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-rw-r--r--gcc/cp/class.c27
1 files changed, 14 insertions, 13 deletions
diff --git a/gcc/cp/class.c b/gcc/cp/class.c
index ba28e84..c8627fb 100644
--- a/gcc/cp/class.c
+++ b/gcc/cp/class.c
@@ -4642,8 +4642,7 @@ layout_virtual_bases (t, offsets)
tree t;
splay_tree offsets;
{
- tree vbases;
- unsigned HOST_WIDE_INT dsize;
+ tree vbases, dsize;
unsigned HOST_WIDE_INT eoc;
if (CLASSTYPE_N_BASECLASSES (t) == 0)
@@ -4656,7 +4655,7 @@ layout_virtual_bases (t, offsets)
#endif
/* DSIZE is the size of the class without the virtual bases. */
- dsize = tree_low_cst (TYPE_SIZE (t), 1);
+ dsize = TYPE_SIZE (t);
/* Make every class have alignment of at least one. */
TYPE_ALIGN (t) = MAX (TYPE_ALIGN (t), BITS_PER_UNIT);
@@ -4678,7 +4677,7 @@ layout_virtual_bases (t, offsets)
{
/* This virtual base is not a primary base of any class in the
hierarchy, so we have to add space for it. */
- tree basetype;
+ tree basetype, usize;
unsigned int desired_align;
basetype = BINFO_TYPE (vbase);
@@ -4688,19 +4687,21 @@ layout_virtual_bases (t, offsets)
/* Add padding so that we can put the virtual base class at an
appropriately aligned offset. */
- dsize = CEIL (dsize, desired_align) * desired_align;
+ dsize = round_up (dsize, desired_align);
+
+ usize = size_binop (CEIL_DIV_EXPR, dsize, bitsize_unit_node);
/* We try to squish empty virtual bases in just like
ordinary empty bases. */
if (is_empty_class (basetype))
layout_empty_base (vbase,
- size_int (CEIL (dsize, BITS_PER_UNIT)),
+ convert (sizetype, usize),
offsets, t);
else
{
tree offset;
- offset = ssize_int (CEIL (dsize, BITS_PER_UNIT));
+ offset = convert (ssizetype, usize);
offset = size_diffop (offset,
convert (ssizetype,
BINFO_OFFSET (vbase)));
@@ -4710,8 +4711,9 @@ layout_virtual_bases (t, offsets)
/* Every virtual baseclass takes a least a UNIT, so that
we can take it's address and get something different
for each base. */
- dsize += MAX (BITS_PER_UNIT,
- tree_low_cst (CLASSTYPE_SIZE (basetype), 0));
+ dsize = size_binop (PLUS_EXPR, dsize,
+ size_binop (MAX_EXPR, bitsize_unit_node,
+ CLASSTYPE_SIZE (basetype)));
}
/* Keep track of the offsets assigned to this virtual base. */
@@ -4733,13 +4735,12 @@ layout_virtual_bases (t, offsets)
class, we didn't update DSIZE above; we were hoping to overlay
multiple such bases at the same location. */
eoc = end_of_class (t, /*include_virtuals_p=*/1);
- if (eoc * BITS_PER_UNIT > dsize)
- dsize = eoc * BITS_PER_UNIT;
+ dsize = size_binop (MAX_EXPR, dsize, bitsize_int (eoc * BITS_PER_UNIT));
/* Now, make sure that the total size of the type is a multiple of
its alignment. */
- dsize = CEIL (dsize, TYPE_ALIGN (t)) * TYPE_ALIGN (t);
- TYPE_SIZE (t) = bitsize_int (dsize);
+ dsize = round_up (dsize, TYPE_ALIGN (t));
+ TYPE_SIZE (t) = dsize;
TYPE_SIZE_UNIT (t) = convert (sizetype,
size_binop (CEIL_DIV_EXPR, TYPE_SIZE (t),
bitsize_unit_node));