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-rw-r--r--gcc/go/gofrontend/backend.h13
1 files changed, 9 insertions, 4 deletions
diff --git a/gcc/go/gofrontend/backend.h b/gcc/go/gofrontend/backend.h
index e49cedf..95f494a 100644
--- a/gcc/go/gofrontend/backend.h
+++ b/gcc/go/gofrontend/backend.h
@@ -536,11 +536,16 @@ class Backend
bool address_is_taken, Location location,
Bstatement** pstatement) = 0;
- // Create a GC root variable. TYPE is the __go_gc_root_list struct described
- // in Gogo::register_gc_vars. INIT is the composite literal consisting of a
- // pointer to the next GC root and the global variables registered.
+ // Create an implicit variable that is compiler-defined. This is used when
+ // generating GC root variables and storing the values of a slice constructor.
+ // NAME is the name of the variable, either gc# for GC roots or C# for slice
+ // initializers. TYPE is the type of the implicit variable with an initial
+ // value INIT. IS_CONSTANT is true if the implicit variable should be treated
+ // like it is immutable. For slice initializers, if the values must be copied
+ // to the heap, the variable IS_CONSTANT.
virtual Bvariable*
- gc_root_variable(Btype* type, Bexpression* init) = 0;
+ implicit_variable(const std::string& name, Btype* type, Bexpression* init,
+ bool is_constant) = 0;
// Create a named immutable initialized data structure. This is
// used for type descriptors, map descriptors, and function