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author | Tom Tromey <tromey@redhat.com> | 2006-02-08 18:06:11 +0000 |
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committer | Tom Tromey <tromey@gcc.gnu.org> | 2006-02-08 18:06:11 +0000 |
commit | 855dd2bcff9e32e053bf66e336405ded26e9c927 (patch) | |
tree | 9a1df881ae846a312ad5ddcb0929d04574b40956 /libjava/java/lang/Float.java | |
parent | 59c02d8a613e46512e852d54ab2ff9209f47acc7 (diff) | |
download | gcc-855dd2bcff9e32e053bf66e336405ded26e9c927.zip gcc-855dd2bcff9e32e053bf66e336405ded26e9c927.tar.gz gcc-855dd2bcff9e32e053bf66e336405ded26e9c927.tar.bz2 |
re PR java/22578 (should inline floatToIntBits et al)
gcc/java
PR java/22578:
* check-init.c (check_init): Handle VIEW_CONVERT_EXPR.
* builtins.c (convert_real): New function.
(java_builtins): Handle Float.intBitsToFloat,
Float.floatToRawIntBits, Double.longBitsToDouble,
Double.doubleToRawLongBits.
libjava
PR java/22578:
* gcj/javaprims.h: Updated.
* sources.am, Makefile.in: Rebuilt.
* java/lang/natDouble.cc (doubleToLongBits): Moved to VMDouble.
(doubleToRawLongBits): Likewise.
(longBitsToDouble): Likewise.
(toString): Likewise.
(parseDouble): Likewise.
* java/lang/natFloat.cc (floatToIntBits): Moved to VMFloat.
(floatToRawIntBits): Likewise.
(intBitsToFloat): Likewise.
* java/lang/VMDouble.java: New file.
* java/lang/VMFloat.java: New file.
* java/lang/Float.java, java/lang/Double.java: Removed.
From-SVN: r110759
Diffstat (limited to 'libjava/java/lang/Float.java')
-rw-r--r-- | libjava/java/lang/Float.java | 546 |
1 files changed, 0 insertions, 546 deletions
diff --git a/libjava/java/lang/Float.java b/libjava/java/lang/Float.java deleted file mode 100644 index 7677ca4..0000000 --- a/libjava/java/lang/Float.java +++ /dev/null @@ -1,546 +0,0 @@ -/* Float.java -- object wrapper for float - Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2005, 2006 - Free Software Foundation, Inc. - -This file is part of GNU Classpath. - -GNU Classpath is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2, or (at your option) -any later version. - -GNU Classpath is distributed in the hope that it will be useful, but -WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -General Public License for more details. - -You should have received a copy of the GNU General Public License -along with GNU Classpath; see the file COPYING. If not, write to the -Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA -02110-1301 USA. - -Linking this library statically or dynamically with other modules is -making a combined work based on this library. Thus, the terms and -conditions of the GNU General Public License cover the whole -combination. - -As a special exception, the copyright holders of this library give you -permission to link this library with independent modules to produce an -executable, regardless of the license terms of these independent -modules, and to copy and distribute the resulting executable under -terms of your choice, provided that you also meet, for each linked -independent module, the terms and conditions of the license of that -module. An independent module is a module which is not derived from -or based on this library. If you modify this library, you may extend -this exception to your version of the library, but you are not -obligated to do so. If you do not wish to do so, delete this -exception statement from your version. */ - - -package java.lang; - -/** - * Instances of class <code>Float</code> represent primitive - * <code>float</code> values. - * - * Additionally, this class provides various helper functions and variables - * related to floats. - * - * @author Paul Fisher - * @author Andrew Haley (aph@cygnus.com) - * @author Eric Blake (ebb9@email.byu.edu) - * @since 1.0 - * @status updated to 1.4 - */ -public final class Float extends Number implements Comparable -{ - /** - * Compatible with JDK 1.0+. - */ - private static final long serialVersionUID = -2671257302660747028L; - - /** - * The maximum positive value a <code>double</code> may represent - * is 3.4028235e+38f. - */ - public static final float MAX_VALUE = 3.4028235e+38f; - - /** - * The minimum positive value a <code>float</code> may represent - * is 1.4e-45. - */ - public static final float MIN_VALUE = 1.4e-45f; - - /** - * The value of a float representation -1.0/0.0, negative infinity. - */ - public static final float NEGATIVE_INFINITY = -1.0f / 0.0f; - - /** - * The value of a float representation 1.0/0.0, positive infinity. - */ - public static final float POSITIVE_INFINITY = 1.0f / 0.0f; - - /** - * All IEEE 754 values of NaN have the same value in Java. - */ - public static final float NaN = 0.0f / 0.0f; - - /** - * The primitive type <code>float</code> is represented by this - * <code>Class</code> object. - * @since 1.1 - */ - public static final Class TYPE = VMClassLoader.getPrimitiveClass('F'); - - /** - * The number of bits needed to represent a <code>float</code>. - * @since 1.5 - */ - public static final int SIZE = 32; - - /** - * The immutable value of this Float. - * - * @serial the wrapped float - */ - private final float value; - - /** - * Create a <code>Float</code> from the primitive <code>float</code> - * specified. - * - * @param value the <code>float</code> argument - */ - public Float(float value) - { - this.value = value; - } - - /** - * Create a <code>Float</code> from the primitive <code>double</code> - * specified. - * - * @param value the <code>double</code> argument - */ - public Float(double value) - { - this.value = (float) value; - } - - /** - * Create a <code>Float</code> from the specified <code>String</code>. - * This method calls <code>Float.parseFloat()</code>. - * - * @param s the <code>String</code> to convert - * @throws NumberFormatException if <code>s</code> cannot be parsed as a - * <code>float</code> - * @throws NullPointerException if <code>s</code> is null - * @see #parseFloat(String) - */ - public Float(String s) - { - value = parseFloat(s); - } - - /** - * Convert the <code>float</code> to a <code>String</code>. - * Floating-point string representation is fairly complex: here is a - * rundown of the possible values. "<code>[-]</code>" indicates that a - * negative sign will be printed if the value (or exponent) is negative. - * "<code><number></code>" means a string of digits ('0' to '9'). - * "<code><digit></code>" means a single digit ('0' to '9').<br> - * - * <table border=1> - * <tr><th>Value of Float</th><th>String Representation</th></tr> - * <tr><td>[+-] 0</td> <td><code>[-]0.0</code></td></tr> - * <tr><td>Between [+-] 10<sup>-3</sup> and 10<sup>7</sup>, exclusive</td> - * <td><code>[-]number.number</code></td></tr> - * <tr><td>Other numeric value</td> - * <td><code>[-]<digit>.<number> - * E[-]<number></code></td></tr> - * <tr><td>[+-] infinity</td> <td><code>[-]Infinity</code></td></tr> - * <tr><td>NaN</td> <td><code>NaN</code></td></tr> - * </table> - * - * Yes, negative zero <em>is</em> a possible value. Note that there is - * <em>always</em> a <code>.</code> and at least one digit printed after - * it: even if the number is 3, it will be printed as <code>3.0</code>. - * After the ".", all digits will be printed except trailing zeros. The - * result is rounded to the shortest decimal number which will parse back - * to the same float. - * - * <p>To create other output formats, use {@link java.text.NumberFormat}. - * - * @XXX specify where we are not in accord with the spec. - * - * @param f the <code>float</code> to convert - * @return the <code>String</code> representing the <code>float</code> - */ - public static String toString(float f) - { - return Double.toString(f, true); - } - - /** - * Creates a new <code>Float</code> object using the <code>String</code>. - * - * @param s the <code>String</code> to convert - * @return the new <code>Float</code> - * @throws NumberFormatException if <code>s</code> cannot be parsed as a - * <code>float</code> - * @throws NullPointerException if <code>s</code> is null - * @see #parseFloat(String) - */ - public static Float valueOf(String s) - { - return new Float(parseFloat(s)); - } - - /** - * Returns a <code>Float</code> object wrapping the value. - * In contrast to the <code>Float</code> constructor, this method - * may cache some values. It is used by boxing conversion. - * - * @param val the value to wrap - * @return the <code>Float</code> - * - * @since 1.5 - */ - public static Float valueOf(float val) - { - // We don't actually cache, but we could. - return new Float(val); - } - - /** - * Parse the specified <code>String</code> as a <code>float</code>. The - * extended BNF grammar is as follows:<br> - * <pre> - * <em>DecodableString</em>: - * ( [ <code>-</code> | <code>+</code> ] <code>NaN</code> ) - * | ( [ <code>-</code> | <code>+</code> ] <code>Infinity</code> ) - * | ( [ <code>-</code> | <code>+</code> ] <em>FloatingPoint</em> - * [ <code>f</code> | <code>F</code> | <code>d</code> - * | <code>D</code>] ) - * <em>FloatingPoint</em>: - * ( { <em>Digit</em> }+ [ <code>.</code> { <em>Digit</em> } ] - * [ <em>Exponent</em> ] ) - * | ( <code>.</code> { <em>Digit</em> }+ [ <em>Exponent</em> ] ) - * <em>Exponent</em>: - * ( ( <code>e</code> | <code>E</code> ) - * [ <code>-</code> | <code>+</code> ] { <em>Digit</em> }+ ) - * <em>Digit</em>: <em><code>'0'</code> through <code>'9'</code></em> - * </pre> - * - * <p>NaN and infinity are special cases, to allow parsing of the output - * of toString. Otherwise, the result is determined by calculating - * <em>n * 10<sup>exponent</sup></em> to infinite precision, then rounding - * to the nearest float. Remember that many numbers cannot be precisely - * represented in floating point. In case of overflow, infinity is used, - * and in case of underflow, signed zero is used. Unlike Integer.parseInt, - * this does not accept Unicode digits outside the ASCII range. - * - * <p>If an unexpected character is found in the <code>String</code>, a - * <code>NumberFormatException</code> will be thrown. Leading and trailing - * 'whitespace' is ignored via <code>String.trim()</code>, but spaces - * internal to the actual number are not allowed. - * - * <p>To parse numbers according to another format, consider using - * {@link java.text.NumberFormat}. - * - * @XXX specify where/how we are not in accord with the spec. - * - * @param str the <code>String</code> to convert - * @return the <code>float</code> value of <code>s</code> - * @throws NumberFormatException if <code>s</code> cannot be parsed as a - * <code>float</code> - * @throws NullPointerException if <code>s</code> is null - * @see #MIN_VALUE - * @see #MAX_VALUE - * @see #POSITIVE_INFINITY - * @see #NEGATIVE_INFINITY - * @since 1.2 - */ - public static float parseFloat(String str) - { - // XXX Rounding parseDouble() causes some errors greater than 1 ulp from - // the infinitely precise decimal. - return (float) Double.parseDouble(str); - } - - /** - * Return <code>true</code> if the <code>float</code> has the same - * value as <code>NaN</code>, otherwise return <code>false</code>. - * - * @param v the <code>float</code> to compare - * @return whether the argument is <code>NaN</code> - */ - public static boolean isNaN(float v) - { - // This works since NaN != NaN is the only reflexive inequality - // comparison which returns true. - return v != v; - } - - /** - * Return <code>true</code> if the <code>float</code> has a value - * equal to either <code>NEGATIVE_INFINITY</code> or - * <code>POSITIVE_INFINITY</code>, otherwise return <code>false</code>. - * - * @param v the <code>float</code> to compare - * @return whether the argument is (-/+) infinity - */ - public static boolean isInfinite(float v) - { - return v == POSITIVE_INFINITY || v == NEGATIVE_INFINITY; - } - - /** - * Return <code>true</code> if the value of this <code>Float</code> - * is the same as <code>NaN</code>, otherwise return <code>false</code>. - * - * @return whether this <code>Float</code> is <code>NaN</code> - */ - public boolean isNaN() - { - return isNaN(value); - } - - /** - * Return <code>true</code> if the value of this <code>Float</code> - * is the same as <code>NEGATIVE_INFINITY</code> or - * <code>POSITIVE_INFINITY</code>, otherwise return <code>false</code>. - * - * @return whether this <code>Float</code> is (-/+) infinity - */ - public boolean isInfinite() - { - return isInfinite(value); - } - - /** - * Convert the <code>float</code> value of this <code>Float</code> - * to a <code>String</code>. This method calls - * <code>Float.toString(float)</code> to do its dirty work. - * - * @return the <code>String</code> representation - * @see #toString(float) - */ - public String toString() - { - return toString(value); - } - - /** - * Return the value of this <code>Float</code> as a <code>byte</code>. - * - * @return the byte value - * @since 1.1 - */ - public byte byteValue() - { - return (byte) value; - } - - /** - * Return the value of this <code>Float</code> as a <code>short</code>. - * - * @return the short value - * @since 1.1 - */ - public short shortValue() - { - return (short) value; - } - - /** - * Return the value of this <code>Integer</code> as an <code>int</code>. - * - * @return the int value - */ - public int intValue() - { - return (int) value; - } - - /** - * Return the value of this <code>Integer</code> as a <code>long</code>. - * - * @return the long value - */ - public long longValue() - { - return (long) value; - } - - /** - * Return the value of this <code>Float</code>. - * - * @return the float value - */ - public float floatValue() - { - return value; - } - - /** - * Return the value of this <code>Float</code> as a <code>double</code> - * - * @return the double value - */ - public double doubleValue() - { - return value; - } - - /** - * Return a hashcode representing this Object. <code>Float</code>'s hash - * code is calculated by calling <code>floatToIntBits(floatValue())</code>. - * - * @return this Object's hash code - * @see #floatToIntBits(float) - */ - public int hashCode() - { - return floatToIntBits(value); - } - - /** - * Returns <code>true</code> if <code>obj</code> is an instance of - * <code>Float</code> and represents the same float value. Unlike comparing - * two floats with <code>==</code>, this treats two instances of - * <code>Float.NaN</code> as equal, but treats <code>0.0</code> and - * <code>-0.0</code> as unequal. - * - * <p>Note that <code>f1.equals(f2)</code> is identical to - * <code>floatToIntBits(f1.floatValue()) == - * floatToIntBits(f2.floatValue())</code>. - * - * @param obj the object to compare - * @return whether the objects are semantically equal - */ - public boolean equals(Object obj) - { - if (! (obj instanceof Float)) - return false; - - float f = ((Float) obj).value; - - // Avoid call to native method. However, some implementations, like gcj, - // are better off using floatToIntBits(value) == floatToIntBits(f). - // Check common case first, then check NaN and 0. - if (value == f) - return (value != 0) || (1 / value == 1 / f); - return isNaN(value) && isNaN(f); - } - - /** - * Convert the float to the IEEE 754 floating-point "single format" bit - * layout. Bit 31 (the most significant) is the sign bit, bits 30-23 - * (masked by 0x7f800000) represent the exponent, and bits 22-0 - * (masked by 0x007fffff) are the mantissa. This function collapses all - * versions of NaN to 0x7fc00000. The result of this function can be used - * as the argument to <code>Float.intBitsToFloat(int)</code> to obtain the - * original <code>float</code> value. - * - * @param value the <code>float</code> to convert - * @return the bits of the <code>float</code> - * @see #intBitsToFloat(int) - */ - // GCJ LOCAL: We diverge from Classpath for efficiency. - public static native int floatToIntBits(float value); - // END GCJ LOCAL - - /** - * Convert the float to the IEEE 754 floating-point "single format" bit - * layout. Bit 31 (the most significant) is the sign bit, bits 30-23 - * (masked by 0x7f800000) represent the exponent, and bits 22-0 - * (masked by 0x007fffff) are the mantissa. This function leaves NaN alone, - * rather than collapsing to a canonical value. The result of this function - * can be used as the argument to <code>Float.intBitsToFloat(int)</code> to - * obtain the original <code>float</code> value. - * - * @param value the <code>float</code> to convert - * @return the bits of the <code>float</code> - * @see #intBitsToFloat(int) - */ - // GCJ LOCAL: We diverge from Classpath for efficiency. - public static native int floatToRawIntBits(float value); - // END GCJ LOCAL - - /** - * Convert the argument in IEEE 754 floating-point "single format" bit - * layout to the corresponding float. Bit 31 (the most significant) is the - * sign bit, bits 30-23 (masked by 0x7f800000) represent the exponent, and - * bits 22-0 (masked by 0x007fffff) are the mantissa. This function leaves - * NaN alone, so that you can recover the bit pattern with - * <code>Float.floatToRawIntBits(float)</code>. - * - * @param bits the bits to convert - * @return the <code>float</code> represented by the bits - * @see #floatToIntBits(float) - * @see #floatToRawIntBits(float) - */ - // GCJ LOCAL: We diverge from Classpath for efficiency. - public static native float intBitsToFloat(int bits); - // END GCJ LOCAL - - /** - * Compare two Floats numerically by comparing their <code>float</code> - * values. The result is positive if the first is greater, negative if the - * second is greater, and 0 if the two are equal. However, this special - * cases NaN and signed zero as follows: NaN is considered greater than - * all other floats, including <code>POSITIVE_INFINITY</code>, and positive - * zero is considered greater than negative zero. - * - * @param f the Float to compare - * @return the comparison - * @since 1.2 - */ - public int compareTo(Float f) - { - return compare(value, f.value); - } - - /** - * Behaves like <code>compareTo(Float)</code> unless the Object - * is not an <code>Float</code>. - * - * @param o the object to compare - * @return the comparison - * @throws ClassCastException if the argument is not a <code>Float</code> - * @see #compareTo(Float) - * @see Comparable - * @since 1.2 - */ - public int compareTo(Object o) - { - return compare(value, ((Float) o).value); - } - - /** - * Behaves like <code>new Float(x).compareTo(new Float(y))</code>; in - * other words this compares two floats, special casing NaN and zero, - * without the overhead of objects. - * - * @param x the first float to compare - * @param y the second float to compare - * @return the comparison - * @since 1.4 - */ - public static int compare(float x, float y) - { - if (isNaN(x)) - return isNaN(y) ? 0 : 1; - if (isNaN(y)) - return -1; - // recall that 0.0 == -0.0, so we convert to infinities and try again - if (x == 0 && y == 0) - return (int) (1 / x - 1 / y); - if (x == y) - return 0; - - return x > y ? 1 : -1; - } -} |