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author | Tom Tromey <tom@tromey.com> | 2019-01-21 15:25:29 +0000 |
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committer | Tom Tromey <tromey@gcc.gnu.org> | 2019-01-21 15:25:29 +0000 |
commit | 2197ea1791698761983e0b8a7b3d6d2b50f87d1f (patch) | |
tree | eecff65f98f1b03858f03fdc3b8165fba939c075 /gcc | |
parent | c73e7656f5f64a8ee544270adea13cc39ddae70d (diff) | |
download | gcc-2197ea1791698761983e0b8a7b3d6d2b50f87d1f.zip gcc-2197ea1791698761983e0b8a7b3d6d2b50f87d1f.tar.gz gcc-2197ea1791698761983e0b8a7b3d6d2b50f87d1f.tar.bz2 |
Fix leak in splay-tree
Philippe Waroquiers noticed a memory leak in gdb, which he tracked
down to a bug in splay-tree. splay_tree_remove does not call the
`delete_key' function when it removes the old node; but it should.
I looked at every splay tree in GCC and there is only one that passes
a non-NULL delete function -- the one in lto.c. That file does not
call splay_tree_remove. So, I think this is safe to check in.
I re-ran the LTO tests to double check.
libiberty/
* splay-tree.c (splay_tree_remove): Delete the key if necessary.
From-SVN: r268116
Diffstat (limited to 'gcc')
0 files changed, 0 insertions, 0 deletions