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author | Ian Lance Taylor <iant@google.com> | 2014-06-04 23:15:33 +0000 |
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committer | Ian Lance Taylor <ian@gcc.gnu.org> | 2014-06-04 23:15:33 +0000 |
commit | bae90c989cb020d17a24919ec84c0b8dd2fae2da (patch) | |
tree | 89766166feb4ceca2d983169c5360e3f6f521b12 /gcc/go/gofrontend/backend.h | |
parent | 82b3da6a714493644a4333bfd8205e3341ed3b8e (diff) | |
download | gcc-bae90c989cb020d17a24919ec84c0b8dd2fae2da.zip gcc-bae90c989cb020d17a24919ec84c0b8dd2fae2da.tar.gz gcc-bae90c989cb020d17a24919ec84c0b8dd2fae2da.tar.bz2 |
libgo: Merge from revision 18783:00cce3a34d7e of master library.
This revision was committed January 7, 2014. The next
revision deleted runtime/mfinal.c. That will be done in a
subsequent merge.
This merge changes type descriptors to add a zero field,
pointing to a zero value for that type. This is implemented
as a common variable.
* go-gcc.cc (Gcc_backend::implicit_variable): Add is_common and
alignment parameters. Permit init parameter to be NULL.
From-SVN: r211249
Diffstat (limited to 'gcc/go/gofrontend/backend.h')
-rw-r--r-- | gcc/go/gofrontend/backend.h | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/gcc/go/gofrontend/backend.h b/gcc/go/gofrontend/backend.h index fdcfd28..323ac2e 100644 --- a/gcc/go/gofrontend/backend.h +++ b/gcc/go/gofrontend/backend.h @@ -544,16 +544,24 @@ class Backend bool address_is_taken, Location location, Bstatement** pstatement) = 0; - // Create an implicit variable that is compiler-defined. This is used when - // generating GC root variables and storing the values of a slice constructor. - // NAME is the name of the variable, either gc# for GC roots or C# for slice - // initializers. TYPE is the type of the implicit variable with an initial - // value INIT. IS_CONSTANT is true if the implicit variable should be treated - // like it is immutable. For slice initializers, if the values must be copied - // to the heap, the variable IS_CONSTANT. + // Create an implicit variable that is compiler-defined. This is + // used when generating GC root variables, when storing the values + // of a slice constructor, and for the zero value of types. NAME is + // the name of the variable, either gc# for GC roots or C# for slice + // initializers. TYPE is the type of the implicit variable with an + // initial value INIT. IS_CONSTANT is true if the implicit variable + // should be treated like it is immutable. For slice initializers, + // if the values must be copied to the heap, the variable + // IS_CONSTANT. IS_COMMON is true if the implicit variable should + // be treated as a common variable (multiple definitions with + // different sizes permitted in different object files, all merged + // into the largest definition at link time); this will be true for + // the zero value. If IS_COMMON is true, INIT will be NULL, and the + // variable should be initialized to all zeros. If ALIGNMENT is not + // zero, it is the desired alignment of the variable. virtual Bvariable* implicit_variable(const std::string& name, Btype* type, Bexpression* init, - bool is_constant) = 0; + bool is_constant, bool is_common, size_t alignment) = 0; // Create a named immutable initialized data structure. This is // used for type descriptors, map descriptors, and function |