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author | Richard Sandiford <richard.sandiford@arm.com> | 2023-11-11 17:28:57 +0000 |
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committer | Richard Sandiford <richard.sandiford@arm.com> | 2023-11-11 17:28:57 +0000 |
commit | e59ec35276599805cdc6c3979d8a167b027d286e (patch) | |
tree | 9e278d59c51042ec594b7b2b2f12bbfc5c99b19a /gcc | |
parent | 335b55f4146c5ef9e3bf4bcb7e58e887c3150b02 (diff) | |
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mode-switching: Tweak entry/exit handling
An entity isn't transparent in a block that requires a specific mode.
optimize_mode_switching took that into account for normal insns,
but didn't for the exit block. Later patches misbehaved because
of this.
In contrast, an entity was correctly marked as non-transparent
in the entry block, but the reasoning seemed a bit convoluted.
It also referred to a function that no longer exists.
Since KILL = ~TRANSP, the entity is by definition not transparent
in a block that defines the entity, so I think we can make it so
without comment.
Finally, the exit handling was nested in the entry handling,
but that doesn't seem necessary. A target could say that an
entity is undefined on entry but must be defined on return,
on a "be liberal in what you accept, be conservative in what
you do" principle.
gcc/
* mode-switching.cc (optimize_mode_switching): Mark the exit
block as nontransparent if it requires a specific mode.
Handle the entry and exit mode as sibling rather than nested
concepts. Remove outdated comment.
Diffstat (limited to 'gcc')
-rw-r--r-- | gcc/mode-switching.cc | 34 |
1 files changed, 15 insertions, 19 deletions
diff --git a/gcc/mode-switching.cc b/gcc/mode-switching.cc index 03dd4c1..1145350 100644 --- a/gcc/mode-switching.cc +++ b/gcc/mode-switching.cc @@ -650,34 +650,30 @@ optimize_mode_switching (void) } if (targetm.mode_switching.entry && targetm.mode_switching.exit) { - int mode = targetm.mode_switching.entry (e); - info[post_entry->index].mode_out = info[post_entry->index].mode_in = no_mode; - if (pre_exit) - { - info[pre_exit->index].mode_out = - info[pre_exit->index].mode_in = no_mode; - } + int mode = targetm.mode_switching.entry (e); if (mode != no_mode) { - bb = post_entry; - - /* By always making this nontransparent, we save - an extra check in make_preds_opaque. We also - need this to avoid confusing pre_edge_lcm when - antic is cleared but transp and comp are set. */ - bitmap_clear_bit (transp_all, bb->index); - /* Insert a fake computing definition of MODE into entry blocks which compute no mode. This represents the mode on entry. */ - info[bb->index].computing = mode; + info[post_entry->index].computing = mode; + bitmap_clear_bit (transp_all, post_entry->index); + } - if (pre_exit) - info[pre_exit->index].seginfo->mode = - targetm.mode_switching.exit (e); + if (pre_exit) + { + info[pre_exit->index].mode_out = + info[pre_exit->index].mode_in = no_mode; + + int mode = targetm.mode_switching.exit (e); + if (mode != no_mode) + { + info[pre_exit->index].seginfo->mode = mode; + bitmap_clear_bit (transp_all, pre_exit->index); + } } } |