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-rw-r--r--gcc/c-common.c72
1 files changed, 72 insertions, 0 deletions
diff --git a/gcc/c-common.c b/gcc/c-common.c
index d102b6e..9886cdf 100644
--- a/gcc/c-common.c
+++ b/gcc/c-common.c
@@ -9172,4 +9172,76 @@ warn_for_sign_compare (location_t location,
}
}
+/* Setup a TYPE_DECL node as a typedef representation.
+
+ X is a TYPE_DECL for a typedef statement. Create a brand new
+ ..._TYPE node (which will be just a variant of the existing
+ ..._TYPE node with identical properties) and then install X
+ as the TYPE_NAME of this brand new (duplicate) ..._TYPE node.
+
+ The whole point here is to end up with a situation where each
+ and every ..._TYPE node the compiler creates will be uniquely
+ associated with AT MOST one node representing a typedef name.
+ This way, even though the compiler substitutes corresponding
+ ..._TYPE nodes for TYPE_DECL (i.e. "typedef name") nodes very
+ early on, later parts of the compiler can always do the reverse
+ translation and get back the corresponding typedef name. For
+ example, given:
+
+ typedef struct S MY_TYPE;
+ MY_TYPE object;
+
+ Later parts of the compiler might only know that `object' was of
+ type `struct S' if it were not for code just below. With this
+ code however, later parts of the compiler see something like:
+
+ struct S' == struct S
+ typedef struct S' MY_TYPE;
+ struct S' object;
+
+ And they can then deduce (from the node for type struct S') that
+ the original object declaration was:
+
+ MY_TYPE object;
+
+ Being able to do this is important for proper support of protoize,
+ and also for generating precise symbolic debugging information
+ which takes full account of the programmer's (typedef) vocabulary.
+
+ Obviously, we don't want to generate a duplicate ..._TYPE node if
+ the TYPE_DECL node that we are now processing really represents a
+ standard built-in type. */
+
+void
+set_underlying_type (tree x)
+{
+ if (x == error_mark_node)
+ return;
+ if (DECL_IS_BUILTIN (x))
+ {
+ if (TYPE_NAME (TREE_TYPE (x)) == 0)
+ TYPE_NAME (TREE_TYPE (x)) = x;
+ }
+ else if (TREE_TYPE (x) != error_mark_node
+ && DECL_ORIGINAL_TYPE (x) == NULL_TREE)
+ {
+ tree tt = TREE_TYPE (x);
+ DECL_ORIGINAL_TYPE (x) = tt;
+ tt = build_variant_type_copy (tt);
+ TYPE_STUB_DECL (tt) = TYPE_STUB_DECL (DECL_ORIGINAL_TYPE (x));
+ TYPE_NAME (tt) = x;
+ TREE_USED (tt) = TREE_USED (x);
+ TREE_TYPE (x) = tt;
+ }
+}
+
+/* Returns true if X is a typedef decl. */
+
+bool
+is_typedef_decl (tree x)
+{
+ return (x && TREE_CODE (x) == TYPE_DECL
+ && DECL_ORIGINAL_TYPE (x) != NULL_TREE);
+}
+
#include "gt-c-common.h"