diff options
Diffstat (limited to 'gcc/rust/ast/rust-item.h')
| -rw-r--r-- | gcc/rust/ast/rust-item.h | 145 |
1 files changed, 26 insertions, 119 deletions
diff --git a/gcc/rust/ast/rust-item.h b/gcc/rust/ast/rust-item.h index d11eed7..7aea763 100644 --- a/gcc/rust/ast/rust-item.h +++ b/gcc/rust/ast/rust-item.h @@ -631,6 +631,12 @@ public: return *param_name; } + std::unique_ptr<Pattern> &get_pattern_ptr () + { + rust_assert (param_name != nullptr); + return param_name; + } + const Pattern &get_pattern () const { rust_assert (param_name != nullptr); @@ -714,6 +720,12 @@ public: return *param_name; } + std::unique_ptr<Pattern> &get_pattern_ptr () + { + rust_assert (param_name != nullptr); + return param_name; + } + bool has_name () const { return param_name != nullptr; } // TODO: is this better? Or is a "vis_block" better? @@ -1567,6 +1579,9 @@ public: location_t get_locus () const override final { return locus; } + // needed to override AssociatedItem::get_node_id + NodeId get_node_id () const override final { return VisItem::get_node_id (); } + void accept_vis (ASTVisitor &vis) override; // Invalid if existing type is null, so base stripping on that. @@ -1595,6 +1610,12 @@ public: return *existing_type; } + std::unique_ptr<Type> &get_type_aliased_ptr () + { + rust_assert (existing_type != nullptr); + return existing_type; + } + Identifier get_new_type_name () const { return new_type_name; } Item::Kind get_item_kind () const override { return Item::Kind::TypeAlias; } @@ -2515,9 +2536,12 @@ public: location_t get_locus () const override final { return locus; } + // needed to override AssociatedItem::get_node_id + NodeId get_node_id () const override final { return VisItem::get_node_id (); } + void accept_vis (ASTVisitor &vis) override; - // Invalid if type or expression are null, so base stripping on that. + // Invalid if type and expression are null, so base stripping on that. void mark_for_strip () override { type = nullptr; @@ -2528,7 +2552,7 @@ public: return type == nullptr && const_expr == nullptr; } - bool has_expr () { return const_expr != nullptr; } + bool has_expr () const { return const_expr != nullptr; } // TODO: is this better? Or is a "vis_block" better? Expr &get_expr () @@ -2695,123 +2719,6 @@ protected: } }; -// Constant item within traits -class TraitItemConst : public TraitItem -{ - std::vector<Attribute> outer_attrs; - Identifier name; - std::unique_ptr<Type> type; - - // bool has_expression; - std::unique_ptr<Expr> expr; - -public: - // Whether the constant item has an associated expression. - bool has_expression () const { return expr != nullptr; } - - TraitItemConst (Identifier name, std::unique_ptr<Type> type, - std::unique_ptr<Expr> expr, - std::vector<Attribute> outer_attrs, location_t locus) - : TraitItem (locus), outer_attrs (std::move (outer_attrs)), - name (std::move (name)), type (std::move (type)), expr (std::move (expr)) - {} - - // Copy constructor with clones - TraitItemConst (TraitItemConst const &other) - : TraitItem (other.locus), outer_attrs (other.outer_attrs), - name (other.name) - { - node_id = other.node_id; - - // guard to prevent null dereference - if (other.expr != nullptr) - expr = other.expr->clone_expr (); - - // guard to prevent null dereference (only for error state) - if (other.type != nullptr) - type = other.type->clone_type (); - } - - // Overloaded assignment operator to clone - TraitItemConst &operator= (TraitItemConst const &other) - { - TraitItem::operator= (other); - outer_attrs = other.outer_attrs; - name = other.name; - locus = other.locus; - node_id = other.node_id; - - // guard to prevent null dereference - if (other.expr != nullptr) - expr = other.expr->clone_expr (); - else - expr = nullptr; - - // guard to prevent null dereference (only for error state) - if (other.type != nullptr) - type = other.type->clone_type (); - else - type = nullptr; - - return *this; - } - - // move constructors - TraitItemConst (TraitItemConst &&other) = default; - TraitItemConst &operator= (TraitItemConst &&other) = default; - - std::string as_string () const override; - - location_t get_locus () const override { return locus; } - - void accept_vis (ASTVisitor &vis) override; - - // Invalid if type is null, so base stripping on that. - void mark_for_strip () override { type = nullptr; } - bool is_marked_for_strip () const override { return type == nullptr; } - - // TODO: this mutable getter seems really dodgy. Think up better way. - std::vector<Attribute> &get_outer_attrs () { return outer_attrs; } - const std::vector<Attribute> &get_outer_attrs () const { return outer_attrs; } - - bool has_expr () const { return expr != nullptr; } - - // TODO: is this better? Or is a "vis_block" better? - Expr &get_expr () - { - rust_assert (has_expr ()); - return *expr; - } - - std::unique_ptr<Expr> &get_expr_ptr () - { - rust_assert (has_expr ()); - return expr; - } - - // TODO: is this better? Or is a "vis_block" better? - Type &get_type () - { - rust_assert (type != nullptr); - return *type; - } - - std::unique_ptr<Type> &get_type_ptr () - { - rust_assert (type != nullptr); - return type; - } - - Identifier get_identifier () const { return name; } - -protected: - // Clone function implementation as (not pure) virtual method - TraitItemConst *clone_associated_item_impl () const override - { - return new TraitItemConst (*this); - } -}; - // Type items within traits class TraitItemType : public TraitItem { |
