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authorbors[bot] <26634292+bors[bot]@users.noreply.github.com>2022-05-23 14:57:55 +0000
committerGitHub <noreply@github.com>2022-05-23 14:57:55 +0000
commitbf6d540b1043bb944450dfe9da4c91124cdf31d3 (patch)
tree6edb9359d5ac9d9b63938019e0fd9b336c1dd43e /gcc/rust/backend/rust-compile-context.h
parent63762cc243c643c10aca7e07dfd6abe9b78748f8 (diff)
parentcd39861da5e1113207193bb8b3e6fb3dde92895f (diff)
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Merge #1268
1268: Fix Slice Type Layout r=philberty a=philberty Slices in Rust are represented by TypePaths such as '[i32]'. Though if you actually try to use this explicit type-path you will hit errors such as this type has an unknown size at compile time. This is because this is actually what Rust calls a dynamically sized type. This means when you use types such as: '&[i32]' it is not actually a reference type to a slice. Its a slice in its entirety this means for lack of a better word when you use '*const [i32]' or '&mut [i32]' we end up actually passing around a struct by value _not_ at pointer/reference to it. This patch changes the type-layout so that we handle this layout change properly. This patch will also need to be applied to str types which I believe have a similar layout for safety. The patch also sets up TYPE_MAIN_VARIANT so that we can avoid unnessecary view_convert_expressions between *const [i32] and &mut [i32] which will have the same layout. Reference: https://doc.rust-lang.org/reference/dynamically-sized-types.html https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=672adac002939a2dab43b8d231adc1dc Fixes #1232 Co-authored-by: Philip Herron <philip.herron@embecosm.com>
Diffstat (limited to 'gcc/rust/backend/rust-compile-context.h')
-rw-r--r--gcc/rust/backend/rust-compile-context.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/gcc/rust/backend/rust-compile-context.h b/gcc/rust/backend/rust-compile-context.h
index 8378554..096b65f 100644
--- a/gcc/rust/backend/rust-compile-context.h
+++ b/gcc/rust/backend/rust-compile-context.h
@@ -67,6 +67,17 @@ public:
return type;
}
+ tree insert_main_variant (tree type)
+ {
+ hashval_t h = type_hasher (type);
+ auto it = main_variants.find (h);
+ if (it != main_variants.end ())
+ return it->second;
+
+ main_variants.insert ({h, type});
+ return type;
+ }
+
::Backend *get_backend () { return backend; }
Resolver::Resolver *get_resolver () { return resolver; }
Resolver::TypeCheckContext *get_tyctx () { return tyctx; }
@@ -314,6 +325,7 @@ private:
std::map<DefId, std::vector<std::pair<const TyTy::BaseType *, tree>>>
mono_fns;
std::map<HirId, tree> implicit_pattern_bindings;
+ std::map<hashval_t, tree> main_variants;
// To GCC middle-end
std::vector<tree> type_decls;