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author | Richard Kenner <kenner@gcc.gnu.org> | 1997-06-25 16:25:24 -0400 |
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committer | Richard Kenner <kenner@gcc.gnu.org> | 1997-06-25 16:25:24 -0400 |
commit | 2024f9e4dc4746fc1f87a82ccd998d0c24f75d8c (patch) | |
tree | 938bbdc79bc8962b1b6cd7bb530731700295bc79 /gcc/objc/thr-mach.c | |
parent | f15e9e7ef22cffbdff2f1792dfc0d539fdd26a01 (diff) | |
download | gcc-2024f9e4dc4746fc1f87a82ccd998d0c24f75d8c.zip gcc-2024f9e4dc4746fc1f87a82ccd998d0c24f75d8c.tar.gz gcc-2024f9e4dc4746fc1f87a82ccd998d0c24f75d8c.tar.bz2 |
Completely rework according to new interface.
From-SVN: r14310
Diffstat (limited to 'gcc/objc/thr-mach.c')
-rw-r--r-- | gcc/objc/thr-mach.c | 492 |
1 files changed, 170 insertions, 322 deletions
diff --git a/gcc/objc/thr-mach.c b/gcc/objc/thr-mach.c index 1f43fc5..6f54ada 100644 --- a/gcc/objc/thr-mach.c +++ b/gcc/objc/thr-mach.c @@ -31,434 +31,282 @@ Boston, MA 02111-1307, USA. */ #include <objc/thr.h> #include "runtime.h" -/******** - * This structure represents a single mutual exclusion lock. Lock semantics - * are detailed with the subsequent functions. We use whatever lock is - * provided by the system. We augment it with depth and current owner id - * fields to implement and re-entrant lock. - */ -struct objc_mutex +/* + Obtain the maximum thread priority that can set for t. Under the + mach threading model, it is possible for the developer to adjust the + maximum priority downward only-- cannot be raised without superuser + priviledges. Once lowered, it cannot be raised. + */ +static int __mach_get_max_thread_priority(cthread_t t, int *base) { - volatile objc_thread_t owner; /* Id of thread that owns. */ - volatile int depth; /* # of acquires. */ - struct mutex lock; /* cthread mutex */ -}; - -struct objc_condition -{ - struct condition condition; /* cthread condition */ -}; - -/******** - * obtain the maximum thread priority that can set for t. Under the - * mach threading model, it is possible for the developer to adjust the - * maximum priority downward only-- cannot be raised without superuser - * priviledges. Once lowered, it cannot be raised. - */ -static int __mach_get_max_thread_priority(cthread_t t, int *base) { - thread_t threadP; - kern_return_t error; - struct thread_sched_info info; - unsigned int info_count=THREAD_SCHED_INFO_COUNT; + thread_t threadP; + kern_return_t error; + struct thread_sched_info info; + unsigned int info_count=THREAD_SCHED_INFO_COUNT; - if (t == NULL) - return -1; + if (t == NULL) + return -1; - threadP = cthread_thread(t); /* get thread underlying */ + threadP = cthread_thread(t); /* get thread underlying */ - error=thread_info(threadP, THREAD_SCHED_INFO, - (thread_info_t)&info, &info_count); + error=thread_info(threadP, THREAD_SCHED_INFO, + (thread_info_t)&info, &info_count); - if (error != KERN_SUCCESS) - return -1; + if (error != KERN_SUCCESS) + return -1; - if (base != NULL) - *base = info.base_priority; + if (base != NULL) + *base = info.base_priority; - return info.max_priority; + return info.max_priority; } -/******** - * Initialize the threads subsystem. Returns 0 if successful, or -1 if no - * thread support is available. - */ +/* Backend initialization functions */ + +/* Initialize the threads subsystem. */ int __objc_init_thread_system(void) { - DEBUG_PRINTF("__objc_init_thread_system\n"); - return 0; /* Succeeded. */ + return 0; } - +/* Close the threads subsystem. */ int -__objc_fini_thread_system(void) +__objc_close_thread_system(void) { return 0; } -/******** - * Create a new thread of execution and return its id. Return NULL if fails. - * The new thread starts in "func" with the given argument. - */ +/* Backend thread functions */ + +/* Create a new thread of execution. */ objc_thread_t -objc_thread_create(void (*func)(void *arg), void *arg) +__objc_thread_detach(void (*func)(void *arg), void *arg) { - objc_thread_t thread_id = NULL; /* Detached thread id. */ - cthread_t new_thread_handle; /* cthread handle. */ + objc_thread_t thread_id; + cthread_t new_thread_handle; - objc_mutex_lock(__objc_runtime_mutex); - - /* create thread */ - new_thread_handle = cthread_fork((cthread_fn_t)func, arg); + /* create thread */ + new_thread_handle = cthread_fork((cthread_fn_t)func, arg); - if(new_thread_handle) { + if(new_thread_handle) + { /* this is not terribly portable */ - thread_id = *(objc_thread_t *)&new_thread_handle; - cthread_detach(new_thread_handle); /* fully detach thread */ - __objc_runtime_threads_alive++; /* increment thread count */ + thread_id = *(objc_thread_t *)&new_thread_handle; + cthread_detach(new_thread_handle); } - - objc_mutex_unlock(__objc_runtime_mutex); - return thread_id; + else + thread_id = NULL; + + return thread_id; } -/******** - * Set the current thread's priority. - */ +/* Set the current thread's priority. */ int -objc_thread_set_priority(int priority) +__objc_thread_set_priority(int priority) { - objc_thread_t *t = objc_thread_id(); - cthread_t cT = (cthread_t) t; - int maxPriority = __mach_get_max_thread_priority(cT, NULL); - int sys_priority = 0; + objc_thread_t *t = objc_thread_id(); + cthread_t cT = (cthread_t) t; + int maxPriority = __mach_get_max_thread_priority(cT, NULL); + int sys_priority = 0; - if (maxPriority == -1) - return -1; + if (maxPriority == -1) + return -1; - switch (priority) { + switch (priority) + { case OBJC_THREAD_INTERACTIVE_PRIORITY: - sys_priority = maxPriority; - break; + sys_priority = maxPriority; + break; case OBJC_THREAD_BACKGROUND_PRIORITY: - sys_priority = (maxPriority * 2) / 3; - break; + sys_priority = (maxPriority * 2) / 3; + break; case OBJC_THREAD_LOW_PRIORITY: - sys_priority = maxPriority / 3; - break; + sys_priority = maxPriority / 3; + break; default: - return -1; + return -1; } - if (sys_priority == 0) - return -1; - - if (cthread_priority(cT, sys_priority, 0) == KERN_SUCCESS) - return 0; /* Changed priority. End. */ - - return -1; /* Failed. */ + if (sys_priority == 0) + return -1; + + /* Change the priority */ + if (cthread_priority(cT, sys_priority, 0) == KERN_SUCCESS) + return 0; + else + return -1; } -/******** - * Return the current thread's priority [well, whatever it is closest to]. - */ +/* Return the current thread's priority. */ int -objc_thread_get_priority(void) +__objc_thread_get_priority(void) { - objc_thread_t *t = objc_thread_id(); - cthread_t cT = (cthread_t) t; /* see objc_thread_id() */ - int basePriority; - int maxPriority; - int sys_priority = 0; - - int interactiveT, backgroundT, lowT; /* threasholds */ - - maxPriority = __mach_get_max_thread_priority(cT, &basePriority); - - if(maxPriority == -1) - return -1; - - if (basePriority > ( (maxPriority * 2) / 3)) - return OBJC_THREAD_INTERACTIVE_PRIORITY; /* interactive priority - */ - if (basePriority > ( maxPriority / 3)) - return OBJC_THREAD_BACKGROUND_PRIORITY; /* background priority - */ - return OBJC_THREAD_LOW_PRIORITY; /* everything else is low */ + objc_thread_t *t = objc_thread_id(); + cthread_t cT = (cthread_t) t; /* see objc_thread_id() */ + int basePriority; + int maxPriority; + int sys_priority = 0; + + int interactiveT, backgroundT, lowT; /* threasholds */ + + maxPriority = __mach_get_max_thread_priority(cT, &basePriority); + + if(maxPriority == -1) + return -1; + + if (basePriority > ( (maxPriority * 2) / 3)) + return OBJC_THREAD_INTERACTIVE_PRIORITY; + + if (basePriority > ( maxPriority / 3)) + return OBJC_THREAD_BACKGROUND_PRIORITY; + + return OBJC_THREAD_LOW_PRIORITY; } -/******** - * Yield our process time to another thread. Any BUSY waiting that is done - * by a thread should use this function to make sure that other threads can - * make progress even on a lazy uniprocessor system. - */ +/* Yield our process time to another thread. */ void -objc_thread_yield(void) +__objc_thread_yield(void) { - cthread_yield(); /* Yield to equal thread. */ + cthread_yield(); } -/******** - * Terminate the current tread. Doesn't return anything. Doesn't return. - * Actually, if it failed returns -1. - */ +/* Terminate the current thread. */ int -objc_thread_exit(void) +__objc_thread_exit(void) { - objc_mutex_lock(__objc_runtime_mutex); - __objc_runtime_threads_alive--; - objc_mutex_unlock(__objc_runtime_mutex); - - cthread_exit(&__objc_thread_exit_status); /* Terminate thread. */ + /* exit the thread */ + cthread_exit(&__objc_thread_exit_status); + + /* Failed if we reached here */ return -1; } -/******** - * Returns an integer value which uniquely describes a thread. Must not be - * NULL which is reserved as a marker for "no thread". - */ +/* Returns an integer value which uniquely describes a thread. */ objc_thread_t -objc_thread_id(void) +__objc_thread_id(void) { cthread_t self = cthread_self(); - return (objc_thread_t)self; -} -/******** - * Sets the thread's local storage pointer. Returns 0 if successful or -1 - * if failed. - */ + return *(objc_thread_t *)&self; +} +/* Sets the thread's local storage pointer. */ int -objc_thread_set_data(void *value) +__objc_thread_set_data(void *value) { cthread_set_data(cthread_self(), (any_t) value); return 0; } -/******** - * Returns the thread's local storage pointer. Returns NULL on failure. - */ +/* Returns the thread's local storage pointer. */ void * -objc_thread_get_data(void) +__objc_thread_get_data(void) { return (void *) cthread_data(cthread_self()); } -/******** - * Allocate a mutex. Return the mutex pointer if successful or NULL if the - * allocation failed for any reason. - */ -objc_mutex_t -objc_mutex_allocate(void) +/* Backend mutex functions */ + +/* Allocate a mutex. */ +int +__objc_mutex_allocate(objc_mutex_t mutex) { - objc_mutex_t mutex; - int err = 0; - - if (!(mutex = (objc_mutex_t)objc_malloc(sizeof(struct objc_mutex)))) - return NULL; /* Abort if malloc failed. */ + int err = 0; + mutex->backend = objc_malloc(sizeof(struct mutex)); - err = mutex_init(&(mutex->lock)); - - if (err != 0) { /* System init failed? */ - objc_free(mutex); /* Yes, free local memory. */ - return NULL; /* Abort. */ + err = mutex_init((mutex_t)(mutex->backend)); + + if (err != 0) + { + objc_free(mutex->backend); + return -1; } - mutex->owner = (objc_thread_t) -1; /* No owner. */ - mutex->depth = 0; /* No locks. */ - return mutex; /* Return mutex handle. */ + else + return 0; } -/******** - * Deallocate a mutex. Note that this includes an implicit mutex_lock to - * insure that no one else is using the lock. It is legal to deallocate - * a lock if we have a lock on it, but illegal to deallocate a lock held - * by anyone else. - * Returns the number of locks on the thread. (1 for deallocate). - */ +/* Deallocate a mutex. */ int -objc_mutex_deallocate(objc_mutex_t mutex) +__objc_mutex_deallocate(objc_mutex_t mutex) { - int depth; /* # of locks on mutex. */ + mutex_clear((mutex_t)(mutex->backend)); - if (!mutex) /* Is argument bad? */ - return -1; /* Yes, abort. */ - depth = objc_mutex_lock(mutex); /* Must have lock. */ - - mutex_unlock(&(mutex->lock)); /* Must unlock system mutex.*/ - mutex_clear(&(mutex->lock)); /* Free system mutex. */ - - objc_free(mutex); /* Free memory. */ - return depth; /* Return last depth. */ + objc_free(mutex->backend); + mutex->backend = NULL; + return 0; } -/******** - * Grab a lock on a mutex. If this thread already has a lock on this mutex - * then we increment the lock count. If another thread has a lock on the - * mutex we block and wait for the thread to release the lock. - * Returns the lock count on the mutex held by this thread. - */ +/* Grab a lock on a mutex. */ int -objc_mutex_lock(objc_mutex_t mutex) +__objc_mutex_lock(objc_mutex_t mutex) { - objc_thread_t thread_id; /* Cache our thread id. */ - - if (!mutex) /* Is argument bad? */ - return -1; /* Yes, abort. */ - thread_id = objc_thread_id(); /* Get this thread's id. */ - if (mutex->owner == thread_id) /* Already own lock? */ - return ++mutex->depth; /* Yes, increment depth. */ - - mutex_lock(&(mutex->lock)); /* Lock cthread mutex. */ - - mutex->owner = thread_id; /* Mark thread as owner. */ - return mutex->depth = 1; /* Increment depth to end. */ + mutex_lock((mutex_t)(mutex->backend)); + return 0; } -/******** - * Try to grab a lock on a mutex. If this thread already has a lock on - * this mutex then we increment the lock count and return it. If another - * thread has a lock on the mutex returns -1. - */ +/* Try to grab a lock on a mutex. */ int -objc_mutex_trylock(objc_mutex_t mutex) +__objc_mutex_trylock(objc_mutex_t mutex) { - objc_thread_t thread_id; /* Cache our thread id. */ - - if (!mutex) /* Is argument bad? */ - return -1; /* Yes, abort. */ - thread_id = objc_thread_id(); /* Get this thread's id. */ - if (mutex->owner == thread_id) /* Already own lock? */ - return ++mutex->depth; /* Yes, increment depth. */ - - if (mutex_try_lock(&(mutex->lock)) == 0) /* Lock cthread mutex. */ - return -1; /* Failed, abort. */ - - mutex->owner = thread_id; /* Mark thread as owner. */ - return mutex->depth = 1; /* Increment depth to end. */ + if (mutex_try_lock((mutex_t)(mutex->backend)) == 0) + return -1; + else + return 0; } -/******** - * Decrements the lock count on this mutex by one. If the lock count reaches - * zero, release the lock on the mutex. Returns the lock count on the mutex. - * It is an error to attempt to unlock a mutex which this thread doesn't hold - * in which case return -1 and the mutex is unaffected. - * Will also return -1 if the mutex free fails. - */ +/* Unlock the mutex */ int -objc_mutex_unlock(objc_mutex_t mutex) +__objc_mutex_unlock(objc_mutex_t mutex) { - objc_thread_t thread_id; /* Cache our thread id. */ - - if (!mutex) /* Is argument bad? */ - return -1; /* Yes, abort. */ - thread_id = objc_thread_id(); /* Get this thread's id. */ - if (mutex->owner != thread_id) /* Does some else own lock? */ - return -1; /* Yes, abort. */ - if (mutex->depth > 1) /* Released last lock? */ - return --mutex->depth; /* No, Decrement depth, end.*/ - mutex->depth = 0; /* Yes, reset depth to 0. */ - mutex->owner = (objc_thread_t) -1; /* Set owner to "no thread".*/ - - mutex_unlock(&(mutex->lock)); /* unlock cthread mutex. */ - - return 0; /* No, return success. */ + mutex_unlock((mutex_t)(mutex->backend)); + return 0; } -/******** - * Allocate a condition. Return the condition pointer if successful or NULL - * if the allocation failed for any reason. - */ -objc_condition_t -objc_condition_allocate(void) -{ - objc_condition_t condition; - - if (!(condition = (objc_condition_t)objc_malloc( - sizeof(struct objc_condition)))) - return NULL; /* Abort if malloc failed. */ +/* Backend condition mutex functions */ - condition_init(&(condition->condition)); - - return condition; /* Return mutex handle. */ +/* Allocate a condition. */ +int +__objc_condition_allocate(objc_condition_t condition) +{ + condition->backend = objc_malloc(sizeof(struct condition)); + condition_init((condition_t)(condition->backend)); + return 0; } -/******** - * Deallocate a condition. Note that this includes an implicit - * condition_broadcast to insure that waiting threads have the opportunity - * to wake. It is legal to dealloc a condition only if no other - * thread is/will be using it. Here we do NOT check for other threads - * waiting but just wake them up. - */ +/* Deallocate a condition. */ int -objc_condition_deallocate(objc_condition_t condition) +__objc_condition_deallocate(objc_condition_t condition) { - condition_broadcast(&(condition->condition)); - condition_clear(&(condition->condition)); - objc_free(condition); - return 0; + condition_clear((condition_t)(condition->backend)); + objc_free(condition->backend); + condition->backend = NULL; + return 0; } -/******** - * Wait on the condition unlocking the mutex until objc_condition_signal() - * or objc_condition_broadcast() are called for the same condition. The - * given mutex *must* have the depth set to 1 so that it can be unlocked - * here, so that someone else can lock it and signal/broadcast the condition. - * The mutex is used to lock access to the shared data that make up the - * "condition" predicate. - */ +/* Wait on the condition */ int -objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex) +__objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex) { - objc_thread_t thread_id; /* Cache our thread id. */ - - if (!mutex || !condition) /* Is argument bad? */ - return -1; /* Yes, abort. */ - - thread_id = objc_thread_id(); /* Get this thread's id. */ - if (mutex->owner != thread_id) /* Does some else own lock? */ - return -1; /* Yes, abort. */ - if (mutex->depth > 1) /* Locked more than once ? */ - return -1; /* YES, return error */ - /* mutex will be unlocked */ - mutex->depth = 0; /* Yes, reset depth to 0. */ - mutex->owner = (objc_thread_t) -1; /* Set owner to "no thread".*/ - - condition_wait(&(condition->condition), - &(mutex->lock)); /* unlock, wait ..., lock */ - - mutex->owner = thread_id; /* Mark thread as owner. */ - mutex->depth = 1; /* Increment depth to end. */ - return 0; /* Return success. */ + condition_wait((condition_t)(condition->backend), + (mutex_t)(mutex->backend)); + return 0; } -/******** - * Wake up all threads waiting on this condition. It is recommended that - * the called would lock the same mutex as the threads in objc_condition_wait - * before changing the "condition predicate" and make this call and unlock it - * right away after this call. - */ +/* Wake up all threads waiting on this condition. */ int -objc_condition_broadcast(objc_condition_t condition) +__objc_condition_broadcast(objc_condition_t condition) { - if (!condition) - return -1; - condition_broadcast(&(condition->condition)); - return 0; + condition_broadcast((condition_t)(condition->backend)); + return 0; } -/******** - * Wake up one thread waiting on this condition. It is recommended that - * the called would lock the same mutex as the threads in objc_condition_wait - * before changing the "condition predicate" and make this call and unlock it - * right away after this call. - */ +/* Wake up one thread waiting on this condition. */ int -objc_condition_signal(objc_condition_t condition) +__objc_condition_signal(objc_condition_t condition) { - if (!condition) - return -1; - condition_signal(&(condition->condition)); - return 0; + condition_signal((condition_t)(condition->backend)); + return 0; } +/* End of File */ |