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-rw-r--r--gcc/bitmap.h122
1 files changed, 121 insertions, 1 deletions
diff --git a/gcc/bitmap.h b/gcc/bitmap.h
index 5e080af..6502acb 100644
--- a/gcc/bitmap.h
+++ b/gcc/bitmap.h
@@ -210,6 +210,7 @@ along with GCC; see the file COPYING3. If not see
on which many random-access membership tests will happen. */
#include "obstack.h"
+#include "array-traits.h"
/* Bitmap memory usage. */
class bitmap_usage: public mem_usage
@@ -435,7 +436,7 @@ extern bool bitmap_clear_bit (bitmap, int);
extern bool bitmap_set_bit (bitmap, int);
/* Return true if a bit is set in a bitmap. */
-extern int bitmap_bit_p (bitmap, int);
+extern int bitmap_bit_p (const_bitmap, int);
/* Debug functions to print a bitmap. */
extern void debug_bitmap (const_bitmap);
@@ -956,4 +957,123 @@ class auto_bitmap
bitmap_head m_bits;
};
+/* Base class for bitmap_view; see there for details. */
+template<typename T, typename Traits = array_traits<T> >
+class base_bitmap_view
+{
+public:
+ typedef typename Traits::element_type array_element_type;
+
+ base_bitmap_view (const T &, bitmap_element *);
+ operator const_bitmap () const { return &m_head; }
+
+private:
+ base_bitmap_view (const base_bitmap_view &);
+
+ bitmap_head m_head;
+};
+
+/* Provides a read-only bitmap view of a single integer bitmask or a
+ constant-sized array of integer bitmasks, or of a wrapper around such
+ bitmasks. */
+template<typename T, typename Traits>
+class bitmap_view<T, Traits, true> : public base_bitmap_view<T, Traits>
+{
+public:
+ bitmap_view (const T &array)
+ : base_bitmap_view<T, Traits> (array, m_bitmap_elements) {}
+
+private:
+ /* How many bitmap_elements we need to hold a full T. */
+ static const size_t num_bitmap_elements
+ = CEIL (CHAR_BIT
+ * sizeof (typename Traits::element_type)
+ * Traits::constant_size,
+ BITMAP_ELEMENT_ALL_BITS);
+ bitmap_element m_bitmap_elements[num_bitmap_elements];
+};
+
+/* Initialize the view for array ARRAY, using the array of bitmap
+ elements in BITMAP_ELEMENTS (which is known to contain enough
+ entries). */
+template<typename T, typename Traits>
+base_bitmap_view<T, Traits>::base_bitmap_view (const T &array,
+ bitmap_element *bitmap_elements)
+{
+ m_head.obstack = NULL;
+
+ /* The code currently assumes that each element of ARRAY corresponds
+ to exactly one bitmap_element. */
+ const size_t array_element_bits = CHAR_BIT * sizeof (array_element_type);
+ STATIC_ASSERT (BITMAP_ELEMENT_ALL_BITS % array_element_bits == 0);
+ size_t array_step = BITMAP_ELEMENT_ALL_BITS / array_element_bits;
+ size_t array_size = Traits::size (array);
+
+ /* Process each potential bitmap_element in turn. The loop is written
+ this way rather than per array element because usually there are
+ only a small number of array elements per bitmap element (typically
+ two or four). The inner loops should therefore unroll completely. */
+ const array_element_type *array_elements = Traits::base (array);
+ unsigned int indx = 0;
+ for (size_t array_base = 0;
+ array_base < array_size;
+ array_base += array_step, indx += 1)
+ {
+ /* How many array elements are in this particular bitmap_element. */
+ unsigned int array_count
+ = (STATIC_CONSTANT_P (array_size % array_step == 0)
+ ? array_step : MIN (array_step, array_size - array_base));
+
+ /* See whether we need this bitmap element. */
+ array_element_type ior = array_elements[array_base];
+ for (size_t i = 1; i < array_count; ++i)
+ ior |= array_elements[array_base + i];
+ if (ior == 0)
+ continue;
+
+ /* Grab the next bitmap element and chain it. */
+ bitmap_element *bitmap_element = bitmap_elements++;
+ if (m_head.current)
+ m_head.current->next = bitmap_element;
+ else
+ m_head.first = bitmap_element;
+ bitmap_element->prev = m_head.current;
+ bitmap_element->next = NULL;
+ bitmap_element->indx = indx;
+ m_head.current = bitmap_element;
+ m_head.indx = indx;
+
+ /* Fill in the bits of the bitmap element. */
+ if (array_element_bits < BITMAP_WORD_BITS)
+ {
+ /* Multiple array elements fit in one element of
+ bitmap_element->bits. */
+ size_t array_i = array_base;
+ for (unsigned int word_i = 0; word_i < BITMAP_ELEMENT_WORDS;
+ ++word_i)
+ {
+ BITMAP_WORD word = 0;
+ for (unsigned int shift = 0;
+ shift < BITMAP_WORD_BITS && array_i < array_size;
+ shift += array_element_bits)
+ word |= array_elements[array_i++] << shift;
+ bitmap_element->bits[word_i] = word;
+ }
+ }
+ else
+ {
+ /* Array elements are the same size as elements of
+ bitmap_element->bits, or are an exact multiple of that size. */
+ unsigned int word_i = 0;
+ for (unsigned int i = 0; i < array_count; ++i)
+ for (unsigned int shift = 0; shift < array_element_bits;
+ shift += BITMAP_WORD_BITS)
+ bitmap_element->bits[word_i++]
+ = array_elements[array_base + i] >> shift;
+ while (word_i < BITMAP_ELEMENT_WORDS)
+ bitmap_element->bits[word_i++] = 0;
+ }
+ }
+}
+
#endif /* GCC_BITMAP_H */