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authorIan Lance Taylor <ian@gcc.gnu.org>2018-10-25 22:18:08 +0000
committerIan Lance Taylor <ian@gcc.gnu.org>2018-10-25 22:18:08 +0000
commit34489eb2af3bbb7be101bc838615cf4a4dc6828d (patch)
tree0dbda78980d4553fdaeee92ca666d72a2ab95213 /gcc/go/gofrontend/go-encode-id.h
parentfc756f9f460d5f0ec73a72128645fdb39fec77a0 (diff)
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compiler: improve name mangling for packpaths
The current implementation of Gogo::pkgpath_for_symbol was written in a way that allowed two distinct package paths to map to the same symbol, which could cause collisions at link- time or compile-time. Switch to a better mangling scheme to insure that we get a unique packagepath symbol for each package. In the new scheme instead of having separate mangling schemes for identifiers and package paths, the main identifier mangler ("go_encode_id") now handles mangling of both packagepath characters and identifier characters. The new mangling scheme is more intrusive: "foo/bar.Baz" is mangled as "foo..z2fbar.Baz" instead of "foo_bar.Baz". To mitigate this, this patch also adds a demangling capability so that function names returned from runtime.CallersFrames are converted back to their original unmangled form. Changing the pkgpath_for_symbol scheme requires updating a number of //go:linkname directives and C "__asm__" directives to match the new scheme, as well as updating the 'gotest' driver (which makes assumptions about the correct mapping from pkgpath symbol to package name). Fixes golang/go#27534. Reviewed-on: https://go-review.googlesource.com/c/135455 From-SVN: r265510
Diffstat (limited to 'gcc/go/gofrontend/go-encode-id.h')
-rw-r--r--gcc/go/gofrontend/go-encode-id.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/gcc/go/gofrontend/go-encode-id.h b/gcc/go/gofrontend/go-encode-id.h
index ec81b63..70126ba 100644
--- a/gcc/go/gofrontend/go-encode-id.h
+++ b/gcc/go/gofrontend/go-encode-id.h
@@ -20,6 +20,11 @@ go_id_needs_encoding(const std::string& str);
extern std::string
go_encode_id(const std::string &id);
+// Decodes an encoded ID, returning the original string handed off to
+// go_encode_id().
+extern std::string
+go_decode_id(const std::string &id);
+
// Returns the empty string if the specified name needs encoding,
// otherwise invokes go_encode_id on the name and returns the result.
extern std::string