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-rw-r--r--gcc/objc/thr-solaris.c428
1 files changed, 128 insertions, 300 deletions
diff --git a/gcc/objc/thr-solaris.c b/gcc/objc/thr-solaris.c
index f1084bc..0b5227a 100644
--- a/gcc/objc/thr-solaris.c
+++ b/gcc/objc/thr-solaris.c
@@ -32,400 +32,228 @@ Boston, MA 02111-1307, USA. */
#include <synch.h>
#include <errno.h>
-/********
- * This structure represents a single mutual exclusion lock. Lock semantics
- * are detailed with the subsequent functions. We use whatever lock is
- * provided by the system. We augment it with depth and current owner id
- * fields to implement and re-entrant lock.
- */
-struct objc_mutex
-{
- volatile objc_thread_t owner; /* Id of thread that owns. */
- volatile int depth; /* # of acquires. */
- mutex_t lock; /* System mutex. */
-};
+/* Key structure for maintiain thread specific storage */
+static thread_key_t __objc_thread_data_key;
-struct objc_condition
-{
- cond_t condition; /* solaris condition */
-};
-
-/*****************************************************************************
- * Static variables.
- */
-static thread_key_t __objc_thread_data_key; /* Data key for thread data.*/
-
-/********
- * Initialize the threads subsystem. Returns 0 if successful, or -1 if no
- * thread support is available.
- */
+/* Backend initialization functions */
+
+/* Initialize the threads subsystem. */
int
__objc_init_thread_system(void)
{
- DEBUG_PRINTF("__objc_init_thread_system\n");
-
- if (thr_keycreate(&__objc_thread_data_key, NULL) == 0)
- return 0; /* Yes, return success. */
-
- return -1; /* Failed. */
+ /* Initialize the thread storage key */
+ if (thr_keycreate(&__objc_thread_data_key, NULL) == 0)
+ return 0;
+ else
+ return -1;
}
+/* Close the threads subsystem. */
int
-__objc_fini_thread_system(void)
+__objc_close_thread_system(void)
{
return 0;
}
-/********
- * Create a new thread of execution and return its id. Return -1 if fails.
- * The new thread starts in "func" with the given argument.
- */
+/* Backend thread functions */
+
+/* Create a new thread of execution. */
objc_thread_t
-objc_thread_create(void (*func)(void *arg), void *arg)
+__objc_thread_detach(void (*func)(void *arg), void *arg)
{
- objc_thread_t thread_id = NULL; /* Detached thread id. */
- thread_t new_thread_id = 0; /* Solaris thread id type. */
- int errn;
-
- objc_mutex_lock(__objc_runtime_mutex);
+ objc_thread_t thread_id;
+ thread_t new_thread_id = 0;
if (thr_create(NULL, 0, (void *)func, arg,
THR_DETACHED | THR_NEW_LWP,
- &new_thread_id) == 0) { /* Created new thread? */
- thread_id = (objc_thread_t)new_thread_id; /* Yes, remember its id. */
- __objc_runtime_threads_alive++;
- }
+ &new_thread_id) == 0)
+ thread_id = *(objc_thread_t *)&new_thread_id;
+ else
+ thread_id = NULL;
- objc_mutex_unlock(__objc_runtime_mutex);
-
return thread_id;
}
-/********
- * Set the current thread's priority.
- */
+/* Set the current thread's priority. */
int
-objc_thread_set_priority(int priority)
+__objc_thread_set_priority(int priority)
{
- int sys_priority = 0;
+ int sys_priority = 0;
- switch (priority) {
+ switch (priority)
+ {
case OBJC_THREAD_INTERACTIVE_PRIORITY:
- sys_priority = 300;
- break;
+ sys_priority = 300;
+ break;
default:
case OBJC_THREAD_BACKGROUND_PRIORITY:
- sys_priority = 200;
- break;
+ sys_priority = 200;
+ break;
case OBJC_THREAD_LOW_PRIORITY:
- sys_priority = 1000;
- break;
+ sys_priority = 1000;
+ break;
}
-
- if (thr_setprio(thr_self(), sys_priority) == 0)
- return 0; /* Changed priority. End. */
-
- return -1; /* Failed. */
+
+ /* Change priority */
+ if (thr_setprio(thr_self(), sys_priority) == 0)
+ return 0;
+ else
+ return -1;
}
-/********
- * Return the current thread's priority.
- */
+/* Return the current thread's priority. */
int
-objc_thread_get_priority(void)
+__objc_thread_get_priority(void)
{
- int sys_priority; /* Solaris thread priority. */
+ int sys_priority;
- if (thr_getprio(thr_self(), &sys_priority) == 0) {
- if (sys_priority >= 250)
- return OBJC_THREAD_INTERACTIVE_PRIORITY;
- else if (sys_priority >= 150)
- return OBJC_THREAD_BACKGROUND_PRIORITY;
- return OBJC_THREAD_LOW_PRIORITY;
+ if (thr_getprio(thr_self(), &sys_priority) == 0)
+ {
+ if (sys_priority >= 250)
+ return OBJC_THREAD_INTERACTIVE_PRIORITY;
+ else if (sys_priority >= 150)
+ return OBJC_THREAD_BACKGROUND_PRIORITY;
+ return OBJC_THREAD_LOW_PRIORITY;
}
-
- return -1; /* Couldn't get priority. */
+
+ /* Couldn't get priority. */
+ return -1;
}
-/********
- * Yield our process time to another thread. Any BUSY waiting that is done
- * by a thread should use this function to make sure that other threads can
- * make progress even on a lazy uniprocessor system.
- */
+/* Yield our process time to another thread. */
void
-objc_thread_yield(void)
+__objc_thread_yield(void)
{
- thr_yield(); /* Yield to equal thread. */
+ thr_yield();
}
-/********
- * Terminate the current tread. Doesn't return anything. Doesn't return.
- * Actually, if it failed returns -1.
- */
+/* Terminate the current thread. */
int
-objc_thread_exit(void)
+__objc_thread_exit(void)
{
- objc_mutex_lock(__objc_runtime_mutex);
- __objc_runtime_threads_alive++;
- objc_mutex_unlock(__objc_runtime_mutex);
-
- thr_exit(&__objc_thread_exit_status); /* Terminate thread. */
+ /* exit the thread */
+ thr_exit(&__objc_thread_exit_status);
+
+ /* Failed if we reached here */
return -1;
}
-/********
- * Returns an integer value which uniquely describes a thread. Must not be
- * NULL which is reserved as a marker for "no thread".
- */
+/* Returns an integer value which uniquely describes a thread. */
objc_thread_t
-objc_thread_id(void)
+__objc_thread_id(void)
{
- return (objc_thread_t)thr_self();
+ return (objc_thread_t)thr_self();
}
-/********
- * Sets the thread's local storage pointer. Returns 0 if successful or -1
- * if failed.
- */
+/* Sets the thread's local storage pointer. */
int
-objc_thread_set_data(void *value)
+__objc_thread_set_data(void *value)
{
- if (thr_setspecific(__objc_thread_data_key, value) == 0)
- return 0;
+ if (thr_setspecific(__objc_thread_data_key, value) == 0)
+ return 0;
+ else
return -1;
}
-/********
- * Returns the thread's local storage pointer. Returns NULL on failure.
- */
+/* Returns the thread's local storage pointer. */
void *
-objc_thread_get_data(void)
+__objc_thread_get_data(void)
{
- void * value = NULL;
-
- if (thr_getspecific(__objc_thread_data_key, &value) == 0)
- return value; /* Return thread data. */
-
- return NULL;
-}
+ void *value = NULL;
-/********
- * Allocate a mutex. Return the mutex pointer if successful or NULL if
- * the allocation fails for any reason.
- */
-objc_mutex_t
-objc_mutex_allocate(void)
-{
- struct objc_mutex *mutex;
- int err = 0;
-
- if (!(mutex = (objc_mutex_t)objc_malloc(sizeof(struct objc_mutex))))
- return NULL; /* Abort if malloc failed. */
-
- err = mutex_init(&mutex->lock, USYNC_THREAD, 0);
-
- if (err != 0) { /* System init failed? */
- objc_free(mutex); /* Yes, free local memory. */
- return NULL; /* Abort. */
- }
- mutex->owner = NULL; /* No owner. */
- mutex->depth = 0; /* No locks. */
- return mutex; /* Return mutex handle. */
+ if (thr_getspecific(__objc_thread_data_key, &value) == 0)
+ return value;
+
+ return NULL;
}
-/********
- * Deallocate a mutex. Note that this includes an implicit mutex_lock to
- * insure that no one else is using the lock. It is legal to deallocate
- * a lock if we have a lock on it, but illegal to deallotcate a lock held
- * by anyone else.
- * Returns the number of locks on the thread. (1 for deallocate).
- */
+/* Backend mutex functions */
+
+/* Allocate a mutex. */
int
-objc_mutex_deallocate(objc_mutex_t mutex)
+__objc_mutex_allocate(objc_mutex_t mutex)
{
- int depth; /* # of locks on mutex. */
-
- if (!mutex) /* Is argument bad? */
- return -1; /* Yes, abort. */
- depth = objc_mutex_lock(mutex); /* Must have lock. */
-
- mutex_destroy(&mutex->lock); /* System deallocate. */
-
- objc_free(mutex); /* Free memory. */
- return depth; /* Return last depth. */
+ if (mutex_init( (mutex_t *)(&(mutex->backend)), USYNC_THREAD, 0))
+ return -1;
+ else
+ return 0;
}
-/********
- * Grab a lock on a mutex. If this thread already has a lock on this mutex
- * then we increment the lock count. If another thread has a lock on the
- * mutex we block and wait for the thread to release the lock.
- * Returns the lock count on the mutex held by this thread.
- */
+
+/* Deallocate a mutex. */
int
-objc_mutex_lock(objc_mutex_t mutex)
+__objc_mutex_deallocate(objc_mutex_t mutex)
{
- objc_thread_t thread_id; /* Cache our thread id. */
-
- if (!mutex) /* Is argument bad? */
- return -1; /* Yes, abort. */
- thread_id = objc_thread_id(); /* Get this thread's id. */
- if (mutex->owner == thread_id) /* Already own lock? */
- return ++mutex->depth; /* Yes, increment depth. */
-
- if (mutex_lock(&mutex->lock) != 0) /* Did lock acquire fail? */
- return -1; /* Yes, abort. */
-
- mutex->owner = thread_id; /* Mark thread as owner. */
- return mutex->depth = 1; /* Increment depth to end. */
+ mutex_destroy((mutex_t *)(&(mutex->backend)));
+ return 0;
}
-/********
- * Try to grab a lock on a mutex. If this thread already has a lock on
- * this mutex then we increment the lock count and return it. If another
- * thread has a lock on the mutex returns -1.
- */
+/* Grab a lock on a mutex. */
int
-objc_mutex_trylock(objc_mutex_t mutex)
+__objc_mutex_lock(objc_mutex_t mutex)
{
- objc_thread_t thread_id; /* Cache our thread id. */
-
- if (!mutex) /* Is argument bad? */
- return -1; /* Yes, abort. */
- thread_id = objc_thread_id(); /* Get this thread's id. */
- if (mutex->owner == thread_id) /* Already own lock? */
- return ++mutex->depth; /* Yes, increment depth. */
-
- if (mutex_trylock(&mutex->lock) != 0) /* Did lock acquire fail? */
- return -1; /* Yes, abort. */
-
- mutex->owner = thread_id; /* Mark thread as owner. */
- return mutex->depth = 1; /* Increment depth to end. */
+ if (mutex_lock((mutex_t *)(&(mutex->backend))) != 0)
+ return -1;
+ else
+ return 0;
}
-/********
- * Decrements the lock count on this mutex by one. If the lock count reaches
- * zero, release the lock on the mutex. Returns the lock count on the mutex.
- * It is an error to attempt to unlock a mutex which this thread doesn't hold
- * in which case return -1 and the mutex is unaffected.
- * Will also return -1 if the mutex free fails.
- */
+/* Try to grab a lock on a mutex. */
int
-objc_mutex_unlock(objc_mutex_t mutex)
+__objc_mutex_trylock(objc_mutex_t mutex)
{
- objc_thread_t thread_id; /* Cache our thread id. */
-
- if (!mutex) /* Is argument bad? */
- return -1; /* Yes, abort. */
- thread_id = objc_thread_id(); /* Get this thread's id. */
- if (mutex->owner != thread_id) /* Does some else own lock? */
- return -1; /* Yes, abort. */
- if (mutex->depth > 1) /* Released last lock? */
- return --mutex->depth; /* No, Decrement depth, end.*/
- mutex->depth = 0; /* Yes, reset depth to 0. */
- mutex->owner = NULL; /* Set owner to "no thread".*/
-
- if (mutex_unlock(&mutex->lock) != 0) /* Did lock release fail? */
- return -1; /* Yes, return error value. */
-
- return 0; /* No, return success. */
+ if (mutex_trylock((mutex_t *)(&(mutex->backend))) != 0)
+ return -1;
+ else
+ return 0;
}
-/********
- * Allocate a condition. Return the condition pointer if successful or NULL
- * if the allocation failed for any reason.
- */
-objc_condition_t
-objc_condition_allocate(void)
+/* Unlock the mutex */
+int
+__objc_mutex_unlock(objc_mutex_t mutex)
{
- objc_condition_t condition;
-
- if (!(condition = (objc_condition_t)objc_malloc(
- sizeof(struct objc_condition))))
- return NULL; /* Abort if malloc failed. */
+ if (mutex_unlock((mutex_t *)(&(mutex->backend))) != 0)
+ return -1;
+ else
+ return 0;
+}
- cond_init(&(condition->condition), USYNC_THREAD, NULL);
+/* Backend condition mutex functions */
- return condition; /* Return new condition */
+/* Allocate a condition. */
+int
+__objc_condition_allocate(objc_condition_t condition)
+{
+ return cond_init((cond_t *)(&(condition->backend)), USYNC_THREAD, NULL);
}
-/********
- * Deallocate a condition. Note that this includes an implicit
- * condition_broadcast to insure that waiting threads have the opportunity
- * to wake. It is legal to dealloc a condition only if no other
- * thread is/will be using it. Here we do NOT check for other threads
- * waiting but just wake them up.
- */
+/* Deallocate a condition. */
int
-objc_condition_deallocate(objc_condition_t condition)
+__objc_condition_deallocate(objc_condition_t condition)
{
- cond_broadcast(&(condition->condition)); /* Wakeup waiting threads */
- cond_destroy(&(condition->condition)); /* Kill condition */
- objc_free(condition); /* Release struct memory */
- return 0;
+ return cond_destroy((cond_t *)(&(condition->backend)));
}
-/********
- * Wait on the condition unlocking the mutex until objc_condition_signal()
- * or objc_condition_broadcast() are called for the same condition. The
- * given mutex *must* have the depth set to 1 so that it can be unlocked
- * here, so that someone else can lock it and signal/broadcast the condition.
- * The mutex is used to lock access to the shared data that make up the
- * "condition" predicate.
- */
+/* Wait on the condition */
int
-objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex)
+__objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex)
{
- objc_thread_t thread_id; /* Cache our thread id. */
-
- if (!mutex || !condition) /* Is argument bad? */
- return -1; /* Yes, abort. */
-
- thread_id = objc_thread_id(); /* Get this thread's id. */
- if (mutex->owner != thread_id) /* Does some else own lock? */
- return -1; /* Yes, abort. */
- if (mutex->depth > 1) /* Locked more than once ? */
- return -1; /* YES, return error */
- /* mutex will be unlocked */
- mutex->depth = 0; /* Yes, reset depth to 0. */
- mutex->owner = (objc_thread_t) -1; /* Set owner to "no thread".*/
-
- cond_wait(&(condition->condition),
- &(mutex->lock)); /* unlock, wait ..., lock */
-
- mutex->owner = thread_id; /* Mark thread as owner. */
- mutex->depth = 1; /* Must be here ! */
-
- return 0; /* Return success. */
+ return cond_wait((cond_t *)(&(condition->backend)),
+ (mutex_t *)(&(mutex->backend)));
}
-/********
- * Wake up all threads waiting on this condition. It is recommended that
- * the called would lock the same mutex as the threads in objc_condition_wait
- * before changing the "condition predicate" and make this call and unlock it
- * right away after this call.
- */
+/* Wake up all threads waiting on this condition. */
int
-objc_condition_broadcast(objc_condition_t condition)
+__objc_condition_broadcast(objc_condition_t condition)
{
- if (!condition)
- return -1;
- cond_broadcast(&(condition->condition));
- return 0;
+ return cond_broadcast((cond_t *)(&(condition->backend)));
}
-/********
- * Wake up one thread waiting on this condition. It is recommended that
- * the called would lock the same mutex as the threads in objc_condition_wait
- * before changing the "condition predicate" and make this call and unlock it
- * right away after this call.
- */
+/* Wake up one thread waiting on this condition. */
int
-objc_condition_signal(objc_condition_t condition)
+__objc_condition_signal(objc_condition_t condition)
{
- if (!condition)
- return -1;
- cond_signal(&(condition->condition));
- return 0;
+ return cond_signal((cond_t *)(&(condition->backend)));
}
/* End of File */