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authorJan Hubicka <jh@suse.cz>2023-01-04 18:03:53 +0100
committerJan Hubicka <jh@suse.cz>2023-01-04 18:04:42 +0100
commitedc038863d88ef0fe7c3ffb3703a9d2b3a17f0a9 (patch)
treedd2080e936fcac967916ad6f446ac005aaefcfa6 /gcc/lto
parent96cba8ebe512887025a9e8b74833074d8aa844c8 (diff)
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Avoid quadratic behaviour of LTO symbol promotion
LTO partitioning does renaming of symbols that ends up in same partition and clash with assembler name. This is done for "ordinary" symbols (such as static functions) but also for symbols that are kept only as master clones holding bodies of functions to be specialized later. This is done only becuase we stream bodies to named section and clash in names would mean that ltrans will load wrong body and crash. Martin recently added bit to stream body for clones that are needed since this makes it easier to bookeep what summaries are output. THis however triggers mass renaming of inline clones that is very slow and unnecesary since their bodies are never streamed. Bootstrapped/regtested x86_64-linux, comitted. gcc/lto/ChangeLog: 2023-01-04 Jan Hubicka <hubicka@ucw.cz> * lto-partition.cc (may_need_named_section_p): Clones with no body need no remaning.
Diffstat (limited to 'gcc/lto')
-rw-r--r--gcc/lto/lto-partition.cc7
1 files changed, 5 insertions, 2 deletions
diff --git a/gcc/lto/lto-partition.cc b/gcc/lto/lto-partition.cc
index 654d67f..b96d1dd 100644
--- a/gcc/lto/lto-partition.cc
+++ b/gcc/lto/lto-partition.cc
@@ -1035,15 +1035,18 @@ promote_symbol (symtab_node *node)
/* Return true if NODE needs named section even if it won't land in
the partition symbol table.
- FIXME: we should really not use named sections for inline clones
- and master clones. */
+ FIXME: we should really not use named sections for master clones. */
static bool
may_need_named_section_p (lto_symtab_encoder_t encoder, symtab_node *node)
{
struct cgraph_node *cnode = dyn_cast <cgraph_node *> (node);
+ /* We do not need to handle variables since we never clone them. */
if (!cnode)
return false;
+ /* Only master clones will have bodies streamed. */
+ if (cnode->clone_of)
+ return false;
if (node->real_symbol_p ())
return false;
return (!encoder