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author | Jakub Jelinek <jakub@redhat.com> | 2024-02-26 11:12:39 +0100 |
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committer | Jakub Jelinek <jakub@redhat.com> | 2024-02-26 11:12:39 +0100 |
commit | f12697f3298566412386e5d70dc48a431e09b75f (patch) | |
tree | ba5144a9e8b2c66a00b38bd2309c993dff2a3e16 /gcc/tree-vect-loop-manip.cc | |
parent | a25d7d1385087e0f43574064db45f1bc7d52f400 (diff) | |
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i386: Enable _BitInt support on ia32
Given the https://gcc.gnu.org/bugzilla/show_bug.cgi?id=113837#c9
comment, the following patch just attempts to implement what I think
is best for ia32.
Compared to https://gitlab.com/x86-psABIs/i386-ABI/-/issues/5 ,
like that patch for _BitInt(64) or smaller it uses the smallest containing
{,un}signed {char,short,int,long long} for passing/returning and
layout of variables including in structures for alignment/size, with any
extra bits unspecified.
Unlike the above proposal, for larger _BitInt (i.e. _BitInt(65)+), it uses
passing/returning/layout/alignment of structure containing minimum needed
number of 32-bit limbs, again with the extra bits unspecified.
This is because most operations (except copy or bitwise ops) on _BitInts
aren't really vectorizable and will be under the hood implemented in loops
over 32-bit limbs anyway (using 64-bit limbs under the hood would mean
often using library implementation for the basic operations) and because
ia32 doesn't align even long long/double in structures to 64-bit I think
it is better to just use 32-bit alignment for that. And I don't see
a reason to waste 32-bit bits say for _BitInt(224) or _BitInt(288) on ia32.
So, effectively it is like the x86-64 _BitInt ABI with everything divided by
2, the only exception is that in x86-64 psABI _BitInt(128) is said to be
already a structure of 2 limbs, which happens to be passed mostly the same
as __int128 (except for alignment).
2024-02-26 Jakub Jelinek <jakub@redhat.com>
* config/i386/i386.cc (ix86_bitint_type_info): Add support for
!TARGET_64BIT.
Diffstat (limited to 'gcc/tree-vect-loop-manip.cc')
0 files changed, 0 insertions, 0 deletions