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authorIan Lance Taylor <iant@golang.org>2020-01-02 15:05:27 -0800
committerIan Lance Taylor <iant@golang.org>2020-01-21 23:53:22 -0800
commit5a8ea165926cb0737ab03bc48c18dc5198ab5305 (patch)
tree962dc3357c57f019f85658f99e2e753e30201c27 /libgo/go/encoding/base64
parent6ac6529e155c9baa0aaaed7aca06bd38ebda5b43 (diff)
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libgo: update to Go1.14beta1
Reviewed-on: https://go-review.googlesource.com/c/gofrontend/+/214297
Diffstat (limited to 'libgo/go/encoding/base64')
-rw-r--r--libgo/go/encoding/base64/base64.go3
1 files changed, 3 insertions, 0 deletions
diff --git a/libgo/go/encoding/base64/base64.go b/libgo/go/encoding/base64/base64.go
index 0822101..690d3ce 100644
--- a/libgo/go/encoding/base64/base64.go
+++ b/libgo/go/encoding/base64/base64.go
@@ -86,6 +86,9 @@ func (enc Encoding) WithPadding(padding rune) *Encoding {
// Strict creates a new encoding identical to enc except with
// strict decoding enabled. In this mode, the decoder requires that
// trailing padding bits are zero, as described in RFC 4648 section 3.5.
+//
+// Note that the input is still malleable, as new line characters
+// (CR and LF) are still ignored.
func (enc Encoding) Strict() *Encoding {
enc.strict = true
return &enc