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authorNathan Sidwell <nathan@codesourcery.com>2000-08-11 13:42:32 +0000
committerNathan Sidwell <nathan@gcc.gnu.org>2000-08-11 13:42:32 +0000
commit8117da65db95b328f0586b183042425c75dde628 (patch)
tree5faa966e485b1c0e2ebd6d36c06faac1f32b4604 /gcc
parentc9bacfdb84edd4ca8bb29e8a9ce801cb780350ce (diff)
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* extend.texi (Volatiles): Fix typos.
From-SVN: r35632
Diffstat (limited to 'gcc')
-rw-r--r--gcc/ChangeLog4
-rw-r--r--gcc/extend.texi4
2 files changed, 6 insertions, 2 deletions
diff --git a/gcc/ChangeLog b/gcc/ChangeLog
index 42d7dba..5d53ed9 100644
--- a/gcc/ChangeLog
+++ b/gcc/ChangeLog
@@ -1,3 +1,7 @@
+2000-08-11 Nathan Sidwell <nathan@codesourcery.com>
+
+ * extend.texi (Volatiles): Fix typos.
+
2000-08-11 Kazu Hirata <kazu@hxi.com>
* flow.c: Fix formatting.
diff --git a/gcc/extend.texi b/gcc/extend.texi
index 4a8c87c..7ec85bf 100644
--- a/gcc/extend.texi
+++ b/gcc/extend.texi
@@ -3558,13 +3558,13 @@ works correctly.
Both the C and C++ standard have the concept of volatile objects. These
are normally accessed by pointers and used for accessing hardware. The
-standards encourage compilers to refrain from optimizations on
+standards encourage compilers to refrain from optimizations
concerning accesses to volatile objects that it might perform on
non-volatile objects. The C standard leaves it implementation defined
as to what constitutes a volatile access. The C++ standard omits to
specify this, except to say that C++ should behave in a similar manner
to C with respect to volatiles, where possible. The minimum either
-standard specifies is that at a sequence point all previous access to
+standard specifies is that at a sequence point all previous accesses to
volatile objects have stabilized and no subsequent accesses have
occurred. Thus an implementation is free to reorder and combine
volatile accesses which occur between sequence points, but cannot do so