptr);
- return type;
+ return type;
}
protected:
@@ -586,15 +608,17 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: would a "vis_type" be better?
- std::unique_ptr<Type> &get_elem_type () {
+ std::unique_ptr<Type> &get_elem_type ()
+ {
rust_assert (elem_type != nullptr);
- return elem_type;
+ return elem_type;
}
// TODO: would a "vis_expr" be better?
- std::unique_ptr<Expr> &get_size_expr () {
+ std::unique_ptr<Expr> &get_size_expr ()
+ {
rust_assert (size != nullptr);
- return size;
+ return size;
}
protected:
@@ -645,9 +669,10 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: would a "vis_type" be better?
- std::unique_ptr<Type> &get_elem_type () {
+ std::unique_ptr<Type> &get_elem_type ()
+ {
rust_assert (elem_type != nullptr);
- return elem_type;
+ return elem_type;
}
protected:
@@ -710,14 +735,17 @@ private:
public:
MaybeNamedParam (Identifier name, ParamKind param_kind,
- std::unique_ptr<Type> param_type, std::vector<Attribute> outer_attrs, Location locus)
- : outer_attrs (std::move (outer_attrs)), param_type (std::move (param_type)), param_kind (param_kind),
+ std::unique_ptr<Type> param_type,
+ std::vector<Attribute> outer_attrs, Location locus)
+ : outer_attrs (std::move (outer_attrs)),
+ param_type (std::move (param_type)), param_kind (param_kind),
name (std::move (name)), locus (locus)
{}
// Copy constructor with clone
MaybeNamedParam (MaybeNamedParam const &other)
- : outer_attrs (other.outer_attrs), param_kind (other.param_kind), name (other.name), locus (other.locus)
+ : outer_attrs (other.outer_attrs), param_kind (other.param_kind),
+ name (other.name), locus (other.locus)
{
// guard to prevent null dereference
if (other.param_type != nullptr)
@@ -765,9 +793,10 @@ public:
const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; }
// TODO: would a "vis_type" be better?
- std::unique_ptr<Type> &get_type () {
+ std::unique_ptr<Type> &get_type ()
+ {
rust_assert (param_type != nullptr);
- return param_type;
+ return param_type;
}
};
@@ -799,14 +828,16 @@ public:
BareFunctionType (std::vector<LifetimeParam> lifetime_params,
FunctionQualifiers qualifiers,
- std::vector<MaybeNamedParam> named_params, bool is_variadic, std::vector<Attribute> variadic_attrs,
+ std::vector<MaybeNamedParam> named_params, bool is_variadic,
+ std::vector<Attribute> variadic_attrs,
std::unique_ptr<TypeNoBounds> type, Location locus)
: for_lifetimes (std::move (lifetime_params)),
function_qualifiers (std::move (qualifiers)),
params (std::move (named_params)), is_variadic (is_variadic),
- variadic_attrs (std::move (variadic_attrs)), return_type (std::move (type)), locus (locus)
+ variadic_attrs (std::move (variadic_attrs)),
+ return_type (std::move (type)), locus (locus)
{
- if (!variadic_attrs.empty())
+ if (!variadic_attrs.empty ())
is_variadic = true;
}
@@ -814,7 +845,8 @@ public:
BareFunctionType (BareFunctionType const &other)
: for_lifetimes (other.for_lifetimes),
function_qualifiers (other.function_qualifiers), params (other.params),
- is_variadic (other.is_variadic), variadic_attrs (other.variadic_attrs), locus (other.locus)
+ is_variadic (other.is_variadic), variadic_attrs (other.variadic_attrs),
+ locus (other.locus)
{
// guard to prevent null dereference
if (other.return_type != nullptr)
@@ -853,12 +885,16 @@ public:
// TODO: this mutable getter seems kinda dodgy
std::vector<MaybeNamedParam> &get_function_params () { return params; }
- const std::vector<MaybeNamedParam> &get_function_params () const { return params; }
+ const std::vector<MaybeNamedParam> &get_function_params () const
+ {
+ return params;
+ }
// TODO: would a "vis_type" be better?
- std::unique_ptr<TypeNoBounds> &get_return_type () {
+ std::unique_ptr<TypeNoBounds> &get_return_type ()
+ {
rust_assert (has_return_type ());
- return return_type;
+ return return_type;
}
protected: