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-rw-r--r--boehm-gc/irix_threads.c640
1 files changed, 640 insertions, 0 deletions
diff --git a/boehm-gc/irix_threads.c b/boehm-gc/irix_threads.c
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+/*
+ * Copyright (c) 1994 by Xerox Corporation. All rights reserved.
+ * Copyright (c) 1996 by Silicon Graphics. All rights reserved.
+ *
+ * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
+ * OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
+ *
+ * Permission is hereby granted to use or copy this program
+ * for any purpose, provided the above notices are retained on all copies.
+ * Permission to modify the code and to distribute modified code is granted,
+ * provided the above notices are retained, and a notice that the code was
+ * modified is included with the above copyright notice.
+ */
+/*
+ * Support code for Irix (>=6.2) Pthreads. This relies on properties
+ * not guaranteed by the Pthread standard. It may or may not be portable
+ * to other implementations.
+ *
+ * Note that there is a lot of code duplication between linux_threads.c
+ * and irix_threads.c; any changes made here may need to be reflected
+ * there too.
+ */
+
+# if defined(IRIX_THREADS)
+
+# include "gc_priv.h"
+# include <pthread.h>
+# include <time.h>
+# include <errno.h>
+# include <unistd.h>
+# include <sys/mman.h>
+# include <sys/time.h>
+
+#undef pthread_create
+#undef pthread_sigmask
+#undef pthread_join
+
+void GC_thr_init();
+
+#if 0
+void GC_print_sig_mask()
+{
+ sigset_t blocked;
+ int i;
+
+ if (pthread_sigmask(SIG_BLOCK, NULL, &blocked) != 0)
+ ABORT("pthread_sigmask");
+ GC_printf0("Blocked: ");
+ for (i = 1; i <= MAXSIG; i++) {
+ if (sigismember(&blocked, i)) { GC_printf1("%ld ",(long) i); }
+ }
+ GC_printf0("\n");
+}
+#endif
+
+/* We use the allocation lock to protect thread-related data structures. */
+
+/* The set of all known threads. We intercept thread creation and */
+/* joins. We never actually create detached threads. We allocate all */
+/* new thread stacks ourselves. These allow us to maintain this */
+/* data structure. */
+/* Protected by GC_thr_lock. */
+/* Some of this should be declared volatile, but that's incosnsistent */
+/* with some library routine declarations. */
+typedef struct GC_Thread_Rep {
+ struct GC_Thread_Rep * next; /* More recently allocated threads */
+ /* with a given pthread id come */
+ /* first. (All but the first are */
+ /* guaranteed to be dead, but we may */
+ /* not yet have registered the join.) */
+ pthread_t id;
+ word stop;
+# define NOT_STOPPED 0
+# define PLEASE_STOP 1
+# define STOPPED 2
+ word flags;
+# define FINISHED 1 /* Thread has exited. */
+# define DETACHED 2 /* Thread is intended to be detached. */
+# define CLIENT_OWNS_STACK 4
+ /* Stack was supplied by client. */
+ ptr_t stack;
+ ptr_t stack_ptr; /* Valid only when stopped. */
+ /* But must be within stack region at */
+ /* all times. */
+ size_t stack_size; /* 0 for original thread. */
+ void * status; /* Used only to avoid premature */
+ /* reclamation of any data it might */
+ /* reference. */
+} * GC_thread;
+
+GC_thread GC_lookup_thread(pthread_t id);
+
+/*
+ * The only way to suspend threads given the pthread interface is to send
+ * signals. Unfortunately, this means we have to reserve
+ * a signal, and intercept client calls to change the signal mask.
+ */
+# define SIG_SUSPEND (SIGRTMIN + 6)
+
+pthread_mutex_t GC_suspend_lock = PTHREAD_MUTEX_INITIALIZER;
+ /* Number of threads stopped so far */
+pthread_cond_t GC_suspend_ack_cv = PTHREAD_COND_INITIALIZER;
+pthread_cond_t GC_continue_cv = PTHREAD_COND_INITIALIZER;
+
+void GC_suspend_handler(int sig)
+{
+ int dummy;
+ GC_thread me;
+ sigset_t all_sigs;
+ sigset_t old_sigs;
+ int i;
+
+ if (sig != SIG_SUSPEND) ABORT("Bad signal in suspend_handler");
+ me = GC_lookup_thread(pthread_self());
+ /* The lookup here is safe, since I'm doing this on behalf */
+ /* of a thread which holds the allocation lock in order */
+ /* to stop the world. Thus concurrent modification of the */
+ /* data structure is impossible. */
+ if (PLEASE_STOP != me -> stop) {
+ /* Misdirected signal. */
+ pthread_mutex_unlock(&GC_suspend_lock);
+ return;
+ }
+ pthread_mutex_lock(&GC_suspend_lock);
+ me -> stack_ptr = (ptr_t)(&dummy);
+ me -> stop = STOPPED;
+ pthread_cond_signal(&GC_suspend_ack_cv);
+ pthread_cond_wait(&GC_continue_cv, &GC_suspend_lock);
+ pthread_mutex_unlock(&GC_suspend_lock);
+ /* GC_printf1("Continuing 0x%x\n", pthread_self()); */
+}
+
+
+GC_bool GC_thr_initialized = FALSE;
+
+size_t GC_min_stack_sz;
+
+size_t GC_page_sz;
+
+# define N_FREE_LISTS 25
+ptr_t GC_stack_free_lists[N_FREE_LISTS] = { 0 };
+ /* GC_stack_free_lists[i] is free list for stacks of */
+ /* size GC_min_stack_sz*2**i. */
+ /* Free lists are linked through first word. */
+
+/* Return a stack of size at least *stack_size. *stack_size is */
+/* replaced by the actual stack size. */
+/* Caller holds allocation lock. */
+ptr_t GC_stack_alloc(size_t * stack_size)
+{
+ register size_t requested_sz = *stack_size;
+ register size_t search_sz = GC_min_stack_sz;
+ register int index = 0; /* = log2(search_sz/GC_min_stack_sz) */
+ register ptr_t result;
+
+ while (search_sz < requested_sz) {
+ search_sz *= 2;
+ index++;
+ }
+ if ((result = GC_stack_free_lists[index]) == 0
+ && (result = GC_stack_free_lists[index+1]) != 0) {
+ /* Try next size up. */
+ search_sz *= 2; index++;
+ }
+ if (result != 0) {
+ GC_stack_free_lists[index] = *(ptr_t *)result;
+ } else {
+ result = (ptr_t) GC_scratch_alloc(search_sz + 2*GC_page_sz);
+ result = (ptr_t)(((word)result + GC_page_sz) & ~(GC_page_sz - 1));
+ /* Protect hottest page to detect overflow. */
+ /* mprotect(result, GC_page_sz, PROT_NONE); */
+ result += GC_page_sz;
+ }
+ *stack_size = search_sz;
+ return(result);
+}
+
+/* Caller holds allocation lock. */
+void GC_stack_free(ptr_t stack, size_t size)
+{
+ register int index = 0;
+ register size_t search_sz = GC_min_stack_sz;
+
+ while (search_sz < size) {
+ search_sz *= 2;
+ index++;
+ }
+ if (search_sz != size) ABORT("Bad stack size");
+ *(ptr_t *)stack = GC_stack_free_lists[index];
+ GC_stack_free_lists[index] = stack;
+}
+
+
+
+# define THREAD_TABLE_SZ 128 /* Must be power of 2 */
+volatile GC_thread GC_threads[THREAD_TABLE_SZ];
+
+/* Add a thread to GC_threads. We assume it wasn't already there. */
+/* Caller holds allocation lock. */
+GC_thread GC_new_thread(pthread_t id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ GC_thread result;
+ static struct GC_Thread_Rep first_thread;
+ static GC_bool first_thread_used = FALSE;
+
+ if (!first_thread_used) {
+ result = &first_thread;
+ first_thread_used = TRUE;
+ /* Dont acquire allocation lock, since we may already hold it. */
+ } else {
+ result = (struct GC_Thread_Rep *)
+ GC_generic_malloc_inner(sizeof(struct GC_Thread_Rep), NORMAL);
+ }
+ if (result == 0) return(0);
+ result -> id = id;
+ result -> next = GC_threads[hv];
+ GC_threads[hv] = result;
+ /* result -> flags = 0; */
+ /* result -> stop = 0; */
+ return(result);
+}
+
+/* Delete a thread from GC_threads. We assume it is there. */
+/* (The code intentionally traps if it wasn't.) */
+/* Caller holds allocation lock. */
+void GC_delete_thread(pthread_t id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ register GC_thread p = GC_threads[hv];
+ register GC_thread prev = 0;
+
+ while (!pthread_equal(p -> id, id)) {
+ prev = p;
+ p = p -> next;
+ }
+ if (prev == 0) {
+ GC_threads[hv] = p -> next;
+ } else {
+ prev -> next = p -> next;
+ }
+}
+
+/* If a thread has been joined, but we have not yet */
+/* been notified, then there may be more than one thread */
+/* in the table with the same pthread id. */
+/* This is OK, but we need a way to delete a specific one. */
+void GC_delete_gc_thread(pthread_t id, GC_thread gc_id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ register GC_thread p = GC_threads[hv];
+ register GC_thread prev = 0;
+
+ while (p != gc_id) {
+ prev = p;
+ p = p -> next;
+ }
+ if (prev == 0) {
+ GC_threads[hv] = p -> next;
+ } else {
+ prev -> next = p -> next;
+ }
+}
+
+/* Return a GC_thread corresponding to a given thread_t. */
+/* Returns 0 if it's not there. */
+/* Caller holds allocation lock or otherwise inhibits */
+/* updates. */
+/* If there is more than one thread with the given id we */
+/* return the most recent one. */
+GC_thread GC_lookup_thread(pthread_t id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ register GC_thread p = GC_threads[hv];
+
+ while (p != 0 && !pthread_equal(p -> id, id)) p = p -> next;
+ return(p);
+}
+
+
+/* Caller holds allocation lock. */
+void GC_stop_world()
+{
+ pthread_t my_thread = pthread_self();
+ register int i;
+ register GC_thread p;
+ register int result;
+ struct timespec timeout;
+
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ if (p -> id != my_thread) {
+ if (p -> flags & FINISHED) {
+ p -> stop = STOPPED;
+ continue;
+ }
+ p -> stop = PLEASE_STOP;
+ result = pthread_kill(p -> id, SIG_SUSPEND);
+ /* GC_printf1("Sent signal to 0x%x\n", p -> id); */
+ switch(result) {
+ case ESRCH:
+ /* Not really there anymore. Possible? */
+ p -> stop = STOPPED;
+ break;
+ case 0:
+ break;
+ default:
+ ABORT("pthread_kill failed");
+ }
+ }
+ }
+ }
+ pthread_mutex_lock(&GC_suspend_lock);
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ while (p -> id != my_thread && p -> stop != STOPPED) {
+ clock_gettime(CLOCK_REALTIME, &timeout);
+ timeout.tv_nsec += 50000000; /* 50 msecs */
+ if (timeout.tv_nsec >= 1000000000) {
+ timeout.tv_nsec -= 1000000000;
+ ++timeout.tv_sec;
+ }
+ result = pthread_cond_timedwait(&GC_suspend_ack_cv,
+ &GC_suspend_lock,
+ &timeout);
+ if (result == ETIMEDOUT) {
+ /* Signal was lost or misdirected. Try again. */
+ /* Duplicate signals should be benign. */
+ result = pthread_kill(p -> id, SIG_SUSPEND);
+ }
+ }
+ }
+ }
+ pthread_mutex_unlock(&GC_suspend_lock);
+ /* GC_printf1("World stopped 0x%x\n", pthread_self()); */
+}
+
+/* Caller holds allocation lock. */
+void GC_start_world()
+{
+ GC_thread p;
+ unsigned i;
+
+ /* GC_printf0("World starting\n"); */
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ p -> stop = NOT_STOPPED;
+ }
+ }
+ pthread_mutex_lock(&GC_suspend_lock);
+ /* All other threads are at pthread_cond_wait in signal handler. */
+ /* Otherwise we couldn't have acquired the lock. */
+ pthread_mutex_unlock(&GC_suspend_lock);
+ pthread_cond_broadcast(&GC_continue_cv);
+}
+
+# ifdef MMAP_STACKS
+--> not really supported yet.
+int GC_is_thread_stack(ptr_t addr)
+{
+ register int i;
+ register GC_thread p;
+
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ if (p -> stack_size != 0) {
+ if (p -> stack <= addr &&
+ addr < p -> stack + p -> stack_size)
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+# endif
+
+/* We hold allocation lock. We assume the world is stopped. */
+void GC_push_all_stacks()
+{
+ register int i;
+ register GC_thread p;
+ register ptr_t sp = GC_approx_sp();
+ register ptr_t lo, hi;
+ pthread_t me = pthread_self();
+
+ if (!GC_thr_initialized) GC_thr_init();
+ /* GC_printf1("Pushing stacks from thread 0x%x\n", me); */
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ if (p -> flags & FINISHED) continue;
+ if (pthread_equal(p -> id, me)) {
+ lo = GC_approx_sp();
+ } else {
+ lo = p -> stack_ptr;
+ }
+ if (p -> stack_size != 0) {
+ hi = p -> stack + p -> stack_size;
+ } else {
+ /* The original stack. */
+ hi = GC_stackbottom;
+ }
+ GC_push_all_stack(lo, hi);
+ }
+ }
+}
+
+
+/* We hold the allocation lock. */
+void GC_thr_init()
+{
+ GC_thread t;
+ struct sigaction act;
+
+ GC_thr_initialized = TRUE;
+ GC_min_stack_sz = HBLKSIZE;
+ GC_page_sz = sysconf(_SC_PAGESIZE);
+ (void) sigaction(SIG_SUSPEND, 0, &act);
+ if (act.sa_handler != SIG_DFL)
+ ABORT("Previously installed SIG_SUSPEND handler");
+ /* Install handler. */
+ act.sa_handler = GC_suspend_handler;
+ act.sa_flags = SA_RESTART;
+ (void) sigemptyset(&act.sa_mask);
+ if (0 != sigaction(SIG_SUSPEND, &act, 0))
+ ABORT("Failed to install SIG_SUSPEND handler");
+ /* Add the initial thread, so we can stop it. */
+ t = GC_new_thread(pthread_self());
+ t -> stack_size = 0;
+ t -> stack_ptr = (ptr_t)(&t);
+ t -> flags = DETACHED;
+}
+
+int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset)
+{
+ sigset_t fudged_set;
+
+ if (set != NULL && (how == SIG_BLOCK || how == SIG_SETMASK)) {
+ fudged_set = *set;
+ sigdelset(&fudged_set, SIG_SUSPEND);
+ set = &fudged_set;
+ }
+ return(pthread_sigmask(how, set, oset));
+}
+
+struct start_info {
+ void *(*start_routine)(void *);
+ void *arg;
+};
+
+void GC_thread_exit_proc(void *dummy)
+{
+ GC_thread me;
+
+ LOCK();
+ me = GC_lookup_thread(pthread_self());
+ if (me -> flags & DETACHED) {
+ GC_delete_thread(pthread_self());
+ } else {
+ me -> flags |= FINISHED;
+ }
+ UNLOCK();
+}
+
+int GC_pthread_join(pthread_t thread, void **retval)
+{
+ int result;
+ GC_thread thread_gc_id;
+
+ LOCK();
+ thread_gc_id = GC_lookup_thread(thread);
+ /* This is guaranteed to be the intended one, since the thread id */
+ /* cant have been recycled by pthreads. */
+ UNLOCK();
+ result = pthread_join(thread, retval);
+ LOCK();
+ /* Here the pthread thread id may have been recycled. */
+ GC_delete_gc_thread(thread, thread_gc_id);
+ UNLOCK();
+ return result;
+}
+
+void * GC_start_routine(void * arg)
+{
+ struct start_info * si = arg;
+ void * result;
+ GC_thread me;
+
+ LOCK();
+ me = GC_lookup_thread(pthread_self());
+ UNLOCK();
+ pthread_cleanup_push(GC_thread_exit_proc, 0);
+ result = (*(si -> start_routine))(si -> arg);
+ me -> status = result;
+ me -> flags |= FINISHED;
+ pthread_cleanup_pop(1);
+ /* This involves acquiring the lock, ensuring that we can't exit */
+ /* while a collection that thinks we're alive is trying to stop */
+ /* us. */
+ return(result);
+}
+
+int
+GC_pthread_create(pthread_t *new_thread,
+ const pthread_attr_t *attr,
+ void *(*start_routine)(void *), void *arg)
+{
+ int result;
+ GC_thread t;
+ pthread_t my_new_thread;
+ void * stack;
+ size_t stacksize;
+ pthread_attr_t new_attr;
+ int detachstate;
+ word my_flags = 0;
+ struct start_info * si = GC_malloc(sizeof(struct start_info));
+
+ if (0 == si) return(ENOMEM);
+ si -> start_routine = start_routine;
+ si -> arg = arg;
+ LOCK();
+ if (!GC_thr_initialized) GC_thr_init();
+ if (NULL == attr) {
+ stack = 0;
+ (void) pthread_attr_init(&new_attr);
+ } else {
+ new_attr = *attr;
+ pthread_attr_getstackaddr(&new_attr, &stack);
+ }
+ pthread_attr_getstacksize(&new_attr, &stacksize);
+ pthread_attr_getdetachstate(&new_attr, &detachstate);
+ if (stacksize < GC_min_stack_sz) ABORT("Stack too small");
+ if (0 == stack) {
+ stack = (void *)GC_stack_alloc(&stacksize);
+ if (0 == stack) {
+ UNLOCK();
+ return(ENOMEM);
+ }
+ pthread_attr_setstackaddr(&new_attr, stack);
+ } else {
+ my_flags |= CLIENT_OWNS_STACK;
+ }
+ if (PTHREAD_CREATE_DETACHED == detachstate) my_flags |= DETACHED;
+ result = pthread_create(&my_new_thread, &new_attr, GC_start_routine, si);
+ /* No GC can start until the thread is registered, since we hold */
+ /* the allocation lock. */
+ if (0 == result) {
+ t = GC_new_thread(my_new_thread);
+ t -> flags = my_flags;
+ t -> stack = stack;
+ t -> stack_size = stacksize;
+ t -> stack_ptr = (ptr_t)stack + stacksize - sizeof(word);
+ if (0 != new_thread) *new_thread = my_new_thread;
+ } else if (!(my_flags & CLIENT_OWNS_STACK)) {
+ GC_stack_free(stack, stacksize);
+ }
+ UNLOCK();
+ /* pthread_attr_destroy(&new_attr); */
+ return(result);
+}
+
+GC_bool GC_collecting = 0; /* A hint that we're in the collector and */
+ /* holding the allocation lock for an */
+ /* extended period. */
+
+/* Reasonably fast spin locks. Basically the same implementation */
+/* as STL alloc.h. This isn't really the right way to do this. */
+/* but until the POSIX scheduling mess gets straightened out ... */
+
+unsigned long GC_allocate_lock = 0;
+
+#define SLEEP_THRESHOLD 3
+
+void GC_lock()
+{
+# define low_spin_max 30 /* spin cycles if we suspect uniprocessor */
+# define high_spin_max 1000 /* spin cycles for multiprocessor */
+ static unsigned spin_max = low_spin_max;
+ unsigned my_spin_max;
+ static unsigned last_spins = 0;
+ unsigned my_last_spins;
+ volatile unsigned junk;
+# define PAUSE junk *= junk; junk *= junk; junk *= junk; junk *= junk
+ int i;
+
+ if (!GC_test_and_set(&GC_allocate_lock, 1)) {
+ return;
+ }
+ junk = 0;
+ my_spin_max = spin_max;
+ my_last_spins = last_spins;
+ for (i = 0; i < my_spin_max; i++) {
+ if (GC_collecting) goto yield;
+ if (i < my_last_spins/2 || GC_allocate_lock) {
+ PAUSE;
+ continue;
+ }
+ if (!GC_test_and_set(&GC_allocate_lock, 1)) {
+ /*
+ * got it!
+ * Spinning worked. Thus we're probably not being scheduled
+ * against the other process with which we were contending.
+ * Thus it makes sense to spin longer the next time.
+ */
+ last_spins = i;
+ spin_max = high_spin_max;
+ return;
+ }
+ }
+ /* We are probably being scheduled against the other process. Sleep. */
+ spin_max = low_spin_max;
+yield:
+ for (i = 0;; ++i) {
+ if (!GC_test_and_set(&GC_allocate_lock, 1)) {
+ return;
+ }
+ if (i < SLEEP_THRESHOLD) {
+ sched_yield();
+ } else {
+ struct timespec ts;
+
+ if (i > 26) i = 26;
+ /* Don't wait for more than about 60msecs, even */
+ /* under extreme contention. */
+ ts.tv_sec = 0;
+ ts.tv_nsec = 1 << i;
+ nanosleep(&ts, 0);
+ }
+ }
+}
+
+
+
+# else
+
+#ifndef LINT
+ int GC_no_Irix_threads;
+#endif
+
+# endif /* IRIX_THREADS */
+