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author | Ian Lance Taylor <ian@gcc.gnu.org> | 2010-12-03 04:34:57 +0000 |
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committer | Ian Lance Taylor <ian@gcc.gnu.org> | 2010-12-03 04:34:57 +0000 |
commit | 7a9389330e91acc3ed05deac2d198af25d13cf3c (patch) | |
tree | 38fe54a4f38ede5d949c915d66191f24a6fe5153 /libgo/runtime/mcache.c | |
parent | 1aa6700378e5188a853c018256113ce6e1fb5c05 (diff) | |
download | gcc-7a9389330e91acc3ed05deac2d198af25d13cf3c.zip gcc-7a9389330e91acc3ed05deac2d198af25d13cf3c.tar.gz gcc-7a9389330e91acc3ed05deac2d198af25d13cf3c.tar.bz2 |
Add Go frontend, libgo library, and Go testsuite.
gcc/:
* gcc.c (default_compilers): Add entry for ".go".
* common.opt: Add -static-libgo as a driver option.
* doc/install.texi (Configuration): Mention libgo as an option for
--enable-shared. Mention go as an option for --enable-languages.
* doc/invoke.texi (Overall Options): Mention .go as a file name
suffix. Mention go as a -x option.
* doc/frontends.texi (G++ and GCC): Mention Go as a supported
language.
* doc/sourcebuild.texi (Top Level): Mention libgo.
* doc/standards.texi (Standards): Add section on Go language.
Move references for other languages into their own section.
* doc/contrib.texi (Contributors): Mention that I contributed the
Go frontend.
gcc/testsuite/:
* lib/go.exp: New file.
* lib/go-dg.exp: New file.
* lib/go-torture.exp: New file.
* lib/target-supports.exp (check_compile): Match // Go.
From-SVN: r167407
Diffstat (limited to 'libgo/runtime/mcache.c')
-rw-r--r-- | libgo/runtime/mcache.c | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/libgo/runtime/mcache.c b/libgo/runtime/mcache.c new file mode 100644 index 0000000..ce65757 --- /dev/null +++ b/libgo/runtime/mcache.c @@ -0,0 +1,131 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Per-thread (in Go, per-M) malloc cache for small objects. +// +// See malloc.h for an overview. + +#include "runtime.h" +#include "malloc.h" + +void* +runtime_MCache_Alloc(MCache *c, int32 sizeclass, uintptr size, int32 zeroed) +{ + MCacheList *l; + MLink *first, *v; + int32 n; + + // Allocate from list. + l = &c->list[sizeclass]; + if(l->list == nil) { + // Replenish using central lists. + n = runtime_MCentral_AllocList(&runtime_mheap.central[sizeclass], + runtime_class_to_transfercount[sizeclass], &first); + l->list = first; + l->nlist = n; + c->size += n*size; + } + v = l->list; + l->list = v->next; + l->nlist--; + if(l->nlist < l->nlistmin) + l->nlistmin = l->nlist; + c->size -= size; + + // v is zeroed except for the link pointer + // that we used above; zero that. + v->next = nil; + if(zeroed) { + // block is zeroed iff second word is zero ... + if(size > sizeof(uintptr) && ((uintptr*)v)[1] != 0) + runtime_memclr((byte*)v, size); + else { + // ... except for the link pointer + // that we used above; zero that. + v->next = nil; + } + } + c->local_alloc += size; + c->local_objects++; + return v; +} + +// Take n elements off l and return them to the central free list. +static void +ReleaseN(MCache *c, MCacheList *l, int32 n, int32 sizeclass) +{ + MLink *first, **lp; + int32 i; + + // Cut off first n elements. + first = l->list; + lp = &l->list; + for(i=0; i<n; i++) + lp = &(*lp)->next; + l->list = *lp; + *lp = nil; + l->nlist -= n; + if(l->nlist < l->nlistmin) + l->nlistmin = l->nlist; + c->size -= n*runtime_class_to_size[sizeclass]; + + // Return them to central free list. + runtime_MCentral_FreeList(&runtime_mheap.central[sizeclass], n, first); +} + +void +runtime_MCache_Free(MCache *c, void *v, int32 sizeclass, uintptr size) +{ + int32 i, n; + MCacheList *l; + MLink *p; + + // Put back on list. + l = &c->list[sizeclass]; + p = v; + p->next = l->list; + l->list = p; + l->nlist++; + c->size += size; + c->local_alloc -= size; + c->local_objects--; + + if(l->nlist >= MaxMCacheListLen) { + // Release a chunk back. + ReleaseN(c, l, runtime_class_to_transfercount[sizeclass], sizeclass); + } + + if(c->size >= MaxMCacheSize) { + // Scavenge. + for(i=0; i<NumSizeClasses; i++) { + l = &c->list[i]; + n = l->nlistmin; + + // n is the minimum number of elements we've seen on + // the list since the last scavenge. If n > 0, it means that + // we could have gotten by with n fewer elements + // without needing to consult the central free list. + // Move toward that situation by releasing n/2 of them. + if(n > 0) { + if(n > 1) + n /= 2; + ReleaseN(c, l, n, i); + } + l->nlistmin = l->nlist; + } + } +} + +void +runtime_MCache_ReleaseAll(MCache *c) +{ + int32 i; + MCacheList *l; + + for(i=0; i<NumSizeClasses; i++) { + l = &c->list[i]; + ReleaseN(c, l, l->nlist, i); + l->nlistmin = 0; + } +} |