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authorJonathan Wakely <jwakely@redhat.com>2023-04-26 15:23:57 +0100
committerJonathan Wakely <jwakely@redhat.com>2023-04-27 11:28:39 +0100
commitf9412cedd6c0e7417b30d9a80d3f45c8746223b4 (patch)
tree07675ffc3873c74bc79453927dd0f224829c7493 /gcc
parentd8842271ebf9a81128df9ae80e1d3b688749eac8 (diff)
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libstdc++: Make std::random_device throw std::system_error [PR105081]
This changes std::random_device constructors to throw std::system_error (with EINVAL as the error code) when the constructor argument is invalid. We can also throw std::system_error when read(2) fails so that the exception includes the additional information provided by errno. As noted in the PR, this is consistent with libc++, and doesn't break any existing code which catches std::runtime_error, because those handlers will still catch std::system_error. libstdc++-v3/ChangeLog: PR libstdc++/105081 * src/c++11/random.cc (__throw_syserr): New function. (random_device::_M_init, random_device::_M_init_pretr1): Use new function for bad tokens. (random_device::_M_getval): Use new function for read errors. * testsuite/util/testsuite_random.h (random_device_available): Change catch handler to use std::system_error.
Diffstat (limited to 'gcc')
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