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author | Chris Manghane <cmang@google.com> | 2014-05-06 00:11:29 +0000 |
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committer | Ian Lance Taylor <ian@gcc.gnu.org> | 2014-05-06 00:11:29 +0000 |
commit | fb930306ba4cbb6fd54d1cbfa013cb6c8f92ad4f (patch) | |
tree | f3a9e000cbf0028296817998178ce156cf0715e6 /gcc/go/gofrontend/backend.h | |
parent | 3e7b0938f13f937df971a1bc42f1dd32ca8a81bb (diff) | |
download | gcc-fb930306ba4cbb6fd54d1cbfa013cb6c8f92ad4f.zip gcc-fb930306ba4cbb6fd54d1cbfa013cb6c8f92ad4f.tar.gz gcc-fb930306ba4cbb6fd54d1cbfa013cb6c8f92ad4f.tar.bz2 |
compiler: Use backend interface for slice construction.
* go-gcc.cc (Gcc_backend::implicit_variable): Rename from
gc_root_variable. Add name and is_constant parameters.
From-SVN: r210088
Diffstat (limited to 'gcc/go/gofrontend/backend.h')
-rw-r--r-- | gcc/go/gofrontend/backend.h | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/gcc/go/gofrontend/backend.h b/gcc/go/gofrontend/backend.h index e49cedf..95f494a 100644 --- a/gcc/go/gofrontend/backend.h +++ b/gcc/go/gofrontend/backend.h @@ -536,11 +536,16 @@ class Backend bool address_is_taken, Location location, Bstatement** pstatement) = 0; - // Create a GC root variable. TYPE is the __go_gc_root_list struct described - // in Gogo::register_gc_vars. INIT is the composite literal consisting of a - // pointer to the next GC root and the global variables registered. + // Create an implicit variable that is compiler-defined. This is used when + // generating GC root variables and storing the values of a slice constructor. + // NAME is the name of the variable, either gc# for GC roots or C# for slice + // initializers. TYPE is the type of the implicit variable with an initial + // value INIT. IS_CONSTANT is true if the implicit variable should be treated + // like it is immutable. For slice initializers, if the values must be copied + // to the heap, the variable IS_CONSTANT. virtual Bvariable* - gc_root_variable(Btype* type, Bexpression* init) = 0; + implicit_variable(const std::string& name, Btype* type, Bexpression* init, + bool is_constant) = 0; // Create a named immutable initialized data structure. This is // used for type descriptors, map descriptors, and function |